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ImperialAdmiral

Number of zones captured in the end game results

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5,709 battles

Hello.

 

As the topic indicates I think it would be pretty nice to show how many zones one has captured in a match. Since the beginning only things that was featured are kills (ship and plane ones), base xp and achivements.

 

Showing that certain player captured many zones in a match would show that he was very useful for the team even though he dindn't get any kills or had lower base xp.

 

What do you think about that?

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[TS1]
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It would probably also help with showing that there are more things to the game than kills and xp.

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[TOXIC]
[TOXIC]
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12 hours ago, ImperialAdmiral said:

Showing that certain player captured many zones in a match would show that he was very useful for the team even though he dindn't get any kills or had lower base xp.

I don't think it really would - especially since the guys that contest the caps the hardest in the opening phase tend to end up with 1 cap (if that much) and a ship damaged enough that they usually won't go for other caps afterwards, unless they are free for the taking...

 

That being said, maybe it would raise awareness that caps do exist :Smile_teethhappy:

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Players
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@ImperialAdmiral  

 

oh yes, please. As even some CCs pointed out, the game focuses too much on damage and kills. Teamplay and objective play are not really rewarded, or at least the efects are not clearly comunicated.

 

Sadly WG enforces the damage-insanity with the new patches and badges. You can cap all day long or get a dozen of solo warriors - no one cares. Farm 60k fire damage in a match (of which 50k are useless because healable) - ta-daa, medal + badge + compliments.

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