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Larky2k

Operation Hermes

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Something is broken on this operation as every time i play it the AI single me out. I can do nothing and the AI will shoot at me no anyone else. I can get bad luck but when its every single time i play it then something is wrong.

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WG just made them smarter than plenty of players in WoWs. They seem to focus fire targets with decent accuracy as well.

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It happens to me all the time (Atlanta).

The entire  friendly team can be between me and the enemy and yet the enemy ships will still focus fire me.

Apparently there is ship class / actual ship - priority coded that the bots follow. In my Atlanta I always get all the heat and some laughter from my clan mates because Im always crying about this in TS ;)

 

What I  hate is, that even the bot ships I cannot see (are not in my detection circle - out of detection range) are firing at me. 

I once got citadeled by Bismarck that wasnt even showing on the minimap for me while the entire friendly team was in between :)

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Beta Tester
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Seems to be this way ... 

Not enough they shoot and hit decently, the bots perform pretty well as a team in tactical aspects.

 

Already a thread up with the similar experiences with "Ultimate Frontier" here in the forum... bots play better than Average Joe and its hard to succeed with 5 stars. :Smile_teethhappy:

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Beta Tester
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used to do szenarios with my daughter as senpai/kohai division. Was a really nice way to coach somebody and get him decent rewards.

 

After we we were unable to get 5 stars in UF in 4 battles recently, even had 2 losses, she was very frustrated.

Does not cheer me up if I see, Hermes seems to have the same bugs ... :Smile_sceptic:

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[PKTZS]
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5 minutes ago, nambr9 said:

Basically this is how WG eliminated farming in OPS. 

 

Or in my case, how they killed them.

 

Hermes in its original form was an operation that could be completed only because the bots were quite inaccurate in its aiming/dispersion. The last part of the operation with multiple destroyers was already a nightmare if you didn't have a competent team. I don't want to know how it's going to be now that they aim like laser-guided.

 

For another 10% winning ratio and a 0.05% 4 stars games I'm not even going to bother.

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9 minutes ago, The_Pillager said:

used to do szenarios with my daughter as senpai/kohai division. Was a really nice way to coach somebody and get him decent rewards.

 

After we we were unable to get 5 stars in UF in 4 battles recently, even had 2 losses, she was very frustrated.

Does not cheer me up if I see, Hermes seems to have the same bugs ... :Smile_sceptic:

Its not a bug. In my opinion WG introduced "hard" mode (under normal mode) for testing purposes.

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Just played this OP - as easy as always...would've been 5 stars if two of our BB weren't mentally challenged.

Both didn't heal up, both were sitting broadside to a DD spawn, both died to floods :Smile_smile:

 

Totally farmable!

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59 minutes ago, Larky2k said:

Something is broken on this operation as every time i play it the AI single me out. I can do nothing and the AI will shoot at me no anyone else. I can get bad luck but when its every single time i play it then something is wrong.

If you take damage as a cruiser or destroyer the AI will have a tendency to full focus you down and it makes sense. Why fire on fully HP ships when there is already one thats bleeding. Easier to take out a number of guns with potential fewer shoots. It adds up. Is it annoying as hell, sure is.

 

 

22 minutes ago, nambr9 said:

It happens to me all the time (Atlanta).

The entire  friendly team can be between me and the enemy and yet the enemy ships will still focus fire me.

Apparently there is ship class / actual ship - priority coded that the bots follow. In my Atlanta I always get all the heat and some laughter from my clan mates because Im always crying about this in TS ;)

 

What I  hate is, that even the bot ships I cannot see (are not in my detection circle - out of detection range) are firing at me. 

I once got citadeled by Bismarck that wasnt even showing on the minimap :)

Well dude you really have to learn this game. 
A: a stealthed Bismarck isn't the same as its not on the same map as you. PAY attention to the storm, it's both cover and a potential danger, as enemies can lie in there and shoot out on spotted enemies. Works the other way around too, I try to make as much use of the storm as cruisers, as to shoot and get de-spotted almost instantaneous. And that's sailing an Atlanta with 4.5 reload. For crying out loud people can stealth fire in PvP, so why is it a huge deal the AI can? If you are spotted, you are free game!

B: Haven't learned by now that a wounded ship in a match with AI has the tendency to get focus fired? Obviously you haven't either been paying attention or played many operations. It's always been like this.

C: Hermes hasn't been reworked as of yet - at least not to my knowledge. It's hard, but not that hard. Normally I can sail Atlanta without much difficulties, it all about positioning and not yolo into the storm. Play smart, use fast rudder time to make evasive maneuvers and as an Atlanta, NEVER be at the front of the taskgroup and again, cant stress it enough out, pay attention to enemy movements. It isn't that hard! 

D: Atlanta has "emergency" radar which I make use of especially towards the end of the match.

 

No wonder the Hermes is a little hard, when half+ people have absolutely no clue what-so-ever of even basic mechanics in the game. 

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[PUPSI]
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Vor 3 Minuten, Hyperion84 sagte:

C: Hermes hasn't been reworked as of yet - at least not to my knowledge.

with 0.7.3. the higher tier bots have been improved, as mentioned in the 0.7.3. patch notes. That's why those two operations were available on the 0.7.3. PTS

 

Vor 4 Minuten, Hyperion84 sagte:

Normally I can sail Atlanta without much difficulties,

have you played Hermes since the update 0.7.3.? I played it only before, during the initial two weeks when it was introduced, and at this time Atlanta was much fun in this operation. But I am afraid it won't be fun when I will try it later today, with the "improvements" of 0.7.3. ...

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15 minutes ago, Hyperion84 said:

If you take damage as a cruiser or destroyer the AI will have a tendency to full focus you down and it makes sense. Why fire on fully HP ships when there is already one thats bleeding. Easier to take out a number of guns with potential fewer shoots. It adds up. Is it annoying as hell, sure is.

 

 

Well dude you really have to learn this game. 
A: a stealthed Bismarck isn't the same as its not on the same map as you. PAY attention to the storm, it's both cover and a potential danger, as enemies can lie in there and shoot out on spotted enemies. Works the other way around too, I try to make as much use of the storm as cruisers, as to shoot and get de-spotted almost instantaneous. And that's sailing an Atlanta with 4.5 reload. For crying out loud people can stealth fire in PvP, so why is it a huge deal the AI can? If you are spotted, you are free game!

B: Haven't learned by now that a wounded ship in a match with AI has the tendency to get focus fired? Obviously you haven't either been paying attention or played many operations. It's always been like this.

C: Hermes hasn't been reworked as of yet - at least not to my knowledge. It's hard, but not that hard. Normally I can sail Atlanta without much difficulties, it all about positioning and not yolo into the storm. Play smart, use fast rudder time to make evasive maneuvers and as an Atlanta, NEVER be at the front of the taskgroup and again, cant stress it enough out, pay attention to enemy movements. It isn't that hard! 

D: Atlanta has "emergency" radar which I make use of especially towards the end of the match.

 

No wonder the Hermes is a little hard, when half+ people have absolutely no clue what-so-ever of even basic mechanics in the game. 

2db74698da88dbc279a2140622368408.jpg

 

Now get off your high horse, cause we are just talking here.

No need to try to teach me how to play the ops (or game machanics for that matter).

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Beta Tester
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I was under the impression that the bots fired on the lowest health ship within range, that's why they target the DD 15 km away and ignore the BB at 5 km. Of course the BB can still expect a load of torps to come it's way. 

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5 hours ago, The_Pillager said:

Does not cheer me up if I see, Hermes seems to have the same bugs ... :Smile_sceptic:

 

That the average bot is better than the average player, isn't a bug.

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[POPPY]
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Yep the AI in it always focuses the Atlanta, I have a grudge with that Bayern that pops up after the heal stop, it always finds my citadel.

 

On the other hand it make the Atlanta have a great scoring potential with all those munitions being fired at you, hurrah for potential damage!

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5 hours ago, nambr9 said:

2db74698da88dbc279a2140622368408.jpg

 

Now get off your high horse, cause we are just talking here.

No need to try to teach me how to play the ops (or game machanics for that matter).

Well it's neither a high horse and I am talking, so I really doesn't understand the issue.

You dont want to learn new stuff, wow, I've been playing since Beta on and off and still feel I learn now and then. I've been following Unicums, experts on YouTube and if anyone tries to learn me something, well I listen and evaluate the said versus my empirical knowledge. 

 

It is often said, not by me mind you. That the difference between good players and n00bs are that good players (no matter skill level) are able to learn and want to learn from others while the noob thinks himself flawless and thus doesn't improve at all. And certainly there is something on the matter, I've seen players develop from newbies to force to be reckon with, to players who have been playing this game for years and skills still matches those whom have just starting playing the game :)

How many players think on different ships Krupp value I do wonder

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4 hours ago, Randomstringentry said:

Have only played it twice so far but, while I think it might be a bit harder than before, it doesn't seem to me to be the same leap in difficulty as we saw with Ultimate Frontier.

I agree with this

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6 hours ago, Klopirat said:

with 0.7.3. the higher tier bots have been improved, as mentioned in the 0.7.3. patch notes. That's why those two operations were available on the 0.7.3. PTS

 

have you played Hermes since the update 0.7.3.? I played it only before, during the initial two weeks when it was introduced, and at this time Atlanta was much fun in this operation. But I am afraid it won't be fun when I will try it later today, with the "improvements" of 0.7.3. ...

I've played on monday this week with a recruited group. Played two matches, both with Atlanta. One lost, one win (5 stars). No difference in my humble opinion, I died in the win match, but only because I hadn't been paying proper attention to the Bismarck whom changed his target from my friend to me and he citedaled me from behind (plunging fire). 

I normally read all patch notes, but haven't it seems been payed proper attention to bots being "upgraded", to be frank, Hermes seems like it used to be. However I dont get to test it this week due to work overload, it has to wait awhile 

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Ok seriously Wargaming?

 

I am constantly spotted in my Atlanta, and I am constantly the [edited]focus. Why the heck do you have to make these Operations so hard????? 3 tries, 3 devastating losses. For what is then the hard mode button in Ops???????

 

Cant your old and obsolete servers handle a second difficulty?? It proofes just this now.

 

Operations used to be fun and an alternative to the non PVP players. But you have to nerve that OP into the Sky so high, that a random team does not get any kind of trashbin done. And yes, litteraly every team I have been in failed horibly.

 

Also not to mention the two Cruiser bots, who go their way and ram everyone away. EVERY ONE. They rammed me out of the smokescreen. And guess what. Citadel from the Tirpitz.

I want now my restless fire camo back and a refund of the loss. Because you bully all the OP-Players.

 

At some point, you will realise, WG, that you put yourself 100 knifes with poison in your back. From which you can recover, but that will take a lot of time.

 

Also not to mention all the potatoa players who I went with. You may go to hell and never ever return.

 

Many Thx. WG, you may go to hell everyone who is involved in decision making, every single one. You also may jump from the 80th floor. without parachute of course.

 

Those improvements were probably made by vodka and some money that went to those who decided its a good god dam Idea to make all those bots cheat. I bet, huge ammounts of money were paid under the table here. With that money, you could buy some more better hardware. I now request you to proofe the opposite, if you think, I am wrong.

 

Hey_Your_Dead

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4 x 4 star (Algerie) + 1 x 5 star (Fiji) today, 3 losses (2 Lyon, 1 Algerie).

 

It doesn't feel any harder than it used to be.

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Bots hit a lot more than before.

Vor 2 Minuten, Capra76 sagte:

4 x 4 star (Algerie) + 1 x 5 star (Fiji) today, 3 losses (2 Lyon, 1 Algerie).

 

It doesn't feel any harder than it used to be.

 

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Bots are more accurate and spam torps a little bit more than they used to. But this OP did not became much harder, still easy win with at least 4 stars. Losses are rare.

 

Funny thing, because bots are much more accurate there are some interesting interactions between friendly and enemy ones, like Rouen two shooting enemy DDs.

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2 hours ago, Capra76 said:

4 x 4 star (Algerie) + 1 x 5 star (Fiji) today, 3 losses (2 Lyon, 1 Algerie).

 

It doesn't feel any harder than it used to be.

It didn't when I tried it with my Richelieu.

We even 5-starred it.

 

But when I took my Atlanta, it looked something like this.

They really wanted me dead and even though the last bit has always been tricky and hectic, this time it was just ridiculous.

The bots seem to prefer to target me in an Atlanta all the time and with the final bit where I need to get into position quite early on, because I get spotted by something and not enough cover available, I got slaughtered. Not my definition of fun. Ruan survived but with about 4k health after having used a repair due to Ruan having gotten torped.

I had made it a habit of holding my fire to prevent the enemy from spotting me, which is also not my definition of fun. An Atlanta can't really deflect shots by angling, I can only try to make myself a smaller target but this slows me down.

 

Not a lot of fun this way. It seemed to be kinda easy mode when using Richelieu.

 

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[WAFU]
Weekend Tester
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Well saying that the focus fire ships with less HP is BS. I was behind the convoy with full health with loads of ships with less HP and look at that everyone is shooting me. Smoked up thought ha ha can't get me nope still shot at me.

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