[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #1 Posted March 27, 2018 Dear captains, Please share all bugs encountered version 0.7.3 here with the template we provided below. Before submitting your report please check if the bug is listed in our known issues already, in which case no report is necessary. 1. Description Clear and substantial description containing all necessary details. Example: the cruiser Aoba: scout is inoperable. 2. Reproduction steps A sequence of the player's actions which triggered the bug. Example: 1. Select the cruiser Aoba 2. Enter the battle (Training or Random Battle). 3. Try to launch the scout. 3. Result In-game experience resulting from the bug. Example: When you press the scout activation button, you can hear the sound, but nothing actually happens. The aircraft stands still on the catapult. 4. Expected result In-game experience which should have occurred if no bug is present. Example: The scout has to be launched by the catapult. 5. Technical details Example: Bug time: about 19:30 (UTC).Replay (attempt at 01:00), python.log, DxDiag. If you encounter this error, please zip your ~\crashes\ folder, upload it to any online file storage and add the link to your report. Share this post Link to post Share on other sites
[X0T] Flaming_Bunny Players 392 posts 27,112 battles Report post #2 Posted March 29, 2018 1. Description New bullet travel sound bugs a lot and creates a lot of distraction. 2. Reproduction steps Play the game and let bullets fly over you 3. Result Sometimes the "Fade-in" and "Fade-out" cuts out early and it sounds horrible. Sometimes the sound-effect hangs and gets played on repeat in some areas of the map (note this happens on the ship horn also since earlier patches) 4. Expected result Well for one I think the sound level on these "flying bullets" is way too lound I expect the sound effects to not hang and the effects to be played back in a normal way, not cut early or "surprise-explode" volume wise in our ears. 5. Technical details As a destroyer capping flags, being in the center of all flying bullets it becomes a really really negative experience. 6. Additional I would like an option to completely turn off boat horn sounds and bullet travel sounds, each separately. Example of horn sound hanging : Example of sound glitching: (Sadly not bullet sounds in this one and you have to listen up quite well to hear it after halfway) Share this post Link to post Share on other sites
[PARAZ] DasTongle Players 1,638 posts 15,421 battles Report post #3 Posted March 29, 2018 34 minutes ago, Rowboat_Cop said: 1. Description New bullet travel sound bugs a lot and creates a lot of distraction. 2. Reproduction steps Play the game and let bullets fly over you 3. Result Sometimes the "Fade-in" and "Fade-out" cuts out early and it sounds horrible. Sometimes the sound-effect hangs and gets played on repeat in some areas of the map (note this happens on the ship horn also since earlier patches) 4. Expected result Well for one I think the sound level on these "flying bullets" is way too lound I expect the sound effects to not hang and the effects to be played back in a normal way, not cut early or "surprise-explode" volume wise in our ears. 5. Technical details As a destroyer capping flags, being in the center of all flying bullets it becomes a really really negative experience. I do still have the same bug encountered at Atlantic center of the map where bravo cap is located. Also at Tears of the desert center of the map Share this post Link to post Share on other sites
anonym_VGtT7ixQxHUH Players 177 posts Report post #4 Posted March 29, 2018 wenn typing in chat the H bug is still there! Share this post Link to post Share on other sites
[FDUSH] Sargento_YO Players 1,476 posts 12,665 battles Report post #5 Posted March 29, 2018 I don't know how to say this, but I will say it for THIRD TIME because this bug has been happening since three versions ago! Planes stop giving status/battle reports with no reason at all. Something which it's very annoying because one doesn't knows what is going on, the only way to fix it is to close the game and open it again because if you enter into another battle with a carrier planes still wouldn't give any status reports. If you give a place to report the bugs, FFS, Fix them already! Share this post Link to post Share on other sites
[X0T] Flaming_Bunny Players 392 posts 27,112 battles Report post #6 Posted March 29, 2018 Oh. I also get a lot of sound glitches, like clicks and strange sounds that should not be there. Constantly.. Share this post Link to post Share on other sites
DBoZ_Skyline Players 85 posts 5,346 battles Report post #7 Posted March 29, 2018 The shell sound is trully horrible... Stutter like mad and REALLY loud... Playing atm without sound cause it just hurts the ears to listen to... No more premium from me until this is fixed. Reason: no fun to play without sound. Share this post Link to post Share on other sites
Infiriel Players 508 posts 8,055 battles Report post #8 Posted March 30, 2018 Now you can use horns in port, however if you select a ship that`s in battle it`s horn will be replaced by the horn of a previously selected ship. Share this post Link to post Share on other sites
[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #9 Posted March 30, 2018 On 3/29/2018 at 12:40 PM, ooOATiOoo said: wenn typing in chat the H bug is still there! Please send me a PM with a screenshot of the bug appearing, as it should have been fixed with the update! Share this post Link to post Share on other sites
anonym_VGtT7ixQxHUH Players 177 posts Report post #10 Posted March 30, 2018 9 minutes ago, MrConway said: Please send me a PM with a screenshot of the bug appearing, as it should have been fixed with the update! Here you have it .. 1 1 Share this post Link to post Share on other sites
[STARS] RedOnly Players 733 posts Report post #11 Posted March 30, 2018 Description : in Scenario not possible to switch to Team members or other tabs, while waiting to play a battle. It's stacked as in the pict Share this post Link to post Share on other sites
anonym_EYoEWAlKdxFB Players 27 posts Report post #12 Posted March 31, 2018 I try to buy something in EU premium shop and I cant. In NA shop its ok. (Support site is idiotic. I cant put my problem there...) Share this post Link to post Share on other sites
[-NSC-] PhantomSailor Players 469 posts Report post #13 Posted April 1, 2018 Im having so much stuttering issues in the newest patch.. didn't in the previous patch. Also got a crash while entering the first game........ so yeah... this patch sux crashes.rar Share this post Link to post Share on other sites
Infiriel Players 508 posts 8,055 battles Report post #14 Posted April 1, 2018 Le` flying containers... Just Alt-tab away when the container is being delivered. Share this post Link to post Share on other sites
[POND] Horin728 Players 559 posts 7,130 battles Report post #15 Posted April 2, 2018 Missing textures ingame and in port. Strangely enough the textures are not missing at launch, rather after a few battles I arrive to this: Share this post Link to post Share on other sites
[CATCH] Wehr_Wolff Players 37 posts 11,202 battles Report post #16 Posted April 2, 2018 (edited) 1. If you ram the USN CV Raptor in Operation ''Raptor Rescue'', before the carrier itself started moving, he won't start moving at all and you can't complete the Operation. 2. Start the operation and ram the Raptor, before it started moving by itself. ( I didn't tried it, but it should work) 3. The Raptor will never arrive at the ending point of the operation and due to that the Operation will fail. So you loose and can't do anything to prevent this loss, after the Carrier is bugged. 4. The Raptor should still be able to move to the end of the Operation, even if it has been moved. Because this makes the Operation literlally impossible to win, when the bug occures. 5 . No bug or crash report will occure, because you just failed the Operation, due to this bug. But i think the problem could be that Raptor isn't at the starting point of it's pretederminted course. In this pictures you can see that the Carrier didn't move, even at this point of the operation. We tried to push him, but it was to late. Edited April 2, 2018 by Wehr_Wolff Share this post Link to post Share on other sites
[DC-DK] VonMalmkvist Players 1 post 3,864 battles Report post #17 Posted April 4, 2018 I got this one today (see pic). The game crashed in "mission of the Week". I played as CW. I was able to re-join the fight, when I logged in the game again, but it by then the game was allmost over... :-( Thank you all for explaining your bug-hunt in a video. :-) Best Regard Flemming Denmark Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #18 Posted April 4, 2018 I am not sure if it is a bug or a feature. But I'll describe it here as it really really annoys me. I am in a game in a DD. Shipping around and stuff. I zoom out as much as possible with mouse scroll. I push 3 to pick torps. (Fire them/not fire them doesn't matter.) I push back to guns with 1 or 2 and I realise that it isn't zoomed out fully it stays like 1 or 2 tick back from full. And I have to use scroll to zoom out again. Every.Goddamn.Time.If.I.Want.To.Use.Torps. So annoying. Pls check this. Share this post Link to post Share on other sites
[POP] AndyHill Weekend Tester 1,433 posts Report post #19 Posted April 6, 2018 The other operations beside the weekly one don't seem to load. We tried with seven people in the team and Hermes, Ultimate Frontier and Naval station Newport all failed to load. The Weekly mission (Aegis) worked fine. Share this post Link to post Share on other sites
[T-LT] Petelne Players 5 posts 14,908 battles Report post #20 Posted April 7, 2018 Worst update ever (so far). Game crashes became more frequent (now from the 4th battle every second one goes boom). Suck bigs. So pretty much shove your premium up your unshaved asses. It was not an apology from Your side. It was an insult. Share this post Link to post Share on other sites
[STARS] RedOnly Players 733 posts Report post #21 Posted April 7, 2018 Description: My Bud underwater almost sinking under unusual big waves in Two Bros Map... Not only the Bud, not only one time, this Map only! Share this post Link to post Share on other sites
AlwaysBadLuckWithTeams Weekend Tester 1,469 posts 37,910 battles Report post #22 Posted April 8, 2018 Ummm, doesn't need a lot of explaining, does it ? P.S.: It's a space achievement achieved in a random battle ?! Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #23 Posted April 8, 2018 The badge "double barreled shotgun" to me it looks very much like a pair of navy colts.. Share this post Link to post Share on other sites
[A-TM] salmacis Beta Tester 6 posts Report post #24 Posted April 8, 2018 today I've started suffering constant disconnects from the server on entering battle and it will not reconnect until battle is over Share this post Link to post Share on other sites
G4tt4B0 Players 61 posts 23,004 battles Report post #25 Posted April 8, 2018 Wrong turret rotation. Experienced some strange rear turret rotation on Atago and Charles Martel. Being aimed at left side, all of the sudden I find rear turret starts to rotate from the right side. On Atago, this was only one of rear turrets. I haven't noticed quick enough but maybe it rotated like 360 deg which should not be possible (like on eg Nurnberg). Noticed this only twice so far, never before patch 0.7.3 1 Share this post Link to post Share on other sites