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loppantorkel

Opt in for 'tougher' Random Games pool

2 pools for Random games?  

74 members have voted

  1. 1. Would you like the option to opt in to a more competitive Random mode?

    • Yes
      23
    • No
      36
    • Maybe/Other/Undecided/etc
      15

48 comments in this topic

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...so I heard somewhere that most players only play a couple of games per month. Considering this and the skill level of many players even in high tiers - would you like the option to check a box in Settings that makes you enter Random games with others that has the same box checked? Box could be named Competitive Random games or something. The only thing it would do would be to place you in a separate pool where other people with the same mindset would be. Still Random games, but people with lower skillset wouldn't be sealclubbed and the superunicums would cry less over potato teammates. If you grow tired of tough games, you just uncheck the box.

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I don't see how this is going to be any different from normal random battles unless you impose some entry restrictions. I mean yeah, you cull those that will never find out about such a function, but those that find out about it will most likely overestimate their skill level and enter "competitive random" anyway. Whether the ratio between good and bad players is 1:100 or 1:50 hardly makes a difference in my eyes.

It may also encourage skilled players to seal club by simply queuing for normal random battles.

 

Could still be worth trying, though. Maybe I'll be proven wrong.

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Would entirely depend on how this were to be realized by WG.

 

With a skillbased MM that puts you against (and with) roughly equally skilled players instead of just voluntarily checking a box, I'd see myself trying it out for sure. Would probably necessitate the exclusion of divisions to really get the skill metric working though.

 

The one big (like, really BIG) issue I see though is communication. I more or less expect that the more skilled part of the playerbase actively tried to work as a team. Problem with this being the EU server however is that there is always the very real possibility that you get people from all over Europe in a team, some of which aren't very proficient in the English language which puts an instant dent in any attempted team coordination via team chat.

 

 

I wouldn't mind tougher games against skilled opponents, even though my winrate would inevitably drop a good chunk in such a competitive environment. A good, challenging and tense game is more fun than a high winrate, at least for me. But being able to reliably communicate and coordinate with my team is the bare minimum I'd expect for any sort of competitive randoms ... this is a teambased game after all.

 

On the NA server this would probably work out pretty well, to a slightly elsser extent also on the RU server. But for the EU and SEA server, the language barriers are a series problem to any such undertaking.

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1 hour ago, loppantorkel said:

...so I heard somewhere that most players only play a couple of games per month. Considering this and the skill level of many players even in high tiers - would you like the option to check a box in Settings that makes you enter Random games with others that has the same box checked? Box could be named Competitive Random games or something. The only thing it would do would be to place you in a separate pool where other people with the same mindset would be. Still Random games, but people with lower skillset wouldn't be sealclubbed and the superunicums would cry less over potato teammates. If you grow tired of tough games, you just uncheck the box.

 

there's a flaw in your suggestion.

 

1) all skilled players would be in this competitive random battle, that would produce more potatoes.

2) the new potato goes to standard random battles and starts to seal clubbing, puff, a unicorn again.

3) nothing to see here, nothing happened.

 

The fact is... with no potatoes there isn't unicorns and without unicorns there isn't potatoes.

 

that and trends, stupid trends.

I saw a video where this girl (femme something) was not playing a cv because some technical issues with the last patch or something.

She was very apologetic about playing a mino with smoke and not a mino with radar.

Apparently in NA server a mino with radar it is the thing and a mino with smoke it's for ussies.

WTF?

well, try to figuring out those Unicorns.

ahahahahahah.

She could play whatever she wanted...

    

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12-2 steamrolls would be rare if any in games with skilled players in bracket only.

 

Actually between players at lower skill level too I guess.

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51 minutes ago, loppantorkel said:

yea, it could hurt your WR.. :Smile-_tongue:

I only play for fun, there would be hardly anyone playing statistics based MM

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I think the main benefit would be that those who just want to sail around in his/her Tirpitz and shoot things, or try sneak up on the enemy Midway to torp it would be able to and maybe even enjoy the game without being called out in chat. It's a free game that has plenty of casual players. It's growing increasingly complex and the skill gap is widening.

This wouldn't force you into skill based MM. It would just alleviate the worst frustrations in high tiers.

 

It would be enough if the pools just concerned the high tiers, 8-10 or so. No flaws in this. Queue times couldn't get that bad. CV players would be closer in skill too, unless they actively go for sealclubbing...

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27 minutes ago, Butterdoll said:

 

there's a flaw in your suggestion.

 

1) all skilled players would be in this competitive random battle, that would produce more potatoes.

2) the new potato goes to standard random battles and starts to seal clubbing, puff, a unicorn again.

3) nothing to see here, nothing happened.

 

The fact is... with no potatoes there isn't unicorns and without unicorns there isn't potatoes.

 

that and trends, stupid trends.

I saw a video where this girl (femme something) was not playing a cv because some technical issues with the last patch or something.

She was very apologetic about playing a mino with smoke and not a mino with radar.

Apparently in NA server a mino with radar it is the thing and a mino with smoke it's for ussies.

WTF?

well, try to figuring out those Unicorns.

ahahahahahah.

She could play whatever she wanted...

    

No, no flaws :fish_viking:

1) most skilled players would opt in -> better games in high tiers, not producing potatoes, but lowering the WR of these players. A reasonable trade off.

2) potatoes will potato in Standard games until they improve, probably enjoying the game more than in the current format, not being sealclubbed or called out. WR would improve for them, increasing their ego, until they find Competitive mode and all the cheaters in that pool. I'm sure we'd hear about it in the forum.

3) game improved.

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1 hour ago, loppantorkel said:

...so I heard somewhere that most players only play a couple of games per month. Considering this and the skill level of many players even in high tiers - would you like the option to check a box in Settings that makes you enter Random games with others that has the same box checked? Box could be named Competitive Random games or something. The only thing it would do would be to place you in a separate pool where other people with the same mindset would be. Still Random games, but people with lower skillset wouldn't be sealclubbed and the superunicums would cry less over potato teammates. If you grow tired of tough games, you just uncheck the box.

 

And you'll find that because the enemy team is full of better players your winrate plummets towards 50%.

 

 

So nope.

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No its a nichegame we need every player - you have clanwars and ranked 

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1 hour ago, loppantorkel said:

Still Random games, but people with lower skillset wouldn't be sealclubbed

And why exactly wouldn't sealclubbers just go for the non-competitive Randoms?

 

1 hour ago, loppantorkel said:

and the superunicums would cry less over potato teammates

And what exactly makes you think that potatoes wouldn't promptly check this box in, since they are so pro and it's only bad teams that cause them to lose?

 

What you suggest is a voluntary "I am a noob" option. People (with the possible exception of a bunch of actual newbies) most likely wouldn't like putting themselves into the box of shame UNLESS their explicit goal was to feast on easy targets.

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17 minutes ago, eliastion said:

And why exactly wouldn't sealclubbers just go for the non-competitive Randoms?

 

And what exactly makes you think that potatoes wouldn't promptly check this box in, since they are so pro and it's only bad teams that cause them to lose?

 

What you suggest is a voluntary "I am a noob" option. People (with the possible exception of a bunch of actual newbies) most likely wouldn't like putting themselves into the box of shame UNLESS their explicit goal was to feast on easy targets.

Sure, still seems to do the same actual job, so why not..

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33 minutes ago, Hedgehog1963 said:

 

And you'll find that because the enemy team is full of better players your winrate plummets towards 50%.

 

 

So nope.

So? WR would decrease for some and increase for others depending on what pool you'd choose. It would be a very soft skill check and games would probably be less lopsided and less frustrating due to this. Why would that lead to a 'nope'?

25 minutes ago, Gnirf said:

No its a nichegame we need every player - you have clanwars and ranked 

An improved and more enjoyable game will increase player count. Clanwars and Ranked are for the more committed players. This is to improve Random games, primarily in high tiers, for both casuals and more competitive players.

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no.. cause i couldnt farm easy xp with competent players in enemy team. maybe sometimes i would play it just not to have idiots in my team, but mostly i wouldnt.

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And all the idiots that are completely useless but blame their team will enter it as well, since they think they're great and that it's everyone else's fault

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No, that would make queue time longer.

For this simple reason, it will never happen anyway.

Queue time is one of the most important things for WG, so important that they do not want to reduce the BB cap number from 5 to 4 for example.

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2 hours ago, loppantorkel said:

Sure, still seems to do the same actual job, so why not..

How the hell does it "do the same actual job" if it neither protects inexperienced players from sealclubbing nor "competitive" players from noobs?

So what is the "job" it does?

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3 hours ago, loppantorkel said:

So? WR would decrease for some and increase for others depending on what pool you'd choose. It would be a very soft skill check and games would probably be less lopsided and less frustrating due to this. Why would that lead to a 'nope'?

 

Because people will lose it if their WR is threatened.

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7 hours ago, loppantorkel said:

...so I heard somewhere that most players only play a couple of games per month. Considering this and the skill level of many players even in high tiers - would you like the option to check a box in Settings that makes you enter Random games with others that has the same box checked? Box could be named Competitive Random games or something. The only thing it would do would be to place you in a separate pool where other people with the same mindset would be. Still Random games, but people with lower skillset wouldn't be sealclubbed and the superunicums would cry less over potato teammates. If you grow tired of tough games, you just uncheck the box.

You can call it like you want, there will not be any skillbased MM!

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9 hours ago, loppantorkel said:

yea, it could hurt your WR.. :Smile-_tongue:

It hurting the queue times is the bigger worry.

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It would be much more interesting if people gave their actual personal reasons for not wanting this option, than explaining why you think it won't happen.

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WG won't do it, would spread out the player base too much. Clan Battles already does that. They need to keep their BB potatoe base happy. If they have too long waiting queues, they won't spend cash.

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