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wilkatis_LV

Twins who tried to be identical but ended up being different

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So there are (or were? well, they still kinda are) 2 twin maps - North and Northern lights.

 

Quite obviously Northern Lights was "reworked" in this patch - the Domination mode caps were moved from a single central line to a *khm* slightly different shape *khm* leaving one twin as it was with that same terrible D cap location.

 

0PFyIXf.jpg

rjtY2LB.jpg

 

Ok, I guess that could be just differentiating between them instead of North being "forgotten", but that's not even the point I was going to make here

 

Look at these 2 screenshots from in-game:

zFOpD93.jpg

0DOAQfZ.jpg

 

Yes, of course, slight visual differences - North is greener, Northern Lights seems to be very... snowy. But do you notice something... missing, something... wrong there?

 

Here's a hint: Blue sky, Sun's shining (even if above clouds)...

Both maps are daytime.

The biggest difference (at least visually) between both of them was that Northern Lights was sort-of a night map, with those beautiful Auroras is the sky

e01hFpA.jpg

 

So... what happened? Hell, Northern Lights even have the old "night with Auroras" as its background image while loading in!

 

@MrConway @Tuccy  @Crysantos Was North forgotten or was it intended to change just one of these 2 maps? Was removing the "night" visuals and Auroras intentional for some reason, or is it some sort of a bug?

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I was thinking about this the other day as well. The old lighting on that map was gorgeous, but I think I remember some time ago reading in patch notes that they got rid of it on purpose. Shame, I would like it back!

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I have to agree, the old lightning was nice, made the map uneque, i got to find the notes why it got binned (prolly because booho i cant see in the dark or something similar) 

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WG Staff
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1 hour ago, wilkatis_LV said:

So there are (or were? well, they still kinda are) 2 twin maps - North and Northern lights.

 

Quite obviously Northern Lights was "reworked" in this patch - the Domination mode caps were moved from a single central line to a *khm* slightly different shape *khm* leaving one twin as it was with that same terrible D cap location.

 

0PFyIXf.jpg

rjtY2LB.jpg

 

Ok, I guess that could be just differentiating between them instead of North being "forgotten", but that's not even the point I was going to make here

 

Look at these 2 screenshots from in-game:

zFOpD93.jpg

0DOAQfZ.jpg

 

Yes, of course, slight visual differences - North is greener, Northern Lights seems to be very... snowy. But do you notice something... missing, something... wrong there?

 

Here's a hint: Blue sky, Sun's shining (even if above clouds)...

Both maps are daytime.

The biggest difference (at least visually) between both of them was that Northern Lights was sort-of a night map, with those beautiful Auroras is the sky

e01hFpA.jpg

 

So... what happened? Hell, Northern Lights even have the old "night with Auroras" as its background image while loading in!

 

@MrConway @Tuccy  @Crysantos Was North forgotten or was it intended to change just one of these 2 maps? Was removing the "night" visuals and Auroras intentional for some reason, or is it some sort of a bug?

As far as I recall this effect was disabled due to the impact on performance for slower PCs. Maybe we can include this in the future again for this map but for now I'm not aware of changes for the short-term future.

 

Greetings, Crysantos

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[BS4]
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7 hours ago, Crysantos said:

As far as I recall this effect was disabled due to the impact on performance for slower PCs. Maybe we can include this in the future again for this map but for now I'm not aware of changes for the short-term future.

 

Greetings, Crysantos

That's a shame one of my favorite maps with that nigjtime sky.

So you removed it to increase performance/fps.....but the performance and fps is worse at the moment than it was before so...

You got to love the irony. ...:Smile_teethhappy:

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Shame, if that was the reason you could have made it a graphics option so the ones with better PCs can turn it on. I don't think it affected visibility and aiming in any way for it to be abusable if some people see it and some don't. It can't be as bad as some maps e.g. Neighbours where if you are looking East shell tracers are invisible against the sky and you eat damage without ever seeing what hit you!

 

I think it would be cool to have several different time of day or light conditions on each map. Maybe not night (although that would be a cool separate mode) but some variation and atmospheric twilight would be cool!

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if you have a decent pc performance is not a problem.    Maybe the patches are the problem .     seeing latest patch is a disaster with lags etc

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[LEWD]
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On 14.3.2018 at 4:57 PM, MrConway said:

 

As @Crysantos mentioned, this was a change necessitated by performance issues, it is however only a temporary one.

 

We are fully planning to reintroduce the Aurora and its visuals + lighting with one of our updates coming soon™.

Good to know. This was by far one of the best looking maps. The fact that its based on my home country makes this opinion kinda biased tho :cap_tea:

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