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AndyRob_1

Critical Error

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Players
4 posts
22,832 battles

Hi, Can anyone help with this.

Basically the game plays ok for 3 matches. Uses approx 50% CPU and 2gb of RAM.

Then either at leaving or joining a new match the game crashes. It seems Virtual memory becomes huge and disk usage rockets.I have tried setting a huge page file but the problem persists.

 

Application C:/World_of_Warships/worldofwarships.exe crashed 02.26.2018 at 14:37:41

Message:
The BigWorld Client has encountered an unhandled exception and must close (EXCEPTION : 0xE06D7363 @ 0x75BF845D) ()
Current thread #4744 native trace:
(0) : KERNELBASE.dll!0x75BF845D
(0) : VCRUNTIME140.dll!0x50DC45A5
(0) : worldofwarships.exe!0x01D9132D
(0) : worldofwarships.exe!0x019B64D2
(0) : worldofwarships.exe!0x019B6296
(0) : worldofwarships.exe!0x019B2AD3
(0) : worldofwarships.exe!0x019B2D44
(0) : worldofwarships.exe!0x019B316D
(0) : worldofwarships.exe!0x0199E017
(0) : worldofwarships.exe!0x0199E87F
(0) : worldofwarships.exe!0x019807BA
(0) : worldofwarships.exe!0x01982F9F
(0) : worldofwarships.exe!0x01A71BFE
(0) : worldofwarships.exe!0x01372BF1
(0) : worldofwarships.exe!0x01371E33
(0) : worldofwarships.exe!0x01370BBE
(0) : worldofwarships.exe!0x01263CFB
(0) : worldofwarships.exe!0x0161ABDB
(0) : worldofwarships.exe!0x01626A7B
(0) : ucrtbase.DLL!0x0F26E87F
(0) : kernel32.dll!0x7681EFAC

System info:
    OS Name: Windows 7
    OS Version: 6.6 SP1
    OS Architecture: x86


Memory info:
    Virtual memory: 2067024Kb/2097024Kb (99%)
    Working set (process physical memory): 1565636Kb/2097024Kb (74%)
    Commit charge (working set + process page file usage): 1624340Kb/2097024Kb (77%)
    Global physical memory: 2704060Kb/3406392Kb (79%)
    Global commitable memory (physical + pagefile): 4997500Kb/6811084Kb (74%)

 


System info:
APPLICATION = "C:\World_of_Warships\worldofwarships.exe" wows_wait_for_mutex
4 PROCESSOR(S) = 0 - 6 f0b
DISPLAYDEVICE 0 = \\.\DISPLAY1, NVIDIA GeForce GTX 950, PCI\VEN_10DE&DEV_1402&SUBSYS_85531043&REV_A1
DISPLAYDEVICE 1 = \\.\DISPLAY2, NVIDIA GeForce GTX 950, PCI\VEN_10DE&DEV_1402&SUBSYS_85531043&REV_A1
DISPLAYDEVICE 2 = \\.\DISPLAY3, NVIDIA GeForce GTX 950, PCI\VEN_10DE&DEV_1402&SUBSYS_85531043&REV_A1
DISPLAYDEVICE 3 = \\.\DISPLAY4, NVIDIA GeForce GTX 950, PCI\VEN_10DE&DEV_1402&SUBSYS_85531043&REV_A1
DISPLAYDEVICE 4 = \\.\DISPLAYV1, RDPDD Chained DD,
DISPLAYDEVICE 5 = \\.\DISPLAYV2, RDP Encoder Mirror Driver,
DISPLAYDEVICE 6 = \\.\DISPLAYV3, RDP Reflector Display Driver,

 


Extended info:
No thread callstacks due to low memory.

 

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