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Dragnir666

Bringing Kitakami back - with deepwater torpedos

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Beta Tester, Players
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I just had some idea come to mind, and this is only a WHAT IF ?! so bear with me please:

 

What if the Kitakami returned - with deepwater torpedos that we got now ...? classify them as 'Long Lance' or whatever for justification reasons,

but this would greatly reduce the teamkill aspect, wouldn't it? which I see as the main reason it ain't got back yet.

 

That way, it would be played from second line, as it should be, not dangering DD and CA, and still provide her mighty torpedo wall to BB and CV when needed.

Give it some smoke to hold her own or whatever.

 

What you think?

 

P.S. screenshot is taken from June 2015. I really miss her.

shot-15.06.23_18.32.14-0461.jpg

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[CAIN]
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I'd really like to see her in the shop, not necessarily with DW torps tho.

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Is the urban myth true? It had a 40 torpedoe salvo? Didnt play the game back then.

Dont know man, I mainly play DDs and not BBs but such a massive torpedoe soup (if they r deep water even worse) will be too much IMO, you can torpedoe flood passages and deny huge map areas.

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Supertester, Players, Sailing Hamster
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Just reading the title gave me a serious giggle. 

 

I really don't know what to say.

Given that her gun armament is a grand total of 4x 5.5" (140mm) guns, of which only 3 can be ever trained at any given target in the forward and broadside arc (and none rearward), I think she would be royally screwed if she was engaged by a destroyer or another cruiser. 

The BB/CV only DW torps may not be the best tool for this ship, as a T8 CA/CL (and even most DD's) would simply overpower her with noo difficulty whatsoever. 

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2 minutes ago, tank276 said:

Is the urban myth true? It had a 40 torpedoe salvo? Didnt play the game back then.

Dont know man, I mainly play DDs and not BBs but such a massive torpedoe soup (if they r deep water even worse) will be too much IMO, you can torpedoe flood passages and deny huge map areas.

 

Yeah. She could put out 20 torps to any one side with 8 quintuple launchers (4 on each side) 

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yes its true, 5 launchers with 4 torps each, on each side. thats 20 torps per side and 40 if you managed to turn around.

the main reason it was removed because it killed more team members than enemies.

 

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Weekend Tester
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Kitikami was the archetypical "fun" ship.

 

You had to endure about 19 games of being insta-deleted, in return for that one game where you got nine torp hits from one salvo.

 

I think it should be back in the game in its original form. The game needs more eccentric ships.

 

 

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Alpha Tester
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Hmm... yeah, totally unbalanced, loads of torpedoes to drop a massive barrier, but if you got spotted you were as good as dead, paperthin in Tier VIII and nearly no guns

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1 minute ago, piritskenyer said:

 

Yeah. She could put out 20 torps to any one side with 8 quintuple launchers (4 on each side) 

Wow, sounds like a lot.

If it is pretty weak on almost all other aspects (and from what you say, it sounds like it is) , it could make a return.

The more ship diversity, the better for the game I guess.

 

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5 minutes ago, piritskenyer said:

Just reading the title gave me a serious giggle. 

 

I really don't know what to say.

Given that her gun armament is a grand total of 4x 5.5" (140mm) guns, of which only 3 can be ever trained at any given target in the forward and broadside arc (and none rearward), I think she would be royally screwed if she was engaged by a destroyer or another cruiser. 

The BB/CV only DW torps may not be the best tool for this ship, as a T8 CA/CL (and even most DD's) would simply overpower her with noo difficulty whatsoever. 

as said, it's a "what if" scenario. 

I don't see any other way to bring her back really.

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Alpha Tester
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Imho I wouldn't bring her back at all

 

It was more of a fun experiment back then.  There were only relatively few players with (mostly) a bigger interest in the game and so on and not the "Ih press bootttoons"-type...

So they'll buy the Kita because of "wooooaaah 40 torps, kill 'em all"...  And after that it's back to reality...  masses of teamkills and all the whining about that crap ship that can't survive a mosquito sting...

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Just now, Kimosabe_X said:

Imho I wouldn't bring her back at all

Do you know what IMHO means? :cap_haloween:

 

I think that she could actually make a return, as a purely fun ship, with the proposed IJN DW torps she'd be a purely support and support dependent ship. 

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7 minutes ago, Dragnir666 said:

yes its true, 5 launchers with 4 torps each, on each side. thats 20 torps per side and 40 if you managed to turn around.

the main reason it was removed because it killed more team members than enemies.

 

Oh it was 10 quad launchers? I never had a Kitakami, I thought it was 8 quintuples. Oh well, same broadside, so I guess it's alright. 

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Players
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i hope they never bring it back not with DW

not with nothing!

 

it is just a ship that breaks the game for some....

THAT ISNT GOOD

 

PS you cna maybe bring it back in scenarios as special ship for special scenarios but thats it

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Alpha Tester
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@piritskenyer  As far as I know it's "in my honest/humble opinion" !?  So what ?

 

Edited my statement a bit with reasons, why not

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Modder, Alpha Tester
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No thanks, that thing should never be brought back.

Maybe if she appeared in an Operation as an AI controlled vessel but Kitakami should never be made available to players again.

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Instead of supporting my opinion with balance, gameplay benefits yadayada... When I see a thread with a title like this, I throw it all out the window.

I'll take the high citadel

I'll take the meh concealment for what is in effect a large DD

I'll take the crappy guns

I'll take it all, so I can division up and launch 120 long lance torpedoes at someone!

Spoiler

image.thumb.png.ae04908b1036db9e5a272303cc6da95b.png

Spoiler
Image result for kitakami kancolle

I guess you could always add a poll for the topic:

Bring kitakami back as she was

Bring a tweaked kitakami back

Do not bring Kitakami back (party poopers)

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32 minutes ago, tank276 said:

Wow, sounds like a lot.

If it is pretty weak on almost all other aspects (and from what you say, it sounds like it is) , it could make a return.

The more ship diversity, the better for the game I guess.

 

If my memory is correct, it's a modified Tenryu..... so yeah..... not that great armor wise :Smile_teethhappy:

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32 minutes ago, Dragnir666 said:

yes its true, 5 launchers with 4 torps each, on each side. thats 20 torps per side and 40 if you managed to turn around.

the main reason it was removed because it killed more team members than enemies.

 

I have an image in my head of a triple Kitakami division dropping a 60 torp wall at the BBabies :Smile_hiding:

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48 minutes ago, tank276 said:

Is the urban myth true? It had a 40 torpedoe salvo? Didnt play the game back then.

Dont know man, I mainly play DDs and not BBs but such a massive torpedoe soup (if they r deep water even worse) will be too much IMO, you can torpedoe flood passages and deny huge map areas.

 

Yep. The Kitakami was essentially a Kuma class light cruiser with most of its armament removed and replaced with torpedo launchers (what the Japanese called a "Torpedo cruiser"). It was all part of a plan to create a night strike force that would open an engagement by launching salvos of torpedoes at an enemy fleet under cover of night. A battle plan based on the IJN experiences during the Russo-Japanese war. In 1942 the Kitakami and the Oi were again changed and converted into fast troop transports. In 1944 she was hit by two torpedoes from the submarine HMS Templar. She was repaired and converted yet again into a Kaiten human torpedo carrier. The Kitakami survived the war and was scrapped in 1947.

 

https://ww2db.com/ship_spec.php?ship_id=70

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Beta Tester
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I would like to see Kitakami back personaly, but there would have to be serioust restrictions on who can get her. 

She could be a ship that can switch between DW torps and regular ones ingame. 

But as i said, serioust restriction on who can skipper her, be it a prior to purchase/aqirement you have some sort of test to take or a skill based filter. 

 

She got pulled for a reason, today having clueless players with her.... ouch... wouldnt end well, basicly 90% of the time she'd just take a ship slot, meaning the team with her would be playing with one ship less from the start. 

It would be fun though to be able to play her in traning room for the lulz. 

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Sure, bring it back with DW torpedoes and beeing available for gold!

So more noobs can sink own ships because they have no clue how to use torps! :Smile_facepalm:

I have seen so many noobs last days firing their torps from second line at enemys which are far beyond the range of their torps.......

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I'd really love a chance to play Kitakami. But not with something useless as DW torps, so no. Kitamaki had enough already being a Kuma class at T8. Sure, that ship sunk more allies than enemy and that's why it was removed, but 3 guns with 7'5 seconds reload can't deal reliably at all with any DD at T8, and that's assuming WG would do something like releasing DW torps that only DDs are safe from instead of the BS they're trying to pull on Arashio before trying it on Shima.

 

Even if everyone, me included wants to try a Kitakami some day I prefer Kitakami being gone as now than being brought back with that crap excuse of torpedos even if it's 40 of them.

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