1. is there a way of knowing when the enemy torpedoes will stop and sink? i've been in the situation where torpedoes are coming my way, i scramble to evade them only to see them die off before getting to me. obviously it's a fortunate situation but i'd also like to know it beforehand in order to avoid browning my shorts and sweating profusely. :)
2. is there anything i can do vs enemy airplanes if i'm alone? obviously i should stick with my mates cause there's strength in numbers, but occasionally i find myself in the end game stranded alone trying to find the enemy carriers only to be pounded by airplanes with bombs and torpedoes with not a lot of chance to outmanoeuvre them. yes, my AA guns are turned on, but apparently can't shoot much
3. are there any plans on making the matchmaker give teams equal number of ship types? i might be completely wrong here but i find destroyers to be very important as they can be sneaky and give vision. in most games one team has more destroyers than the other and quite often i see teams without a destroyer while the other has 1. i've never seen a difference of more than 1, but that's a huge difference when the other team has none.
4. also on the subject of the matchmaker, is it normal to have tier differences between teams? i mean if one team has 3 tier 7 ships the other should have the same, right down to the sip types. i have a tier 7 destroyer, you have one too. i have 2 tier 6 battleships, same for the other team.
5. people not moving for a long time at start of battle. in quite a few games there are 1-2 people that don't move at all sometimes for up to 3 minutes at the start of the battle. since i'm new i avoid going full speed ahead towards the enemy so i try to wait and see where people go and follow them. but it takes 30 seconds at most to see where everybody is going. waiting for up to 3 minutes before moving seems like a real waste. am i missing something? is there more to this? are they strategizing something?
6. weird camo schemes. obviously personal taste can't be judged but i've seen today some garish camo schemes with neon bright colours that honestly look bad and are quite distracting. is there any way to turn that off and have the ships display like normal? are those some sort of special ships?
7. is there a stats site where i can track my progress? i'm obviously crap right now, but i'm hopefully going to improve and i'd like to monitor this improvement if possible.
8. i'm planning on getting to tier 6 on several ship lines and stopping there until i feel comfortable with the game mechanics. i feel like this should be the right move as i assume more experienced players will be found at tiers 7 and above and i'll suck too much to play at that level. is this a good thing or am i unnecessarily hindering my progress and missing out on a lot of learning opportunities which can be found only at higher tiers?
9. any way of practising aiming with different ships? of course aside from the obvious way of playing more and more. i mean like a training room where i have moving targets and i can use whatever ship i want.
1. is there a way of knowing when the enemy torpedoes will stop and sink? i've been in the situation where torpedoes are coming my way, i scramble to evade them only to see them die off before getting to me. obviously it's a fortunate situation but i'd also like to know it beforehand in order to avoid browning my shorts and sweating profusely. :)
2. is there anything i can do vs enemy airplanes if i'm alone? obviously i should stick with my mates cause there's strength in numbers, but occasionally i find myself in the end game stranded alone trying to find the enemy carriers only to be pounded by airplanes with bombs and torpedoes with not a lot of chance to outmanoeuvre them. yes, my AA guns are turned on, but apparently can't shoot much
3. are there any plans on making the matchmaker give teams equal number of ship types? i might be completely wrong here but i find destroyers to be very important as they can be sneaky and give vision. in most games one team has more destroyers than the other and quite often i see teams without a destroyer while the other has 1. i've never seen a difference of more than 1, but that's a huge difference when the other team has none.
4. also on the subject of the matchmaker, is it normal to have tier differences between teams? i mean if one team has 3 tier 7 ships the other should have the same, right down to the sip types. i have a tier 7 destroyer, you have one too. i have 2 tier 6 battleships, same for the other team.
5. people not moving for a long time at start of battle. in quite a few games there are 1-2 people that don't move at all sometimes for up to 3 minutes at the start of the battle. since i'm new i avoid going full speed ahead towards the enemy so i try to wait and see where people go and follow them. but it takes 30 seconds at most to see where everybody is going. waiting for up to 3 minutes before moving seems like a real waste. am i missing something? is there more to this? are they strategizing something?
6. weird camo schemes. obviously personal taste can't be judged but i've seen today some garish camo schemes with neon bright colours that honestly look bad and are quite distracting. is there any way to turn that off and have the ships display like normal? are those some sort of special ships?
7. is there a stats site where i can track my progress? i'm obviously crap right now, but i'm hopefully going to improve and i'd like to monitor this improvement if possible.
8. i'm planning on getting to tier 6 on several ship lines and stopping there until i feel comfortable with the game mechanics. i feel like this should be the right move as i assume more experienced players will be found at tiers 7 and above and i'll suck too much to play at that level. is this a good thing or am i unnecessarily hindering my progress and missing out on a lot of learning opportunities which can be found only at higher tiers?
9. any way of practising aiming with different ships? of course aside from the obvious way of playing more and more. i mean like a training room where i have moving targets and i can use whatever ship i want.
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