Jump to content
Sign in to follow this  
MrConway

New Map: Sleeping Giant

7 comments in this topic

Recommended Posts

[WG]
WG Staff, Alpha Tester
3,274 posts
3,512 battles

Please leave your feedback regarding the new "Sleeping Giant" map here.

Share this post


Link to post
Share on other sites
[ALYEN]
Players
1,619 posts
3,579 battles

Hmm ... so a reworked Hotspot map, by the looks of it, you just created Tears of the Desert Mk II. I hope I am wrong in this.

Share this post


Link to post
Share on other sites
Players
5,976 posts
11,310 battles

Played it a couple times and the gameplay is quite unique..which I think it a good thing.

I don't know what to really make of it, there seems to be a bit little shelter.

Perhaps add some islands around C2 and H2 maybe?

 

The connection between A and B seems to be good, but there is little cover around B. I would like to play a few more rounds but the test server wassn't cooperating with the controls so I left it for now :Smile_hiding:

 

I tried to upload a screenshot of the map with my suggested sites pinged but it threw some error so this will have to do.

 

Share this post


Link to post
Share on other sites
Quality Poster
1,695 posts
9,500 battles

Never seen as much camping as on this map.

BBs and cruisers sit well outside of the caps, basically patrol on a line in front the caps and preferably at A and C, so support at B doesn't happen.

C also attracts people for some reason, despite being a death trap, leaving fewer players to support the team at A and B. What is the point of a cap with so few options for entrance and exit? Especially with radar and hydro everywhere?

Share this post


Link to post
Share on other sites
[O_PC]
[O_PC]
Players
880 posts
22,747 battles

Hm, they opened up B on "Trap" and now did the same closed thing at A in "Sleeping Giant". Why not even a very small passage for small ships to slip through, very narrow channel-like with steep walls? Maybe at 11 o'clock (North side) and 7 o'clock at south side of A?

Share this post


Link to post
Share on other sites
[RDB2]
Players
25 posts
8,030 battles

The only thing that worries me is that the BBs will most likely face of at long range, in the cap c area, and long range because of DDs.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×