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Split USS křižníků

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[KG_CZ]
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Zdravím ví někdo o tomto? Nevím zda už to tu je někde zatím jsem to nenašel na forum. Tak pokud i někdo z WG týmu nebo kontributorů něco ví mohl by se podělit o info? Děkuju předem.

 

 

Obrázek čerpán z Anglického fóra.

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[SALIS]
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J e k tomu i i topic tady v češtině :Smile_Default:

 

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[KG_CZ]
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49 minutes ago, Dave6 said:

J e k tomu i i topic tady v češtině :Smile_Default:

 

Nešlo poznat z názvu mohli to označit lépe ale děkuju :)

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[CSN]
Beta Tester
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No najskor isto pridu Francuzke BB a predpokladam ze dakedy na jar asi bude rozdelenie us kriznikov. Kto hra  wows blitz tak tam su iste zmeny v strome ale aj u japoncov nieje mogami,.... zeby aj ijn dostali cl ? No uvidime

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[WG-EU]
[WG-EU]
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Před 2 hodinami nanyt řekl/a:

Nešlo poznat z názvu mohli to označit lépe ale děkuju :)

Neboj se, na novinkách budu intenzivně pracovat. Sám totiž vidím, že ta část fóra by chtěla oživit, zlepšit :Smile_great:

  • Cool 4

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[SALIS]
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2 hours ago, Rock_n_Rolf said:

Buffalo! :cap_win::cap_rambo::cap_like:

  Hide contents

28164576_2221826781179706_65190532776521

28336744_2221826857846365_34575631717789

 

AspoŃ že už nemá ty torpédomety, když už musí mít 12 děl... :Smile_Default:

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[10GO]
[10GO]
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Předběžné staty pro nadcházející CLka. Já osobně se nemůžu dočkat! Názory?

 

T6 Dallas

Spoiler

28828222_2040791409580529_67817560834933

Hit points – 28300. Plating - 16 mm. Armor belt – 89 mm. Torpedo damage reduction – 4%.

Main battery - 2х2 152 mm, 2x3 152 mm. Firing range – 14.3 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 10 s. 180 degree turn time - 22.5 s. Maximum dispersion - 132 m. HE initial velocity - 812 m/s. AP initial velocity - 762m/s. Sigma value – 2.0.

AA defense - 14x1 20 mm, range - 2.0 km, damage per second - 50. 6x2 40 mm, range - 3.5 km, damage per second - 68. 2x1 127 mm, range - 5.0 km, damage per second - 16. 2x2 127 mm, range - 5.0 km, damage per second - 30.

Maximum speed - 32.5 kt. Turning circle radius - 650 m. Rudder shift time – 8.0 s. Surface detectability – 11.9 km. Air detectability – 6.8 km. Detectability after firing main guns in smoke – 5.6 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Defensive AA Fire

Slot 3 - Catapult Fighter

 

T7 Helena

Spoiler

20232669_2040791706247166_37300865705789

Hit points – 33300. Plating - 16 mm. Armor belt – 51-127 mm. Torpedo damage reduction – 4%.

Main battery - 5х3 152 mm. Firing range – 14.6 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 10 s. 180 degree turn time - 22.5 s. Maximum dispersion - 133 m. HE initial velocity - 812 m/s. AP initial velocity - 762 m/s. Sigma value – 2.0.

AA defense - 10x1 20 mm, range - 2.0 km, damage per second - 36. 4x2 20 mm, range - 2.0 km, damage per second - 24. 4x2 40 mm, range - 3.5 km, damage per second - 64. 4x2 127 mm, range - 5.0 km, damage per second - 60.

Maximum speed - 32.5 kt. Turning circle radius - 680 m. Rudder shift time – 9.1 s. Surface detectability – 11.9 km. Air detectability – 7.6 km. Detectability after firing main guns in smoke – 5.6 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Defensive AA Fire/Hydroacoustic Search

Slot 3 - Catapult Fighter

 

T7 Boise (Premium)

Spoiler

28827835_2040795306246806_61624237289939

Hit points – 33300. Plating - 16 mm. Armor belt – 127 mm.

Main battery - 5х3 152 mm. Firing range – 13.6 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 10 s. 180 degree turn time - 22.5 s. Maximum dispersion - 127 m. HE initial velocity - 812 m/s. AP initial velocity - 762 m/s. Sigma value – 2.0.

AA defense - 8x2 20 mm, range - 2.0 km, damage per second - 49. 6x2 40 mm, range - 3.5 km, damage per second - 68. 4x4 40 mm, range - 3.5 km, damage per second - 64. 8x1 127 mm, range - 4.2 km, damage per second - 58.

Maximum speed - 30 kt. Turning circle radius - 810 m. Rudder shift time – 9.1 s. Surface detectability – 11.5 km. Air detectability – 7.6 km. Detectability after firing main guns in smoke – 5.6 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Defensive AA Fire/Hydroacoustic Search

Slot 3 - Surveillance Radar Data

T8 Cleavelend (Columbia)

Spoiler

28698846_2034661150193555_28187930147304

The base 152 mm/47 Mk16 main battery module is no longer available. Only the researchable 152 mm/47 Mk 16 weaponry is availabe, turret rotation time is increased from 5.5 deg/s to 10 deg/s, reload time is decreased from 8 to 7 seconds. Ship's detectability is decreased fro 13.4 km to 11.88 km.

Hydroacoustic Search and AA Defensive fire consumables are now in different slots. Surveillance Radar Data is added as an alternative to the Hydroacoustic Search slot. Catapult Fighter is replaced by Spotting Aircraft.

HP pool and consumables' stats are now relevant for the tier.

Hull "A" received stats of hull "B" of Cleveland. New hull "B" is added with relevant improvements.

AA weaponry composition on the new "B" hull:

20-mm Oerlikon Mk20, 9х2, average damage per second - 140, range - 2.0 km;

40-mm Bofors Mk1, 6х2, average damage per second - 68, range - 3.5 km;

40-mm Bofors Mk2, 4х4, average damage per second - 64, range - 3.5 km;

127-mm/38 Mk32, 6х2, average damage per second - 91, range - 5.0 km.

Plating thickness is improved in accordance with the new tier and is now 25 mm instead of 16 mm.

T9 Seattle

Spoiler

28828751_2040792016247135_49585014724383

Hit points – 43600. Plating - 25 mm. Armor belt – 102 mm. Torpedo damage reduction – 4%.

Main battery - 4х3 152 mm. Firing range – 14.7 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 7 s. 180 degree turn time - 22.5 s. Maximum dispersion - 134 m. HE initial velocity - 812 m/s. AP initial velocity - 762 m/s. Sigma value – 2.0.

AA defense - 24x1 20 mm, range - 2.0 km, damage per second - 86. 12x4 40 mm, range - 3.5 km, damage per second - 191. 4x2 152 mm, range - 6.0 km, damage per second - 52.

Maximum speed - 33 kt. Turning circle radius - 750 m. Rudder shift time – 11.4 s. Surface detectability – 12.2 km. Air detectability – 8.8 km. Detectability after firing main guns in smoke – 5.9 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Hydroacoustic Search/Surveillance Radar Data

Slot 3 - Defensive AA Fire

Slot 4 - Repair Party

T10 Worcester

Spoiler

28828758_2040793692913634_70545653008407

Hit points – 45400. Plating - 25 mm. Armor belt – 127 mm. Torpedo damage reduction – 19%.

Main battery - 6х2 152 mm. Firing range – 14.7 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 4.6 s. 180 degree turn time - 7.2 s. Maximum dispersion - 134 m. HE initial velocity - 812 m/s. AP initial velocity - 762 m/s. Sigma value – 2.0.

AA defense - 12x2 20 mm, range - 2.0 km, damage per second - 73. 2x1 76.2 mm, range - 5.0 km, damage per second - 39. 11x2 76.2 мм, range - 5.0 км, damage per second - 307. 6x2 152 mm, range - 6.0 km, damage per second - 76.

Maximum speed - 33 kt. Turning circle radius - 740 m. Rudder shift time – 10.7 s. Surface detectability – 12.4 km. Air detectability – 9.1 km. Detectability after firing main guns in smoke – 6.0 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Hydroacoustic Search/Surveillance Radar Data

Slot 3 - Defensive AA Fire

Slot 4 - Repair Party

!!! Všechny staty jsou předběžné a mohou být kdykoliv upraveny v závislosti na výkonech lodí !!!

  • Cool 6

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[SALIS]
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31 minutes ago, Rock_n_Rolf said:

Předběžné staty pro nadcházející CLka. Já osobně se nemůžu dočkat! Názory?

 

T6 Dallas

  Hide contents

28828222_2040791409580529_67817560834933

Hit points – 28300. Plating - 16 mm. Armor belt – 89 mm. Torpedo damage reduction – 4%.

Main battery - 2х2 152 mm, 2x3 152 mm. Firing range – 14.3 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 10 s. 180 degree turn time - 22.5 s. Maximum dispersion - 132 m. HE initial velocity - 812 m/s. AP initial velocity - 762m/s. Sigma value – 2.0.

AA defense - 14x1 20 mm, range - 2.0 km, damage per second - 50. 6x2 40 mm, range - 3.5 km, damage per second - 68. 2x1 127 mm, range - 5.0 km, damage per second - 16. 2x2 127 mm, range - 5.0 km, damage per second - 30.

Maximum speed - 32.5 kt. Turning circle radius - 650 m. Rudder shift time – 8.0 s. Surface detectability – 11.9 km. Air detectability – 6.8 km. Detectability after firing main guns in smoke – 5.6 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Defensive AA Fire

Slot 3 - Catapult Fighter

 

T7 Helena

  Hide contents

20232669_2040791706247166_37300865705789

Hit points – 33300. Plating - 16 mm. Armor belt – 51-127 mm. Torpedo damage reduction – 4%.

Main battery - 5х3 152 mm. Firing range – 14.6 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 10 s. 180 degree turn time - 22.5 s. Maximum dispersion - 133 m. HE initial velocity - 812 m/s. AP initial velocity - 762 m/s. Sigma value – 2.0.

AA defense - 10x1 20 mm, range - 2.0 km, damage per second - 36. 4x2 20 mm, range - 2.0 km, damage per second - 24. 4x2 40 mm, range - 3.5 km, damage per second - 64. 4x2 127 mm, range - 5.0 km, damage per second - 60.

Maximum speed - 32.5 kt. Turning circle radius - 680 m. Rudder shift time – 9.1 s. Surface detectability – 11.9 km. Air detectability – 7.6 km. Detectability after firing main guns in smoke – 5.6 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Defensive AA Fire/Hydroacoustic Search

Slot 3 - Catapult Fighter

 

T7 Boise (Premium)

  Hide contents

28827835_2040795306246806_61624237289939

Hit points – 33300. Plating - 16 mm. Armor belt – 127 mm.

Main battery - 5х3 152 mm. Firing range – 13.6 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 10 s. 180 degree turn time - 22.5 s. Maximum dispersion - 127 m. HE initial velocity - 812 m/s. AP initial velocity - 762 m/s. Sigma value – 2.0.

AA defense - 8x2 20 mm, range - 2.0 km, damage per second - 49. 6x2 40 mm, range - 3.5 km, damage per second - 68. 4x4 40 mm, range - 3.5 km, damage per second - 64. 8x1 127 mm, range - 4.2 km, damage per second - 58.

Maximum speed - 30 kt. Turning circle radius - 810 m. Rudder shift time – 9.1 s. Surface detectability – 11.5 km. Air detectability – 7.6 km. Detectability after firing main guns in smoke – 5.6 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Defensive AA Fire/Hydroacoustic Search

Slot 3 - Surveillance Radar Data

T8 Cleavelend (Columbia)

  Hide contents

28698846_2034661150193555_28187930147304

The base 152 mm/47 Mk16 main battery module is no longer available. Only the researchable 152 mm/47 Mk 16 weaponry is availabe, turret rotation time is increased from 5.5 deg/s to 10 deg/s, reload time is decreased from 8 to 7 seconds. Ship's detectability is decreased fro 13.4 km to 11.88 km.

Hydroacoustic Search and AA Defensive fire consumables are now in different slots. Surveillance Radar Data is added as an alternative to the Hydroacoustic Search slot. Catapult Fighter is replaced by Spotting Aircraft.

HP pool and consumables' stats are now relevant for the tier.

Hull "A" received stats of hull "B" of Cleveland. New hull "B" is added with relevant improvements.

AA weaponry composition on the new "B" hull:

20-mm Oerlikon Mk20, 9х2, average damage per second - 140, range - 2.0 km;

40-mm Bofors Mk1, 6х2, average damage per second - 68, range - 3.5 km;

40-mm Bofors Mk2, 4х4, average damage per second - 64, range - 3.5 km;

127-mm/38 Mk32, 6х2, average damage per second - 91, range - 5.0 km.

Plating thickness is improved in accordance with the new tier and is now 25 mm instead of 16 mm.

T9 Seattle

  Hide contents

28828751_2040792016247135_49585014724383

Hit points – 43600. Plating - 25 mm. Armor belt – 102 mm. Torpedo damage reduction – 4%.

Main battery - 4х3 152 mm. Firing range – 14.7 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 7 s. 180 degree turn time - 22.5 s. Maximum dispersion - 134 m. HE initial velocity - 812 m/s. AP initial velocity - 762 m/s. Sigma value – 2.0.

AA defense - 24x1 20 mm, range - 2.0 km, damage per second - 86. 12x4 40 mm, range - 3.5 km, damage per second - 191. 4x2 152 mm, range - 6.0 km, damage per second - 52.

Maximum speed - 33 kt. Turning circle radius - 750 m. Rudder shift time – 11.4 s. Surface detectability – 12.2 km. Air detectability – 8.8 km. Detectability after firing main guns in smoke – 5.9 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Hydroacoustic Search/Surveillance Radar Data

Slot 3 - Defensive AA Fire

Slot 4 - Repair Party

T10 Worcester

  Hide contents

28828758_2040793692913634_70545653008407

Hit points – 45400. Plating - 25 mm. Armor belt – 127 mm. Torpedo damage reduction – 19%.

Main battery - 6х2 152 mm. Firing range – 14.7 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3200. Reload time - 4.6 s. 180 degree turn time - 7.2 s. Maximum dispersion - 134 m. HE initial velocity - 812 m/s. AP initial velocity - 762 m/s. Sigma value – 2.0.

AA defense - 12x2 20 mm, range - 2.0 km, damage per second - 73. 2x1 76.2 mm, range - 5.0 km, damage per second - 39. 11x2 76.2 мм, range - 5.0 км, damage per second - 307. 6x2 152 mm, range - 6.0 km, damage per second - 76.

Maximum speed - 33 kt. Turning circle radius - 740 m. Rudder shift time – 10.7 s. Surface detectability – 12.4 km. Air detectability – 9.1 km. Detectability after firing main guns in smoke – 6.0 km.

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Hydroacoustic Search/Surveillance Radar Data

Slot 3 - Defensive AA Fire

Slot 4 - Repair Party

!!! Všechny staty jsou předběžné a mohou být kdykoliv upraveny v závislosti na výkonech lodí !!!

Zajímavé, že ta IX a X nemají ani možnost mít katapultované letadlo i když jejich model ho má :Smile_sad:( a přitom Woster byl dokončen bez katapultů) 

Jinak také se moc těším, asi bych měl vzhledem k dostřelu, začít trénovat kempení za ostrůvkama :cap_rambo::Smile_Default:

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Weekend Tester
321 posts
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Worcester pokud bude mít stejnej radar jako DM tak bude díky nižšímu spotu pro DD zabiják 

 

hned po spotu insta radar a DD neuteče když ho s modulem může držet minutu na radaru

  • Cool 1

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[SECSF]
Beta Tester
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Som zvedavy kedy uz Japonci dostanu nieco,teda aspon dokoncenie Akizuki lajny.

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[T-N-T]
Weekend Tester, Players, In AlfaTesters
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Nooo jestli Worcester bude stejny papirjako Minotaur tak toho moc na capu nenaspotuje jelikoz ho vypne kdejaka BB.

Navic ani nema kour aby se mohl schovat.

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[IDDQD]
Weekend Tester
673 posts
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2 hours ago, Kentusacek said:

Worcester pokud bude mít stejnej radar jako DM tak bude díky nižšímu spotu pro DD zabiják 

 

hned po spotu insta radar a DD neuteče když ho s modulem může držet minutu na radaru

Ako píšeš...potom ten krížnik dáva zmysel a bude sa brať aj do CW. Je to vlastne obratnejší DM. Určite vyexpím. Práve trocha lepšej obratnosti a menší spot mi na DM chýba. Len keby ten dostrel dali aspoň na 15,5km...

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Před 20 hodinami Mikhail800 řekl/a:

 

Ako píšeš...potom ten krížnik dáva zmysel a bude sa brať aj do CW. Je to vlastne obratnejší DM. Určite vyexpím. Práve trocha lepšej obratnosti a menší spot mi na DM chýba. Len keby ten dostrel dali aspoň na 15,5km...

Ahoj. Dostrel si môžeš zvýšiť modulom. Aspoň ja som to tak spravil pri CA Baltimore, kým som ho mal v základe a nakoniec som to tak nechal a väčší dostrel skúmať ani nebudem (ušetrím XP aj kredity pre Des Moines). Zo 14,4 mi to tuším stúplo na nejakých 16,5 km a vzhľadom na tie oblúky to úplne postačuje.

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[CALM]
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Konečně přibude žrádlo pro bbs a ne ty 20km smapeři typu hinde. Už vydím ty broadside ňoumy v omáčkách na capu honem honem ať si pustím radar :cap_win:

  • Cool 1
  • Funny 3

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[IDDQD]
Weekend Tester
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Boise vypadá koupitelně. :) Každopádně T10, zdá se, že nebude na hraní nic jednoduchého.

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Weekend Tester
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řekl bych že playstyle T10 bude stejnej jako u Minotaura s radarem když nebudeš používat torpéda a přimyslíš si HE i ty obloučky bych řekl že budou podle těch rychlostí střel srovnatelný

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Players
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Před 11 hodinami marwin303 řekl/a:

Konečně přibude žrádlo pro bbs a ne ty 20km smapeři typu hinde.

Máš snad něco proti hinďasům ? :Smile_smile:Co asi s nim chces hrat, kdyz ve hre je proti 5 BB, 5 DD a 2CA ? Jakmile te nekdo v hindasovi spotne (nejlepsi spot nesleze pod 12,2km), tezko se nauhlujes proti vsem BB, kdyz cim dal vic pribejvaji dalekonosny BB, ktery te klidně smahnou z C na A ? A ze u nej poladili AP, takze s HE spamem toho udelas vic, neni chyba hracu...

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[CALM]
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11 hours ago, ims21 said:

Máš snad něco proti hinďasům ? :Smile_smile:Co asi s nim chces hrat, kdyz ve hre je proti 5 BB, 5 DD a 2CA ? Jakmile te nekdo v hindasovi spotne (nejlepsi spot nesleze pod 12,2km), tezko se nauhlujes proti vsem BB, kdyz cim dal vic pribejvaji dalekonosny BB, ktery te klidně smahnou z C na A ? A ze u nej poladili AP, takze s HE spamem toho udelas vic, neni chyba hracu...

Právě myšleno že je to nejlepší CA a na 20km dokážeš velmi efektivně otravovat BBs. Takže z pohledu BBckaře je o dost těžší ho trefovat. A jestli omáčka bude mít 16km bez smrádku tak to bude hodně těžkej gameplay.

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[IDDQD]
WoWs Wiki Team
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Před 34 minutami marwin303 řekl/a:

Právě myšleno že je to nejlepší CA a na 20km dokážeš velmi efektivně otravovat BBs. Takže z pohledu BBckaře je o dost těžší ho trefovat. A jestli omáčka bude mít 16km bez smrádku tak to bude hodně těžkej gameplay.

Marwinovi něco vysvětlovat......GG - ten i s prutem umlátí pulce pod šutrem a double kill da na bojku, kde sedí [edited]/ovád (bez smouku)

Spojler

Bohužel [edited] má manželku hned vedle zesnulého manžela. Manželka sic dostala overpen - neumře a bude se mu tlemit do očí.
Vyletí jako bombič a dá žihadlo ala detonace. Konec pohádky.

EDIT: h_ovado je sproste slovo:Smile_ohmy: 

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[T-N-T]
Players
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Mě by spíš zajímalo, jak to bude s vlastněnými loděmi, perma kamufláží a konvertibilními XP na nich nahranými...

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Weekend Tester
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5 hours ago, DasTrotel said:

Mě by spíš zajímalo, jak to bude s vlastněnými loděmi, perma kamufláží a konvertibilními XP na nich nahranými...

 

podle mě zůstanou na jejich ekvivalentech ve stromě nebo max dostaneš kompenzaci ve formě freExpů a dublonů 

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[T-N-T]
Weekend Tester, Players, In AlfaTesters
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ST. American cruisers.

 

Columbia (Cleveland), tier VIII.

Base firing range of the main battery is increased from 13.3 to 14.2 km and its reload time is decreased from 7 to 6.5 seconds.

 

Buffalo, tier IX.

Base surface detectability is increased from 13.14 to 13.62 km. Penalty after firing from a smokescreen with main battery is increased from 7.6 to 7.98 km.

 

Pittsburgh (Baltimore), tier VIII.

Hull plating thickness is increased from 25 to 27 mm. This will help the ship withstand most of the 155-mm HE shells and cause 380 mm AP shells to ricochet when the cruiser is angled correctly. Main battery reload time is decreased from 13 to 10 seconds.

 

Salt Lake City (Pensacola), tier VI.

Guns are replaced - 203mm/55 Mk14 instead of 203mm/50 Mk14. The guns are now historically correct.

Shell stats for the new weaponry.

HE: muzzle velocity - 823 m/s (up from 792 m/s). AP: muzzle velocity - 853 m/s (up from 792 m/s), maximum damage - 4600 (up from 4500). Other stats remain unchanged.

 

 

Zdroj  WoWs dev blog

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