[ROUGH] Concrete_Potato [ROUGH] Players 154 posts 33,520 battles Report post #1 Posted January 16, 2018 Guys after Christmas patch, I get this weird ''HIT'' mark but I do no damage. A HIT is a HIT right? No damage to Batlleships, no damage to cruisers in a Batlleship. I will continue with screenshots.... And I think that this ''BOUNCED'' 410MM cannon shots must stop? What is a 410mm round that bounces? Is it made out of rubber? It is something that weights some kilos and it doesn't suppose to ''bounce'' unless it hits something like Superman. 2 Share this post Link to post Share on other sites
[EST] Profilus [EST] Players 1,859 posts 35,597 battles Report post #2 Posted January 16, 2018 2 minutes ago, HelldiverGr said: And I think that this ''BOUNCED'' 410MM cannon shots must stop? What is a 410mm round that bounces? Is it made out of rubber? It is something that weights some kilos and it doesn't suppose to ''bounce'' unless it hits something like Superman. I feel sry 4 u. Share this post Link to post Share on other sites
[KAKE] Uglesett Players 2,804 posts 6,795 battles Report post #3 Posted January 16, 2018 https://en.wikipedia.org/wiki/Sloped_armour Share this post Link to post Share on other sites
LastButterfly Beta Tester 5,519 posts 2,939 battles Report post #4 Posted January 16, 2018 Just now, Uglesett said: https://en.wikipedia.org/wiki/Sloped_armour I would even add Angle of Impact. There's the armour's angle and also the fact that in naval battle shells rarely hit at 90°... Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #5 Posted January 16, 2018 You should play more - happened long before. You should read more - situation was explained when detailed hits were introduced. 1 Share this post Link to post Share on other sites
[COOOP] Shirakami_Kon Players 2,624 posts 12,776 battles Report post #6 Posted January 16, 2018 15 minutes ago, HelldiverGr said: Guys after Christmas patch, I get this weird ''HIT'' mark but I do no damage. A HIT is a HIT right? No damage to Batlleships, no damage to cruisers in a Batlleship. I will continue with screenshots.... And I think that this ''BOUNCED'' 410MM cannon shots must stop? What is a 410mm round that bounces? Is it made out of rubber? It is something that weights some kilos and it doesn't suppose to ''bounce'' unless it hits something like Superman. You know nothing until you see a 460 mm Yamato shell bounce on a Khabarovsk. 1 1 Share this post Link to post Share on other sites
LOZFFVII Players 2,848 posts 5,365 battles Report post #7 Posted January 16, 2018 There's an option in the settings called something like "turn on detailed ribbons". What this does is gives you a breakdown of how your shots are hitting when they do hit. There are four categories: Penetration. Shatter. Over Penetration. Bounce. In detail: Pen: Self-explanatory, your shot hit the ship and detonated inside the ship's hull causing the maximum possible amount of damage. Shatter: Your shot hit the armour of the target and shattered on impact, zero damage. HE still has a chance of starting fires. Over Penetration: Your shot hit the ship, but went in one side and out the other without detonating inside the ship's hull. Approximately 10% of the expected damage is caused. Bounce: Self-explanatory, your shot bounced off the armour of the ship. Zero damage. Bounes happen when the target ship is angling enough to cause the AP shell to be unable to do anything other than skim off the armour, like when you see a stone skimming across a body of water. 1 Share this post Link to post Share on other sites
[ESN] Damanta [ESN] Beta Tester 311 posts 8,960 battles Report post #8 Posted January 16, 2018 10 minutes ago, Captain_LOZFFVII said: There's an option in the settings called something like "turn on detailed ribbons". What this does is gives you a breakdown of how your shots are hitting when they do hit. There are four categories: Penetration. Shatter. Over Penetration. Bounce. In detail: Pen: Self-explanatory, your shot hit the ship and detonated inside the ship's hull causing the maximum possible amount of damage. Not entirely true: a normal penetration deals 33% of maximum AP damage. Full damage is only on citadel hits Shatter: Your shot hit the armour of the target and shattered on impact, zero damage. HE still has a chance of starting fires. Over Penetration: Your shot hit the ship, but went in one side and out the other without detonating inside the ship's hull. Approximately 10% of the expected damage is caused. Bounce: Self-explanatory, your shot bounced off the armour of the ship. Zero damage. Bounes happen when the target ship is angling enough to cause the AP shell to be unable to do anything other than skim off the armour, like when you see a stone skimming across a body of water. 1 Share this post Link to post Share on other sites
LOZFFVII Players 2,848 posts 5,365 battles Report post #9 Posted January 16, 2018 5 minutes ago, Damanta said: Not entirely true: a normal penetration deals 33% of maximum AP damage. Full damage is only on citadel hits. Which is why I said 16 minutes ago, Captain_LOZFFVII said: maximum possible amount of damage. Meaning "the maximum amount of damage possible, depending on where you penned the ship". I didn't want to overcomplicate my explanation, as citadel penetrations are given their own ribbon separate from the 'HIT' ribbon anyway. 1 Share this post Link to post Share on other sites
[ROUGH] Concrete_Potato [ROUGH] Players 154 posts 33,520 battles Report post #10 Posted January 16, 2018 30 minutes ago, Captain_LOZFFVII said: There's an option in the settings called something like "turn on detailed ribbons". What this does is gives you a breakdown of how your shots are hitting when they do hit. There are four categories: Penetration. Shatter. Over Penetration. Bounce. In detail: Pen: Self-explanatory, your shot hit the ship and detonated inside the ship's hull causing the maximum possible amount of damage. And what excactly am I saying in the post? 1st :I have it enabled (ofcourse) being one of the first players of WoWs', 2nd: Pen: self-explanatory but NOT damage at all. This is what I am saying.... And as for the others replying here that feel sorry for me, (thanks I do not need your sympathy, I needed your help) And as for the ''READ more'' solution :Thanks so much m8, I didn't knew what reading is you have been so helpfull... Share this post Link to post Share on other sites
LOZFFVII Players 2,848 posts 5,365 battles Report post #11 Posted January 16, 2018 @HelldiverGr To be fair, you didn't use "Pen" in your opening post. 56 minutes ago, HelldiverGr said: Guys after Christmas patch, I get this weird ''HIT'' mark but I do no damage. A HIT is a HIT right? You used "hit", which implied to me you weren't using detailed ribbons. You also have hidden your number of battles played, so I have no idea how long you've been playing. So, what you're saying is, you got a full penetration, but the game didn't pop with the little numbers telling you how much damage you did? Not something we can sort out in the forums, I'm afraid, better contact support. 1 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #12 Posted January 16, 2018 7 minutes ago, Captain_LOZFFVII said: You also have hidden your number of battles played, so I have no idea how long you've been playing. He has a pretty sizeable number of games (over 5k), but is unsuprizingly quite bad in all of them (averaging around and slightly less than 50% on most ships) and mostly only on medium tiers 1 Share this post Link to post Share on other sites
[ROUGH] Concrete_Potato [ROUGH] Players 154 posts 33,520 battles Report post #13 Posted January 16, 2018 So you judging my stats while I want an answer in that issue? People are so mean this days... Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #14 Posted January 16, 2018 Just now, HelldiverGr said: So you judging my stats while I want an answer in that issue? People are so mean this days... No...That was to answer the other guy. You already got your answer and it was pretty good, but despite that you somehow refused to accept it. I didn't mean to be mean, but then again you aren't any different 1 Share this post Link to post Share on other sites
[ROUGH] Concrete_Potato [ROUGH] Players 154 posts 33,520 battles Report post #15 Posted January 16, 2018 Ok admin/ moderator please LOCK this topic, I will not find an answer here (obiously). And sorry for posting anyway. On 1/16/2018 at 3:58 PM, domen3 said: He has a pretty sizeable number of games (over 5k), but is unsuprizingly quite bad in all of them (averaging between 45 and 50% on most ships) and mostly only on medium tiers UNSUPRISINGLY BAD??? I have hidden stats, so you ve found them AND you judging me? Edited This post has been edited by the moderation team due to naming and shaming 1 1 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #16 Posted January 16, 2018 On 1/16/2018 at 4:03 PM, HelldiverGr said: Ok admin/ moderator please LOCK this topic, I will not find an answer here (obiously). And sorry for posting anyway. Btw sometimes you'll get pens on parts of the ship that have their own HP (such as secondaries), which will not damage the ship itself On 1/16/2018 at 4:04 PM, HelldiverGr said: UNSUPRISINGLY BAD??? I have hidden stats, so you ve found them AND you judging me? Edited Maybe be nicer and you'll also get nicer answers 2 1 Share this post Link to post Share on other sites
[KAKE] Uglesett Players 2,804 posts 6,795 battles Report post #17 Posted January 16, 2018 Zero damage penetrations happen when you penetrate a section of the ship that has reached its damage threshold. Basically, you've destroyed everything there is to destroy in that part of the ship, hitting it again is just going to shuffle the twisted wreckage around. You just have to aim for less damaged parts of the ship. 1 Share this post Link to post Share on other sites
[ROUGH] Concrete_Potato [ROUGH] Players 154 posts 33,520 battles Report post #18 Posted January 16, 2018 My fault. Of course.... On 1/16/2018 at 4:07 PM, Uglesett said: Zero damage penetrations happen when you penetrate a section of the ship that has reached its damage threshold. Basically, you've destroyed everything there is to destroy in that part of the ship, hitting it again is just going to shuffle the twisted wreckage around. You just have to aim for less damaged parts of the ship. In a full HP ship? I am talking about my first shots of the game towards an untouched/ un damaged ship. But hey! Thanks for at least trying. On 1/16/2018 at 4:06 PM, domen3 said: Maybe be nicer and you'll also get nicer answers Still judging me? Look friend, I am playing online since the dawn of multiplayer games.. Also being instructor in virtual squadrons for many years as long as a moderator forum admin. Please... Just leave it. Thanks for your replies. NOT thanking you for judging me AND for puting my stats on air WHILE I have them hidden. 2 Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #19 Posted January 16, 2018 Hheh, @HelldiverGrdude it (stats checking and such) happens all the time though it perhaps shouldn't dominate the conversation. But there was some useful advise also. Please, turn on the detailed ribbons thingy in the settings. It does help a lot in terms of selecting the correct ammo against different targets. You can always check the results in the after-battle screen and see, which ships are bouncing, which are shattering and so on. In principle, AP tends to bounce /even the heavy ones), if the target is bow-on towards you, so in those situations use HE instead and aim for the superstructure. Use AP on targets who present a broadside, though distance affects results. You can expect more bounces and shatters, if your target is higher tier that you are and you generally have to be suicidally close before getting any pens of citadels (generally less than 10km). Long distance shelling works better, if the target is lower tier than you, but not always. I am not a big fan of the bounce mechanics myself, as I feel it is totally artificial, but there you are, that's how the game works for now at the least so we just have to learn it. Angled targets tend to bounce stuff, so take that into account and you'll be allright. Share this post Link to post Share on other sites
LOZFFVII Players 2,848 posts 5,365 battles Report post #20 Posted January 16, 2018 I regret trying to be reasonable to this guy. Share this post Link to post Share on other sites
[KAKE] Uglesett Players 2,804 posts 6,795 battles Report post #21 Posted January 16, 2018 13 minutes ago, HelldiverGr said: In a full HP ship? I am talking about my first shots of the game towards an untouched/ un damaged ship. You didn't mention this. But as domen3 mentions, you can also have struck a part of the ship with a separate HP pool. 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #22 Posted January 16, 2018 7 hours ago, Profilus said: I feel sry 4 u. I don't 1 1 Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #23 Posted January 16, 2018 No number of battles under the profile pic not shown = hidden account, usual sign of a potato 410mm shells = IJN BB Senseless complaining = typical sign of a new player or potato So answer to every problem you have is: learn to play 1 2 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #24 Posted January 16, 2018 9 hours ago, HelldiverGr said: In a full HP ship? I am talking about my first shots of the game towards an untouched/ un damaged ship. But hey! Thanks for at least trying. U hit f.e. a main turret or the barbette. If the damage caused is not enough, u will get a penetration ribbon but no damage. If u incapacitate the turret, u will get a symbol for that (but still dealing 0 damage). If u hit the barbette im not sure if u can incapacitate the turret, but u will certainly deal 0 damage. Other modules can be hit aswell like AA/secondaries which deal 0 damage. So it doesnt matter if the ship has 100% health left or only 10%. Bouncing shells: http://wiki.wargaming.net/en/Ship:Gunnery_%26_Armor_Penetration#Armor-Piercing If Armor * 14,3 < caliber then it will get overmatched beyond autobounce. F.e. Hipper (27mm bow armor) can tank a Bismarck (381mm caliber) bow on without getting damage to the hull. But he cant tank a Nagato (410mm) f.e. as 27x386,1 is less than 410mm, so it will get overmatched thus dealing penetration damage, or even continueing to hit the citadel. 1 Share this post Link to post Share on other sites
[ROUGH] Concrete_Potato [ROUGH] Players 154 posts 33,520 battles Report post #25 Posted January 17, 2018 Ok but the point of this is pure frastration right? I mean it is fictional, just a rule of the game. It is developed to be like this. So our shots are as random as our teams. Share this post Link to post Share on other sites