[ELSMA] pradz Players 12 posts 5,824 battles Report post #1 Posted January 9, 2018 Nowadays, more and more players are using smoke a very smart way. However, the issue seems particularly unfair. If detection have been had to the ships which have unload smoke and fires, it does not apply to those standing in smoke when they shot at enemies. As smoke can stands for 70 sec and some can use 3 times smoke during a single battle, it means some players can shot at others during more than 3 minutes with an unfair protection. It is a too big advantage and so far from reality. So please, shortened the smoke time, or let all ships appearing during a short time when firing, or stop ships in smoke firing . 1 Share this post Link to post Share on other sites
[EST] Profilus [EST] Players 1,859 posts 35,597 battles Report post #2 Posted January 9, 2018 BB player? 2 3 Share this post Link to post Share on other sites
[ELSMA] pradz Players 12 posts 5,824 battles Report post #3 Posted January 9, 2018 I use all sorry , BB cruiser and destroyers Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #4 Posted January 9, 2018 Since u havent really played RN Cruisers, id say u dont know that they pretty much need that smoke. WGs way of "balancing" smoke was to give them abnormal high citadel (Neptune and Minotaur) and thin plating in general. And since they dont have HE, they cant sit at 15+km and deal damage. AP is weak at that range and the shell flight time is so bad, hitting even a BB becomes tricky. Share this post Link to post Share on other sites
[BLUMR] Elypse201 Players 1,153 posts 14,124 battles Report post #5 Posted January 9, 2018 New to the game?. Smoke is a torpedo magnets so if you stand stil you'll die. Nearly ever ship at 8 and above has hydro and radar. Just l2p and use the game mechanics. Share this post Link to post Share on other sites
Tekacko Players 309 posts 6,030 battles Report post #6 Posted January 9, 2018 I do believe the underlying issue here is your lack of experience and skillful execution of your game plan. Moreover I think you need to improve your gameplay since you do not seem to grasp the intricacies of the above mentioned game mechanics. Methinks the best course of action for you would be to play against foes controlled by the artificial intelligence until you have honed your expertise to the point of being able to stand up to humanoid opponents without causing yourself total embarrassment both in strife and by having others listen to your innate babbling on this social platform. tldr: gitgud, play against bots 2 1 Share this post Link to post Share on other sites
[ELSMA] pradz Players 12 posts 5,824 battles Report post #7 Posted January 9, 2018 I am really impressed by your answers. But not all players are as good as you are, or maybe they are more humble :). Anyway, I suppose than less than 10% of the players have reach minotaur level and it would be unfair to disavantage 90% of them for a bunch of so good ones. And one can add they are so good they do not need such advantages. :) Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #8 Posted January 9, 2018 First, we have less smoke now as we had some months ago. Second, the ships that have smoke, need smoke. I do not see the unfairness. If you do not believe me: DD with smoke survive less and do less damage than BB. Now imagine them having no smoke 1 Share this post Link to post Share on other sites
[BAD-A] xxNihilanxx Beta Tester 2,018 posts 13,254 battles Report post #9 Posted January 9, 2018 46 minutes ago, Profilus said: BB player? Nope, 44% WR player with 14K average damage. OP, don't blame smoke-firing ships for your poor performance, you have bigger problems than that. 3 Share this post Link to post Share on other sites
SovietFury43 Beta Tester 665 posts 7,033 battles Report post #10 Posted January 9, 2018 Nerf smoke! 1 Share this post Link to post Share on other sites
_Teob_ Players 1,625 posts 14,901 battles Report post #11 Posted January 9, 2018 9 minutes ago, pradz said: I am really impressed by your answers. But not all players are as good as you are, or maybe they are more humble :). Anyway, I suppose than less than 10% of the players have reach minotaur level and it would be unfair to disavantage 90% of them for a bunch of so good ones. And one can add they are so good they do not need such advantages. :) you must be speaking from experience or something, right? I am obviously not good enough because I definitely need smoke in my DDs. I also think that you didn't get the point. The point he was trying to make is that there's a whole line of ships that would not work at all without smoke (RNCLs). And a whole class that would suffer immensely without it (DDs). In fact the only class that benefits from less smoke are BBs. Share this post Link to post Share on other sites
[AMOK] Donar79 Players 1,968 posts 9,010 battles Report post #12 Posted January 9, 2018 50 minutes ago, pradz said: Nowadays, more and more players are using smoke a very smart way. However, the issue seems particularly unfair. If detection have been had to the ships which have unload smoke and fires, it does not apply to those standing in smoke when they shot at enemies. As smoke can stands for 70 sec and some can use 3 times smoke during a single battle, it means some players can shot at others during more than 3 minutes with an unfair protection. It is a too big advantage and so far from reality. So please, shortened the smoke time, or let all ships appearing during a short time when firing, or stop ships in smoke firing . Ok no more Smoke. As a trade we nerf BBs heavily. Lower rudder shift time by 300% slower turret traverse the same and Grenade spread goes up by 200% ...ok for u? Or DD stats get buffed to Kamikaze level but with Akizuki HP pool. OK? 1 Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,888 battles Report post #13 Posted January 9, 2018 Please show on the toy, where the mean smokefiring DD and/or CL touched you inappropiately.. They will be dealt with it.. no worries.. 1 Share this post Link to post Share on other sites
[ELSMA] pradz Players 12 posts 5,824 battles Report post #14 Posted January 9, 2018 (edited) Are you not able to read?? Have you EDIT or only a mouse and keyboard? I never said smoke have to disappeared. I was mainly talking about ships standing in smoke and shoting at others without been possibly detected. Is that clear enough? Edited January 11, 2018 by Kampa1987 Insult Share this post Link to post Share on other sites
[ELSMA] pradz Players 12 posts 5,824 battles Report post #15 Posted January 9, 2018 (edited) Excavatus is EDIT your religion? Please tell me Edited January 11, 2018 by Kampa1987 Insult Share this post Link to post Share on other sites
_Teob_ Players 1,625 posts 14,901 battles Report post #16 Posted January 9, 2018 On 1/9/2018 at 3:28 PM, pradz said: Are you not able to read?? Have you EDIT or only a mouse and keyboard? I never said smoke have to disappeared. I was mainly talking about ships standing in smoke and shoting at others without been possibly detected. Is that clear enough? That's the point of smoke for those ships. Without the ability to fire from smoke they do not work. Do you at least consider that you might be wrong or basically not know enough about the game? Share this post Link to post Share on other sites
[UNICS] 000_LULU_000 Players 66 posts 19,803 battles Report post #17 Posted January 9, 2018 You can detect them. Get close enought use radar/hydro. Or send in some probes (the torpedo kind of). And insulting people who answer you is not stupid? 1 Share this post Link to post Share on other sites
[ELSMA] pradz Players 12 posts 5,824 battles Report post #18 Posted January 9, 2018 God you don't understand. A cruiser or a BB standing in the smoke is not detectable when he shots. Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,888 battles Report post #19 Posted January 9, 2018 On 1/9/2018 at 3:29 PM, pradz said: Excavatus is EDIT your religion? Please tell me oh my god.. best comeback ever..! I dont know what to say... good game OP.. take this.. Share this post Link to post Share on other sites
[ELSMA] pradz Players 12 posts 5,824 battles Report post #20 Posted January 9, 2018 Funny show me how you detect them. With a tier 7 or 8, you don't Share this post Link to post Share on other sites
_Teob_ Players 1,625 posts 14,901 battles Report post #21 Posted January 9, 2018 1 minute ago, pradz said: God you don't understand. A cruiser or a BB standing in the smoke is not detectable when he shots. Yes they are... Share this post Link to post Share on other sites
[BAD-A] xxNihilanxx Beta Tester 2,018 posts 13,254 battles Report post #22 Posted January 9, 2018 Pradz, people have tried to explain to you why smoke firing exists in the game but you seem incapable of understanding the explanations so maybe a practical demonstration would help. In order to understand the necessity of smoke on certain ships I would like you to grind your way to the Minotaur BUT do so without EVER using the smoke consumable. When you have completed this task come back and tell us how it went. 1 Share this post Link to post Share on other sites
[ELSMA] pradz Players 12 posts 5,824 battles Report post #23 Posted January 9, 2018 Nihilan ? I don't care about the minotaur. I understand you have a problem with it and I am sorry for that. However, It doesnot answer my question. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #24 Posted January 9, 2018 1 minute ago, pradz said: Funny show me how you detect them. With a tier 7 or 8, you don't You just showed perfectly, what others assumed - you have no clue about the game. Also, since it wasnt mentioned so far: smoke is not an island or a wall. Shoot at it, and you will find you - shells pass right through it! Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #25 Posted January 9, 2018 OP didn't play pre smoke nerf clearly... It's probably fair now more or less. Try using smoke yourself and see how well it goes for you. Share this post Link to post Share on other sites