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KillzoneGB

Resahde and 3d shaders for 3d Users

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[AEGIS]
Players
2 posts
4,125 battles

As you say reshade is a grey arear, but what about us users who wish to play this game in 3d.

 

I obtained a shader to allow users with 3d tech to be able to play this game in 3d.

 

The shaders was obtained from the CryTech 3 Dev team.

http://reshade.me/forum/shader-presentation/2128-sidebyside-3d-depth-map-based-stereoscopic-shader

This work is licensed under a Creative Commons Attribution 3.0 Unported License.

So you are free to share, modify and adapt it for your needs, and even use it for commercial use.

 

Based on

You can obtain the Hook and other shaders from https://reshade.me/

 

Other shaders i use with this package are, fake HDR, 3d depth of fog, improved sharper textures (else WOWS @ 4k the textures are Low res)

 

3d settings file you have created you might need to add the param`s to the ini file.  i have set mine to use Top and Bottom rendering as this gives the best results.

(tweak to you harts content)

 

[3d.fx]
Alternate_Depth_Map=30.000000
Stereoscopic_Mode=1.000000
Disocclusion_Power=0.025000
Adjust=1.000000
Depth=2.000000
Weapon_Depth_Map=0.000000
Depth_Limit=1.500000
Depth_Map_Enhancement=-1.000000
Weapon_Percentage=5.000000
Custom_Sidebars=1.000000
Perspective=0.000000
Disocclusion_Type=1.000000
Depth_Map_View=0.000000
Weapon_Adjust=0.000000,0.250000,1.001000
Depth_Map_Flip=0.000000
Custom_Depth_Map=0.000000
Near_Far=1.000000,1.500000
Cross_Cusor_Size=25.000000
Cross_Cusor_Color=1.000000,1.000000,1.000000
Downscaling_Support=0.000000
Eye_Swap=0.000000

 

for further updates to WOWS, can you please do the following:

 

3d, sharper textures, Scaleable UI as the chat text and map`s are hard to read @ 4k.

 

Anyhoo thank you for you time.

ShaderFX_Code.zip

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