ZAMRAM Players 43 posts 13,928 battles Report post #1 Posted December 3, 2017 I was enjoying watching this incredibly good player and being happy about my grind towards the Des Moines untill I saw this part. Please view this moment in this replay oa a Des Moines starting at 8:30. Then at 8:39 something strange happens which nobody else noticed in the comments. How can this Des Moines shoot straight forward, while all its three turrets are still turning from more than 100 degrees away? A second earlier all three turrets were pointing backwards while that torpedo hit, then after that it looks straight forward and shoots with both front turrets. In my ship its not possible to fire untill the turret has finished turning. Happy to learn what the explanation of this detail is. Thanks. Des Moines gameplay Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 14,562 posts 20,724 battles Report post #2 Posted December 3, 2017 Buggy replay I would assume. Share this post Link to post Share on other sites
[R3B3L] VIadoCro Players 1,113 posts 31,518 battles Report post #3 Posted December 3, 2017 I could be a replay-error, happens sometimes. I guess he was looking around while holding the right mouse button, but replay misinterpreted it - and showed turrets turned in the direction of the view, tho they were fixed towards the Alabama. Share this post Link to post Share on other sites
wilkatis_LV ∞ Players 5,061 posts 8,562 battles Report post #4 Posted December 3, 2017 Didn't watch the video but... Replays are very buggy, within 5 minutes I could produce you a video where my ships guns are turned to one side but I'm firing on the other. It's just a replay thing, especially if he speeds up the replay at some point Share this post Link to post Share on other sites
[NWP] Blixies Beta Tester, Players 2,160 posts 6,666 battles Report post #5 Posted December 3, 2017 6 hours ago, wilkatis_LV said: Didn't watch the video but... Replays are very buggy, within 5 minutes I could produce you a video where my ships guns are turned to one side but I'm firing on the other. It's just a replay thing, especially if he speeds up the replay at some point How do you speed up a replay? I didn't know you can control it in any way. Share this post Link to post Share on other sites
[HABIT] Tungstonid Beta Tester 1,568 posts Report post #6 Posted December 3, 2017 2 hours ago, Blixies said: How do you speed up a replay? I didn't know you can control it in any way. Actually there is a bunch of useful controls for replays. The problem is that it needs some love from WG. Spoiler WoWS Replay controls STRG+G --> hide GUI Page up/down --> zoom V/G --> height of camera Ctrl+Shift+Backspace --> free cam Freecam: Numpad 7 - Up (2D) Num. 9 - Down (2D) Num. 1 - Forward (3D) Num. 3 - Backward (3D) Arrow Up - Forward (2D) Arrow Down - Backward (2D) Arrow Left - Left (2D) Arrow Right - Right (2D) B - attach to entity closest to cursor- This can be a ship hull, plane, a torpedo launcher/main turret, or the torpedo/shell itself unless they removed that. Scroll - Focal Zoom Replay: Page Up - Speed up Page Down - Slow down Home - Normal speed End - Pause Chevron Right (>) - Skip 20 seconds (bugged, can bluescreen/crash) Chevron Left (<) - Rewind 20 seconds (bugged, can bluescreen/crash) Ctrl + Chevron Right - Skip 40 seconds (bugged) Ctrl + Chevron Left - Rewind 40 seconds (bugged) Share this post Link to post Share on other sites
wilkatis_LV ∞ Players 5,061 posts 8,562 battles Report post #7 Posted December 3, 2017 1 hour ago, Blixies said: How do you speed up a replay? I didn't know you can control it in any way. Default controls would be: Insert - speed up (2x, 4x, at 8x it stops tracking camera movements and so on) Home - back to normal speed (real-time speed) Delete - slow down End - drop to minimal speed (shells move at walking pace, it's not completely still but close enough) Then in theory > jump like 10s ahead or Ctrl > for like 20s (both instantly crash the replay) < jump like 10s back or Ctrl < for like 20s (both instantly crash the replay) Left Mouse Button unlocks the camera so you can freely look around your ship Ctrl Shift Backspace enters you into the freecam, but that you can do even in normal battles and it has its own control set That would be the basics Share this post Link to post Share on other sites