[-TPF-] invicta2012 Players 6,382 posts 26,850 battles Report post #1 Posted December 1, 2017 Another WG Gimmick line. OP at low tiers, where their speed, concealment and unspottable torps spoil the fun, and hopelessly outmatched everywhere else, when their gimmick torpedoes make them ineffective against any other class of DD which can shoot straight. Share this post Link to post Share on other sites
SmartassNoob Players 723 posts 5,774 battles Report post #2 Posted December 1, 2017 Don't forget radar. Share this post Link to post Share on other sites
[KLUNJ] bushwacker001 [KLUNJ] Players 2,870 posts Report post #3 Posted December 1, 2017 OP at low tiers? not in your hands by the looks. 6 Share this post Link to post Share on other sites
[PMI] Juanx Players 2,564 posts 9,352 battles Report post #4 Posted December 1, 2017 29 minutes ago, bushwacker001 said: OP at low tiers? not in your hands by the looks. In his deffence, he cant play any ship class really so... 9 Share this post Link to post Share on other sites
[RJCTS] Boris_MNE Players 1,568 posts 10,303 battles Report post #5 Posted December 1, 2017 15 minutes ago, Juanx said: In his deffence, he cant play any ship class really so... savage. 2 Share this post Link to post Share on other sites
Akula971 Beta Tester 1,059 posts 14,838 battles Report post #6 Posted December 1, 2017 I'm playing them, currently up to tier 5. The Jianwei, and what a load of garbage it is. The tier 4 was fun, but its tier 4, no radar, poor hydro. Tier 5 is murder for this son of Mr. Hanky. If its torpedo range was slightly better or its gun reload a little better, it would be workable. Methinks I can't bare grinding this line any further, and I'll not use my free XP on jumping from one turd to another. I can't see the point of these deep water torpedoes, they allege to do more damage, but I'm not noticing a great deal more. Is it RNG? (Russian number generator). To get to the battleships, you must get past or destroy the cruisers, but first destroy the enemy destroyers, who can usually spot you first, get torps away, and enter a gun dual,whilst its guns take ages to reload? Its so fragile too. Not impressed so far. Might just play for the daily bonus. Grind to tier X? Why? I took ages to get to the Shima, and they nerfed it. Think I'll stick to the O/P premiums LOL. Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #7 Posted December 1, 2017 Yes, because at higher tiers, you cannot merely use your guns to deal with enemy destroyers nor can you spot them for your team mates... Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #8 Posted December 2, 2017 1 hour ago, invicta2012 said: Another WG Gimmick line. OP at low tiers, where their speed, concealment and unspottable torps spoil the fun, and hopelessly outmatched everywhere else, when their gimmick torpedoes make them ineffective against any other class of DD which can shoot straight. Oh, yes, I'm sure especially the top two tiers (based off Fletcher and Gearing class respectively) are going to get shot to pieces by every other class of DD. I mean, we all know how hopelessly outmatched their USN counterparts are by all other DDs if their torps happen to be on cooldown - they have literally nothing to defend themselves if the enemy decides to push close to the ranges where torps come into play in DDvsDD! Oh wait. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #9 Posted December 2, 2017 58 minutes ago, Juanx said: In his deffence, he cant play any ship class really so... 3 Share this post Link to post Share on other sites
Akula971 Beta Tester 1,059 posts 14,838 battles Report post #10 Posted December 2, 2017 9 minutes ago, eliastion said: Oh, yes, I'm sure especially the top two tiers (based off Fletcher and Gearing class respectively) are going to get shot to pieces by every other class of DD. I mean, we all know how hopelessly outmatched their USN counterparts are by all other DDs if their torps happen to be on cooldown - they have literally nothing to defend themselves if the enemy decides to push close to the ranges where torps come into play in DDvsDD! Oh wait. So which ones in this line have you played, and which ones do you recommend? Did you get the Jianwei to work? Care to share any tips? Share this post Link to post Share on other sites
[L4GG] Butterdoll Players 3,470 posts 11,414 battles Report post #11 Posted December 2, 2017 47 minutes ago, Akula971 said: I'm playing them, currently up to tier 5. The Jianwei, and what a load of garbage it is. The tier 4 was fun, but its tier 4, no radar, poor hydro. Tier 5 is murder for this son of Mr. Hanky. If its torpedo range was slightly better or its gun reload a little better, it would be workable. Methinks I can't bare grinding this line any further, and I'll not use my free XP on jumping from one turd to another. I can't see the point of these deep water torpedoes, they allege to do more damage, but I'm not noticing a great deal more. Is it RNG? (Russian number generator). To get to the battleships, you must get past or destroy the cruisers, but first destroy the enemy destroyers, who can usually spot you first, get torps away, and enter a gun dual,whilst its guns take ages to reload? Its so fragile too. Not impressed so far. Might just play for the daily bonus. Grind to tier X? Why? I took ages to get to the Shima, and they nerfed it. Think I'll stick to the O/P premiums LOL. I knew it. ahahahah. battleships are always the first to run. yeah I'm starting to catch those (since yesterday), in my last battle for today I sunk 2. My fears don't materialized yet but I will not sing victory before the right time, maybe you and few others are the point of the sword, because MM in low tiers were saturated one day ago. So if we follow logic, a few days it's enough for the tier we are at the moment becomes saturated as well. and then the geese will overcame the pig (or something like that, never mind, different topic). But did you see PA DD's flamu's video? Pretty scary stuff, for a couple of cl's to deal with. (apart from the higher tiers where they loose a bit of steam, against Benson and Fletcher but still very nasty. Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #12 Posted December 2, 2017 37 minutes ago, Akula971 said: So which ones in this line have you played, and which ones do you recommend? Did you get the Jianwei to work? Care to share any tips? the T7 is an absolute monster... 1 Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #13 Posted December 2, 2017 33 minutes ago, Akula971 said: So which ones in this line have you played, and which ones do you recommend? Did you get the Jianwei to work? Care to share any tips? I'm waiting for the first wave to die down a bit before taking out PA DDs - and I never decided to grind to the top tiers of USN CVs. I do know, however, what DDs I fear when playing my Akizuki, Grozovoi and Shima - and why. Believe it or not, it's not the torps of Fletcher and Gearing that make these things scary to other DDs. If you want an overview of various PA DDs, you might want to check Flamu's channel on YT. 1 Share this post Link to post Share on other sites
[HOO] Djansolo [HOO] Beta Tester 229 posts 10,834 battles Report post #14 Posted December 2, 2017 I'm reminded of the launch of British cruisers. Not for everyone, but still good, when you know how to use them. Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #15 Posted December 2, 2017 4 hours ago, Akula971 said: (based off Fletcher and Gearing class respectively) 9 is a Fletcher, but 10 is not a Gearing. It's Allen M. Sumner class DD, the DD class between Fletchers and Gearings Share this post Link to post Share on other sites
[TOXIC] ThePurpleSmurf Players 2,554 posts Report post #16 Posted December 2, 2017 7 hours ago, Tyrendian89 said: the T7 is an absolute monster... It seems that the T7 is the only good PA DD, all other seem to be mediocre to bad compared to their counterparts at the same tier. Due to rl commitments i haven't much time for WoWs right now and haven't played any PA DDs yet, but watched some vids and streams and apart from the T7 they all looked meh. Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #17 Posted December 2, 2017 Seal clubbers guide to PanAsia destroyers. Tier 2. AVOID. Don't listen to the reviews. The torpedoes have nerfed stealth (1.1km) compared to rivals like V-25 or Umikaze (0.8km) but can't hit destroyers. WTF? Your 19 point Umi is still top dog. Tier 3. AVOID. Tier 4 MM with nerfed torpedoes like the tier 2, yuck. Tier 4. OP. Minekaze with Nic guns, 2x3 tier 6 torpedoes at tier 4? Seriously? Get a 19 point captain ready and go ham. ***warning, this ship should get nerfed in a few months*** Tier 5. AVOID. No new tier 5 destroyer will ever be competitive agasint Kamikaze and Gremy. Tier 6. OP. Power creep Anshan is best tier 6 DD. Tier 7. OP. Best tier 8 DD at tier 7 with no nerfs? Seriously? Get a 19 point captain ready and go ham. ***warning, this ship should get nerfed in a few months*** Tier 8-10. AVOID. US clones are good but balanced. Where's the smoke + radar combo like Black? I don't want to work hard for wins. 3 Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #18 Posted December 2, 2017 1 hour ago, ThePurpleSmurf said: It seems that the T7 is the only good PA DD, all other seem to be mediocre to bad compared to their counterparts at the same tier. On the face of it T6 should be good as a straight up Gnevny upgrade, T4 divides opinion, T5 is bad, the real problem is T8-10 are just worse USN clones. Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #19 Posted December 2, 2017 5 minutes ago, Capra76 said: On the face of it T6 should be good as a straight up Gnevny upgrade, T4 divides opinion, T5 is bad, the real problem is T8-10 are just worse USN clones. Different, yes, worse? Their torps are more powerful against cruisers that don't happen to use hydro at the moment (normally a somewhat angled cruiser can slip through spreads with little problem - not anymore). They are also more powerful against BBs. What's left is DDs - and here they lose on the ability to torp smokes and use torps as scare tactic, so they might be sligtly weaker... but they also have slightly better stealth - the Chinese Gearing is actually the single stealthiest tX DD right now and the Chinese Fletcher - while still not as stealthy as Yugumo - starts having a real advantage (rather than just advanced warning) against tXs. These small things really shouldn't be overlooked. It remains to be seen how much lack of torp threat against enemy DDs will affect them, but for now the only place they actually seem to be worse than USN counterparts is the CV-rich environment that probably won't last. People are currently checking out their CVs, but I don't expect this to continue too long. Although, one funny thing to be noticed: WG created the most hostile environmnent possible for the new line, since not only are they generally less powerful in DD-full games (here they spoil their own niche) but their introduction was also made simultaneously to a significant buff to the long-neglected USN CVs (with Midway getting able to cross-drop DDs to boot - that's as scary as it gets...) - with the biggest PA weakness compared to their USN counterparts being planes Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,850 battles Report post #20 Posted December 2, 2017 OP at low tiers? not in your hands by the looks Ah, the usual stat checkers and their playground arguments. Off you toddle, now. 35kt+ ships with 7k deepwater torps at Tier III and IV, playing on small maps against BBs with slow speed, rudder shift and turret traverse. It doesn't take a genius to work out how that will go. Try playing a Tier III Big Race map - all the PA DDs go charging up the map looking for the enemy BB who is still getting up to speed. If we want - and we do - to get BB players not to hide behind islands, the side lines or the back of the map, maybe it's best not to give them more opponents they can't do too much about. The Tier V ship - which I loathed, and I'm glad to see everyone else does, too - illustrates the problem with ships that only have deepwater torpedoes. OK in standard battle mode, where you might have more of a chance to attack cruisers and BBs, but in domination or Epicentre, where you're fighting DDs, you've essentially brought a knife to a gun fight. You can take a cap in these things, but you can't defend it. Opposition destroyer players - most of whom will have higher skilled captains - just yolo rush you, knowing that you can't hit them with a primary weapon, and that you're going to have to give away stealth and concealment in order to reply with your guns. This is a game based on PUGs and random map selection. It doesn't make any sense to given people a boat which it is sub-optimal to bring to one of the most common map modes. If the intention of DWT was to provide an answer to ships like Scharnhorst and Bismarck, which have made like a bit miserable for destroyers with their secondaries/torpedoes then I don't think it will work - those ships will just become a bit more passive (boo) and leave more of the fighting to the most hard-pressed class of all, non-RN cruisers (and they really don't need any more problems to be dealing with). They also make PA destroyers chocolate teapots in Domination mode - a great buff to the stats of Russian DDs, who now have an enemy they can get near to fire those 3.5k torps at.... PS And I don't think that "these things are great with a 19pt captain" is a good argument for them, either. Did anyone say P2W? Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #21 Posted December 2, 2017 I still have to think about why would I want torps that can't score a cute devastating strike on enemy DD in first minute of the game (or at least force him to leave his smoke). 1 Share this post Link to post Share on other sites
[PMI] Juanx Players 2,564 posts 9,352 battles Report post #22 Posted December 2, 2017 34 minutes ago, invicta2012 said: snip Dude, you suck with every class and at every tier, there are like 2 ships where you are not under 50% WR with abysmal dmg numbers. You simply suck, its not the ships but yourself... Share this post Link to post Share on other sites
[-SBF-] Lieut_Gruber Alpha Tester, Players, In AlfaTesters 828 posts 17,211 battles Report post #23 Posted December 2, 2017 25 minutes ago, cro_pwr said: I still have to think about why would I want torps that can't score a cute devastating strike on enemy DD in first minute of the game (or at least force him to leave his smoke). Because that only works against nobs who go to cap, smoke up and wait for the other DD to leave? Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #24 Posted December 2, 2017 1 hour ago, Lieut_Gruber said: Because that only works against nobs who go to cap, smoke up and wait for the other DD to leave? And then you have PA DDs that have torps that aren't even working against that kind of players. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #25 Posted December 2, 2017 5 minutes ago, cro_pwr said: And then you have PA DDs that have torps that aren't even working against that kind of players. I guess most of the DD players in PA DDs didn't get the memo that their torps DON'T hit other DDs. So sad... Really, so sad... Share this post Link to post Share on other sites