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solings

uneven balance clan vs random mission

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[DK]
Players
8 posts
20,215 battles

Am I the only one who finds the balance between the number and benefit of missions and campaigns in clan-battle and random ditto. To be extremely unevenly distributed in favor of clan battles?

At present there are 4-6 nicely rewarded campaigns in clanbattle and 1 or 2 in random. The rewards seems to be quite a bit better for the clan battles as well.

 

Issue is that clan battles take place in "family hours". And the fact that you can only play in multitudes of 7, means that the likelyhood that you will actually do any clan battles is quite small. Which means that as a random player you have virtually no missions, or poorly rewarded missions only to play for.

 

How can we make WG aware of this bias in potential rewards gained?

cheers and god-speed

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[CATS]
Players
31,027 posts
15,713 battles

the clan missions are for two months

 

now add up all weekly and weekend missions of two months and compare

 

now consider that you need 6 guys for clan missions and nobody else for the rest

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