[HU-SD] Prospect_b Players 2,655 posts 14,214 battles Report post #51 Posted May 3, 2018 On 19-12-2017 at 4:51 PM, Widar_Thule said: If these two Fighter Strafing techniques are "working as intended" I kindly ask WOWS Development to make a text explanation and two videos showing "how to" use these techniques and make them available on the official website and on the official WOWS wiki so that ALL WOWS Carrier players learn how to use/execute them and not only those players that visit the forum or Farazelleth's YouTube channel in order to "level the playing field" for all WOWS players of ALL skill levels and ALL levels of experience. @El2aZeR this really is a very appropriate question/opinion imho the fact that he only got the response On 12-3-2018 at 3:15 PM, MrConway said: We will not be publishing any guides on these kind of tricks, as our efforts are currently dedicated to a rework of the CV mechanics as a whole, which would render any such guide useless in any case. is extremely sad. He in essense is just stating "we don't care at all about the vast part of CV players". Just as they don't care about the vast part of players of any class, as long as they play the game, click their way to whatever tier and along the way maybe buy some premium. Who needs information? Who needs skills? Why not have every game be some stupid steamroll? ;) Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #52 Posted May 3, 2018 1 minute ago, PzychoPanzer said: this really is a very appropriate question/opinion imho While true, expecting WG to make a decent tutorial is like expecting the moon to fall from the sky. Share this post Link to post Share on other sites
[WG] Commander_Cornflakes WG Staff, WoWs Wiki Team 3,711 posts 15,727 battles Report post #53 Posted May 3, 2018 So many CV players haven't even seen the tutorials for manual attacks. Why do you think anything would change with another tutorial they won't look at? Share this post Link to post Share on other sites
[HU-SD] Prospect_b Players 2,655 posts 14,214 battles Report post #54 Posted May 4, 2018 Just now, Commander_Cornflakes said: So many CV players haven't even seen the tutorials for manual attacks. Why do you think this would change with another tutorial they won't look at? I just had some games with el2a (kisses :x) and we were talking about this. When I started the game, I didn't know sh1t. The most basic tutorial was just about moving and shooting. Everything else I wanted to know (carriers incoming, hydro, torpedoes, whatever) I had to go learn on my own on youtube or the forum. I can agree with you that a buttload of players might not be interested. But there might be a lot of them who are like me, except they might not be wanting/able to go look for them theirselves. More ingame tutorials/manuals still might have a lot of influence imho. Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #55 Posted May 4, 2018 7 hours ago, PzychoPanzer said: I just had some games with el2a (kisses :x) and we were talking about this. When I started the game, I didn't know sh1t. The most basic tutorial was just about moving and shooting. Everything else I wanted to know (carriers incoming, hydro, torpedoes, whatever) I had to go learn on my own on youtube or the forum. I can agree with you that a buttload of players might not be interested. But there might be a lot of them who are like me, except they might not be wanting/able to go look for them theirselves. More ingame tutorials/manuals still might have a lot of influence imho. Same here mate Havnt seen one tutorial to-date. But after what, 5 games in a CV, i thought "What's that strafe thing the enemy CV player is doing, I want some of that!". Game 6 and i'm strafing. Then you have tier 9 players that still cant Strafe or Man aim. Sometimes there is no words. Come to the conclusion that the majority of players are just kids that click and that's it. Share this post Link to post Share on other sites
[RONIN] Bainsmit_steel Players 444 posts 20,207 battles Report post #56 Posted May 4, 2018 Honestly strafing as it is now is way too broken. It is not realistic that 5 or 7 planes can destroy 20 planes in one sweep. Also that freeze thing although handy is in my opinion a bit an lackluster....but fear not my friends CV will soon become world of warplanes so it will not matter at all.... Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #57 Posted May 4, 2018 2 hours ago, Bainsmit_steel said: Honestly strafing as it is now is way too broken. It is not realistic that 5 or 7 planes can destroy 20 planes in one sweep. Also that freeze thing although handy is in my opinion a bit an lackluster....but fear not my friends CV will soon become world of warplanes so it will not matter at all.... Can you imagine if you take strafing away from CV play? Those that remember Closed will have an opinion on that and it was CRAP. Those with the better fighters won, S*** bust. Where is the tactic in that? The day they take Strafing away and/or Man Aim is the day I stop playing CV's...Period I fear that WG will dumb carriers down so much when this re-work happens and i'm worried chaps. What better way to reward good CV players by dumbing it down. You should be rewarded for your skill and learning, being the best, not bringing it down where skill doesn't matter at all. See that in any other class? Nope. Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #58 Posted May 4, 2018 Vor 1 Minute, Redcap375 sagte: See that in any other class? Nope. because in no other class a single ship has so much impact on a match. A good/skilled CV can win a game alone, and this a no-go for a multiplayer game! The CV rework has to reduce the influence of CVs on a match significantly, everything else would be a shame... Share this post Link to post Share on other sites
[WG] Commander_Cornflakes WG Staff, WoWs Wiki Team 3,711 posts 15,727 battles Report post #59 Posted May 4, 2018 Vor 2 Minuten, Klopirat sagte: because in no other class a single ship has so much impact on a match. A good/skilled CV can win a game alone, and this a no-go for a multiplayer game! The CV rework has to reduce the influence of CVs on a match significantly, everything else would be a shame... Any good player can win a game alone, this is not just for CVs. + even the best CV can't win all games, even if the enemy CV plays botlike. Share this post Link to post Share on other sites
[IRN] Torped1ne Players 309 posts 15,187 battles Report post #60 Posted May 4, 2018 22 minutes ago, Klopirat said: because in no other class a single ship has so much impact on a match. A good/skilled CV can win a game alone, and this a no-go for a multiplayer game! The CV rework has to reduce the influence of CVs on a match significantly, everything else would be a shame... No!!!!!! Just no stop repeat that it's a plain lie no ship in the game can win alone neither unicum cv and i would also add that if enemy team play well neither unicum cv can score a good result , for sure a cv may have an huge impact on the game bigger than oter ship but not at the point to win alone Share this post Link to post Share on other sites
[RONIN] Bainsmit_steel Players 444 posts 20,207 battles Report post #61 Posted May 4, 2018 1 hour ago, Redcap375 said: Can you imagine if you take strafing away from CV play? Those that remember Closed will have an opinion on that and it was CRAP. Those with the better fighters won, S*** bust. Where is the tactic in that? The day they take Strafing away and/or Man Aim is the day I stop playing CV's...Period I fear that WG will dumb carriers down so much when this re-work happens and i'm worried chaps. What better way to reward good CV players by dumbing it down. You should be rewarded for your skill and learning, being the best, not bringing it down where skill doesn't matter at all. See that in any other class? Nope. I did not say that strafing should be taken away but strafe in this form is not so strategic at all nor fun...that said I am good at strafing for average player so I am not complain on performance but on effect...and still Haku will beat MIdway if players of same skills appear on opposiet side and not strafe will prevent that in this form... Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #62 Posted May 4, 2018 3 hours ago, Klopirat said: because in no other class a single ship has so much impact on a match. A good/skilled CV can win a game alone, and this a no-go for a multiplayer game! The CV rework has to reduce the influence of CVs on a match significantly, everything else would be a shame... Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #63 Posted May 4, 2018 8 hours ago, Redcap375 said: Havnt seen one tutorial to-date. Remember when we were told that WG is working on comprehensive tutorials over a year ago? Wonder what happened about that. Seriously, we should make "WG has truly tried everything to make the RTS scheme work" a meme. To those that don't remember: Quote We're working on adaptive tutorial through personal offers system. The first stage covers the basics, and hopefully, is about to launch. Then, we plan to expand it, including CV tutorial. Source: https://forum.worldofwarships.asia/topic/24531-asia-qa-round-1-answers/?tab=comments#comment-309470 4 hours ago, Klopirat said: A good/skilled CV can win a game alone, and this a no-go for a multiplayer game! In many other multiplayer games, even team based ones, a single player is capable of winning the match alone against entire teams if he vastly outclasses them in skill. And for some reason these are among the most critically acclaimed. So not only are you demonstrating your ignorance in CV play, your entire premise is stupid beyond belief. 1 Share this post Link to post Share on other sites
[HU-SD] Prospect_b Players 2,655 posts 14,214 battles Report post #64 Posted May 9, 2018 On 4-5-2018 at 5:49 PM, El2aZeR said: Seriously, we should make "WG has truly tried everything to make the RTS scheme work" a meme. To those that don't remember: Source: https://forum.worldofwarships.asia/topic/24531-asia-qa-round-1-answers/?tab=comments#comment-309470 So has that "about to launch first stage" ever launched? (and yea, I'm not sure myself if I'm trolling here or not ffs) Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #65 Posted May 9, 2018 6 hours ago, PzychoPanzer said: So has that "about to launch first stage" ever launched? Who knows? Wouldn't be surprised if it didn't tho. Share this post Link to post Share on other sites
TomBombardil Beta Tester 176 posts 18,711 battles Report post #66 Posted May 9, 2018 Spoiler 2 people sitting on bar-stilts at a bar say the one to the other: "we have tried nothing, and where all out of our ideas..........." On 4-5-2018 at 5:49 PM, El2aZeR said: Seriously, we should make "WG has truly tried everything to make the RTS scheme work" a meme. I have seen a picture somewhere on the forum that meme this! Can't find it tough. Anyone know where it is. Share this post Link to post Share on other sites
[AAO] rnat Players 1,597 posts 21,844 battles Report post #67 Posted July 1, 2018 First and foremost, thank you for the explanation of counterstrafing (can never have enough ressources to learn from) and for advocating for an early dd-blap. (can never get enough of those as well ) If i may ask, does one of you have a hint on how/where to reliably practice counterstrafing ? In my experience in most cases the enemy cv is either so bad that there is no good opportunity to use them (maybe if you were to really try to force it) or good enough to heavily outplay me. (i.e. i have little chance to apply it because my fighters tend to go down / get driven off without any actual ping-pong) (speaking from the point of a "good", but way short of cv-main or unicorn player) Share this post Link to post Share on other sites
[WG] Commander_Cornflakes WG Staff, WoWs Wiki Team 3,711 posts 15,727 battles Report post #68 Posted July 1, 2018 Vor 7 Stunden, rnat sagte: If i may ask, does one of you have a hint on how/where to reliably practice counterstrafing ? Find another CV player who knows how it works and practice in trainings room with him ^^ Or play Hiryu and hope you get a Saipan as enemy Share this post Link to post Share on other sites
[MEN] khiren Players 99 posts 23,794 battles Report post #69 Posted September 4, 2018 Strafe EXIT is a bug and should be fixed by removal from the game. Exit strafe does NOT add a new layer of tactics, it removes an old one. One that was a very important factor for fighters. Now fighters can not defend bombers properly if the attacking force knows how to exit strafe, doesn't matter if your fighters are with your bombers or if they move to stop the advance. And even knowing how to beat strafing does not make it any less ridiculous. Share this post Link to post Share on other sites
[WG] Commander_Cornflakes WG Staff, WoWs Wiki Team 3,711 posts 15,727 battles Report post #70 Posted September 4, 2018 Vor 2 Stunden, khiren sagte: Strafe EXIT is a bug and should be fixed by removal from the game. Did you live under a rock for the last few days? 1 Share this post Link to post Share on other sites
[MEN] khiren Players 99 posts 23,794 battles Report post #71 Posted September 4, 2018 5 hours ago, Commander_Cornflakes said: Did you live under a rock for the last few days? appears so :) Thanks for the clip Ill take a look and give feedback... Share this post Link to post Share on other sites
[DUSD] LongJohn_ Players 369 posts 7,382 battles Report post #72 Posted September 5, 2018 15 hours ago, khiren said: Strafe EXIT is a bug and should be fixed by removal from the game. Exit strafe does NOT add a new layer of tactics, it removes an old one. One that was a very important factor for fighters. Now fighters can not defend bombers properly if the attacking force knows how to exit strafe, doesn't matter if your fighters are with your bombers or if they move to stop the advance. And even knowing how to beat strafing does not make it any less ridiculous. I think they added exit strafes deliberately. Earlier you had to wait until your 1st squad has died to 1 plane only before strafing in with other squad with minimum own plane losses. Now you can strafe in and out and only lose one plane. And its also very welcome against all sorts of AS loadouts. Without it you they just tag and you lose all fighters every time without very heavy friendly AA. You can counter exit strafes as well and enemy CV loses all his fighters doing exit. Also very valid tactic if you play with single fighter squad CV and enemy has double. For example Ranger vs Hiryu. But like mentioned. Whole shazaam is going to change and propably down the toilet so ... Share this post Link to post Share on other sites