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Verblonde

Atlanta - specialised captain?

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[SM0KE]
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I recently bought the Atlanta; at this stage, it's just for messing about in PvE (I'm not good enough for PvP in it yet, and probably won't be for a while), and initial signs are that it's good fun for that.

That said, planning medium-term: is the Atlanta sufficiently weird that it is wise to give it a specialised captain, or are there any tech tree ships which have a useful degree of overlap in terms of captain skills, to the extent that you don't need the dedicated captain? At my current rate, I should be at T7-8 tech tree by the New Year.

 

Playing in PvE, a 'close enough' captain is okay, but once I'm competent enough to face real opponents, I'm reasonably confident that won't cut it.

 

What are people's views?

 

Edit: obviously, the US cruiser tree is splitting next year sometime; I'm thinking in terms of as things stand now...

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[SCRUB]
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If you'd be looking at a captain just for the Atlanta, yes she can make good use of one due to her quirky gameplay features.

 

With a 19 point captain you'd optimally look at:

  1. Row: Priority Target
  2. Row: Adrenaline Rush
  3. Row: Demolition Expert or Basic Firing Training
  4. Row: Concealment Expert, Advanced Firing Training and Inertia Fuze High Explosives

Lastly the remaining point should go into Preventive Maintenance (first row).

 

To really make that build work you'd need a 18 point captain, so that takes a while. A 14 pointer with just Concealment Expert and Advanced Firing Training works pretty decent too, tohugh most of your damage against equal/higher tier cruisers and almost all battleships will come from fires (unless they're generous enough to give you a neat broadside at around 7km range for the AP to really bite in). The choice between Demolition Expert and Basic Firing Training is largely preference. With the former you get some more fires to add to the damage, but the latter straight-up buffs your DPM by 10% (which in the long run also increases your firechance proportionally since you fire 10% more HE shells at the enemy, duh) ... one thing to consider is the latter also buffs your AA considerably, so if you like playing together with friends in CVs, there's that.

 

 

Alternatively, assuming the upcoming USN CL line will keep their HE shells, you can select Superintendant instead of DE or BFT and train that captain up for use with the CLs (additional charges for consumables, also benefits the Atlanta's Radar, and the heal which the hightier CLs should get like all other hightier cruisers). This also has the added benefit that you can train the captain on the Cleveland for now (and on the other CLs once they're released), where the lack of say AFT isn't quite as limiting (a Cleveland without AFT is still formidable, so you can go for CE first, IFHE second and then add AFT with a sufficiently highlevel captain). I personally wouldn't recommend playing the Atlanta without AFT due to the restraining firing range, or without CE due to its frail nature, range and detectability are paramount for ships that can't take many hits on the chin.

 

 

Long story short:

You're going to do a lot of captain grinding, but unless you absolutely want to maximize the cpatain skills for the Atlanta alone, the build should synergize incredibly well with the upcoming USN CL which helps with captain levelling (and eliminates the necessity to simultanously grind up yet another captain for those).

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[SM0KE]
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Thank you very much both! Most helpful.

A Cleveland captain sounds like the way to go; helpfully, I should unlock that ship over the next week or so (depending on how much time I spend on the WOT marathon), and I appear to have acquired a 10-point US captain from somewhere recently, although I don't know from where (I could have sworn he wasn't there last week), which reduces the grind a bit...

 

Next job is to learn to suck sufficiently little to be able to venture into randoms above T6...

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[SSA]
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1 hour ago, Verblonde said:

and I appear to have acquired a 10-point US captain from somewhere recently, although I don't know from where

Since you're playing a lot of PvE chances are you got it from getting the 4th star on the current operation of the week.

Getting 4 stars on one of them for the first time awards a 10-pt captain of one specific nation each.

(You can check which by going to "other operations"  and hover your mouse over the 4th star on each of them)

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[SM0KE]
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16 hours ago, rnat said:

Since you're playing a lot of PvE chances are you got it from getting the 4th star on the current operation of the week.

Getting 4 stars on one of them for the first time awards a 10-pt captain of one specific nation each.

(You can check which by going to "other operations"  and hover your mouse over the 4th star on each of them)

 

Ah, that would explain it - I was in a couple of five-star wins (mainly due to the competence of others) in the current carrier repair/escort thing...

Thank you!

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[ASEET]
Beta Tester
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Like they said above atlanta goes 100% with Cleve captain. Good to have them bothon port. And looking at the new cruiser line, the new TX cruisers seems to agree.

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