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MortenTardo

WG, tell players what is going on

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Its been common knowledge, been plastard all ovrer patch notes, videsp and forums. 

 

WG tells people whats going on. They cant however make people listen.

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4 minutes ago, Captain_Placeholder said:

Its been common knowledge, been plastard all ovrer patch notes, videsp and forums. 

 

WG tells people whats going on. They cant however make people listen.

 

Obviously a ton of players don't read or watch that. 

They can make them listen. Its pretty easy, and i mentioned it already.. Ingame tutorial!! Have a few flags as a reward or something so they'll finish it. 

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[DC-DK]
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Or just show them a small sign when loading a match. No need to make rocket science out of a low tech solution

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[YARRR]
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Educate playerbase about basic game mechanics?

To gulag with you xaxaxaxaxaxa!

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[PMI]
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No one, nor wargaming, can cure stupid.

Their issue is being dumb as rocks, nothing that WG can do about that...

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2 minutes ago, Juanx said:

No one, nor wargaming, can cure stupid.

Their issue is being dumb as rocks, nothing that WG can do about that...

Well they don't have to be dumb. Some might leave the game for a long time and come back without knowing what has changed. 

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12 minutes ago, hgbn_dk said:

Or just show them a small sign when loading a match. No need to make rocket science out of a low tech solution

Certain games do this, like Killing Floor 2. One example is the information on how to dodge a certain attack from a boss. Sadly, even with this plastered all over a loading screen, most people I have encountered did not know about this until I told them they could do that.

 

If you want to make sure people know such things you really need to force them through a short and simple tutorial. Sure it takes a bit of effort and might piss off a few people but it will also lead to a lot of people becoming more pleased with the game as their success in the game increases(theoretically) because they have more information to utilize. :cap_like:

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Beta Tester
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Ok i dont want to sound inapropriate but even taking into concideration that no tutorials & all of the usually mentioned etc.... you can plaster a 2 meter sign infront of some peoples faces, they just wont read it, last time i told people that fixed cost etc.. to get them playng and not runing... responce. "shut the f#$& up you noob" :Smile_sceptic:

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[NWP]
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I thought about this too, and maybe the ship should just explode at the end of the map, atleast for the losing team, so maybe they realize it.

Shouldnt affect stuff like dreadnought ofc, but just as a "see what happens"...

 

btw every time ive been talking about this ingame, there was atleast one guy who didnt know it.

 

or another solution (just came to my mind again)

instead of showing the credits on the first screen, show them if they lost something or if they actually earned credits, why hide it in the last stat page?

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[T-N-T]
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That is one information WG definitely should put somewhere visible while starting games or the client. Many people really have no clue about that and that's not necessarily because they're not "current" on the tweaks and changes, but because they never looked at any of that. They just intuitively believe that the price they pay (called perhaps a bit inappropriately "repair") depends on the damage they take, it kinda makes sense.

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Beta Tester
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Perhaps do what a lot of strategy games do, esp the likes of total war and paradox strategy games, as the game loads, put up simple 1 line game tips to try to get the information across. Everyone finds loading screens boring, take advantage of it.

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Weekend Tester
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Edited.

Edited by Asklepi0s
This post has been edited by the moderation team due to discussion of moderation
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[H_FAN]
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You can lead a stupid player to knowledge but you can not make them think. 

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7 hours ago, MortenTardo said:

You have to inform your players on what is going on.

 

good joke. Many players don't care about anything, don't follow the forum, don't look on the homepage, don't read the news the launcher,... . You can this with every update/patch, with every new operation like Halloween, Dunkirk,...

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1 hour ago, Mandyxx said:

I opened a thread to cry like a baby that players report other players because they just don`t know that a tier 8 german DD use a hydro:

Surprise! Mods closed the thread " due to not being constructive. "

It looks like WG don`t really care that his players have no ideea what is going on.

WG don't want to educate people, they want you to enjoy the salt when the hack accusations start. 

 

It's the old test of when you're good at an online game, people start calling you a cheater :Smile_honoring:

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11 hours ago, MortenTardo said:

... Well they don't have to be dumb...

Ahh! The charm of youth, idealism and innocence! :Smile_smile:Hhehehe!

 

Let me tell you an enlightening story...:

 

A few years back I was working in South-East Asia, we specifically hired people, with good Engrish language skills to alleviate possible communications problems. Then one day, I was holding a 4 hour training for our personnel to make sure they are in the loop about some changes we were going to make in the standard practice (quite simple ones, to be sure, but high impact). This was to take place immediately, as the current flawed practices were causing frequent issues.:Smile_sad:

 

So having explained everything in detail, handed out written step-by-step instructions and having received personal assurances from all teams that this was going to be a cinch. Satisfied - I left for an hour to take my lunch and to let the changes take effect before the next inspection...:Smile_coin:

 

Guess what? Sure as h*ll, when I got back all the new handouts had been neatly stacked back on my table and all was STILL being done exactly, as before (so a*sbackwards) - Including the subsequent sub-par results... I obviously blew a kilter immediately, told them to stop everything and called all the teams back to the drawing board to gently inquire why the H*LL were we still doing that sh*t when we had just an hour before agreed otherwise? :Smile-angry:

 

Well, it turns out the reason was, that they had in fact not fully (or at all) understood ANY of the stuff I had just explained and so had resorted to just nodding their heads and saying "Yes", whenever I had asked them any question to confirm if they had understood what needed to be done.:Smile_facepalm:

 

So... We were forced to hold yet another 3 days of mandatory drills, before the message got through to everyone and even then I'm not quite sure.:Smile_sceptic:

 

Point being, 99% of the people you are trying to tell anything to, is not going to be paying any attention on what you are saying, well unless you're peddling porn or something. So all anyone can do is to make a reasonable effort and then hope for the best ... :cap_old:

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[SCRUB]
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Things like this don't help either....

https://worldofwarships.eu/en/content/guides/training-signal-flags/

India Bravo Terrathree (It's Just a Flesh Wound)

Getting sunk a lot? By mounting this set of flags on your ship, your repair costs after the battle will be 10% lower.

 

I am all for educating players. To educate this i would show the actual gain/loss on the first site of the results or (even better) the gains like now the costs under it with a big fat minus and then the actual gain/loss.

Some ppl may wonder why the costs never change as long as they don't change the setup......

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Alright boys, story time!

I work in jewelry, and part of my job is to deal with some customer service during the Christmas season, when all the crazies come out.
Two stories:
The first one was a man who ordered a neat little necklace with a hanging chain. I looked at it in person, it looked perfectly made.
Two days later, the man sends a furious email that we're frauds who robbed him by selling him a defective product with a bent chain. He was going to report us to the police and whatnot.
He sends it back after some calming down, so I open the box, and lo and behold, the chain had rotated slightly on itself during shipping.
I rotated it the half turn in the other direction, and it was perfect again. He wanted to hear nothing of it, to him we were frauds and he wanted his money back.


A week later, someone trying to buy a bracelet for his wife legitimately asked me over the phone if the centimeters on a ruler were the same as the centimeters on his workbench.

No joke.

 

Morale of the story: people are stupid and don't care.
They get one thing in their heads, and stick with it despite being shown overwhelming evidence of the contrary.

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46 minutes ago, Exocet6951 said:

Alright boys, story time!

I work in jewelry, and part of my job is to deal with some customer service during the Christmas season, when all the crazies come out.
Two stories:
The first one was a man who ordered a neat little necklace with a hanging chain. I looked at it in person, it looked perfectly made.
Two days later, the man sends a furious email that we're frauds who robbed him by selling him a defective product with a bent chain. He was going to report us to the police and whatnot.
He sends it back after some calming down, so I open the box, and lo and behold, the chain had rotated slightly on itself during shipping.
I rotated it the half turn in the other direction, and it was perfect again. He wanted to hear nothing of it, to him we were frauds and he wanted his money back.


A week later, someone trying to buy a bracelet for his wife legitimately asked me over the phone if the centimeters on a ruler were the same as the centimeters on his workbench.

No joke.

 

Morale of the story: people are stupid and don't care.
They get one thing in their heads, and stick with it despite being shown overwhelming evidence of the contrary.

 

This.

 

Same conclusions both from my clan experience back in the day when I was playing World of Tanks and IT support experiences. On former, there was idea of "tutoring" less experienced players in clan. From 100+ people interested to listen were 2. TWO. And they quit after 3 days anyway. And in IT department... well, people refuse to comply with idea of at least trying to explain what happened instead "computer doesn't work". Yea, if its turned off, it would be rather hard to make it work:Smile_smile: Not mentioning notorious "what is login?"

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[-T-O-]
Alpha Tester, Players, In AlfaTesters
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Even if they knew it has been changed I still think they would do the same. There's no help for some people.

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[HABIT]
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I once had a clan member back in WoT who was raging in every battle via teamspeak like this: "I can't pen anything, they (WG) must have built in something. I didn't hit the enemy, they must have built in something. I died, they must have built in something." Everytime something bad happened to him he seriously thought that WG changed the game code just to annoy him. :Smile_teethhappy:

While it was funny in the beginning, at some point it got frustrating because I and other players tried to give him tipps and explain the problems to him but he just won't listen. And he wasn't even some 12 year old kid but a man in his fifties.

 

But I can also confirm the story of Panocek because I have experienced similar things. Offer a tutor class or practice to 50 people who need it to improve. 90% won't care and the rest will quit after the first sessions.

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The best argument against democracy is a five-minute conversation with the average voter. - Winston Churchill


I got myself Elected in the UK to a Principle Local Authority and assist the Local Member of Parliament on a monthly basis on case work.

you guys have no idea

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10 minutes ago, JaiFoh said:

The best argument against democracy is a five-minute conversation with the average voter. - Winston Churchill

Now I want him to spend those five minutes talking to the average politician.

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