[SCRUB] ClappingLollies Players 1,911 posts Report post #1 Posted October 30, 2017 So i did a game in the NC. I see a Des Moines about 18km away, fire a broadside and RNG says no ofc, but one shell hits and it overpens but for 5633 dmg. Is this the crap we take in our DDs all the time? "Overpens"? No wonder BB's can blap DD's with ease 1 Share this post Link to post Share on other sites
[SHAFT] ForlornSailor Players 6,842 posts 11,256 battles Report post #2 Posted October 30, 2017 The Bug thats been around and many ppl calculated whats happening there. Its basicly 1 pen + 1 overpen. Your shell somehow managed to hit twice, what exact mechanic goes wrong there - only WG could tell. But they are looking into it, was the last feedback I recall... so yea... 2 Share this post Link to post Share on other sites
Skyllon Players 2,528 posts Report post #3 Posted October 30, 2017 Shhh...! You are not supposed to share with everyone Scrub's Haxes! 1 Share this post Link to post Share on other sites
[SCRUB] ClappingLollies Players 1,911 posts Report post #4 Posted October 30, 2017 7 minutes ago, ForlornSailor said: The Bug thats been around and many ppl calculated whats happening there. Its basicly 1 pen + 1 overpen. Your shell somehow managed to hit twice, what exact mechanic goes wrong there - only WG could tell. But they are looking into it, was the last feedback I recall... so yea... Ah ok. Yeah, heard something about that. Thanks. 8 minutes ago, Skyllon said: Shhh...! You are not supposed to share with everyone Scrub's Haxes! Woops . Share this post Link to post Share on other sites
[SHAFT] DFens_666 Players 11,094 posts 9,488 battles Report post #5 Posted October 30, 2017 Well look at this one: 2 Overpens 11610 damage (seen in the top corner, as i didnt have any other hits) I think that happens only with BBs so yeah... totaly stupid i hope they fix that with BB AP on DDs. 1 Share this post Link to post Share on other sites
[YKING] shamelesscreature Players 1,202 posts 8,169 battles Report post #6 Posted October 31, 2017 3 hours ago, DFens_666 said: I think that happens only with BBs so yeah Also happens with cruisers. Saint Louis (4900 maximum AP damage) somehow does 5250 damage with 2 AP shell hits and no citadel penetration. Spoiler Share this post Link to post Share on other sites
Negativvv ∞ Players 8,241 posts 11,737 battles Report post #7 Posted October 31, 2017 The 0 damage regular penetration is the other side of this... People might say it's to do with modules and various bits of a ship's armour. Share this post Link to post Share on other sites
wilkatis_LV ∞ Players 5,061 posts 8,562 battles Report post #8 Posted October 31, 2017 5 hours ago, MortenTardo said: So i did a game in the NC. I see a Des Moines about 18km away, fire a broadside and RNG says no ofc, but one shell hits and it overpens but for 5633 dmg. Is this the crap we take in our DDs all the time? "Overpens"? No wonder BB's can blap DD's with ease This has been around forever. You're not guaranteed to get the ribbon (and probably the reward associated with it) because why not. You most definitely don't get credited if you were doing some "get X amount of ribbons" mission. in your case that is 1 pen + 1 overpen you scored there. Most obvious with BBs because of low rate of fire and low shell count, but happens on others aswell. Probably most noticeable would be cap resets that don't give you the reset ribbon. Here's it shortly showcased: Spoiler 2 Share this post Link to post Share on other sites
Ferry_25 Players 4,389 posts 12,087 battles Report post #9 Posted October 31, 2017 TBH I have never seen this one before. Doesn't mean it didn't happen of course. I think it's a dumb as the penetration without damage ribbon. That is by far my biggest annoyance regarding shelling. Either I miss, bounce or shatter which yields 0 dmg. But a pen must give dmg. Even if it be half overpen dmg in case of a dudd. I think both issues should be solved asap. An overpen can't inflict that much dmg! Share this post Link to post Share on other sites
[SHAFT] DFens_666 Players 11,094 posts 9,488 battles Report post #10 Posted October 31, 2017 8 hours ago, shamelesscreature said: Also happens with cruisers. Saint Louis (4900 maximum AP damage) somehow does 5250 damage with 2 AP shell hits and no citadel penetration. Thats even more weird, because a Pen+Overpen would only result in 2107 damage, two times would make 4214 damage and you are above that. Id say its a citadel (didnt get the ribbon, first i ever saw i think) + maybe some damage saturation thing with reduced damage. 2 hours ago, Ferry_25 said: Either I miss, bounce or shatter which yields 0 dmg. I even had Bounces and Shatters only but still made damage, unfurutnately didnt get a screen in time... Share this post Link to post Share on other sites
Ferry_25 Players 4,389 posts 12,087 battles Report post #11 Posted October 31, 2017 3 minutes ago, DFens_666 said: I even had Bounces and Shatters only but still made damage, unfurutnately didnt get a screen in time... Whaaat?! This is getting weirder and weirder. OK, bounce/ shatter with HE which causes a fire. I can understand that. Or is the paint nowadays also part of the HP pool besides the main factor of influence on particular ship's armor? Share this post Link to post Share on other sites
[SHAFT] DFens_666 Players 11,094 posts 9,488 battles Report post #12 Posted October 31, 2017 My theory on that would be, the shell bounces but manages to hit something it can overmatch or penerate (superstructure) where it does Overpen or Pen damage. But as it already bounced, it cant get another ribbon. Same thing i see with those Pen+overpen damages which are marked as Overpens. First it overpens one section but enters the next one where it fuses thus making pen damage. Had the same where 1 Fuso bullet made a penetration and a Citadel hit where i got 13k+ damage... (this is ofc very wrong as it fuses 2 times which is technically impossible) Share this post Link to post Share on other sites
Kamikazesushi ∞ Players 299 posts 19,093 battles Report post #13 Posted October 31, 2017 The question is what is bugged. Is it technically possible for one shell to overpen one part of a ship(superstructure) for overpen damage and then penetrate the hull and do a pen damage? I think it is. In this case what would be bugged is only the ribbons that should show 1 overpen + 1 pen with 1 shell hit. Am I wrong? 1 Share this post Link to post Share on other sites
Ferry_25 Players 4,389 posts 12,087 battles Report post #14 Posted October 31, 2017 28 minutes ago, Kamikazesushi said: The question is what is bugged. Is it technically possible for one shell to overpen one part of a ship(superstructure) for overpen damage and then penetrate the hull and do a pen damage? I think it is. In this case what would be bugged is only the ribbons that should show 1 overpen + 1 pen with 1 shell hit. Am I wrong? That could very well be the case indeed. After all: a citadel hit isn't "recorded" as a hit. You only get the citadel ribbon. Share this post Link to post Share on other sites
[-5D-] HotshotJimmy [-5D-] Players 497 posts 4,408 battles Report post #15 Posted October 31, 2017 Wonder if latency and ping etc come into it. Somewhere theres conflicting reports so you get the damage of both but only show one hit. I don't know. This certainly isn't the first time and considering they don't have a fix yet certainly not the last. Share this post Link to post Share on other sites
[SHAFT] ForlornSailor Players 6,842 posts 11,256 battles Report post #16 Posted October 31, 2017 59 minutes ago, Kamikazesushi said: The question is what is bugged. Is it technically possible for one shell to overpen one part of a ship(superstructure) for overpen damage and then penetrate the hull and do a pen damage? I think it is. In this case what would be bugged is only the ribbons that should show 1 overpen + 1 pen with 1 shell hit. Am I wrong? I remember WG stating in one of those earlier discussions, that 1 shell is only suppose to do 1 time dmg. And he stated, that if it happens otherwise, there is something wrong. must search the forums to find that tho... Share this post Link to post Share on other sites
[LORD] _DemonGuard_ Players 582 posts Report post #17 Posted October 31, 2017 ...and it's probably fixed right after the CV rework... 1 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 3,940 posts 19,582 battles Report post #18 Posted November 1, 2017 how about a detonation by an AP bomb, without even getting hit? GLORIOUS Share this post Link to post Share on other sites
[THESO] nambr9 Players 4,386 posts Report post #19 Posted November 1, 2017 Share this post Link to post Share on other sites
[SHAFT] DFens_666 Players 11,094 posts 9,488 battles Report post #20 Posted November 1, 2017 7 minutes ago, lup3s said: how about a detonation by an AP bomb, without even getting hit? GLORIOUS Well ofc thats totaly easy: Your AA shot down a Bomber plane and when he was crashing down he went KAMIKAZE hit your DD and u exploded. Makes total sense Share this post Link to post Share on other sites