[NOWH] Tordenskjold23 Players 431 posts 37,565 battles Report post #21076 Posted November 4, 2022 Narai Only 2 stars 4 Share this post Link to post Share on other sites
[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,899 battles Report post #21077 Posted November 4, 2022 Best achievement today? BECOMING INFAMOUS! You've gotta laugh, though, as this is co-op. 4 Share this post Link to post Share on other sites
[NOWH] Tordenskjold23 Players 431 posts 37,565 battles Report post #21078 Posted November 4, 2022 The Ultimate Frontier 6 Share this post Link to post Share on other sites
[GJE] dommo77 Players 939 posts 11,373 battles Report post #21079 Posted November 4, 2022 The finest achievement Sub div in one go In the same game I finished off Shiratsuyu. She supposed to be a gunboat, what a surprise that I beat her in tier VI American DD. 8 1 Share this post Link to post Share on other sites
[HPF] Ocsimano18 Players 3,476 posts 13,940 battles Report post #21080 Posted November 4, 2022 Druid maiden voyage: Killed the evil CV with 66600 HP. She's a keeper. 7 Share this post Link to post Share on other sites
[BREW] Bland_42 Players 751 posts 10,864 battles Report post #21081 Posted November 5, 2022 Only a good shot to a broadside stationary bot, really short range too... but the result surprised me. Even more because until then I had only overpens. Spoiler Share this post Link to post Share on other sites
[GLAWS] Captain_Lootbox Players 335 posts 6,499 battles Report post #21082 Posted November 5, 2022 3 Share this post Link to post Share on other sites
[GJE] dommo77 Players 939 posts 11,373 battles Report post #21083 Posted November 5, 2022 My last game of Ibuki grind, Zao here I come! (when I eventually buy her). After getting rid of Sherman I was quite comfortable in delaying red advance on my own kiting away. Few salvos and going dark, rinse and repeat. Not the most exiting tactic, but in these circumstances effective. The whole grind was quite painful, although I do like Ibuki - it's just saturation with super ships does no favours to tier IX, it's not comfortable tier to play anymore, particularly for cruisers... And that one is getting better in Podvoisky, quite a thing she is :) And last one with common tune over the weekends - can't carry dead wood la la la.... 6 Share this post Link to post Share on other sites
[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,899 battles Report post #21084 Posted November 5, 2022 Carrying in Defence of Newport. Almost stopped the enemy entering the base but one DD made just before I could reload, so only 3/5 stars. Still, I did get kinda lucky by detonating 3 other destroyers. 6 Share this post Link to post Share on other sites
[HPF] Ocsimano18 Players 3,476 posts 13,940 battles Report post #21085 Posted November 5, 2022 First Druid Kraken: 8 Share this post Link to post Share on other sites
[NECRO] HARBINGER_OF_SKULLS [NECRO] Players 1,540 posts Report post #21086 Posted November 5, 2022 I'm done until the next Sprint. 7 Share this post Link to post Share on other sites
[GLAWS] Captain_Lootbox Players 335 posts 6,499 battles Report post #21087 Posted November 5, 2022 Killed two CVs. Doing Gods work at your service 5 Share this post Link to post Share on other sites
[HPF] Ocsimano18 Players 3,476 posts 13,940 battles Report post #21088 Posted November 6, 2022 Druid-Chkalov 15 Seconds Epic Showdown: 5 Share this post Link to post Share on other sites
[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,549 battles Report post #21089 Posted November 6, 2022 Hi all, Ranked "Silver"... Leo "Apollo11" 6 Share this post Link to post Share on other sites
[TACHA] DeviousDave02 [TACHA] Players 679 posts 3,786 battles Report post #21090 Posted November 6, 2022 :D 7 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,400 battles Report post #21091 Posted November 6, 2022 Some nice games over the past few days: Spoiler Ognevoi showcase: not too shabby for this clumsy Tier 8 Spoiler While regrinding the line, a Benson Kraken missed by a few hp Spoiler Farming credits in the Tiger '59 Spoiler Finally the Gearing (thank you, blue boosters!), but no carrying these folks Ta-daa! With Sevastopol, no more RB ships left to get. Spoiler ...and my best game so far with her, probably my last for a while: she's soooo boring! Mind you, this was Arms Race. Spoiler Now, this is a fun ship! St Vincent showcase earlier today, once I got a break from all the superships infesting the MM. Spoiler And finally, a new personal best for cruisers, in the usual lighthouse Venezia. This was not Arms Race Credit to the Yugumo for smoking me up when asked to, making for a very one-sided fight with the République. 7 Share this post Link to post Share on other sites
[GJE] dommo77 Players 939 posts 11,373 battles Report post #21092 Posted November 7, 2022 9 hours ago, tocqueville8 said: And finally, a new personal best for cruisers, in the usual lighthouse Venezia. This was not Arms Race Would you mind sharing your build? Is it only concealment for rudder, do you take Heavy SAP shells for your cap as well? I have little success in her so far in standard build (tbh did not play her that much), I would like to try something different. Share this post Link to post Share on other sites
[NOWH] Tordenskjold23 Players 431 posts 37,565 battles Report post #21093 Posted November 7, 2022 Narai Only 2 stars 5 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,400 battles Report post #21094 Posted November 7, 2022 2 hours ago, dommo77 said: Would you mind sharing your build? Is it only concealment for rudder, do you take Heavy SAP shells for your cap as well? I have little success in her so far in standard build (tbh did not play her that much), I would like to try something different. Sure, here it is: Spoiler Spotter plane ofc. You might be tempted to build into it (coal module + Eye in the Sky), but imho it's a waste of resources: if you really need it, it means you're not using TGG. It would make sense to mount the flags for healing, speed (though I'm often quite stationary...), smoke duration and consumable cooldown, but personally I don't bother with any of them. Here's the only replay that the website saw fit to put on YT: https://www.youtube.com/watch?v=G5I-gbQrF-o The playstyle is more strategic than tactical: one needs to be very disciplined with one's turns, pushes (only go 1v1 with an hp advantage and/or a smoke) and salvoes while smoked up (the penalty is 9.9 km, so it will completely ruin one's turn if there's a DD/sub in the way). I generally sail middle in the opening, draw some fire and dodge, turn away (possibly behind an island, otherwise I use a smoke), then slowly kite. It's important to stay somewhere where there's an open field of fire (only low islands), lots of targets and no isolated DD/sub to keep you spotted but unproductive. For instance, on Islands of Ice and North/Northern Lights I prefer the Western side. The other thing is: sometimes you have to play her as a CL, meaning you'll use someone's smoke or an island (from a distance, given your flat ballistics) to farm for free. It's easier than it sounds, as with your base concealment (17.6) being worse than your firing range (17.1) you won't get screwed by the gun bloom. As for a general advice, you have to know which BBs have upper belts you can pen with SAP: IJN and British yes, Soviet and German no, for instance. Shoot the superstructure or load AP against the latter. 1 Share this post Link to post Share on other sites
[CUP2D] CptnSamuel Players 79 posts 2,789 battles Report post #21095 Posted November 7, 2022 I reported a griefer today. Hung at the back of the map in his Yueyang all match, and actually announced he was going to do that at the start of the battle. I have never took the time or energy to do somehing with these folks, just couldn't be bothered. But from this moment on, im actively creating tickets for this. It's getting out of hand... 1 Share this post Link to post Share on other sites
[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,549 battles Report post #21096 Posted November 7, 2022 Hi all, Brawl... Leo "Apollo11" 6 Share this post Link to post Share on other sites
[-URK-] wot_2016_gunner Players 2,588 posts 6,830 battles Report post #21097 Posted November 7, 2022 well, i got Agano; bit of extra coal this x-mas 3 Share this post Link to post Share on other sites
[GJE] dommo77 Players 939 posts 11,373 battles Report post #21098 Posted November 7, 2022 6 hours ago, tocqueville8 said: Sure, here it is: Reveal hidden contents Spotter plane ofc. You might be tempted to build into it (coal module + Eye in the Sky), but imho it's a waste of resources: if you really need it, it means you're not using TGG. It would make sense to mount the flags for healing, speed (though I'm often quite stationary...), smoke duration and consumable cooldown, but personally I don't bother with any of them. Here's the only replay that the website saw fit to put on YT: https://www.youtube.com/watch?v=G5I-gbQrF-o The playstyle is more strategic than tactical: one needs to be very disciplined with one's turns, pushes (only go 1v1 with an hp advantage and/or a smoke) and salvoes while smoked up (the penalty is 9.9 km, so it will completely ruin one's turn if there's a DD/sub in the way). I generally sail middle in the opening, draw some fire and dodge, turn away (possibly behind an island, otherwise I use a smoke), then slowly kite. It's important to stay somewhere where there's an open field of fire (only low islands), lots of targets and no isolated DD/sub to keep you spotted but unproductive. For instance, on Islands of Ice and North/Northern Lights I prefer the Western side. The other thing is: sometimes you have to play her as a CL, meaning you'll use someone's smoke or an island (from a distance, given your flat ballistics) to farm for free. It's easier than it sounds, as with your base concealment (17.6) being worse than your firing range (17.1) you won't get screwed by the gun bloom. As for a general advice, you have to know which BBs have upper belts you can pen with SAP: IJN and British yes, Soviet and German no, for instance. Shoot the superstructure or load AP against the latter. You Sir, are a star! I had a go today, few battles, still have to practice but works better than standard build for me - SAP slaps very hard, and with relatively flat trajectory it is not a problem to hit red ships even at 16-19km. But this type of play require a lot of attention and good positioning, oh boy how red BBs want to score a hit! Thank you again for interesting suggestion And not to stay off topic - I think this is my record - in Venezia lighthouse build of course 3 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,400 battles Report post #21099 Posted November 7, 2022 Just now, dommo77 said: But this type of play require a lot of attention and good positioning, oh boy how red BBs want to score a hit! Yes, I can recall at least two cases where one bad decision got me killed and threw the game, early or late. With no concealment to disengage one can't just go on autopilot: full awareness is needed at all times. In particular: as long as there might be a DD/sub in the way, it's better to only shoot through the smoke after at least half the turn is done (when you're broadside). An enemy that's not paying attention will still need a few seconds to aim, then there's the shell travel time, and by then you should be angled. it's easy to get lulled into a false sense of security when the damage passes 100k, 150k, etc. This build inevitably leads to a higher proportion of salvoes being fired against BBs and large cruisers, if anything because they keep themselves spotted by shooting at the lighthouse, so that damage is less valuable than usual. Cheers 2 Share this post Link to post Share on other sites
[PNTHR] Sea_w0lf Players 126 posts Report post #21100 Posted November 7, 2022 Truly Brawler 4 Share this post Link to post Share on other sites