[-EG-] Frank2345 Beta Tester 7 posts 11,382 battles Report post #1 Posted October 22, 2017 Wargaming Do you really think its any fun to detonate in a T9 BB (happed a few minutes ago) from 100% to DEAD? it was One torpedo hit ONE. it is also not fun to see your enemy suffer like this. I suggest to rethink this, let's say make ist only possible to be detonated if you have reached 50% hp the first time (so healing doesn't counter the danger). or remove this "fun" mechanic altogether. Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #2 Posted October 22, 2017 I don't suppose you're the chap in the Izumo I one shotted earlier this evening with a single torpedo hit? Was in Enterprise on Islands of Ice :). Fun and Engaging... 1 Share this post Link to post Share on other sites
[-EG-] Frank2345 Beta Tester 7 posts 11,382 battles Report post #3 Posted October 22, 2017 10 minutes ago, Drunken_Jedi said: I don't suppose you're the chap in the Izumo I one shotted earlier this evening with a single torpedo hit? Was in Enterprise on Islands of Ice :). Fun and Engaging... No I was in a FDG and it was a dd and he apologized frenetically. Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #4 Posted October 22, 2017 Yeah, I felt for the Izumo tbh I apologised too. I did 15k with my AP dive bombers, dropped my two TBP squadrons and the first torpedo hit on the barbette and detonated him. Don't think he was amused. Got two reports that game... Share this post Link to post Share on other sites
[BRIT6] JollyRoger1516 [BRIT6] Players 126 posts 4,341 battles Report post #5 Posted October 22, 2017 Main problem I see is that detonations even made it into clan wars. Now while I think its a useless and for no good reason punishing/rewarding mechanic something like that holds zero place in a competitive environment! This is the environment were RNG barely determines that amount of Dmg done while skill and planning get you into positions that allow punishing shots anyway so one more or less makes little difference - detonations have the capacity to just crap all over that... Share this post Link to post Share on other sites
[VAR] Ulvesnutepostei Players 636 posts 8,871 battles Report post #6 Posted October 22, 2017 So how big a problem is this ... believe i've been detonated just a couple of times in a BB in 5K games 1 Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #7 Posted October 22, 2017 I absolutely agree on detonations in competitive. Can you imagine if it was the KoS final, with a low HP CA vs a near full HP BB... and the healthier BB got detonated by come random shell or a single torpedo to the turret... how messed up would that be? That's not skill winning the day, it's pure RNG and it's really cheap. 3 Share this post Link to post Share on other sites
TomBombardil Beta Tester 176 posts 18,711 battles Report post #8 Posted October 22, 2017 KotS was won by a exploit. But everyone seem to find it fine. Since there are bigger problems. So wg would not care if rng messes up there game. As long as it sells (flags). Share this post Link to post Share on other sites
[-EG-] Frank2345 Beta Tester 7 posts 11,382 battles Report post #9 Posted October 22, 2017 1 hour ago, Ulvesnutepostei said: So how big a problem is this ... believe i've been detonated just a couple of times in a BB in 5K games It doesn't matter if it's a BIG problem or not it's just simple frustrating and maybe driving players away for no good reason. Share this post Link to post Share on other sites
[HOO] BeauNidl3 Players 2,192 posts Report post #10 Posted October 23, 2017 46 minutes ago, Frank2345 said: It doesn't matter if it's a BIG problem or not it's just simple frustrating and maybe driving players away for no good reason. True, it achieves little other than to just aggravate the player detonated and his team. Share this post Link to post Share on other sites
[POMF] Verdius Beta Tester 1,989 posts 4,247 battles Report post #11 Posted October 23, 2017 1 hour ago, Drunken_Jedi said: I absolutely agree on detonations in competitive. Can you imagine if it was the KoS final, with a low HP CA vs a near full HP BB... and the healthier BB got detonated by come random shell or a single torpedo to the turret... how messed up would that be? That's not skill winning the day, it's pure RNG and it's really cheap. Inb4 someone says 'you should put the flag on it if you are playing comp' as if that makes the mechanic not idiotic in competitive. Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #12 Posted October 23, 2017 7 minutes ago, Verdius said: Inb4 someone says 'you should put the flag on it if you are playing comp' as if that makes the mechanic not idiotic in competitive. Hasn't someone pointed out the flag isn't actually 100% sure fire? As in you'll still get very freak detonations? Although I've never had it. I tend to run the magazine module thing on my DDs and I essentially do not detonate now. Detonated a few enemies over this weekend although they've all been low HP anyway, I tend to apologise if they're on high HP even though it isn't my "fault" as such! Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #13 Posted October 23, 2017 1 hour ago, Negativvv said: Hasn't someone pointed out the flag isn't actually 100% sure fire? As in you'll still get very freak detonations? Although I've never had it. Think there was a bug that made the flags not work for whatever reason, but that was ages ago and apparently got fixed. Think I even experienced it once. Other than that, afaik a dev Q&A stated that the flag will prevent you from detonating 100% of the time regardless of what other flags you mount. 1 Share this post Link to post Share on other sites
[PEZ] valoaa Players 149 posts 12,526 battles Report post #14 Posted October 23, 2017 10 hours ago, Drunken_Jedi said: I don't suppose you're the chap in the Izumo I one shotted earlier this evening with a single torpedo hit? Was in Enterprise on Islands of Ice :). Fun and Engaging... Nice meme Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,207 posts 25,733 battles Report post #15 Posted October 23, 2017 I detonated ~50 times in 8k games, so not an issue. I also like to detonate other, so yeah it is fun and engaging...for me at least. ^^ Also, you get 10 shiny anti-detonation flags, so there's something for both sides! 1 Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #16 Posted October 23, 2017 I think the main issue with detonation is there's no way to try and mitigate it. I mean in WoT you're chances of being ammo racked at non-existant... almost. However a damaged ammo rack has a much higher chance to blow if hit again. Why don't we have another status effect like with disabled rudder, engine etc... where if your ammo storage gets hit you have a notification where you can use your damage control to correct the issue (closing flash doors etc) to remove the chance of being detonated by more incoming fire. It would at least make the player more aware they're at risk of exploding into little pieces instead of it just happening completely randomly out of nowhere. Share this post Link to post Share on other sites
P2Win Beta Tester 808 posts 8,067 battles Report post #17 Posted October 23, 2017 Detonations were hard-coded into the game to benefits the mongoloids/weebs. Requires 0 skills as it just happens randomly. Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #18 Posted October 23, 2017 5 minutes ago, P2Win said: Detonations were hard-coded into the game to benefits the mongoloids/weebs. Requires 0 skills as it just happens randomly. Excuse me, nothing wrong with weebs haha. Seriously though, it's a lame mechanic which honestly benefits nobody in the long run. Unicums can get lucky with one shotting a full tier IX/X BB just as much as someone with a 30% WR, however it'll do nothing to effect their long term performance. Share this post Link to post Share on other sites
P2Win Beta Tester 808 posts 8,067 battles Report post #19 Posted October 23, 2017 3 minutes ago, Drunken_Jedi said: Excuse me, nothing wrong with weebs haha. Seriously though, it's a lame mechanic which honestly benefits nobody in the long run. Unicums can get lucky with one shotting a full tier IX/X BB just as much as someone with a 30% WR, however it'll do nothing to effect their long term performance. The game has hidden code for instance...If you're a mong/weeb with a WR of <30%(Braindead)....Detonation *2 algorithm kicks in. If a mong/weeb detonate...it's almost doesn't help the team in any possible way..But if a unicum player get detonated..winning becomes more difficult. Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #20 Posted October 23, 2017 I just wish it was more visually spectacular if i explode in a giant mushroom cloud i would be enjoying the fireworks too much to feel mad about getting deleted. Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #21 Posted October 23, 2017 I still don't see what this has to do with weebs... Idiots are idiots regardless of whether they're into anime or are a certified weeb. Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #22 Posted October 23, 2017 it is fun if you are the one who detonated someone 1 Share this post Link to post Share on other sites
[TU] urr027 Players 205 posts 11,581 battles Report post #23 Posted October 23, 2017 1 hour ago, Jethro_Grey said: I detonated ~50 times in 8k games, so not an issue. I also like to detonate other, so yeah it is fun and engaging...for me at least. ^^ Also, you get 10 shiny anti-detonation flags, so there's something for both sides! If you get detonated about once per 160 games, then using the flags for the next 10 games is not THAT useful, is it? But wait, you can BUY more of these flags in the flags packages of the premium shop! There it is, follow the money! Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #24 Posted October 23, 2017 12 hours ago, Ulvesnutepostei said: So how big a problem is this ... believe i've been detonated just a couple of times in a BB in 5K games Hmm... What about the rest of the classes? Go on. Be honest. You are among friends. And no cheating with Juliet Charlies... How big the problem is? Well, quite big when you consider someone heaving great game and finishing on top after huge struggle for 20 minutes, only to be detonated at the very end by some lucky shot handing victory to the enemy... Pure skill I'd say. Not to mention 'competitive' and 'random' are mutually exclusive. 12 hours ago, Frank2345 said: Wargaming Do you really think its any fun to detonate in a T9 BB (happed a few minutes ago) from 100% to DEAD? it was One torpedo hit ONE. it is also not fun to see your enemy suffer like this. I suggest to rethink this, let's say make ist only possible to be detonated if you have reached 50% hp the first time (so healing doesn't counter the danger). or remove this "fun" mechanic altogether. Community loves detonations. There were couple of polls on the subject. People who don't like detonations are minority it turns out. WG also said - on mupltiple occasions - it is going to stay in game. Share this post Link to post Share on other sites
Asakka Players 850 posts Report post #25 Posted October 23, 2017 1 hour ago, P2Win said: The game has hidden code for instance...If you're a mong/weeb with a WR of <30%(Braindead)....Detonation *2 algorithm kicks in. If a mong/weeb detonate...it's almost doesn't help the team in any possible way..But if a unicum player get detonated..winning becomes more difficult. 2 Share this post Link to post Share on other sites