[WAFU] Larky2k Weekend Tester 185 posts 1,294 battles Report post #1 Posted October 8, 2017 This game has gone from fun to infuriating in the last year or so and with the Introduction of RN BB its gone to the Ridiculous. As some of you will check my stats and prob see that i do play a lot of BB. I don't want BB to be God like but the HE spam from every ship is getting out of hand. Just played a game in my NC as i'm doing the mission shoot down 20 planes and do 200K damage, thought my NC is set for AA and shreds and planes from T6 to T8 apart will help get the 20 plane kills as carriers like to go for big dumb BB. 200k damage will take couple of games to get depending on how well i do. Was pushing C with a DD, Bismark and me when we ran into half the Enemy team 4 BB and 2 cruisers and 1 suicidal DD. Started to bow tank the BB and pull back to wait for back up and the Bismark got killed very quickly. Thats when the HE spam from everyone started BB and cruisers lighting me up. First salvo set me on fire in 3 places so i wait 5s for the reaming salvos to hit then pop heal and then DC and just as DC finishes next salvo hits and starts 2 fires then 2s later and another salvo hits and sets another fire. im down to 10k health and my heal just come off cooldown pop it to get me back to half health ish when a combine salvo hist and sets 4 fires and i pretty much burn to death as the salvos did 9k damage and by the time i hit DC i died. Doesnt matter what ship class i play its the same HE spam from everyone and its getting to the point I don't want to play as i can't enjoy playing the game as all tactics and playing well goes out the window as you can't counter it. The other player all they need to be good at is hitting you consistently and HE will do the rest. Going to take a couple of days off to clear my head and see how i feel. I love this game and would say im a pretty ok player just don't feel like being punished for something that requires 0 skill to do. 3 Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #2 Posted October 8, 2017 You ran into half the enemy team, started bow-tanking and got killed by HE...seems right. You could've turned and would've died quicker by AP. Or maybe not...sitting there was a questionable decision. 1 Share this post Link to post Share on other sites
[WAFU] Larky2k Weekend Tester 185 posts 1,294 battles Report post #3 Posted October 8, 2017 pretty much doesn't matter what i do i was going to Die. i was reversing hoping to slip behind a tall island behind me and then turn around but died as i got there, Share this post Link to post Share on other sites
[WG] Commander_Cornflakes WG Staff, WoWs Wiki Team 3,711 posts 15,747 battles Report post #4 Posted October 8, 2017 Just use Fire Prevention on your captain, that helps a lot against HE-Spam ;) Second point: Don't use damage-con when you can be set on fire again. Only use it when you can go stealth afterwards. 2 Share this post Link to post Share on other sites
[WGB] iJoby Community Contributor 2,171 posts 30,925 battles Report post #5 Posted October 8, 2017 Confused!! What did you expect these 7 enemy ships you met at the cap to do? HE, AP or Torps, I do think your time was limited. Share this post Link to post Share on other sites
[WAFU] Larky2k Weekend Tester 185 posts 1,294 battles Report post #6 Posted October 8, 2017 4 minutes ago, Commander_Cornflakes said: Just use Fire Prevention on your captain, that helps a lot against HE-Spam ;) Second point: Don't use damage-con when you can be set on fire again. Only use it when you can go stealth afterwards. its annoying Fire Prevention is a T4 skill long way to go before i get it. Couldn't go stealth due to they where 14km away Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #7 Posted October 8, 2017 5 minutes ago, Larky2k said: its annoying Fire Prevention is a T4 skill long way to go before i get it. Couldn't go stealth due to they where 14km away My NC has a detection range of 11.8 km Anyway - this ofc goes up when set on fire (13.8). Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #8 Posted October 8, 2017 18 minutes ago, Larky2k said: This game has gone from fun to infuriating in the last year or so and with the Introduction of RN BB its gone to the Ridiculous. As some of you will check my stats and prob see that i do play a lot of BB. I don't want BB to be God like but the HE spam from every ship is getting out of hand. (...) Get used to it. It's going to be a while before WG decides to do something about that. Last night had a doubtful pleasure of sailing in KM Crispmark under fire from ConquError, spamming HE from 19 km... 1 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #9 Posted October 8, 2017 6 minutes ago, aboomination said: My NC has a detection range of 11.8 km Anyway - this ofc goes up when set on fire (13.8). Is OP complaining about having a bad specced ship and suffering from it? Share this post Link to post Share on other sites
AmazingBeaver Beta Tester 435 posts 5,528 battles Report post #10 Posted October 8, 2017 Don't get into situations where you can't turn back because of your untrained captain. Share this post Link to post Share on other sites
[WAFU] Larky2k Weekend Tester 185 posts 1,294 battles Report post #11 Posted October 8, 2017 4 minutes ago, mtm78 said: Is OP complaining about having a bad specced ship and suffering from it? Explain to me how Iv got a bad specced ship. why do people think iv got an untrained captain?? Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #12 Posted October 8, 2017 5 minutes ago, Larky2k said: Explain to me how Iv got a bad specced ship. why do people think iv got an untrained captain?? Because you can't drop back to stealth in an NCal with enemies at 14km? edit: contrary to WG's believe system, stealth is an ESSENTIAL part of gameplay and not speccing into stealth builds is ..... sub optimal. That also explains why WG thinks it's fine to give Monqerror 11.8km concealment.... Share this post Link to post Share on other sites
[WAFU] Larky2k Weekend Tester 185 posts 1,294 battles Report post #13 Posted October 8, 2017 2 minutes ago, mtm78 said: Because you can't drop back to stealth in an NCal with enemies at 14km? edit: contrary to WG's believe system, stealth is an ESSENTIAL part of gameplay and not speccing into stealth builds is ..... sub optimal. That also explains why WG thinks it's fine to give Monqerror 11.8km concealment.... so what your saying is drop Target acquisition and take Concealment module. 3 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #14 Posted October 8, 2017 200% yes. Stealth module is used on every ship I own which can mount it. Being able to NOT get shot at is the most effective method of mitigating damage. 3 Share this post Link to post Share on other sites
[WAFU] Larky2k Weekend Tester 185 posts 1,294 battles Report post #15 Posted October 8, 2017 shall do that next time i log in Share this post Link to post Share on other sites
Mr_Snoww Players 865 posts 23,320 battles Report post #16 Posted October 8, 2017 11 minutes ago, mtm78 said: Because you can't drop back to stealth in an NCal with enemies at 14km? edit: contrary to WG's believe system, stealth is an ESSENTIAL part of gameplay and not speccing into stealth builds is ..... sub optimal. That also explains why WG thinks it's fine to give Monqerror 11.8km concealment.... The Conqerer (please learn to spell mate) has 11.1 concealment not 11.8. Check your facts before posting hey ? Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #17 Posted October 8, 2017 3 minutes ago, Mr_Snoww said: The Conqerer (please learn to spell mate) 3 syllables in that word and you made mistakes in two of them, all while telling someone to learn how to spell. 17 Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #18 Posted October 8, 2017 4 minutes ago, Mr_Snoww said: The Conqerer (please learn to spell mate) Quote Conqueror — British Tier X battleship. This ship was designed as a battleship with increased firepower on the basis of the British experience in ship construction gained during World War II. The project was notable for the 457 mm main guns, which were developed in the early 1920s and were the most powerful British naval artillery systems. 1 Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #19 Posted October 8, 2017 You know nothing, Jon Snoww 3 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #20 Posted October 8, 2017 12 minutes ago, Mr_Snoww said: The Conqerer (please learn to spell mate) ROFL 12 minutes ago, Mr_Snoww said: has 11.1 concealment not 11.8. Check your facts before posting hey ? Wew you're right, it's even more broken than I said it was thanks for correcting me Share this post Link to post Share on other sites
[S-S-F] Justin__Sane Players 133 posts 3,963 battles Report post #21 Posted October 8, 2017 There's nothing wrong with getting focussed by many enemy ships with HE if you are overextended. However, in my opinion with the introduction of the RN-BB-line the HE-spam has reached a whole new level. Just had a game in my Montana, where an enemy Lion faced me at around 17km. I was spotted by enemy aircraft (before anyone tells me how much of a noob i am for not getting without detection, try to outrun planes in a Montana...). So the Lion just kept working on me with stupid, braindead HE-spam. Result: Within 6 minutes into the game my AA was already shredded to a minimum (short range dps was 19/233, mid range 19/382, only the long range AA stayed untouched at 188/188. In total my AA went from 803 DPS from the start of the battle, down to 226 just 6 minutes into the game. That means a loss of 72(!)% of my entire AA-firepower, from a Tier 9 ship!). The insane chance of fire and high HE-Alpha damage may be worth discussing and actually seem pretty OP already, but what really annoys me is that British BBs are able to basically just wreck your entire AA within just a few minutes and there's absolutely nothing you can do against it. I know that there aren't CVs participating in all games, so it is highly situational, but in case there is a CV ingame, this can already make the difference between getting sunk or not. It's just not funny if you play a huge ship that highly depends on it's AA abilities to be competitive against CVs and just every average RN-BB-Bob can melt your AA within a couple of salvos, no matter if he is low-tier or not. Of course it was the CV in the game mentioned above that sunk me, just because i was barely able to shoot down any aircraft anymore and i ended the game with 56(!) broken AA-modules... Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #22 Posted October 8, 2017 31 minutes ago, Justin__Sane said: There's nothing wrong with getting focussed by many enemy ships with HE if you are overextended. However, in my opinion with the introduction of the RN-BB-line the HE-spam has reached a whole new level. Just had a game in my Montana, where an enemy Lion faced me at around 17km. I was spotted by enemy aircraft (before anyone tells me how much of a noob i am for not getting without detection, try to outrun planes in a Montana...). So the Lion just kept working on me with stupid, braindead HE-spam. Result: Within 6 minutes into the game my AA was already shredded to a minimum (short range dps was 19/233, mid range 19/382, only the long range AA stayed untouched at 188/188. In total my AA went from 803 DPS from the start of the battle, down to 226 just 6 minutes into the game. That means a loss of 72(!)% of my entire AA-firepower, from a Tier 9 ship!). I have to say, the impact on the AA is something, that I have noticed too. Its not really mentioned so far as a factor, how RN BBs impact the game. Yet it should. I have tons of games in HE-spamming cruisers, yet their effect is by a far margin smaller. If I take out 3 AA guns in one salvo, its huge. If I focus a BB for half of the match, Ill take out 10-12 AA guns on avarage Id say. (just went through a few screen to confirm that. Ive found 18 disabled AA guns with Donskoi vs a Tirpitz as the max.) Now, take a look at youtube on some Conquerer-replays (did I spell that right, Mr_Coww?), and youll see it takes out 10+ AA Modules with one salvo easy (flamu did 22 with one salvo on a Montana). Ive had my AA diminished on my Donskoi once from 2 salvos Conq HE in the same way as Justin_Sane and couldnt shoot down any plane anymore. If we seriously have to deal with this monstrous HE in the game for the future, survivability of AA-Modules have to increase. By a huge margin! Share this post Link to post Share on other sites
[DFS35] AdmiralEnderWiggin Players 139 posts Report post #23 Posted October 8, 2017 1 hour ago, aboomination said: You know nothing, Jon Snoww Wake up is morning, rise and shine, real life is begun, sure him is know more,sharing a real love, the winter can come and HE burn. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #24 Posted October 8, 2017 9 minutes ago, AdmiralEnderWiggin said: Wake up is morning, rise and shine, real life is begun, sure him is know more,sharing a real love, the winter can come and HE burn. 1 Share this post Link to post Share on other sites
[DONGS] SirBlemmingtonSmythe Players 535 posts 13,196 battles Report post #25 Posted October 8, 2017 25 minutes ago, AdmiralEnderWiggin said: Wake up is morning, rise and shine, real life is begun, sure him is know more,sharing a real love, the winter can come and HE burn. Share this post Link to post Share on other sites