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Reduce battle costs for CV

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[GEMIN]
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I just play my Shokaku in a tier IX game

I win

I'm not be sunked

I deal about 50.000 k damages (not much, ok), i protect my squad and scout

...

Ok

I lost 130k credits

 

It's barely impossible play a high tier carrier (over tier 7) without lose money

AA of high level ships is deadly. A lot of planes go down only approaching ships.

Planes cost a lot and at the end you have lost a lot of credits.

 

See high level CV are not played, and now i know why.

 

Pls reduce costs of planes and post-battle repair.

 

 

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WG Staff, WoWs Wiki Team
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Something about your math doesn't add up.

The repair cost for Shokaku is 75k, credits for ammunition (planes) is around 20k, 25k at most.

That's a total of 100k.

Even if you add 45k for premium consumables, resulting in 145k, that would mean you only received 15k for your game and that basically means you did nothing at all for the whole game.

 

 

But still, I too think the economy for hightier CVs is bad and needs to be looked at.

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I don't think it's entirely CV related, I think part of it comes down to a relative (if not complete) lack of spotting damage rewards. Getting 150+K spotting damage in a carrier without any real financial incentive is a bit of a kick in the teeth. I don't really see why it can't use a WoT style system where rewards damage caused when a player can't personally see their target are partially distributed amongst the spotters.

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41 minutes ago, Commander_Cornflakes said:

But still, I too think the economy for hightier CVs is bad and needs to be looked at.

The problem is supporting was undervalued since the start of the game - it's not a CV issue but a general one. WG really should tone down credit/xp income for damage and up rewards for tanking damage, shooting planes, smoking and spotting. Caps are generally fine.

 

All that sad a t9 carrier game with 50k damage and 150k loss pretty much guarantees he was afk half match or tried to kill an AA spec mino. And bad objective play should not be rewarded.

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[FJAKA]
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29 minutes ago, Lord_WC said:

The problem is supporting was undervalued since the start of the game - it's not a CV issue but a general one. WG really should tone down credit/xp income for damage and up rewards for tanking damage, shooting planes, smoking and spotting. Caps are generally fine.

 

All that sad a t9 carrier game with 50k damage and 150k loss pretty much guarantees he was afk half match or tried to kill an AA spec mino. And bad objective play should not be rewarded.

Shokaku is t 8. 

 

His loss is not real. It just can not be. If he was afk with all premium consumables it would be around 100k

 

Also 50 k dmg could be awsome game. 3 dead dds. 3000 base exp. 

 

Dmg is not indicator of quality of game. Any cv who don't hunt dds is noob. 

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yeah, sure, because we need more players who cant play cv in to game on high tiers. even if these 50k dmg would have been solely on dd's it would still be crap result ...

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I still don't understand why WG just doesn't buff the economy of CVs and nerf the economy of BBs, that would solve probably both the lack of people playing CVs and the overpopulation of BBs. 

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I cant remember losing that much credits in shokaku, even if i lost all planes and got sunk ( wich doesnt save credits ).

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On 2017. 10. 06. at 7:37 PM, 15JG52Adler said:

Shokaku is t 8. 

You are right.

 

On 2017. 10. 06. at 7:37 PM, 15JG52Adler said:

His loss is not real. It just can not be. If he was afk with all premium consumables it would be around 100k

Also 50 k dmg could be awsome game. 3 dead dds. 3000 base exp. 

Dmg is not indicator of quality of game. Any cv who don't hunt dds is noob. 

75k base + 45k consumables + 22,5k camo = 132,5k + planes

If you'd kill 3 DDs you wouldn't get 50k credits, you know.

A CV that tries to drop DDs is a mouth breathing idiot. Spot them with a spare fighter but you are wasting 2 TB squadrons for questionable results. Go and kill a BB instead, that's way better for inflating stats also.

 

On 2017. 10. 08. at 1:30 PM, G0dzThirdLeg said:

I still don't understand why WG just doesn't buff the economy of CVs and nerf the economy of BBs, that would solve probably both the lack of people playing CVs and the overpopulation of BBs. 

There aren't crowds of people wanting to have higher CV population, with very good reason. It would be better to just compensate-buff AA platforms if their stats are lacking.

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6 minutes ago, Lord_WC said:

A CV that tries to drop DDs is a mouth breathing idiot.

Wow, that hurts. Especially from a just average player with 15 CV games:Smile_amazed:

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5 minutes ago, Commander_Cornflakes said:

just average player

Riiiight...

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1 minute ago, Lord_WC said:

Riiiight...

Right. 65f0958d2e.png

 

And if you really think 2 torp squadrons for a DD would be a waste, you definitely don't know enough about this game to be more than average.

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5 minutes ago, Commander_Cornflakes said:

Wow, that hurts. Especially from a just average player with 15 CV games:Smile_amazed:

 

Got to agree with cornflakes on this one, dropping a DD at the start of the game is a very valid tactic. Especially with Taiho and haku its pretty much a safe kill for the start of the game. 

 

If you only have 15 games as CV you probably never played a CV that is able to use manual drops. So in your position i would talk that big :)

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7 minutes ago, Commander_Cornflakes said:

Right. 65f0958d2e.png

 

And if you really think 2 torp squadrons for a DD would be a waste, you definitely don't know enough about this game to be more than average.

Oh, you mean CV? Lol.

 

It is, people you really want to drop (because they are good DD players) you won't  be able to drop (because they are good DD players). By the time their AA and smoke runs out the enemy CV killed two guys already. Then you start trying to drop them which still not result in a kill most of the time.

 

5 minutes ago, Chimanski said:

If you only have 15 games as CV you probably never played a CV that is able to use manual drops. So in your position i would talk that big :)

I'm getting dropped basically every match, so yeah, I know enough about what works against a good DD player and what not. Dropping him at the start isn't, sorry, you are wasting too much time.

Sure, if you are an awesome carrier player (top 1%), you have better chance than the rest, but let's not talk about 'very valid' tactic that maybe 1% of the playerbase is able to pull off and only against the non-top 5% of DD players. So sorry, it isn't a valid tactic.

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1 minute ago, Chimanski said:

If you only have 15 games as CV you probably never played a CV that is able to use manual drops.

He actually has a Saipan. With 38k avg dmg :Smile_trollface:

 

2 minutes ago, Lord_WC said:

It is, people you really want to drop (because they are good DD players) you won't  be able to drop (because they are good DD players).

Just because you are not able to do that, doesn't mean real CV players can't.

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12 minutes ago, Lord_WC said:

Riiiight...

Nope, wrong since warships.today actually rates your CV Games below Average. Cornflakes was just kind enough to use wows-numbers

 

69ehaBX.png

 

Please don't pretend that you have any clue about CVs, saying something like "torping DDs is dumb" is like saying "BBs shouldn't shoot DDs because they are easy to miss". 

 

6 minutes ago, Lord_WC said:

Oh, you mean CV? Lol.

 

It is, people you really want to drop (because they are good DD players) you won't  be able to drop (because they are good DD players). By the time their AA and smoke runs out the enemy CV killed two guys already. Then you start trying to drop them which still not result in a kill most of the time.

This is pretty Ironic since most DDs are pretty annoyed by Taiho / Hakuryu just oneshotting them early Game ¯\_(ツ)_/¯ I for example kill DDs with my CVs, even Saipan, on a daily Basis. 

 

EDIT: And i already nuked DDs in LotS with 3-1-2 too, so yeah, someone should really overthink his PoV.

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4 minutes ago, Commander_Cornflakes said:

Just because you are not able to do that, doesn't mean real CV players can't.

Says the guy with lower solo win rate than me, rofl.

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[FOF]
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The usual CV player wont be able to pull it off, but half of them even in high tier hasnt figured out how to use manuall drops (sadly)

Any CV player worth their money will easily kill every DD player if he has taiho & haku and still most DDs if he has two squadrons.(as in SKK)

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3 minutes ago, Lord_WC said:

Says the guy with lower solo win rate than me, rofl.

How many minutes did you need to find the only stat where you are slightly better than me? :cap_hmm:

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15 minutes ago, mcboernester said:

Nope, wrong since warships.today actually rates your CV Games below Average. Cornflakes was just kind enough to use wows-numbers

Considering your worse DD stats maybe don't try to tell me what a DD can do? Sure, you can kill morons but they won't win their team the game. Against good players you will waste just too much time, no matter your skill level. That kind of encounter is heavily in the DD's favor.

 

11 minutes ago, Chimanski said:

The usual CV player wont be able to pull it off, but half of them even in high tier hasnt figured out how to use manuall drops (sadly)

Any CV player worth their money will easily kill every DD player if he has taiho & haku and still most DDs if he has two squadrons.

No, any good CV player can kill a mediocre DD, maybe. On the same skill level the time invested is way too much.

Do I always dodge torps? No. However most of the time in the 2-4 mins it takes for the CV to camp me (IF I was too much of an idiot to cap without hard cover being near) we get more value out of the situation than my ship.

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5 minutes ago, Commander_Cornflakes said:

How many minutes did you need to find the only stat where you are slightly better than me? :cap_hmm:

And you?

I mean come now, you had to pull out my 15 CV battles instead of my 867 DD to evaluate my point on what works against a DD...

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