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Drug_Kartman

Matchmaking ridiculousness

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I mean, I get it. You have to mix and match +/- 2 tiers to get a quick game, but that's really [edited]crap up for T5-8's (personal experience for tier 8's).

 

I can already hear those tier 9-10's moaning about this, and I understand, they have gone through this, but I just want someone to tell me what can a tier 8, let's say cruiser (they hurt more than the BB's), do in a predominant T 9-10 match?

 

Play smart, play to your advantages, "kemp bush"... I heard all that, but no amount of smart is gonna save you from a salvo of T 10 AP's heading your way inevitably sometime in the course of the match.

 

I might speak heresy here, but in this game, +/-1 tier would be a better solution. Just extend that that you have given to those up to tier 4.

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4 hours ago, Drug_Kartman said:

I mean, I get it. You have to mix and match +/- 2 tiers to get a quick game, but that's really [edited]crap up for T5-8's (personal experience for tier 8's).

 

I can already hear those tier 9-10's moaning about this, and I understand, they have gone through this, but I just want someone to tell me what can a tier 8, let's say cruiser (they hurt more than the BB's), do in a predominant T 9-10 match?

 

Play smart, play to your advantages, "kemp bush"... I heard all that, but no amount of smart is gonna save you from a salvo of T 10 AP's heading your way inevitably sometime in the course of the match.

 

I might speak heresy here, but in this game, +/-1 tier would be a better solution. Just extend that that you have given to those up to tier 4.

Atago and chappy can do a lot in tier X MM. And its really satisfying to get at the top of the scoreboard with tier 8 cruiser.

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Try playing a tier 8 cv in tier 10 matches against minos, Des Moines, montanas etc. Then you will know what being able to do nothing really means. Atleast you can damage the ships in tier 8 cruisers but in cvs there are ships you simply cannot go near

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Matvhmaking would be better if they had:

 

a matchmaking level where tier 9 and 10 ships were included only

 

a matchmaking level that had tier 10 ships only.

 

 

There's already a relatively large gap between tiers 9 an 10. Tier 10 ships don't need the additional bonus of bullying at least 1 or 2 tier 8's in EVERY battle. Surely approximately 1 in 3 battles would be good enough?

 

 

The only consolation with the current situation is that at least they didn't repeat the WoT mistake of having premium tier 8's with preferential matchmaking.

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2 Superunicums saying that T8 CAs are fine in T10 MM... Maybe think about that the average player will have (huge) issues with T8 CAs against those ships? No ofc not, that would be putting yourself into other players perspective.

I personaly see it more like, if T8 ships would be the majority in that MM, it would definitely help. But usually its 2-3 T8s per side and the rest T9/T10. Should be 6-7 T8, couple T9s and 2 T10s. Ive seen players just go yolo (and announce it before) because they were almost the only T8 ship. Its stupid, yes sure. But u cant change their behaviour. Only by making decent MM they would stop that behaviour (i hope atleast).

 

Oh and btw, if T8 CAs are that awesome, how come u only play them 14-18% compared to your other T8 ships?:cap_popcorn:

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6 minutes ago, DFens_666 said:

2 Superunicums saying that T8 CAs are fine in T10 MM... Maybe think about that the average player will have (huge) issues with T8 CAs against those ships? No ofc not, that would be putting yourself into other players perspective.

 

No, they just saw the oppotunity to tell everyone how awesome they are. Come on @ghostbuster_ tell us how you would pwn a tripple Yamato-divison with your Kirow if the matchmaking would only let you. We really wanna hear!

 

No-please-go-on.png

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5 minutes ago, aboomination said:

Cruisers are not for everyone, high tiers are not for everyone.

 

First, i disagree. They are the most versatile class, they should be played the most, and should be playable by the majority of the players (broadside CAs usually tend to play broadside BB too...)

Second, yup, no denying there :cap_wander:

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3 minutes ago, DFens_666 said:

First, i disagree. They are the most versatile class, they should be played the most, and should be playable by the majority of the players (broadside CAs usually tend to play broadside BB too...)

Second, yup, no denying there :cap_wander:

What they should or should not be is of no importance here - they ARE (at this point in time) not for everyone. And even if they were what you want them to be, maybe they "wouldn't be" for OP.

But everyone comes across a specific ship that seems cursed - maybe that's the case. Or OP has to change his mindset because the new ship plays vastly different than it's predecessor.

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4 hours ago, Mr_Snoww said:

Try playing a tier 8 cv in tier 10 matches against minos, Des Moines, montanas etc. Then you will know what being able to do nothing really means. Atleast you can damage the ships in tier 8 cruisers but in cvs there are ships you simply cannot go near

 

Surely you are not able to carry effectively as in purely T8 battle, but you can still do useful things. Protect your own and hunt enemy DDs, scout, exploit people's errors like going solo in battleships. It all matters as well and helps your team to achieve victory.

 

Real problem is being almost constantly outtiered in T8.

 

 

 

9 hours ago, Commander_Cornflakes said:

Use Steering Gears Modification 3 and evade, T8 CAs in T10 are fine :cap_rambo:

 

Yeah, if you want to do nothing except camping at the very back and spam HE. Because this SGM 3 won't help you in mid range, and it is difficult to support your destroyers from the back.

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9 hours ago, Drug_Kartman said:

I mean, I get it. You have to mix and match +/- 2 tiers to get a quick game, but that's really [edited]crap up for T5-8's (personal experience for tier 8's).

 

I can already hear those tier 9-10's moaning about this, and I understand, they have gone through this, but I just want someone to tell me what can a tier 8, let's say cruiser (they hurt more than the BB's), do in a predominant T 9-10 match?

 

Play smart, play to your advantages, "kemp bush"... I heard all that, but no amount of smart is gonna save you from a salvo of T 10 AP's heading your way inevitably sometime in the course of the match.

 

I might speak heresy here, but in this game, +/-1 tier would be a better solution. Just extend that that you have given to those up to tier 4.

Sub_Octavian said in a Q&A not long ago that cruiser survivablity at mid to high tiers that they see as a problem and that they are working on a solution for. What that is nobody knows yet,

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1 minute ago, Fat_Maniac said:

Sub_Octavian said in a Q&A not long ago that cruiser survivablity at mid to high tiers that they see as a problem and that they are working on a solution for. What that is nobody knows yet,

Warning signal when a cruiser sails broadside to it's target or in a straight line for more than 30sec.

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1 minute ago, Fat_Maniac said:

Sub_Octavian said in a Q&A not long ago that cruiser survivablity at mid to high tiers that they see as a problem and that they are working on a solution for. What that is nobody knows yet,

 

Probably by giving BBs DefAA and faster loading guns so they can take over the cruisers job. Now cruiser players can go play BB! fixed!

(Seriously, at this point I would not be surprised if their solution is along these lines. Action speak louder than words and the "high BB survivability and prevalence" has been fixed by buffing BBs and nerfing all the other classes repeatedly).

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Just now, aboomination said:

Warning signal when a cruiser sails broadside to it's target or in a straight line for more than 30sec.

I hope not, if I go broadside I deserve to die. Personally I'd like to see them split the citadel into modules, each with an equal share of the ship HP spread over them. At least then when the rng gods decide you are gonna eat a shell fired from a long range sniper/camper, you wont get insta killed, but go broadside and you deserve to meet Davy Jones in his locker.

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I have always said that TX should be matched exclusively with TIX + TX. There you go, problem solved and you have to wait a few seconds more, so what.

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2 minutes ago, Loran_Battle said:

 

Probably by giving BBs DefAA and faster loading guns so they can take over the cruisers job. Now cruiser players can go play BB! fixed!

(Seriously, at this point I would not be surprised if their solution is along these lines. Action speak louder than words and the "high BB survivability and prevalence" has been fixed by buffing BBs and nerfing all the other classes repeatedly).

 Id love to see them balance the capital ship classes first through MM before fiddling with the symptoms of the real problem. But that is never going to happen.

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1 minute ago, Dampfboot said:

I have always said that TX should be matched exclusively with TIX + TX. There you go, problem solved and you have to wait a few seconds more, so what.

Didnt that used to happen? but at quiet times there werent enough in the MM q and you only got one or two player T10 teams.

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1 minute ago, Tyrendian89 said:

what can a T8 CA do in T10 matchmaking? well, this for example:

zwo5Ys5.jpg

0voKURu.jpg

 

Charles Martel is an exception. Hipper is just fucked in TX matches.

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Compare the numbers from lowtier (T1-4) where they implemented +/-1 MM to the other tiers. Not enough players cant be the reason.

 

3 minutes ago, Fat_Maniac said:

Didnt that used to happen? but at quiet times there werent enough in the MM q and you only got one or two player T10 teams.

 

I thought that more likely happens due to a hightier CV in the queue? When he gets the 2nd one he just grabs whats available at that moment.

 

21 minutes ago, aboomination said:

What they should or should not be is of no importance here - they ARE (at this point in time) not for everyone. And even if they were what you want them to be, maybe they "wouldn't be" for OP.

But everyone comes across a specific ship that seems cursed - maybe that's the case. Or OP has to change his mindset because the new ship plays vastly different than it's predecessor.

 

Looking at his stats - i dont think he is doing that bad in those ships. But i understand that they still are frustrating. Id love to play Takao more, but it just isnt fun for me with that MM... It limits me more than i like and i have to play the way i DONT WANT to, but get forced by the game.

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3 minutes ago, Tyrendian89 said:

what can a T8 CA do in T10 matchmaking? well, this for example:

 

 

Thats more like T8 MM, where the majority is T8 ships... Usually its the other way around where its 1 T8 CA on each side + couple of mandatory bismarcks :cap_fainting: (or sometimes one side has 2 T8 CAs the other has none :cap_haloween:, yup happened, ive seen it)

 

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Yep, T8 MM is pretty brutal right now but bottom tier ships in this game are never useless. Wouldn't recommend playing all that differently, just be a little more cautious and lean on your teammates a little more.

 

Frankly,

 

10 hours ago, Drug_Kartman said:

but no amount of smart is gonna save you from a salvo of T 10 AP's heading your way inevitably sometime in the course of the match.

 

is a bit redundant. Other than possible overmatching T10 AP doesn't gain any new abilities or break any game laws previous tiers had to adhere to, if you get hit hard by a salvo of it then likely T8 AP would have done so as well. It's more punishing, but the fundamentals remain the same.

 

Just remember that you get more rewards for doing the same amount of damage to higher tier ships, so while it does suck it does also provide an opportunity. Accept that you'll be more limited in what you can do, but don't confine yourself to being useless before the match even begins.

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3 minutes ago, rvfharrier said:

is a bit redundant. T10 AP doesn't gain any new abilities or break any game laws previous tiers had to adhere to, if you get hit hard by a salvo of it then likely T8 AP would have done so as well. It's more punishing, but the fundamentals remain the same.

 

Sure, AP doesnt change, but the Ships do change. Yamatos insane 2.1 Sigma which gives u a higher hit chance if aimed correctly. Or more guns looking at NC/Iowa vs Montana and Bismarck/FDG vs GK, which once again means more chance on hitting something. I believe tripple turrets are far superior to the twin turrets anyway, somehow they just hit more reliable.

Also the penetrating capability (small factor i have to admit) mainly from the german BBs with 380mm guns which can be bow tanked by 27mm bow armor.

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