[RJCTS] Boris_MNE Players 1,568 posts 10,303 battles Report post #1 Posted September 18, 2017 Hello guys! For start, let me to point out that I expected clan wars to be tier VIII, like in WoT and so on. But since we have informations that currently they are testing tier X for clan battles I have few questions: Which ships will be most used? Why? Consider this as guide for new players as well. It is not easy to reach tier X and imagine if someone take ship what will not be played. That person would be heavy disappointed I guess... So.. BB? Why? Crusier? Why? DD? Why? CV? Why? Thank you 1 Share this post Link to post Share on other sites
TerTerro Players 285 posts 3,249 battles Report post #2 Posted September 18, 2017 BB - Conqueror (most say best BB now) DD - Gearing (for smoke for team, decent concealment, good torps) Cruiser - Zao (Overall very good T10 cruiser, good armor, good firechance), Moskva for radar. Minotaur maybe for smoke again. CV - no idea. Share this post Link to post Share on other sites
[MEN] Captain_Singleton Players 3,184 posts 20,113 battles Report post #3 Posted September 18, 2017 it only said that clan wars will be T10 to start with, i expect it will end up like WoT, with different stages like T6, T8 and then T10 1 Share this post Link to post Share on other sites
[T-N-T] Sigimundus Weekend Tester, Players, In AlfaTesters 6,566 posts 16,011 battles Report post #4 Posted September 18, 2017 It also depends on number of ships in team and also limitations of ship class (to prevent for example full CV team etc.) BB - Yamato because lol pen guns and Conqueror because I can heal everything DD - Schima because torpedo soup and Z-52 because caping base need sonar CA - Moskva because radar CV - Hakuryu because "I can sink anything" Share this post Link to post Share on other sites
PseudoMi Players 607 posts 7,274 battles Report post #5 Posted September 18, 2017 I suppose the new PA DD with Radar will be mandatory. Share this post Link to post Share on other sites
LordMeru Players 394 posts 12,229 battles Report post #6 Posted September 18, 2017 BB- Yamato and Conqueror CA- Moskva DD- Gearing and Z-52, maybe shima for the 15 torps in the smoke The only way WG has to make us consider others is a very strong ships limitation like only 1 ship of each type Share this post Link to post Share on other sites
_Teob_ Players 1,625 posts 14,901 battles Report post #7 Posted September 18, 2017 I think all ships will be viable to varying degrees. 2 Share this post Link to post Share on other sites
[-5D-] HotshotJimmy [-5D-] Players 498 posts 5,250 battles Report post #8 Posted September 18, 2017 Minotaur all the way. Hell even a radar Minotaur working very closely with a DD is a viable strategy. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #9 Posted September 18, 2017 Idk really, considering we don't know the maps and other game mode restrictions. I would hope every ship is kinda viable, even outliers as CurryWurst. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #10 Posted September 18, 2017 It'll depend on the strategies as well. I don't see much use for minotaur tho ( spotter planes on BB will be kinda mandatory anyways )( and radar will be used a lot as well I think ). In general maybe Henri might do okay as well? Kinda hard to predict Share this post Link to post Share on other sites
PseudoMi Players 607 posts 7,274 battles Report post #11 Posted September 18, 2017 A lineup with mostly german ships (ideal defence due to hydro on DDs AND BBs) with a PA DD for offensive radar ? Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #12 Posted September 18, 2017 Tier X? Wow. BB - Montana and Yam. Montana for bow on AA bubble and Yam for penning said bow on. DD - Schima for the torp soup, but will be unstuck when spotted by a 2-3-3 CV. i think a mix of Schima and Gearing (defensive AA) to be honest. CA - Moskva (radar) and Mino (8.4 km AA with good concealment) CV - Hakuryu hands down. But Clan battles in CV's are something completely different when the whole team builds around being against one. Alot more possibilities than tier 8. Looking forward to it. Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #13 Posted September 18, 2017 Did i sell my Hak? Share this post Link to post Share on other sites
Guillotine ∞ Players 401 posts 7,897 battles Report post #14 Posted September 18, 2017 BB:Conquerror and Yamato Cruisers: Minotaur, Moskva and Hindenburg. DD: Z52 or Gearing. CV: Haku. Bow in meta is meaningless since conquerror release and HE spamm. Share this post Link to post Share on other sites
[DC_DK] hgbn_dk Players 3,370 posts 44,373 battles Report post #15 Posted September 18, 2017 Everything will be turned upside down when the new smoke mechanics will be permanent 1 Share this post Link to post Share on other sites
daki Weekend Tester 1,677 posts 20,280 battles Report post #16 Posted September 18, 2017 25 minutes ago, hgbn_dk said: Everything will be turned upside down when the new smoke mechanics will be permanent What exactly? Unless you are referring to more teamwork needed and new tactical opportunities - which is a good thing imho Share this post Link to post Share on other sites
[DC_DK] hgbn_dk Players 3,370 posts 44,373 battles Report post #17 Posted September 18, 2017 What I mean is that the camping in smoke meta for the BB's and some ships will be gone forever, which is good don't get me wrong. some new tactics will have to come. Share this post Link to post Share on other sites
LordMeru Players 394 posts 12,229 battles Report post #18 Posted September 18, 2017 2 minutes ago, hgbn_dk said: What I mean is that the camping in smoke meta for the BB's and some ships will be gone forever, which is good don't get me wrong. some new tactics will have to come. Probably BBs will still camp in smoke just farther away Share this post Link to post Share on other sites
[DC_DK] hgbn_dk Players 3,370 posts 44,373 battles Report post #19 Posted September 18, 2017 I don't think so, not in clan battles. optimal effective range on most battleships is between 8-12 km. So you need to have your battleships close enough to have a impact on the match. Share this post Link to post Share on other sites
[OCTO] Zen71_sniper [OCTO] Players 1,268 posts 36,636 battles Report post #20 Posted September 18, 2017 I have a question - would it be possible to have a clan battle without a CV? Will MM take that into the consideration when matching clans? Will it ever be possible to have a battle with one team having a CV and other not? Sorry for a noobish question, but I have never played WoT or any other game with clan battles... Regards! Share this post Link to post Share on other sites
PietroMaximoffTR Players 64 posts 5,712 battles Report post #21 Posted September 18, 2017 I heard it ll be in 7 vs 7 CA: team needs Des so much in this situation. Because nothing can stop Hakuryu except Des, especially if the number of ships are limited in combat like this. So if you have two Des in your team, you can completely counter CV. Maybe one Des and Moskva can be nice too for additional radar range. Otherwise if enemy has Midway, it changes. DD: Gearing! BB: Yamato? CV: Dont know. Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #22 Posted September 18, 2017 also depends on the level we're talking about. At the top level, I'm pretty sure one (or maybe a few) specific "cookie cutter" meta builds will establish themselves in rather short order. But at the level that most clans play? Nothing is unviable. We've seen the oddest ship comps in KotS, simply because newer players are limited in the ships they have and are comfortable with. Personally, I dont see what a Zao that will be permaspotted by a 4-2-2 Hakuryu could possibly bring to the table that a Hindenburg doesn't do better - but that doesn't mean the Zao is a bad ship, especially in the hands of someone that's got a feel for her but not for the Hindenburg. Share this post Link to post Share on other sites
Guillotine ∞ Players 401 posts 7,897 battles Report post #23 Posted September 18, 2017 Theres no need for 2 des moines since CV will be almost every time AS, they spot for early game and strikes begin at mid to late game. I bet WG will test sevral ways to balance and limit ship types in Clan Wars like current competive tournaments do. Most likely they will test it carriers allowed and not allowed too, but long as theres limit on ship X and nation Y it could bring some intresting tactics. I dont wanna see 3-4 conq or yamatos on 1 team every game. Share this post Link to post Share on other sites
PseudoMi Players 607 posts 7,274 battles Report post #24 Posted September 18, 2017 Anyway there is no premium ship at tier X - small revolution in CW. Share this post Link to post Share on other sites
Myrmix Players 949 posts 4,642 battles Report post #25 Posted September 18, 2017 My 2 cents about TX clanwars: BB: Yamato in the role of tanky NCs, Conquerer maybe in Amagi's harasser role, thanks to amazing concealment +reload. CA/CL: DM (Radar+AA-Bubble+HE-Spam out of this world), maaaybe 1 Zao to accompany harassers. (minotaur for smoke?) DD: Z-52 for Hydro and insane torpspam every minute (can even threaten Gearing with guns at 7km+). Quite possibly 1 Gearing for smoke. CV: Hakuryu all the way, amount of planes available to spot is just too good. Disclaimer: Don't own any TX, only know them from fighting them or videos, and only took part in T8 clanbattles. Just going through the roles I know, and what they should be capable of. Not sure how the smoke-changes will switch the favor in non-US-DDs. Share this post Link to post Share on other sites