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ThePurpleSmurf

Nerf this, nerf that, ruin this, ruin that. WG, wanna fix your game? Here is how to!

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while the tone is a bit much, I agree with some of your sentiments.

 

Yes, the maps are not all great but I think your second point is spot on. There aren't enough resources to help people learn. For example angling isn't explained anywhere so of course people will sail broadside. Not even basic stuff like the fact that ships have citadels and you can only do that max damage that you see in port if you hit said citadel etc.

 

Nothing is explained. 

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Being focused down by 7 people in a cruiser is fun and engaging. When I play BBs I do so much better and feel relaxed but when it comes to playing in my room it is like playing dota with 4 Ruskies(No racism intended, it is just a meme). Unless they fix the BBs and cruisers, I WILL NOT GIVE A SINGLE EURO TO THIS GAME!

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Why contact the top clans ? have you seen their gameplay on Jingles you-tube. He showed the top clans battling it out and all they did was hide behind islands and in smoke the hole battle. Just ask any normal player that has played this game since the start, they can tell you what is wrong and what needs fixing but that aint ever going to happen.

 

I agree with most of what you say but seriously, look at WoT. WG have no interest in fixing the game, far as they are concerned it is fixed - for them making lots of $.

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I honestly don't know what do you guys expect, they don't even know how to make an interface in port that doesn't lag and you guys expect them to balance the mess they have done.

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Yes, I had a number of fun and enganging battles last night too. My tier 6 cruiser with it's15,something km range really enjoyed continuous games against all those tier 8 battles ships and cruisers. I was out-tiered, outranged and so easily spotted..and guess what all those brave little morons in their uptiered ships did? Of course, they targetted the lowly tier 6 because they wanted the easy kill. FUN AND ENGAGING!

 

 

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20 minutes ago, Venatacia said:

Why contact the top clans ? have you seen their gameplay on Jingles you-tube. He showed the top clans battling it out and all they did was hide behind islands and in smoke the hole battle. Just ask any normal player that has played this game since the start, they can tell you what is wrong and what needs fixing but that aint ever going to happen.

 

I agree with most of what you say but seriously, look at WoT. WG have no interest in fixing the game, far as they are concerned it is fixed - for them making lots of $.

 

You should not confuse the competetive gameplay with the random battle gameplay. High tier clans for the reason, because they usually know more things and more deeply than the average joe. For example, how big/small should islands be to give enough cover for certain ships classes, but not so much cover that they can camp there for the whole battle. How much have islands be spaced so ships can actually turn when not detected and stuff like this. The average joe would just put islands, and many of them, just somewhere and go for the cosmetic impression only while really competent players actually can design maps with strategic relevance and in ways that make pushes and (somewhat) coordinated actions possible.

And you mention it, the competetive clans right now sit in smoke and do not much for the most time of a battle. But why is this? Because they play the same maps that we have to deal with in random too, the same poorly designed maps that force this playstyle if they do not want to get deleted right away.

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17 hours ago, ThePurpleSmurf said:

Fix your goddamn maps! Pretty much every map is *Edited and THE main reason for the meta we have for a while now and players complain about it again and again and you, WG, just give a crap! You uptier T8 into T10 on maps like Desert of [edited] Islands or Mountain [edited] Range or Oki[edited]nawa without any cover at all. Oh yeah, it is sooooo much fun to play Cruisers with a 15km firing range when the nearest enemy ship is at 18+ km behind islands. Yep, it's much fun to sail into open water to HOPE to land a HE shell on these sniping *Edited that have the ability to nuke you out of the water with just a few stray shell, while they complain about 12k fire damage over 15 minutes time they take which they can heal back to 100%.

A lot of pissed off yelling about maps in general being bad and you bring up only 1 example where you actually explain what's wrong. Your advice to them of "go ask someone to design a map" is not particularly helpful. Most of the maps seem to be very equal to both teams, so you have to explain the problems better. The one map that you're complaining about is one of very few high tier maps in the game that was obviously meant for long range sniping.

17 hours ago, ThePurpleSmurf said:

Dump these crappy maps and create new and good ones. If you are out of ideas, contact the top clans in this game and ask for suggestions or even make a public map design contest and you'll be surprised how this game could improve. And get rid of this crap of a MM you have in place and refuse to improve it. Honestly? I give a damn if I had to wait 5 or 10 minutes for a match if I knew that it will be a good balanced and skillwise even match. Domination mode with 2 DDs and no radar ships against 3 DDs and 4 radar ships? Oh looky there, a 2-ship tier 8 division against a 3-ship tier 9 plus a 3-ship tier 10 division? Oh yeah, the joy. MM these days seem to be fair and well balanced I guess (at least when you have Vodka for breakfast) More and more baddies get into high tier and ruin the gaming experience for everyone else who is at least somewhat competent, but apparently potatoes are valued higher than decent players even the decent players throw just as much money at you, WG - perhaps even more than the potatoes, which brings us to...

"2 DDs and no radar ships against 3 DDs and 4 radar ships" is indeed an epic fail. They definitely have to take that into consideration. Like how last week I was in a battle where we had 4 tier 8 cruisers, none with radar and the enemy had 4 tier 9 cruisers, 3 with radar. It was obviously very one-sided from the start.

17 hours ago, ThePurpleSmurf said:

Lastly, one of the main faults why we have so many *Edited players is because YOU, WG, do not educate them, you do not teach them when they are new to this game. Force them to learn the game, the game mechanics, know why they should use camos and flags, how to use their ship properly and what their ship role is. FORCE them to learn before they are allowed to play random battles and ruin everyone elses game, have them at least play 500 games in Coop and have them take a test (yes seriously, a test) and only those who can answer 25 (or whatever amount) game mechanic related questions correctly can unlock the Random Battle and Ranked Battle button! If they fail the test or refuse to make it, lock them in Coop, they wont notice the difference anyway and still throw cash at you! If, for whatever reason, a potato breaks out of Coop and ruins everyones game in Random, please PLEASE, fix the 'Plays Poorly' report and once a player pass a baddie threshold (let's say 25 reports of plays poorly) throw him back into Coop for the next 50-100 battles so he can learn more.

Most of that is actually already explained to new users in pop-up windows and red notes at port. There is even an actual set of tutorial missions for new players. If you made a new account today, you'd see them immediately. Maybe they were not yet around when you made your account, but they are now.

 

And what makes you think that forcing someone to play co-op will tech them anything? That only hinders XP earning. It teaches even less than random battles, due to the AI using very different (usually suicidal) tactics.

 

Forcing people to take tests on game mechanics is how you're more likely to drive people away from the game.

 

How did you even get to the desert islands map that you complained about? It's a high-tier map. Surely you've learned basic game mechanics in the hundreds of low-tier battles that you must have had to play, to earn the XP needed to unlock your high-end cruiser, which by the sound of it, you're bad it playing.

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29 minutes ago, Venatacia said:

Why contact the top clans ? have you seen their gameplay on Jingles you-tube. He showed the top clans battling it out and all they did was hide behind islands and in smoke the hole battle. Just ask any normal player that has played this game since the start, they can tell you what is wrong and what needs fixing but that aint ever going to happen.

 

That totally isn't what I saw at the last EU competition. That was dynamic, even with a load of smoke, far from being campy, and in particular the semi and the finals were awesome to watch. In the final OMNI gave an impressive feeling of coordination and map control. It was very, very far from being a "campy meta behind smoke and islands".

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Because Cruisers are so squishy to long range BB AP, it doesn't take even potatoes to work this out so they all default to targeting YOU then when one gets the Devastating Strike it reinforces this and they keep doing it etc Simple conditioning lol...

 

Maps really need to change. Mountain Range in Ranked was especially painful from memory, all that bull$$$$ juking around that middle island between A and B in my Atago... Don't remind me please :Smile_sad:

 

Still, Nelson is coming tomorrow so we should all shut up, convert doubloons into Free XP then click and enjoy :Smile_child:

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Smurf, besides the tone you're using I fully agree with you. Heck I'd wish I had your proposed tutorial in the beginning. Had to learn all from scratch and here on the forum. I was shooting the island churches to hit the citadel as a matter of speaking. i had no idea about AP/ HE angling a.s.o. 500 coops seems a bit much but 100-200 seems really fair to at least get the hang on it a little bit before being released into the wild. Also a warning not to jump into high tier premiums when you're not ready for it will bring a win-win: the buyer won't be disappointed and WG will still make money when the player is up for it. I could fully understand positive posts about a purchase made. "I grinded out my Bismarck, had to get used to it and now I bought a Tirpitz. Man that ship is awesome!" is sounding really good doesn't it?

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50 minutes ago, Dlia_Katyushi said:

Being focused down by 7 people in a cruiser is fun and engaging. When I play BBs I do so much better and feel relaxed but when it comes to playing in my room it is like playing dota with 4 Ruskies(No racism intended, it is just a meme). Unless they fix the BBs and cruisers, I WILL NOT GIVE A SINGLE EURO TO THIS GAME!

 

First of all, good luck finding a single match with 7 cruisers.
Secondly, if you get focused by OVER HALF THE ENEMY TEAM, maybe dying is sort of a given, and expecting to tank everyone of them and come out victorious is absolutely ludicrous?

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Dear WG,

 

With all the changes you are making / proposing / planning, you clearly have a view on how you want the player base to use and play all the classes.

 

So .......

 

How about you actually put it down in writing / a tutorial / video so we can all see what you want us to do. Then get the Flamu's and Noster's and iChases to actually play that way and post videos saying so. People might actually start doing what you want then, although I doubt it.

 

However I am sure whatever you tell us will promote discussion among the experienced player base as to why your preferred play style wont work,

 

Thank you

 

A noob trying to learn the game, but confused by the mixed messages and signals.

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10 minutes ago, Exocet6951 said:

First of all, good luck finding a single match with 7 cruisers.
Secondly, if you get focused by OVER HALF THE ENEMY TEAM, maybe dying is sort of a given, and expecting to tank everyone of them and come out victorious is absolutely ludicrous?

Seriously, when someone invokes the 'I will not pay a single cent if you don't do XY' you can safely ignore the whole thing. And I also think he meant 7 people in whatever focusing him (who is sailing a cruiser) not the other way around.

Granted in the wider sense there is some point - dealing your own hp in damage (so having a total neutral result) is probably the most hard in a cruiser in BB meta.

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41 minutes ago, SmartassNoob said:

A lot of pissed off yelling about maps in general being bad and you bring up only 1 example where you actually explain what's wrong. Your advice to them of "go ask someone to design a map" is not particularly helpful. Most of the maps seem to be very equal to both teams, so you have to explain the problems better. The one map that you're complaining about is one of very few high tier maps in the game that was obviously meant for long range sniping.

 

How did you even get to the desert islands map that you complained about? It's a high-tier map. Surely you've learned basic game mechanics in the hundreds of low-tier battles that you must have had to play, to earn the XP needed to unlock your high-end cruiser, which by the sound of it, you're bad it playing

 

Because the issues on those maps have been voiced tons of times. And everyone playing them in cruisers knows how horrible they are. As this is a rage post (which contents I fully support) he didn't bother explaining in detail.

 

As for the second part of the quote. He has about the same amount of high tier games as you have sealclubbing games. And his high tier cruiser stats are actually good. So I really don't see why you should go tell him he's bad at playing...

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35 minutes ago, 159Hunter said:

As for the second part of the quote. He has about the same amount of high tier games as you have sealclubbing games. And his high tier cruiser stats are actually good. So I really don't see why you should go tell him he's bad at playing...

I said that because I'm assuming he started this thread right after getting his cruiser blown up at the desert map. (That might not necessarily be the case, but the rant makes it seem that way.)

 

Oh and I promoted my Hermelin captain to my Graf Spee the day I got it.

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26 minutes ago, 159Hunter said:

 

Because the issues on those maps have been voiced tons of times. And everyone playing them in cruisers knows how horrible they are. As this is a rage post (which contents I fully support) he didn't bother explaining in detail.

 

As for the second part of the quote. He has about the same amount of high tier games as you have sealclubbing games. And his high tier cruiser stats are actually good. So I really don't see why you should go tell him he's bad at playing...

 

Looks like we are reading different forums :Smile_Default:

Imho issues with maps are the least discussed topic by far. At least compared to issues and non-issues regarding ships and mechanics which are discussed and repeated ad-nauseam.

Maps sub-forum is the definition of a dead sub-forum, and in GD those few posts about maps are nothing but a drop of water in the salty seas.

In that sense WG is "listening" to the community as they tend to solely play around with ship stats and mechanics, and basically ignore the issues with maps.

 

Being mainly a CA player, I am all for more "CA friendly" maps (more cover, smaller maps...).

That being said, I can imagine the BBaby whine and backlash if WG would introduce less BB friendly maps :Smile_child:

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I play 1/3 destroyers, 1/3 cruisers and 1/3 battleships. To me it seems that most maps are relatively balanced in terns of having areas that are suited for each type of ships. Really the above mentioned desert map is the only one that favors battleships over others by having so much open water everywhere. Then again, that map may be seen as favoring japanese destroyers in the sense that there's a lot of stealth torping potential with few islands that could make potatoes change course.

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2 hours ago, ThePurpleSmurf said:

 

WG, you want to fix the gameplay and make high tier fun again? I tell you how to do it, because probably the majority of players already know how to fix it but for whatever reason you, WG, close your eyes and put your ears into deaf mode and screw with game mechanics that don't need a fix.

 

Would help if they played their own game.



As for maps, some of them are decent, but yeah, most of them could use fixing, some could even be fixed very easly: slap some islands there, move some other islands to the different place, et voila! a nice map.


Offtopic, but im sick and tired of this crap:

2 hours ago, Dlia_Katyushi said:

(No racism intended, it is just a meme).

Htf is having something agains russians racist? Since when russians are different race? Stop naming having issues with certain population (their nation, religion, sexual orientation etc.), that has nothing to do with race (i bet there are some black russians for example) racism. Its annoying af. And way too common nowdays.
If people continue throwing word racism around as they do now, soon noone will  pay atention to that. And actual racism will be ignored.

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I agree entirely on the maps in the higher tiers; half of the T8+ maps seem like they made a nice little map, ran out of development resources and then decided to throw in an empty 10km border of open sea. The lower tier maps where it's easy enough to hop from cover to cover and where long range shooting requires specialised sight lines rather than just being a given are far more fun and engaging.

 

For the information side of things, I think the game could really do with a proper in-game encyclopedia. There's a lot of nice information in the official wiki that many players probably never touch, plus having a ready source of information of more detailed stats (such as full range/penetration graphs for all guns and ammunition) that aren't available through the port interface would be really useful.

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Guys maybe maps are quite open but .. if you take it to the other extreme we would get more corridor maps here as in WoWs. Please don't make them turn this into corridor gameplay, it's true that they are making this more BB friendly by removing concealment ( directly and now with smoke ) and it IS sad to see them catering to the lowest denominator again and again, but there has to be a nice middle ground. 

 

Everyone hates Tears of the Cruisers, except if you're not in a cruiser, but wouldn't it help the developers more if we actually said which maps we think are actually not bad? It's easier to duplicate something which works then fixing something which is broken ( ancient Chinese proverb, trust me :Smile_hiding: ). 

 

edit: 

 

Decent maps -> ( name - gamemode is applicable : votes )

 

New Dawn : 1

 

Actually nvm, should be done through a poll but I don't feel like setting one up with all the maps / game modes. Maybe later or another day :)

 

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23 minutes ago, mtm78 said:

Guys maybe maps are quite open but .. if you take it to the other extreme we would get more corridor maps here as in WoWs. Please don't make them turn this into corridor gameplay, it's true that they are making this more BB friendly by removing concealment ( directly and now with smoke ) and it IS sad to see them catering to the lowest denominator again and again, but there has to be a nice middle ground. 

 

Everyone hates Tears of the Cruisers, except if you're not in a cruiser, but wouldn't it help the developers more if we actually said which maps we think are actually not bad? It's easier to duplicate something which works then fixing something which is broken ( ancient Chinese proverb, trust me :Smile_hiding: ). 

 

A map doesn't need to have dota-style lanes in order to have plentiful cover. New Dawn is the perfect example of how a map should be in my opinion and I wouldn't mind at all playing that at tier 10, even if it had to be enlarged slightly.

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