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YabbaCoe

Vývojářský blog

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30 minutes ago, Darth_Vader_Morava said:

Kdy mají přijít ty britský letadlovky ?

Na testu nyní probíhá aktualizace 0.8.1. A ve zpravodaji vývojářů se píše toto:

Přístup k nové větvi lodí můžete získat pomocí korun a florinů, což jsou dočasné zdroje, které se dají využít v arzenálu. Vyměňte je na hlavním serveru, abyste získali následující britské letadlové lodě: flag_United_Kingdom.pngelite.pngIV Hermesflag_United_Kingdom.pngelite.pngVI Furious a flag_United_Kingdom.pngelite.pngVIII Implacable.

Takže v 0.8.1. by mělo jít (pokud to WG nezmění) pořídit tiery 4,6,8 za nové měny.

Celý tech tree asi přijde v 0.8.2.

 

A na otázku, kdy to bude, zná odpověď jen WG. Ale mělo by to být brzy.

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Nova t9 US Battleship Georgia s 3x2 457 mm guns

WG_WoWS_SPb_Screenshots_0_8_2_1920x1080p

 

 

Monarch and Conqueror

Zvednou jim nahoru citadelu ale jako kompenzaci jim zlepsi heal

WG_WoWS_SPb_Screenshots_0_8_2_1920x1080p

 

 


podrobnosti tady

 

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On 8/18/2017 at 12:20 PM, GrumpyRolf said:

Ano naprosto geniální, další tah od WG který udělá hru ještě více blbuvzdornou, pokud má někdo tak obrovský problém s tím že je upalovám ze smouku tak je možná něco špatně s jeho poziční hrou ne?

A pokud se hra přizpůsobuje podprůměrným hráčům není tu něco špatně?

 

Musím jen souhlasit.Jsem podprůměrný hráč, ale co vidím ,že jsou schopní vymyslet lidé co mají lodě na 9-10 a nebo premiáky na vyšších tierech , chce se mi poslední dobu u hry brečet. Nejsem žádný skiller , ale když vidím jak se v bitvě schovává 5 BB za jeden ostrov a klidně nechají vybít zbytek týmu v DD a CC  tak se mi chce tak akorát tu hru odinstalovat... Jak může někdo koupit loď , kterou ani neví jak jí má hrát??? A co s toho plyne pro WG??? Kašlete na prémiové lodě a raději naučte v nějakém tutoriálu a nebo výcviku lidi hrát úlohy svých lodí a takticky přemýšlet... Videa od kontributorů jsou poučná ,ale kolik procent hráčů je sleduje??? Znám pár lidí co jsou schopní na youtube vysílat takové hámotiny , že se mi s toho chce zvracet...Pokud nechcete přicházet o hráče, začněte s tím něco dělat.

  Když můžete prodávat prémiové lodě, máte dost prostředků i na podpůrný program pro hru.Klidně se vykašlete na češtinu , když za to nechcete utrácet a vymlouváte se ,ale něco udělejte pro dlouho hrající hráče i pro nováčky... Již delší dobu přemýšlím o dezerci k War Thunderu..Gaijin má daleko lepší podporu  a komunitu.Nejen letadla a tanky v jednom ,ale i lodě... Nikomu nechci dělat reklamu ,ale je na čase přehodnotit své priority.Pokud chcete peníze od hráčů , něco s tím už konečně začněte dělat , ať se vám investice od hráčů konečně vyplatí...

  Zkontaktujte nejkvalitnější kontributory a začněte to konečně řešit ....

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Nove premiaky co nas v blizke budoucnosti cekaji

 

    T5 French DD Sirocco (Bourrasque Class)
    T7 Japanese DD Yudachi (it would probably be equipped with DWT)
    T9 US DD: Benham (seem with 4x4 9.2km torpedoes)
    T10 Japanese Cruiser Yoshino (with 4x4 torpedo tubes)
    T10 Soviet BB Slava which will be long range sniper
    Unknown French Cruiser (Twitch stream break so I didn't catch which one)

 

 

t10 Ru BB Slava

63227EBD-CECA-4BF3-9461-475CA690B76F.jpe

 

Spoiler

According to stats, it will have 3x3 406mm guns, but everything else about it will be exactly the same as the kerml/t10 tech tree RU BB.(slower then usual reload, armor layout, fast turning turrets, speed)

it will however feature Russian dispersion most of the way though it’s ranges instead of just up to mid range.

 

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Datamined info o nekterych novych lodich co by meli brzo prijit do hry. Takze zatim nic jisteho jen predbezna data

 

 

 

 

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Posledni Q&A ale pozor je to opravdu hodne dlouhe

 

Spoiler

 

 

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Yamato dostane update modelu

 

Spoiler

Model of Yamato - one of the oldest ship models in game - gets an update. Thanks to the conducted research, the model will get more details and get closer to the correct historical appearance and how Yamato looked when she went into her last battle.
Due to this, the battleship has its AA parameters changed. More information will be provided after testing has been conducted.

 

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Kdepak zase soudruzi ze SSSR udělaly chybu? Další patch a opět budu muset čekat na záplatu, proto že při spuštění hry Windows nahlásí chybu a hu odpojí??? Druhý patch a druhá chyba...Raději mi vysvětlete proč si předplácím na tři měsíce hru a kupuji lodě , když si je potom ani nemůžu zahrát? Pořád se prsíte s tím jak je hra skvělá a k čemu to je hráčům pokud je takhle zabugovaná a nestabilní ???  Vážně toho začínám mít plné zuby....

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9 hours ago, Thorisin said:

Kdepak zase soudruzi ze SSSR udělaly chybu? Další patch a opět budu muset čekat na záplatu, proto že při spuštění hry Windows nahlásí chybu a hu odpojí??? Druhý patch a druhá chyba...Raději mi vysvětlete proč si předplácím na tři měsíce hru a kupuji lodě , když si je potom ani nemůžu zahrát? Pořád se prsíte s tím jak je hra skvělá a k čemu to je hráčům pokud je takhle zabugovaná a nestabilní ???  Vážně toho začínám mít plné zuby....

Mohu se zeptat co tvoje ubrecenost a neschopnost resit problem ma spolecneho s novinkama ve WoWs?

 

Zkus si nejdrive udelat wows client integrity check
https://na.wargaming.net/support/en/products/wows/article/19497/

 

a pokud to nepomuze tak se obrat primo na podporu
https://na.wargaming.net/support/en/products/wows/

 

A nespamuj tady v tomhle vlaknu

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3 hours ago, Sigimundus said:

Mohu se zeptat co tvoje ubrecenost a neschopnost resit problem ma spolecneho s novinkama ve WoWs?

 

Zkus si nejdrive udelat wows client integrity check
https://na.wargaming.net/support/en/products/wows/article/19497/

 

a pokud to nepomuze tak se obrat primo na podporu
https://na.wargaming.net/support/en/products/wows/

 

A nespamuj tady v tomhle vlaknu

Tak mi příště nepiš ty nabubřelej INTELIGENTE , aby se obracel na stránky vývojářů ,aby jsi mě o měsíc později odkazoval jinam. Kašlu na takovýhle vymaštěnce co so kasají triko vlastníma statama , ale hrajou si na bohy...Taky mi můžeš hezky...:cap_money:

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3 hours ago, Sigimundus said:

Mohu se zeptat co tvoje ubrecenost a neschopnost resit problem ma spolecneho s novinkama ve WoWs?

 

Zkus si nejdrive udelat wows client integrity check
https://na.wargaming.net/support/en/products/wows/article/19497/

 

a pokud to nepomuze tak se obrat primo na podporu
https://na.wargaming.net/support/en/products/wows/

 

A nespamuj tady v tomhle vlaknu

A evidentně je vidět , že neznáš rychlost vyřizování nahlášení problémů...Na podporu jsem psal a hodinu dřív než sem. Čekal jsem návrh na konstruktivní pomoc a koukám ,že komunita tady je stejná jako ve WOT... Spoustu věci jsem se sám naučil , i když dávno nemám věk na to řešit tyto problémy sám , ale lidi jako Ty jsou názorný příklad stupidity ve společnosti ne jen tady..

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Thorisin .......... Ty budes dobrej nervak, vid? :-)    kolik ti prosimte je, ze "nemas vek na to resit problemy sam"?  Mozna bych v takovem pripade uvazoval o zadance na umisteni do domova s pecovatelskou sluzbou.........

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16 minutes ago, UltimateGiantHorseFly1 said:

Thorisin .......... Ty budes dobrej nervak, vid? :-)    kolik ti prosimte je, ze "nemas vek na to resit problemy sam"?  Mozna bych v takovem pripade uvazoval o zadance na umisteni do domova s pecovatelskou sluzbou.........

Je mi tolik kolik mi je.Když jsem odcházel ze školy přišli první PC , takže ho nemám od postýlky v hlavě a většina věcí mi prostě dělá problém ,ale jsem schopen se je naučit , protože je tu tolik ochotných lidí mě pořád kritizovat a nesednout a zamyslet se sami nad sebou.Ne každý se narodil se znalostmi a ne každý je dostal do hlavy ve škole.Jsem prostě starší a ano asi jsem nervák ,ale pokud na všech stránkách najdeš tohohle... co se tě snaží za každou cenu znemožnit a doporučuje Ti blbosti za které Ti nakonec vynadává, tak to už je i pro mě na PĚST. A umím s lidmi jednat , dělám s nimi celý život. Prostě mi jen stačí , když prostě bude ochoten někdo pochopit ,že ne každý je nadaný na to samé.Zkus si vyhledat naše předchozí diskuze a pokud se nepletu tak si myslím , že už za 1/3 z nich by jsi chuť toho TROLLA tady zašlapat do země a vesele si oddychnout.  Když někdo nesouhlasím s Tvým osobním názorem tak je hned špatný ???

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Jako absolutisticky clan leader rozhodne schvaluji  :cap_cool::fish_haloween: ale po zkusenostech z WoT to muze mit dost neblahe nasledky na atmosferu v klanech kvuli prerozdelovani odmen


Clan Treasury

The Clan Base will also have its share of updates: Treasury will become a new structure in the Base. After it’s been built, a Clan is provided with access to its Treasury, storing all the Steel, Coal, and doubloons gained by the Clan. The Treasury will be replenished for the Clan’s top rankings in the global rating of Clan Battles. In future there will be other ways to refill the Treasury with various resources. All of the resources can be allocated by the Clan Commander and Clan Deputy Commanders.

7b7f3442-55f3-11e9-afb3-38eaa735f4cc_120

 

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Neco pro ty co maji radi anime

 

 

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ST, changes to test ships and Le Terrible

The testing of changes to the tier VIII French destroyer 'Le Terrible' was successful, and we're planning to implement these changes for the ship in update 0.8.3. Here is what changed:

- Initial AP shells velocity increased from 800 to 840 m/s;
- The Krupp value for the AP shells is now 2400 instead of 2100, this will increase armor penetration;
- Reduced the value of the coefficient of air resistance from 0.3498 to 0.234 for HE and AP shells;
- Changed the allocation of hit points of the ship.

Changes to the air resistance coefficient of shells will allow this destroyer to feel more comfortable at long and medium ranges, and the improved armor penetration will give a new option: engaging cruisers with AP shells. It will be necessary to consider the target's armor and distance, but it allows for the potential of inflicting serious damage to lightly armored cruisers even at 10 km, especially when used in conjunction with the Main Battery Reload Booster.

One of the major challenges faced by Le Terrible was regarding it's low survivability, which will be improved by the new hit points allocation system. It will allow the destroyer to survive longer under intense and sustained fire.

American battleship Georgia, tier IX:
- Main battery guns reload time lowered from 30 seconds to 26.

Due to having a low number of guns, the ship was weaker than it's counterpart tier battleships despite having the dispersion ellipse smaller than tiermates and the high damage of the 457mm guns. Lowering the reload time allows Georgia to use it's features more often and will make this battleship more dangerous.

Soviet battleship Knyaz Suvorov, tier III:
- Main battery guns reload time increased from 32 seconds to 36.

Soviet battleship Gangut, tier IV:
- Main battery guns reload time increased from 32 seconds to 36.

Soviet battleship Pyotr Velikiy, tier V:
- Main battery guns reload time increased from 30 seconds to 33.

Soviet battleship Izmail, tier VI:
- Sigma value lowered from 1.7 to 1.6.

Soviet battleship Sinop, tier VII:
- Sigma value lowered from 1.7 to 1.6

Main features of the Soviet battleships - great accuracy on the close ranges and and good armor - have a very noticeable effect on their efficiency. We continue to change this ships, trying to keep these features intact, and they are still needing some small weakening changes to balance them in comparison to other ships.

British battleship Conqueror_T, tier X:
- The restoration of the casemate (non-citadel) damage by Repair party increased from 75% to 85%;
- Sigma value increased from 1.8 to 1.9 for 419-mm guns;
- Citadel's upper deck armor increased from 12 mm to 32 mm.

British battleship Monarch_T, tier VIII:
- The restoration of the casemate (non-citadel) damage by Repair party increased from 75% to 85%;
- Citadel's upper deck armor increased from 12 mm to 32 mm.

Changes to Monarch_T and Conqueror_T were to rebalance,not to weaken them. But as a result, these ships lost some of their combat efficiency. To compensate for this, both battleships will get improvements for several parameters. Please, pay attention that these are test changes and they don't apply to the basic ships. If testing shows that such balancing is efficient, it may later be applied to the basic versions of the ships.

British aircraft carrier Indomitable, tier VIII:
- Attack planes' rockets changed to those of Audacious' attack planes.

Indomitable's attack planes usually weren't used due to the noticeable advantage of bombers. This change will increase the attack planes' damage and will allow them to be a viable alternative to the bombers of this aircraft carrier.

Please note that the information in the Development Blog is preliminary.

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ST, changes to the Soviet battleships, Georgia, Indomitable, Yoshino

Soviet battleship Kreml, tier X:

- Armor of deck and stern armorbelt is increased from 50 to 60mm;
- Penetration of AP shells is lowered;
- Torpedo protection increased from 29% to 46%;
- Removed the option of installing the Gun Fire Control System Modification 2;
- HP of main caliber turrets increased from 20 000 to 40 000;

Soviet battleship Sovetsky Soyuz, tier IX:

- Armor of deck and armorbelt above the casemate is increased from 40mm to 60mm;
- Penetration of AP shells is lowered;
- Torpedo protection increased from 21% to 35%;
- Removed an option of installing the Gun Fire Control System Modification 2;
- HP of main caliber turrets increased from 20 000 to 40 000;

Soviet battleship Vladivostok, tier VIII:

- Penetration of AP shells is lowered;

New penetration values will increase the combat efficiency at close and medium distances, but lower at long ranges. Also it will reduce the number of over-penetrations.

These armor adjustments are made to help these ships feel more comfortable at close and medium ranges and allow them to better resist HE shells of cruisers with improved penetration. Torpedo protection is improved to allow soviet battleships stay on the first line of engagement longer, even if enemy destroyers are nearby.

These ships have their turrets damaged more often due to fighting on close ranges, thus the amount of HP is increased.

Because of unique dispersion ellipse, upgrade for firing range was significantly weaker than other options and was removed.

Soviet battleship Slava, tier X:

- Deck armor and stern armorbelt thickness is reduced from 50 to 32mm;
- Sigma is increased from 1.7 to 1.9;
- Main guns firing range increased from 20.7 to 24.7;
- "Repair party" consumable number of charges increased from 2(3) to 3(4);
- Standard for battleships "Damage control party" consumable is given.
- Accuracy parameters changed.

Considering Slava is more of a standard battleship, her consumables, accuracy and firing range are set closer to those of her classmates. At the same time, armor was lowered, since it would grant the ship excessive protection.

New accuracy settings will be the Slava's feature: on close ranges it will be worse than of other battleships, but will be better than classmates' on longer ranges.

American battleship Georgia, tier IX:

- Accuracy of the main caliber guns is increased;
- Secondary guns firing range is increased from 6 to 7.5 km;
- Secondary guns reload time is reduced from 6 to 4 s;
- "Engine boost" consumable is added: action time 180 s, maximum speed +15%, reload time 120 (90) s, 2 (3) charges.
- An option to install "Engine boost modification I" is given;
- "Repair party" values are changed:
- HP/s restoration is lowered from 0.66%/s to 0.5%/s
- Reload time is lowered from 120 (80) s to 60 (40) s.

Georgia was designed to fight at long ranges, but testing showed that good accuracy only compensates for a low 
amount of guns, but doesn't sufficiently qualify as a feature of the ship. Considering the ballistics and good speed characteristics, we made a decision to change the concept of this battleship to that of a more dynamic one. Georgia will feel most comfortable at medium distances. Good secondaries resembling those of Massachusetts, "Engine boost" with +15% to maximum speed and "Repair party" with low reload time will allow her to fight more aggressively. The adjusted accuracy will allow, on average, to hit the target with about half of the shells even at the maximum distance.

Please, note that this is a concept and it may change during testing.

British aircraft carrier Indomitable, tier VIII:

- Aiming ellipse size of attack aircraft is increased:
- Inner ellipse size is increased by 24%;
- Outer ellipse size is increased by 42%;
- Amount of rockets hitting the inner ellipse is lowered from 75% to 50%.

Testing showed that attack aircraft were too effective against destroyers. Increasing the size of the aiming ellipse and accuracy changes will lower the damage done to destroyers, with almost no changes to interaction with other classes.

Japanese cruiser Yoshino, tier X:

New torpedoes added:
- Reload time: 167 s;
- Maximum damage: 20967;
- Speed: 62 knots;
- Range: 20 km;
- Detectability range: 2.5 km.

There are plans for the cruiser to have two types of torpedoes, and at the coming iteration we're going to test a new variant: torpedoes with long range but high detectability.

Please note that the information in the Development Blog is preliminary.

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Opět nášup nových lodí.

https://medium.com/@devblogwows/st-new-ships-ccca454640a9

 

ST, new map, improvements for aircraft carriers, dynamic daytime in port and other changes

https://medium.com/@devblogwows/st-new-map-improvements-for-aircraft-carriers-dynamic-daytime-in-port-and-other-changes-8634a41fc095

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