Jump to content
Forum Shutdown 28/7/2023 Read more... ×
You need to play a total of 1 battles to post in this section.
YabbaCoe

Vývojářský blog

2,019 comments in this topic

Recommended Posts

[T-N-T]
Weekend Tester, Players, In AlfaTesters
6,566 posts
15,994 battles

Nevim jestli jste si toho vsimli ale Musashi a Kronshtadt od 0.8.0 nepujdou uz poridit za freeXP a ani za uhli (budou jen v superkontiku)

 

Content Additions and Changes
Musashi and Kronshtadt

Starting from update 0.8.0, Tier IX ships Musashi and Kronshtadt will no longer be available to purchase with Free XP and also cannot be obtained for Coal in the game client.

These ships are becoming extremely popular for their tier, and to avoid Tier IX battles becoming packed with them, as well as to maintain diversity, we decided to remove the possibility of purchasing or obtaining these ships for an indefinite period. As such, they have already been replaced with French Tier IX battleship Jean Bart, with plans in progress to introduce another ship of the same tier in future.

We understand that accumulating resources for these ships is a long process, which is why we wanted to warn you in advance so that those of you who are interested can steer these ships into your Ports before Update 0.8.0 goes live. You have approximately two months remaining to get Musashi and Kronshtadt.

 

https://worldofwarships.eu/en/news/game-updates/update-0711-rule-britannia/

 

 

Share this post


Link to post
Share on other sites
Players
1,230 posts
4,316 battles
1 hour ago, Sigimundus said:

Nevim jestli jste si toho vsimli ale Musashi a Kronshtadt od 0.8.0 nepujdou uz poridit za freeXP a ani za uhli (budou jen v superkontiku)

 

Content Additions and Changes
Musashi and Kronshtadt

Starting from update 0.8.0, Tier IX ships Musashi and Kronshtadt will no longer be available to purchase with Free XP and also cannot be obtained for Coal in the game client.

These ships are becoming extremely popular for their tier, and to avoid Tier IX battles becoming packed with them, as well as to maintain diversity, we decided to remove the possibility of purchasing or obtaining these ships for an indefinite period. As such, they have already been replaced with French Tier IX battleship Jean Bart, with plans in progress to introduce another ship of the same tier in future.

We understand that accumulating resources for these ships is a long process, which is why we wanted to warn you in advance so that those of you who are interested can steer these ships into your Ports before Update 0.8.0 goes live. You have approximately two months remaining to get Musashi and Kronshtadt.

 

https://worldofwarships.eu/en/news/game-updates/update-0711-rule-britannia/

 

 

Muzete si konecne zapnout replaye.

Share this post


Link to post
Share on other sites
[BIA]
Beta Tester
391 posts
4,634 battles

Chcem sa opýtať na to Musashi a Kronstadt čo odoberiete z hry... (cca. 2 mesiace) aká bude náhrada za nich? To už nebudú žiadne lode za free expy? Veď len minule tu niekto od WG písal, že to tak nebude.

Share this post


Link to post
Share on other sites
Players
1,998 posts
Před 28 minutami Eraser_SK řekl/a:

Chcem sa opýtať na to Musashi a Kronstadt čo odoberiete z hry... (cca. 2 mesiace) aká bude náhrada za nich? To už nebudú žiadne lode za free expy? Veď len minule tu niekto od WG písal, že to tak nebude.

Kronstadt se logicky nahradi Alaskou za 1M free xp a za Musaschi bude bud Jean Bart za free nebo vrati Missouri na nejakou dobu ale to uz je jen muj odhad

Share this post


Link to post
Share on other sites
[T-N-T]
Weekend Tester, Players, In AlfaTesters
6,566 posts
15,994 battles

Novy " Warships premium account" respektive bude novy druh prem uctu. Bude stat stejne jako "globalni" (plati pro lode/tanky/letadla) ale bude jenom pro WoWs a dostane bonus 15% k expum

 

Spoiler

ST. Warships premium account

The warships premium account will be added to the game. It will give you an extra 15% experience compared to the general premium account, but it only will work in World of Warships. The cost of the warships PA will be equal to the cost of the general PA.
The bonus at the end of the battle will be calculated with the active premium account with the higher modifier. If both premium accounts are active, the bonus for the battle will be based on the warships PA.
This service is developed for players who mainly play World of Warships, and don't mind getting an increased bonus in one game in exchange for a lack of bonuses in others.
Its presence will allow us more flexibility in customizing in-game rewards and compensation.
When the warships premium account will be added, all players with an active premium account will receive a warships premium account with the same duration. Thus, they will be able to test the service and evaluate its benefits for themselves, without incurring any additional costs.

Please note that the information in the Development Blog is preliminary.

 

Spoiler

46501162_2228622880797380_57895548749327

 

Share this post


Link to post
Share on other sites
[T-N-T]
Weekend Tester, Players, In AlfaTesters
6,566 posts
15,994 battles
13 hours ago, Eraser_SK said:

Chcem sa opýtať na to Musashi a Kronstadt čo odoberiete z hry... (cca. 2 mesiace) aká bude náhrada za nich? To už nebudú žiadne lode za free expy? Veď len minule tu niekto od WG písal, že to tak nebude.

 

Jean Bart(t9) je za uhli a Bourgogne(t10) je za ocel ale aktualne se vi o dalsich trech lodich ve vyvoji a Alaska je vicemene potvrzena ze bude za FreeXP

t9  CA  Alaska
t9  DD  Neustrashimy
t10 CA  Azuma

 

13 hours ago, BustyGirlWithPinkPig said:

Kronstadt se logicky nahradi Alaskou za 1M free xp a za Musaschi bude bud Jean Bart za free nebo vrati Missouri na nejakou dobu ale to uz je jen muj odhad

Missouri se nevrati.

 

Share this post


Link to post
Share on other sites
Players
342 posts
4,897 battles
Před 1 hodinou Sigimundus řekl/a:

 

Jean Bart(t9) je za uhli a Bourgogne(t10) je za ocel ale aktualne se vi o dalsich trech lodich ve vyvoji a Alaska je vicemene potvrzena ze bude za FreeXP

t9  CA  Alaska
t9  DD  Neustrashimy
t10 CA  Azuma

 

Missouri se nevrati.

 

V superkontejnerech se nyní mohou objevit následující lodě: Kronshtadt, Missouri a Musashi. - ale šance tak 0,0000000nic že padne :D

Share this post


Link to post
Share on other sites
[T-N-T]
Weekend Tester, Players, In AlfaTesters
6,566 posts
15,994 battles
1 hour ago, BustyGirlWithPinkPig said:

Jses si jisty, ze se nevrati? Ne treba za free ale za neco jinyho.


Missuri je ve stejne kategorii jako Type 59.

Je mozne ze nekdy bude nejaka akce kdy pujde vyhrat a WG "rozda" nekolik desitek kusu ale urcite (brat jako WG urcite to jest 99%) nebude vracena do hry za dublony/freeXP/uhli aby si ji mohl poridit "kazdy".

 

40 minutes ago, Thenostheonmk2 said:

V superkontejnerech se nyní mohou objevit následující lodě: Kronshtadt, Missouri a Musashi. - ale šance tak 0,0000000nic že padne :D

Jop o tom jsem cetl a jsem zvedavej kolik lidi ji vyhraje v superkontik loterii :cap_yes:

Share this post


Link to post
Share on other sites
Players
1,230 posts
4,316 battles
1 hour ago, BustyGirlWithPinkPig said:

Jses si jisty, ze se nevrati? Ne treba za free ale za neco jinyho.

Do obchodu urcite ne. Jeji koeficient na kredity je moc vysokej.

Share this post


Link to post
Share on other sites
[T-N-T]
Weekend Tester, Players, In AlfaTesters
6,566 posts
15,994 battles

Eventy ke konci roku a na Novy Rok + info jak pujde ziskat ocel a uhli behem techto eventu

 

 

Spoiler

ST. New year events.

Dear players!

Steel is a valuable resource that is used to unlock rare ships. At the moment it is awarded only to active participants of Clan and Ranked battles.
After adding steel to the game, we received many requests to make it more obtainable. This is understandable, because not everyone has the opportunity to play in competitive modes effectively and regularly.
To celebrate the New Year we have prepared 4 game events, and by participating in them you will get a lot of great prizes, including some steel.
This doesn't mean that we are now planning to constantly create events like this, but it's the New Year and as you know, this is a time for surprises.

So here's what awaits you:

«In The Name Of His Highness!» event
The new game event «In the Name of His Highness!» is dedicated to the heyday of armored ships of the early 20th century. It will last 4 weeks.
There are 4 stages of the event. Each stage consists of 4 directives. Each Directive contains 10 to 11 tasks. There is a corresponding reward of camouflage, signals, Christmas containers and even steel. And continuing our new year's tradition, the main prize will be a new premium tier VI German battleship - Prinz Eitel Friedrich!
Rules for completing directives are similar to the Royal Navy event. After the completion of all directives, access to the Hall of Fame is unlocked, for which points can be earned in co-op, random, ranked, clan, scenario or special battles.

Snowflakes.
Snowflakes are a one-time new year bonus, which is active as part of update 0.7.12.
The bonus will work on tech-tree ships from tiers V to X and premium and promo ships from tiers II to X. To "blow off a snowflake" from the ship, you need to go into battle in any mode except Training room and win. For this you will receive resources for the Arsenal: coal and steel. The higher the level - the more resources you get. The bonus may be “blown off” only once for each ship during the event.
This means that the more ships you have in the port, the more resources you can get for the Arsenal.

«Mighty Prinz» campaign
This is a temporary thematic campaign that will allow you to earn new year containers for the «Beautiful era» collection and get tier VI tech-tree ships. To participate in this campaign, you will need the battleship Prinz Eitel Friedrich, whose permanent camouflage will be the main reward.

«Steel giants» campaign
It will be available for purchase in the premium store. The campaign is dedicated to the construction of ships in the early 20th century. By completing its tasks and missions, you can get camouflage, signals, «Secret Santa» containers and steel.

In addition, there will be specific combat missions in update 0.7.12, and completing them will get you steel.

Thus, everyone will be able to choose their favourite activities, and we hope that the celebration will be successful. At the same time, the total amount of steel that can be obtained during the new year's activities is not so high as to devalue this rare resource and the efforts of those who earned it by playing in competitive modes.

Please note that the information in the Development Blog is preliminary.

 

  • Cool 2

Share this post


Link to post
Share on other sites
[PTP]
Players
99 posts
17,364 battles

Takže moje dojmy z CV, včetně testování na TS serveru. Celková koncepce příšernost, ztráta pocitu velím lodi, tady jsem pouze velitel letky. Možnost ovládání lodě katastrofální, loď se stává snadnou kořistí pro enemy letky a hladinové lodě, především DD. Ovladatelnost letadel také příšerná útok nelze prodloužit, toto se týká především torpédových bombardérů. V reálu mohli letět klidně v nízkém letu i delší dobu. Práce se stíhači další katastrofa, nevím jak se proti ním bránit a pořádně nevidím jejich případné úspěchy, když je někde nechám patrolovat. Celkové hodnocení jako ve škole max 4 - hodně špatné.   

Share this post


Link to post
Share on other sites
Players
1,998 posts
Před 16 minutami nfp200 řekl/a:

1. Loď se stává snadnou kořistí pro enemy letky a hladinové lodě, především DD.

 

2. Ovladatelnost letadel také příšerná útok nelze prodloužit, toto se týká především torpédových bombardérů.

 

3. Práce se stíhači další katastrofa, nevím jak se proti ním bránit a pořádně nevidím jejich případné úspěchy, když je někde nechám patrolovat.   

1. Konecne ma v bitve prirozeneho nepritele a nemuze si nekde z kraje mapy jen tak poustet letadylka bez moznosti obav o sve HP

 

2. Konecne me nemuze dropovat tri minuty a cekat az se mu konecne natocim do spravne pozice. V momentalni mechanice si muze drop desetrkat posunout podle posleni reakce lodi.

 

3. Konecne budou slouzit pro vlastni obranu a ne pro smejdeni po cele mape.

 

Takze za me mate jednicku a jen tak dal.

  • Cool 1

Share this post


Link to post
Share on other sites
[PTP]
Players
99 posts
17,364 battles
Just now, BustyGirlWithPinkPig said:

1. Konecne ma v bitve prirozeneho nepritele a nemuze si nekde z kraje mapy jen tak poustet letadylka bez moznosti obav o sve HP

 

2. Konecne me nemuze dropovat tri minuty a cekat az se mu konecne natocim do spravne pozice. V momentalni mechanice si muze drop desetrkat posunout podle posleni reakce lodi.

 

3. Konecne budou slouzit pro vlastni obranu a ne pro smejdeni po cele mape.

 

Takze za me mate jednicku a jen tak dal.

 

špatný pohled

1. Tyhle nepřátele měla již dříve, ale mohla se proti ním bránit, momentálně bude bezbranná, protože nebude mít možnost zareagovat změnou kurzu.

2. Tahle situace se pro tebe spíše zhorší, mluvím o posunu vzdálenosti od lodi pro odhození torpéd, určení správného směru je naopak jednodušší než dnes

3. Máš rád Torpédovou polévku? Letadla jsou nejlepší obranou proti DD. když jedu s DD tak mě nejvíc omezuje CV, umístění radarových křižníků je po určité době známé a dá se vyhnout.

  • Cool 3

Share this post


Link to post
Share on other sites
Players
1,998 posts
Před 24 minutami nfp200 řekl/a:

 

špatný pohled

1. Tyhle nepřátele měla již dříve, ale mohla se proti ním bránit, momentálně bude bezbranná, protože nebude mít možnost zareagovat změnou kurzu.

2. Tahle situace se pro tebe spíše zhorší, mluvím o posunu vzdálenosti od lodi pro odhození torpéd, určení správného směru je naopak jednodušší než dnes

3. Máš rád Torpédovou polévku? Letadla jsou nejlepší obranou proti DD. když jedu s DD tak mě nejvíc omezuje CV, umístění radarových křižníků je po určité době známé a dá se vyhnout.

1. Venujes se lodi nebo letadlum? Musis si vybrat menit kurz budes moct, ale nebudes moct u toho ovladat letky bud a nebo b. A kdyz jsme u toho tak v dnesni podobe maji nektery CV lepsi kormidlo nez DD.  A navic vsechny torpeda si spotne letadly, tak jak ji asi vytorpim pokud dava pozor.

 

2. Ten pokus bude mit pri klesnuti s letkou ale jeden, ne padesat jak ted. To ze mi da torpedo do BB je mi vcelku jedno, ale to ze me bude 3 letky davat crossdrop a do toho AP bomby za 30k  a jediny co riskuje je, ze mu sestrelis par letadylek. 

 

2. V zadny lodi jsem jeste nemel problem s DD, ze by me jen tak bez me chyby ugrilovalo nebo ztorpilo na prvni dobrou. CV neomezuje ale kur.. GP vsem ostatnim tridam v momentalni podobe. Jak se asi muzu branit v DD, kdyz svitim celou dobu kdyz CV chce, sestrelim jedno letadlo a co muzu tak delat zbytek bitvy? Posilat torpeda, ktery jsou hned spotly?

  • Cool 1

Share this post


Link to post
Share on other sites
Players
342 posts
4,897 battles
Před 3 hodinami BustyGirlWithPinkPig řekl/a:

1. Venujes se lodi nebo letadlum? Musis si vybrat menit kurz budes moct, ale nebudes moct u toho ovladat letky bud a nebo b. A kdyz jsme u toho tak v dnesni podobe maji nektery CV lepsi kormidlo nez DD.  A navic vsechny torpeda si spotne letadly, tak jak ji asi vytorpim pokud dava pozor.

 

2. Ten pokus bude mit pri klesnuti s letkou ale jeden, ne padesat jak ted. To ze mi da torpedo do BB je mi vcelku jedno, ale to ze me bude 3 letky davat crossdrop a do toho AP bomby za 30k  a jediny co riskuje je, ze mu sestrelis par letadylek. 

 

2. V zadny lodi jsem jeste nemel problem s DD, ze by me jen tak bez me chyby ugrilovalo nebo ztorpilo na prvni dobrou. CV neomezuje ale kur.. GP vsem ostatnim tridam v momentalni podobe. Jak se asi muzu branit v DD, kdyz svitim celou dobu kdyz CV chce, sestrelim jedno letadlo a co muzu tak delat zbytek bitvy? Posilat torpeda, ktery jsou hned spotly?

Tu letadlovku, co má lepší kormidlo chci vidět, jinak po změně už letadla nebudou schopný spotovat torpéda. Jestli se ti nelíbí, že na tebe letadlovka posílá 3 minuty v kuse letadla, tak jak se ti bude líbit zaplavování/zapalování každých 20s po sobě 3/4krát v řadě? Tenhle rework dojebe nejen letadlovky ale i celou hru.

  • Cool 3

Share this post


Link to post
Share on other sites
Players
1,998 posts
Před 29 minutami Thenostheonmk2 řekl/a:

Tu letadlovku, co má lepší kormidlo chci vidět, jinak po změně už letadla nebudou schopný spotovat torpéda. Jestli se ti nelíbí, že na tebe letadlovka posílá 3 minuty v kuse letadla, tak jak se ti bude líbit zaplavování/zapalování každých 20s po sobě 3/4krát v řadě? Tenhle rework dojebe nejen letadlovky ale i celou hru.

To je dobre, ze nebudou moct spotovat torpeda. Bylo to mysleno obrazne, jde o celou manevrovatelnost letadlovka pluje 35 uzly a DD taky? Plus kormidlo 11s a jeste si muze spotovat torpeda? Myslim, ze to nebude tak horke s tim zaplavenim a taky si nemusis zaplaveni ihned opravovat, stejne jako pozar. Kazdopadne kdyz to bude delat jedny lodi, nemuze otravovat x dalsich po cely mape. Je to porad dokola co nechapete jeden jako druhej. CV by nemela delat vice veci najednou po ruznych castech mapy s nulovym rizikem o sve HP. To je cely probelm tohodle nesmyslu. 

Share this post


Link to post
Share on other sites
Players
74 posts
23,040 battles

kámo ty už to nehul, si myslíš že cv v druhý světový vyslalo buď jen stíhačky nebo jen torpéda protože WG řeklo ne ? sorry jako ale celý tento rework dokurví absolutně všechny třídy a ty ubrečený bb budou brečet ještě více jak je cv ufladovalo a upálilo protože spojenecká cv ti ani nebude schopná pomoct ;) protože nebude moct dělat více než jednu věc ;)

 

Share this post


Link to post
Share on other sites
Players
1,230 posts
4,316 battles
51 minutes ago, Generator_MiMiMi said:

kámo ty už to nehul, si myslíš že cv v druhý světový vyslalo buď jen stíhačky nebo jen torpéda protože WG řeklo ne ? sorry jako ale celý tento rework dokurví absolutně všechny třídy a ty ubrečený bb budou brečet ještě více jak je cv ufladovalo a upálilo protože spojenecká cv ti ani nebude schopná pomoct ;) protože nebude moct dělat více než jednu věc ;)

 

Covece, ty bys mel prestat hulit. Reagovat na foru arkadovy hru slovy "si myslis, ze ve druhy svetovy...". Fascinuje me, ze jsou lidi tak omezeny, aby pochopili  ze tohle jd hra a ne realnej simulator....

Share this post


Link to post
Share on other sites
Players
1,230 posts
4,316 battles
2 hours ago, Generator_MiMiMi said:

jako jo je to hra ale systém co byl doteď se tomu aspoň nějak blížil, ale to co má přijít ... výsměch

No, tak duvod je jasnej. Bavilo to jen par nadsencu, zbytek lidi to prudilo. Hadam, ze jedinej, kdo se bavil, byl CVckar. Nicmene, jsou lidi, kteri za zabavu povazujou hru v sach, jsou lidi, kteri dokud nemaj trochu adrenalinu v pokeru, tak se nebavej. Ja patrim k ty druhy skupine. Vydelal jsem si par susnu v online pokeru :-) Btw. nehrajes treba AGOT? To je komplexni hra, s prvky nahody. 

Share this post


Link to post
Share on other sites
[IDDQD]
[IDDQD]
Beta Tester
810 posts
10,580 battles

Commanders!

Following yesterday's article about the next iteration of the carrier rework testing some questions have been asked which we had not properly addressed. We'll try to do that below and hopefully clarify the situation around odd-tiered aircraft carriers.

Why did you decide to leave only even tiers of aircraft carriers in the game?

There are three main reasons for that:

The match-making will benefit from this

Carriers always get into battle symmetrically, so if 20 people queue up with different aircraft carriers, each at a different tier between 4 and 10, then will be standing in 7 different queues. If only even tiers are available, then the number of queues decreases to 4, which means it will be noticeably faster to get into battle. Waiting times will decrease, while the number of balanced battles will increase.

Progression between carriers will be better

Many significant parameters of air groups which noticeably affect what they feel like and how they perform in battle do not change smoothly, but only in discrete jumps. An example of such a parameter is the number of aircraft in a strike group (these are the aircraft that are separated from the main squadron to make an attack with torpedoes, bombs or rockets). At tier 4, there are currently two aircraft in a strike group, while at level 6 there are three. This obviously does not leave any room for progression at tier 5, within this parameter. There are a lot of such parameters and having them change noticeably and clearly contributes to a feeling of progression, which is one of the effects we wanted to achieve.

Gameplay becomes clearer

Having a clear progression between carriers will also mean more clarity for a carrier's teammates and opponents. The mentioned differences in air group parameters will be more pronounced between even tiers than they are now, which will make it easier to evaluate relative carrier strength and choose how to counteract it, even just by looking at the battle loading screen.

So what's the plan?

Here's where it gets interesting, as there are many options to choose from.
Obviously we haven't spent months modelling these odd-tier carriers just to scrap them. At the moment we intend to transition them into second carrier branches of aircraft carriers with alternate gameplay styles - another way to influence the battle, a different approach to claiming victory for you and your team, as well as different interactions with allies and enemies. There are a lot of different options here: they could do a little less damage and assist their allies more instead in different ways like spotting enemies or through other advanced capabilities which were abundant with aircraft. It's possible that some types of aircraft in such alternative branches would be able to set smoke screens, saving heavily damaged ships from destruction. They might also be able to help allied battleships with putting out fires, or even land on water and capture objectives. Aircraft might even have something in their arsenal to help combat submarines should that ever become necessary.
These are just some of the options and you should understand that they are meant as auxiliary interactions that can be done together with directly causing damage to the enemy team, not instead of that. Certainly not all of these ideas will make it into the game, but those most promising ones have a good chance of seeing it through. Most likely such carriers and their squadrons would be slightly more difficult to play than simple strike setups, which would make them a good choice for those players who will have mastered the initial post-rework carrier gameplay.

Why not simply shift all aircraft carriers to even tiers and release 2 branches immediately?

In this case, same-tier carriers in one nation would be almost identical in terms of gameplay. We're doing a lot of work to make aircraft carriers of various nations different from each other. However, we can't make multiple branches different, yet equally interesting and balanced using just the existing parameters of dropping bombs and torpedoes or launching rockets. These ships deserve a different, more interesting fate, but it will take some time to make that happen.

When can we expect these new branches?

We are currently focusing all our attention on the mechanics themselves and the balance of these initial strike carriers. After the rework is done we will start work on these alternative branches.
To give you a perspective of what the future might look like, here are screenshots of the American and Japanese tech trees:

The state of the branches of the new aircraft carriers at the time of the carrier rework release (note that the information is preliminary):

 

46524045_2231811697145165_18254481168374

IJN tech tree
 
 
46804250_2231817613811240_48906205907019
USN tech tree
 

Estimated state of the branches of new aircraft carriers by the time of the introduction of alternative carrier branches (note that the information is preliminary)

46931312_2231813110478357_27563122702784
IJN tech tree
 
46512229_2231813203811681_69571671992114
USN tech tree
  • Cool 1

Share this post


Link to post
Share on other sites
Players
1,998 posts
Před 13 hodinami Generator_MiMiMi řekl/a:

kámo ty už to nehul, si myslíš že cv v druhý světový vyslalo buď jen stíhačky nebo jen torpéda protože WG řeklo ne ? sorry jako ale celý tento rework dokurví absolutně všechny třídy a ty ubrečený bb budou brečet ještě více jak je cv ufladovalo a upálilo protože spojenecká cv ti ani nebude schopná pomoct ;) protože nebude moct dělat více než jednu věc 

Evidentne nejlepsi vzorky na huleni mas ty. 

 

Nejaky blaboly o 2.sv nebudu brat v potaz, jelikoz granat velke raze do DD a je ohnostroj a ve hre? Kupodivu taky neni.

 

Ona mi nekdy spojenecka CV pomohla? No nebudu krivdit za tech 3k bitev tak 5x v ostatnich pripadech si radeji farmila bitevku na druhy strane mapy. Tak tady z CV nedelej nejakou tridu zachrancu.

 

A tedkom prejdeme k faktum. Ono vubec neni nutne uvazovat o reworku, kdyz nejlepsi hraci maji na hakuryu a midway pres 90% WR po 1k bitvach a prumernou dmg 200k. Vubec je to naprosto v poradku a nefunguje to jako farmareni ne pokracuj dale v tvych vyplodech.

 

Vis k cemu bych prirovnal dnesni stav CV? K akvarku kde mas dve hejna rybicek ktere se nahaneji navzajem a nad tim akvarkem stoji dva machri se sitkou a rikaji si, tak kterou si ted vytahnu? 

 

Ja myslim, ze nez nejake praseni GP te nejvic zere to, ze se budes muset vzdat sveho farmareni a to ze ti resetnou statistiky na CV. 

Share this post


Link to post
Share on other sites

×