[LXT] _interceptor_80 Players 385 posts 20,233 battles Report post #1 Posted August 15, 2017 What is a point: in high tier battles players camping in first 10 mins, for that time battle is lost, after this they decide to move and die... Where is people brain here????? Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #2 Posted August 15, 2017 Assumption is the mother of all F...ups. Share this post Link to post Share on other sites
[PMI] Juanx Players 2,564 posts 9,353 battles Report post #3 Posted August 15, 2017 You play surrounded by people afraid to die, in a war game, pretty much says it all... Also, DG catering to the lowest denominator is not helping either. Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #4 Posted August 15, 2017 The point is exactly the same as in Tier 2. Sail around and shoot at the Reds, while heaving a good laugh about it. Besides that, there is no point. It is a computer game. 3 Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #5 Posted August 15, 2017 Whats the point? WG catered to the BBs (Brainless Babies) for a year, patch after patch untill they ruined every bit of skilled play this game had, and now you have it. Ultimate RNG long range slugfest where every bot can have a feeling he is a good player because he scored a 30k salvo from 20km away with his BB. Good players are leaving the game, good players are punished for playing objectives and pushing, camping zombies are rewarded by lolpens from any distance and angle. But, since it isn't enough, now you will have a ultimate HE spamming BBs in the game, just in case you had a brain and angled against those poor things. WGs way of making balanced game. 3 Share this post Link to post Share on other sites
[PMI] Juanx Players 2,564 posts 9,353 battles Report post #6 Posted August 15, 2017 1 minute ago, cro_pwr said: But, since it isn't enough, now you will have a ultimate HE spamming BBs in the game, just in case you had a brain and angled against those poor things. WGs way of making balanced game. According to some reports, they should also take a good pounding even if angled, so we will see. Not telling you you are wrong, cuz your not, just to wait and see. Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #7 Posted August 15, 2017 Just now, Juanx said: According to some reports, they should also take a good pounding even if angled, so we will see. Not telling you you are wrong, cuz your not, just to wait and see. Yes, they will take quite some damage. But good luck killing something with 10km concealment, 100k HP and a heal that heals 40k hp in 5 sec. Share this post Link to post Share on other sites
[PMI] Juanx Players 2,564 posts 9,353 battles Report post #8 Posted August 15, 2017 1 minute ago, cro_pwr said: Yes, they will take quite some damage. But good luck killing something with 10km concealment, 100k HP and a heal that heals 40k hp in 5 sec. DPS + focus, both of which require skill & teamplay, none of which is available in any great number here... 2 Share this post Link to post Share on other sites
[LXT] _interceptor_80 Players 385 posts 20,233 battles Report post #9 Posted August 15, 2017 12 minutes ago, Skyllon said: The point is exactly the same as in Tier 2. Sail around and shoot at the Reds, while heaving a good laugh about it. Besides that, there is no point. It is a computer game. I don't expect in low tiers people with brain In tier 9/10 to have constantly braindead teams is more than frustrating People there in most cases play in super-idiotic state of mind Share this post Link to post Share on other sites
[LEGIO] darkstar73 Players 648 posts 10,329 battles Report post #10 Posted August 15, 2017 1 hour ago, _interceptor_80 said: What is a point: in high tier battles players camping in first 10 mins, for that time battle is lost, after this they decide to move and die... Where is people brain here????? I totally agree with you Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #11 Posted August 15, 2017 3 hours ago, _interceptor_80 said: What is a point: in high tier battles players camping in first 10 mins, for that time battle is lost, after this they decide to move and die... Where is people brain here????? Maybe they brought Wieners and had to finish the BBQ first? But yeah, that often happens, though I usually play aggressively and often die quickly (i play DD) due to this. As long as they provide good fire support I really do not mind. I have also discovered that occasionally, playing defensively in the beginning may actually pay off, though not always. It is a matter of finding the right balance, sadly not all players can just switch their playing style according to situation, so if they are accustomed to sniping they tend to stick to that until too late. Same happens with players, who are convinced that "Going for C cap" will always win the game and "going to A" will always lose it regardless of what the opponent is actually doing. I think one should learn to play flexibly and respond / anticipate changing situations. That said, I also forget this golden principle way too often. Usually only remembering it after I've already been blasted to smithereens... Hehe! 1 Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,207 posts 25,733 battles Report post #12 Posted August 15, 2017 22 minutes ago, _interceptor_80 said: I don't expect in low tiers people with brain In tier 9/10 to have constantly braindead teams is more than frustrating People there in most cases play in super-idiotic state of mind Their reasoning seem to be: "long range = staying alive for longer = less repair costs = more easy kills towards the end = increases damage/ XP/ credits/ stats = bigger d1ck!" Because real life can be hard for some, specifically those who are under-equipped in certain areas. 1 Share this post Link to post Share on other sites
Titan_net Players 120 posts Report post #13 Posted August 15, 2017 1 hour ago, Skyllon said: The point is exactly the same as in Tier 2. Sail around and shoot at the Reds, while heaving a good laugh about it. Besides that, there is no point. It is a computer game. This! I mean seriously.. it's a rather complicated game and groups of completely random people playing it. 2 hours ago, _interceptor_80 said: What is a point: in high tier battles players camping in first 10 mins, for that time battle is lost, after this they decide to move and die... Where is people brain here????? Err.. because unfortunately camping is the best strategy any single player can use. It will not win every game but it makes sure you are not the idiot dying first. WG is sort of actively trying to counter this with stuff like spotting and tanking xp, but it will take a while for that to take effect (if it ever does). Look at all the thousands of people that still believe that repair cost is based on damage taken . Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #14 Posted August 15, 2017 Uh oh! Now I must confess my ignorance, I am one of those poor sods, who still believed that repair cost is based on damage received... It is not? Woah! So how does it work then? Share this post Link to post Share on other sites
P2Win Beta Tester 808 posts 8,067 battles Report post #15 Posted August 15, 2017 As someone who does exclusive T10...I'll list a few reason why more people need to come to high tier.. 1. More sh!t talking 2. You don't get called a ret@rded sealclubber (Like 93.2326% of forum users) 3. You've worked hard to earn t10 ships...why not use it? 4. Less clueless people (it seems) 5. Your chance of having braindead teammate is 1:5 as oppose as 1:2 (in low tier) 6. More damage to farm 7. Bragging rights Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #16 Posted August 15, 2017 Hmm, dunnoh... I tend to end up in tier 10 games nearly half the time, when I decide to take my tier 8 BB or Cruiser out for a spin. I kinda resent the way the big boys seem to regard me as an appetizing light snack... Sometimes (when it is NOT the 5BB vs 5 DD setup game) there are very good games though... I will try bragging to my cat, see how that goes... Share this post Link to post Share on other sites
BillydSquid Players 671 posts Report post #17 Posted August 15, 2017 2 hours ago, cro_pwr said: Yes, they will take quite some damage. But good luck killing something with 10km concealment, 100k HP and a heal that heals 40k hp in 5 sec. It's 11km for the concealment spec, 80k HP and the heal is supposed to be getting nerf'd (given the stink some of us have been kicking up about the Conqueror's zombie heal I'm glad that it looks like a nerf is on the way as the 40k heal is insane) Share this post Link to post Share on other sites
[TOXIC] Strapps [TOXIC] Players 1,135 posts 5,968 battles Report post #18 Posted August 15, 2017 2 hours ago, cro_pwr said: Whats the point? WG catered to the BBs (Brainless Babies) for a year, patch after patch untill they ruined every bit of skilled play this game had, and now you have it. As someone who enjoys playing DDs and CLs, the removal of stealth fire has increased the amount of skilled play required. Previously all you had to do was keep the target and his allies on the right side of a dotted line; now you have to kite, avoid return shots, evaluate what support the target might have, if you're going to make an easier target than another ship the target is engaged with, use concealment from terrain and smoke effectively and judge what support your team can or will provide. I'm certainly not arguing that BBabies don't get an easy ride, I've played too many battles with BBs that sit at maximum range to think that but claiming that all the skill has been taken out of the game is (IMO) wrong. Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #19 Posted August 15, 2017 23 minutes ago, Strappster said: I'm certainly not arguing that BBabies don't get an easy ride, I've played too many battles with BBs that sit at maximum range to think that but claiming that all the skill has been taken out of the game is (IMO) wrong. OK, you got me. Its not ALL THE SKILL, its 90%. Nowadays this game is RNG fest with dice roll deciding how well you will perform. Yes, you will still do better then braindead zombie, but you will not perform 5 times better, instead if RNG decides it, you will die to braindead zombie because of F you. Share this post Link to post Share on other sites
[TOXIC] Strapps [TOXIC] Players 1,135 posts 5,968 battles Report post #20 Posted August 15, 2017 1 minute ago, cro_pwr said: OK, you got me. Its not ALL THE SKILL, its 90%. Nowadays this game is RNG fest with dice roll deciding how well you will perform. Yes, you will still do better then braindead zombie, but you will not perform 5 times better, instead if RNG decides it, you will die to braindead zombie because of F you. At least RNG only applies to dispersion, not penetration and damage too. As a long-term WoT player, I'm grateful for small mercies! I think of these games as similar to tabletop wargames where everything is decided using dice. Sure, it hurts when you get a poor roll but I've had enough good rolls to make up for them. What you should always be capable of doing better than a brain-dead zombie is positioning, armour usage, team support, etc. so throwing them a bone with the occasional bit of RNG luck is an acceptable part of it for me. Personally I have much bigger issues with players who don't consider their hp to be a consumable that can be spent when necessary. 1 Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #21 Posted August 15, 2017 1 hour ago, Strappster said: At least RNG only applies to dispersion, not penetration and damage too. As a long-term WoT player, I'm grateful for small mercies! I think of these games as similar to tabletop wargames where everything is decided using dice. Sure, it hurts when you get a poor roll but I've had enough good rolls to make up for them. What you should always be capable of doing better than a brain-dead zombie is positioning, armour usage, team support, etc. so throwing them a bone with the occasional bit of RNG luck is an acceptable part of it for me. Personally I have much bigger issues with players who don't consider their hp to be a consumable that can be spent when necessary. I don't want a low roll or a high roll. Not in a real time naval combat game. Where I AIM MY GUNS. I ANGLE MY SHIP. I TAKE THE SHOTS. I DODGE THE SHOTS. IN REAL TIME. And even if my aiming is straight on point, even if my angling is perfect, even if my positioning is perfect, even if I did EVERYTHING RIGHT in matter of few seconds, I will get punished for it by a RNG. In a freaking game that tries to set competitive scene and pull in more players (playerbase is LOW for this kind of game). You cannot have RNG or luck decide your competitive game. Thats out of question. If it goes down to luck, then just flip the coin and decide the winner. I want to punish bad play, and I want to get rewarded for good play. And lately, its near impossible to do so in this game. You have BBs without citadels, BBs with radars, BBs with insane AA, BBs with hydro, every shot you take is RNG... Few days ago I was in Missouri and jumped onto FULL BROADSIDE Montana 9km away from me. While I was bow on to him. From 9 effin KM, full broadside Montana, I did EXACTLY 0 DAMAGE to her. ZERO. 3 of my shells fell in front of her, 3 behind her. Not even scratching her paint. She shoots back into my angled ship and hits me for 20k. She continues to sail broadside, next salvo I did 15k to her. 1 Citadel, 1 pen or something like that. She shoots me while angled (once again), boom, 13k to me. Next salvo ONCE AGAIN ON HER BROADSIDE, 4 k... She deals 10k to me... She survives, I die when she should be dead from first salvo. And then, after that you say, F this $h!t and turn off the game. Next day, I join the battle in Moskva, 2nd minute of the game, Yamato takes a shot at me from 20km away, I'm angled towards him, he hits me with 1 shell and detonates me from full hp. Once again, turn off the game, and go play something that actually makes sense. And they actually want this mockery to be a competitive game? Haha, yea, you wish. Share this post Link to post Share on other sites
[TOXIC] Strapps [TOXIC] Players 1,135 posts 5,968 battles Report post #22 Posted August 15, 2017 I can see this is a subject you feel strongly about so I'm not going to engage in a shouting match about what makes the game what it is. I accept that RNG is part of the mechanics, maybe because I can relate it to the dice-based games I used to enjoy. I find it disappointing that you don't accept it in a similar fashion but I'm not going to lose any sleep over it. One question, you clearly remember times when you've been treated badly by RNG but what about the times when it was in your favour and you landed most of a salvo at long range or got a citadel hit because the shell landed in just the right place on the target's deck? Were those only because of your undoubted skill at the game or was that RNG too? Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #23 Posted August 15, 2017 3 minutes ago, Strappster said: I can see this is a subject you feel strongly about so I'm not going to engage in a shouting match about what makes the game what it is. I accept that RNG is part of the mechanics, maybe because I can relate it to the dice-based games I used to enjoy. I find it disappointing that you don't accept it in a similar fashion but I'm not going to lose any sleep over it. One question, you clearly remember times when you've been treated badly by RNG but what about the times when it was in your favour and you landed most of a salvo at long range or got a citadel hit because the shell landed in just the right place on the target's deck? Were those only because of your undoubted skill at the game or was that RNG too? I'll just quote myself: " I don't want a low roll or a high roll. " Thats it. Share this post Link to post Share on other sites
[TOXIC] Strapps [TOXIC] Players 1,135 posts 5,968 battles Report post #24 Posted August 15, 2017 Just now, cro_pwr said: I'll just quote myself: " I don't want a low roll or a high roll. " Thats it. Then play something that doesn't have rolls in it. If you want lasers, there are plenty of space-based games. Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #25 Posted August 15, 2017 3 minutes ago, Strappster said: Then play something that doesn't have rolls in it. If you want lasers, there are plenty of space-based games. I have a feeling you are either working, or trying to get a job at WGs office, since you sound a lot like their devs. Share this post Link to post Share on other sites