Kandly Players 408 posts 651 battles Report post #1 Posted August 7, 2017 Captains, Please post your feedback regarding the performance and DX11 introduction in Update 0.6.9 in this topic. Consult the full list of sections for other types of feedback: Update 0.6.9 - General Feedback Update 0.6.9 Feedback - Performance - DX11 Introduction Update 0.6.9 Feedback - Bug Reports Update 0.6.9 Feedback - Yamamoto Campaign Update 0.6.9 Feedback - Yamamoto Collection Update 0.6.9 Feedback - Interface Update 0.6.9 Feedback - Other Changes Cheers, Kandly 2 Share this post Link to post Share on other sites
[KOOKS] krautjaeger Modder, Beta Tester 1,514 posts 3,350 battles Report post #2 Posted August 9, 2017 So far, from playing on NA, the game seems much more responsive when transitioning in and out of battle and seems to load texture much faster. +1 to say the least. Share this post Link to post Share on other sites
[BONI] MoveZig Players 1,622 posts 20,823 battles Report post #3 Posted August 10, 2017 Haven't noticed any negative impact so far, thankfully. In general, I'd rather the game not be messed with from a technical standpoint - it works fine for me as it is, unresponsive in some places but perfectly playable. Share this post Link to post Share on other sites
Pvt_Harry_Crawford Players 2 posts 10,267 battles Report post #4 Posted August 10, 2017 is pants! game slow and sluggish, gone form 30-40fps to around about 10! 1 Share this post Link to post Share on other sites
[TTT] tsounts [TTT] Players 1,711 posts 34,942 battles Report post #5 Posted August 11, 2017 Yesterday after installing the patch game had many microfreezes during battle and one time I crashed due to windows error leak or something.....Haven't had such problems until the last patch and this one. Share this post Link to post Share on other sites
[ROHAN] Ruth_clifton Players 414 posts Report post #6 Posted August 11, 2017 Yes after installing the patch gatch game had many microfreezes Share this post Link to post Share on other sites
[SFSO] undead42 Players 38 posts 26,837 battles Report post #7 Posted August 11, 2017 As it seems, this patch breaks many Mac and - as far as I have read - all Linux/Wine installations. Since the DirectX change is the only obvious technical change this is likely part of the problem. For me, as a Linux player, it would be good to know if WG doesn't care at all if it is possible to play the game with Wine in future or not. 1 Share this post Link to post Share on other sites
[GURKA] Captain_Breeze Players 734 posts 32,117 battles Report post #8 Posted August 11, 2017 My game is now lagging which it did not do before. From 30 to 40 fps to 10 and below. No use to me....unplayable, so wont pay for premium....no point. Share this post Link to post Share on other sites
[YKING] shamelesscreature Players 1,202 posts 8,169 battles Report post #9 Posted August 11, 2017 DX11 is a mess for me, at least with the 'low' graphics preset. In port the game looks like Minecraft, in battle the waterline of ships and islands is obfuscated by Japanese porn censorship. DX9 works great though, I have much better loading times now than in previous game versions. Share this post Link to post Share on other sites
[OHFK] affie Players 437 posts 14,453 battles Report post #10 Posted August 13, 2017 I have had FPS-drop as well as microfreezes, had to go down to low graphic settings to be able to play at all! I noticed it specially on the minimap and rudder-indicator which is jumping instead of being smooth as it was earlier. Share this post Link to post Share on other sites
[PRT] Jimbomaxi Players 204 posts 9,593 battles Report post #11 Posted August 13, 2017 Frequent microfreezes. The ship stops, and then after half a second or so it starts moving again. Very fast as if it had to compensate for the freeze. Never experienced this problem before. Windows 8. Share this post Link to post Share on other sites
[PRT] Jimbomaxi Players 204 posts 9,593 battles Report post #12 Posted August 13, 2017 Game crashed twice in a couple of minutes 19.35 When I logged in again, my ship was sunk, so I stayed and watched the game. After only one more minute the game crached again. Share this post Link to post Share on other sites
BillydSquid Players 671 posts Report post #13 Posted August 16, 2017 FPS lags in battle noticeably in Dx11, I've been running on the highest game setting before the patch. I've reverted to direct x 9. only game I have which doesn't work on Direct X 11. Share this post Link to post Share on other sites
[SINKS] indefatigable Beta Tester 24 posts 6,518 battles Report post #14 Posted August 18, 2017 In the few battles I've played since the latest patch I also noticed much more micro-stuttering and small freezes. I'm always running the game in the highest possible specs since my PC has been easily able to handle it with max FPS. I haven't tried any lower graphics settings as when the game runs, I still get 70+ FPS easy. One of the battles was especially strange since around mid-way through the battle the game completely froze and I had to kill the client via Windows Task Manager. I thought I'd log back in and load into the match to finish what I started, only to find that the game loaded me back into my port with the ship I was playing sitting there and no evidence whatsoever of the battle I was just in. Very strange stuff... Share this post Link to post Share on other sites
[KOKOS] Lord_Solidus Players 161 posts Report post #15 Posted August 18, 2017 Many micro-stuttering and small freezes during gameplay (last about 1-3 sec) happends about 20-26 time/match Sounds stutter during the freezes, Several gamecrashes, In about every 10 game the FPS goes to 5-12 fps, Major lagspike (120-250), before the update is was never over 50. now i can get matches with 120-250 Share this post Link to post Share on other sites
[OCTO] Zen71_sniper [OCTO] Players 1,268 posts 36,626 battles Report post #16 Posted August 18, 2017 Microfreezes are quite common. At least a few times during the battle..... Share this post Link to post Share on other sites
[EON] The_Finnster Players 190 posts 23,893 battles Report post #17 Posted August 18, 2017 Microfreezes, Lag, FPs drop to as low as 11. Changing to DirectX 9 makes no difference. All since latest patch. Smoke and aircraft make it unplayable even with shadows etc turned off. Share this post Link to post Share on other sites
[ELCH] ppraet Players 70 posts 11,919 battles Report post #18 Posted August 18, 2017 I seem to no longer be able to take screenshots using an external tool (Greenshot, in this case). All I get is a black screen with the mouse cursor visible, while it was working fine in previous versions. Share this post Link to post Share on other sites
[BPZ] VonClaustz Players 1 post Report post #19 Posted August 21, 2017 Unfortunetly, it freezes at battle start, and never gets back. My Mac is no longer getting this game going. After a couple years I am going to be forze to quit the game until further notice. A pitty. Share this post Link to post Share on other sites
alQamar Beta Tester 7 posts 375 battles Report post #20 Posted August 23, 2017 Performance and visuals (as described in the changelog) feel improved using DX11. Running on GTX 970 / i7 Gen7, maxed out 60 FPS cap, Win 10 1703 x64 Thanks for implementing the usage DX11. I am pretty sure that performance will even better if you would recode the application as x64 application instead of relying on 32bit compilation. you should also care to officially support latest nvidia drivers instead of supporting 376.33 only I won't decline other reports on microstuttering but I haven't expierenced this myself yet. Perhaps I do not have this issue or I am not sensitive to this. Share this post Link to post Share on other sites
[HELLA] Anthoniusii Players 1,188 posts 24,390 battles Report post #21 Posted August 25, 2017 My PC is quite old. Windows 7x64 Ultimate Intel Core Quad CPU Q8200 @ 2.33Ghz 4.0G RAM Nvidia Geforce GTX 660 2G Dx 11 The game performance with DX 11 usage "returned" to the previus patches problems that parts of the ships models delayed to load in game, cammos delay to load in game, battle starts with 200-300 ping for atleast 15-20 secs, and zoom in/zoom out in aiming cause freeze of the game for 5-10 secs, I play many "heavy" games in DX11 but i have not serius problems. EDIT: Same problems remain with DX9 . Conclusion: Its not always the graphics that ruin the game but something else too. Too heavy terain..Where is Ocean btw? Buged aiming. NVIDIA cards have not proper lods procesing. Share this post Link to post Share on other sites
[ORSA] jaegertier123 Players 70 posts 20,776 battles Report post #22 Posted August 25, 2017 Hello new nvidia drivers http://www.nvidia.de/download/driverResults.aspx/123544/de stuttering fixed? Share this post Link to post Share on other sites
[BABBY] StringWitch Beta Tester 1,608 posts Report post #23 Posted August 26, 2017 I noticed no difference at all. Share this post Link to post Share on other sites
[FKLO] SPQR001 Players 2 posts Report post #24 Posted August 26, 2017 Why is DX11 so crap on 1440p? I get crappy FPS from 25 to 57.. When using DX9 I have solid 90-100 FPS... What the hell is going on??? Is the engine so bad it can't handle DX11 or is the coding poorly done? Share this post Link to post Share on other sites
[HELLA] Anthoniusii Players 1,188 posts 24,390 battles Report post #25 Posted August 27, 2017 Critical error thaks to graphics? Share this post Link to post Share on other sites