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Kandly

Update 0.6.9 Feedback - Yamamoto Campaign

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Captains,

 

Please post your feedback regarding the Yamamoto campaign in Update 0.6.9 in this topic.

 

Consult the full list of sections for other types of feedback:

Update 0.6.9 - General Feedback

Update 0.6.9 Feedback - Performance - DX11 Introduction

Update 0.6.9 Feedback - Bug Reports

Update 0.6.9 Feedback - Yamamoto Campaign

Update 0.6.9 Feedback - Yamamoto Collection

Update 0.6.9 Feedback - Interface

Update 0.6.9 Feedback - Other Changes

 

Cheers,

Kandly :fish_book:

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[ALONE]
Modder
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Although stating that the first stages can be done in coop, it is now random only.

 

Guys, I am really disappointed... And I was really happy when you announced this campaign.  :fish_panic:

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Players
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Task 1, 2 and 3 of mission 1 of the Yamamoto campaign do not have the correct suitable ships in its description, tier 8 to 10 cruisers are the ships that can actually be used.

Task 4 of mission 1 any tier 8 to 10 ship is suitable and can be used.

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Beta Tester
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I don't know it is a bug or not, but Mission 1 Task 2 mentions that "suffer" 1,5 million potential damage in a single battle and survive; with a cruiser....
Maybe I misunderstand something with the task but 1,5 million sounds a bit much for me ^^
Also wanted to mention the same as Sheeparefriends mentioned:

 

24 minutes ago, Sheeparefriends said:

Task 1, 2 and 3 of mission 1 of the Yamamoto campaign do not have the correct suitable ships in its description, tier 8 to 10 cruisers are the ships that can actually be used.

Task 4 of mission 1 any tier 8 to 10 ship is suitable and can be used.

 

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[UN3]
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The tasks in Mission 2 are stupid and crude. You need to play a CV at IX/X to unlock Mission 3, because if you want to unlock it without a CV you need the achievment clear sky twice... and sorry this is just a achievment depending on pure luck. And at 8+ no cv is such stupid to fight a full AA cruiser....

Sure you can do a task more than once but is that the way it should go?

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[T-F-K]
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3 hours ago, Sheeparefriends said:

Task 1, 2 and 3 of mission 1 of the Yamamoto campaign do not have the correct suitable ships in its description, tier 8 to 10 cruisers are the ships that can actually be used.

Task 4 of mission 1 any tier 8 to 10 ship is suitable and can be used.

Yea, mistake. Not "ships", only "cruisers".

 

shot-17.08.10_14.07.12-0168.jpg

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[ALONE]
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You can see the required battletypes/tiers/ships from the symbols. Check out step 2, there are mostly CV-tasks.

 

Red Icon -> means only random  

IX-X -> only Tier 9 and 10 

Cruiser Symbol -> only cruisers

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Players
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for starters, you usually can repeat the missions, so you wont get stuck at any stage. i suppose this missions work the same way.

 

ALTHOUGH i have to say stage 2 is really bad designed. i am not a CV player, as many others are not as well and there are really not many options left to get your stars at stage 2. you have to at least repeat one mission to advance as non CV-player.

after that stage the missions get do-able up to easy again. so why that aweful design to cramp all CV mission in one stage, why not spread them out, so at any stage are missions for CVs and standard ships? surely this wouldnt have been too hard to do.

 

other than that, its nice to have something "to do" again.

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[POMF]
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598d6f3de291b_worldofwarships2017-08-1110-44-23-51.thumb.jpg.ac99c040f70ac091f849a8f9b86f2c78.jpg


You might want someone to do a check on the translation because I am fairly certain Yamamoto spend did not spend his time aboard Nisshin fighting small animals.

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[ZION]
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I agree. I had to buy a Cruiser as I play Battleships and Destroyers only, and the Atago is not a IX-X ship either so here I am...This campaign is really not well thought-through at all. :( 

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Supertest Coordinator, Modder
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3 hours ago, _Aje said:

I agree. I had to buy a Cruiser as I play Battleships and Destroyers only, and the Atago is not a IX-X ship either so here I am...This campaign is really not well thought-through at all. :( 

 

Don't get me started with the "Clear Sky" requirement for one of the Tasks (with a CV obvioulsy) and the current way of getting Clear Sky. Wonder how many people will get this thing especially when my Ships come with at least 3-5 Fighters whcih get even doubled due to the cap perk each game and I'm not allone with this and I hardly ever start them.

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[-RDE-]
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Have to say that I am pretty disappointed with this campaign. I am an average player with a reasonable spread of ships after 3k games, but the requirements of these missions make it a waste of time. When you put together these campaigns you are always going to get the same few percent of players who want everything and have the free time to achieve it, but try and think about those of us (the majority) who want to take part, contribute to the game financially (because although we have lives we want to progress) and lower the bar a bit.  It doesn't have to be easy, but you must know what an average player tends to have in dock, work it from there.

 

Thanks for listening.

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Players
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I think the entire campaign (rather than only the first mission) should have been accessible from day 1. Right now there are long cruiser queues and as a result no one wants to play DD, then in 2 weeks there will be another overrepresented class and so forth. Matchmaking would be more balanced down the road if the campaign permitted different players to progress at a different pace rather than limiting everyone to the same pace. 

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Players
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Bugs in mission's tasks?

 

Mission 1, task 2: Receive 1500000 Hp of potential damage in a single battle and survive. Complete the  task in Random Battle with Tier IX -X ships. 1.5 M HP!!! No way that you can do that with any BB. It sholud be rather 150k for a single battle or 1.5 M for any number of a battles, IMHO

 

Mission 5, task 4: Receive 1500000 Hp of potential damage in a single battle and survive. Complete the  task in Random Battle with Tier IX -X destroyers. Again 1.5M!!! On destroyers? ! It sholud be 15k for a single battle, IMHO.

 

shot-17.08.12_16.22.35-0264.jpg

shot-17.08.12_16.23.09-0268.jpg

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29 minutes ago, Zobrodong said:

Bugs in mission's tasks?

 

Mission 1, task 2: Receive 1500000 Hp of potential damage in a single battle and survive. Complete the  task in Random Battle with Tier IX -X ships. 1.5 M HP!!! No way that you can do that with any BB. It sholud be rather 150k for a single battle or 1.5 M for any number of a battles, IMHO

 

Mission 5, task 4: Receive 1500000 Hp of potential damage in a single battle and survive. Complete the  task in Random Battle with Tier IX -X destroyers. Again 1.5M!!! On destroyers? ! It sholud be 15k for a single battle, IMHO.

 

shot-17.08.12_16.22.35-0264.jpg

shot-17.08.12_16.23.09-0268.jpg

 

Do you understand what is POTENTIAL DAMAGE? =))

And its for cruisers =))

This is test of attention =)

Look at icon.

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Beta Tester
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3 hours ago, M8ii said:

 

Do you understand what is POTENTIAL DAMAGE? =))

And its for cruisers =))

This is test of attention =)

Look at icon.

 

True but normally it says Tier IX and X Cruisers, not just tier IX and X ships. They should have been more clear on that.

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[CUP2D]
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Do I understand that correctly? Mission 2 is nearly impossible to finish if you don't play carriers? Thanks a lot, that was definitely what we needed!

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[4_0_4]
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No, there are a few, which have no CV required. You'll just have to repeat the same tasks a few times.

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[CUP2D]
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14 hours ago, Zemeritt said:

No, there are a few, which have no CV required. You'll just have to repeat the same tasks a few times.

 

LOL after 2.2k battles I just learned that you can repeat tasks :cap_like: Thanks mate

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[-FC-]
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On 11/08/2017 at 9:52 AM, Verdius said:

598d6f3de291b_worldofwarships2017-08-1110-44-23-51.thumb.jpg.ac99c040f70ac091f849a8f9b86f2c78.jpg


You might want someone to do a check on the translation because I am fairly certain Yamamoto spend did not spend his time aboard Nisshin fighting small animals.

 

Tough little buggers, those armadillos - it's the troll armour.  Must be where the Zao got it's ideas from.

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Players
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Mission 4 Task 6 should be restricted to BB's in line with the rest of the tasks rather than being restricted to cruisers.

yamamoto bug.png

 

Edit: Also the campaign takes waayyyy too long, probably should have made each mission unlock after 1 week instead of 2.

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On 10.8.2017 at 2:21 PM, Dederia said:

The tasks in Mission 2 are stupid and crude. You need to play a CV at IX/X to unlock Mission 3, because if you want to unlock it without a CV you need the achievment clear sky twice... and sorry this is just a achievment depending on pure luck. And at 8+ no cv is such stupid to fight a full AA cruiser....

Sure you can do a task more than once but is that the way it should go?

Indeed this is like as bad version of wot missions to get special tanks, many missions need luck....what an stupid idea for an mission...and there are too many hard missions whit needs just luck to be completed...

I wanted to do and get some special tanks in wot, but because the luck was needed to accuire them and incredibly hard degree of difficulty of them

, i frustrated and stopped playing the game.

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On 7.8.2017 at 5:49 PM, Kandly said:

Captains,

 

Please post your feedback regarding the Yamamoto campaign in Update 0.6.9 in this topic.

 

Consult the full list of sections for other types of feedback:

Update 0.6.9 - General Feedback

Update 0.6.9 Feedback - Performance - DX11 Introduction

Update 0.6.9 Feedback - Bug Reports

Update 0.6.9 Feedback - Yamamoto Campaign

Update 0.6.9 Feedback - Yamamoto Collection

Update 0.6.9 Feedback - Interface

Update 0.6.9 Feedback - Other Changes

 

Cheers,

Kandly :fish_book:

Some missions are too difficult and luck is needed to complete many of them...keep your filthy Yamato campaign.

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Beta Tester
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I was about to bash WG for the 2nd campaign, because there are mostly CV missions, but that was before I found that I can repeat missions for stars. In the end, I don't mind.

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