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EetereEU

Destroyer Citadels

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I keep getting the citadel sound effect and massive chunks of my HP gone while playing tier 5+ destroyers, yet everything I read on the subject says that destroyers do NOT have citadels. If someone could enlighten me on whatever reason i'm getting citadeled in something that everyone says cannot get citadeled, I would appreciate it.

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Beta Tester
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You're not getting citadeled. You're just taking massive damage in a short amount of time and that's what causes the sound effect.

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[IRDK]
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I see, it only really happens when i get hit by a single AP shell from a battleship, so that's why I thought it was a citadel.

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1 minute ago, EetereEU said:

I see, it only really happens when i get hit by a single AP shell from a battleship, so that's why I thought it was a citadel.

 

Most likely not a single shell. No BB in game is OP enough (yet) to inflict enough damage with a single shell to cause the sound effect of heavy damage even if it's a pen.

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[HU-SD]
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Yes. That moment when a dd has to fear the thing it counters more than it's own counter. Happy days.

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1 hour ago, LastButterfly said:

 

Most likely not a single shell. No BB in game is OP enough (yet) to inflict enough damage with a single shell to cause the sound effect of heavy damage even if it's a pen.

Wanna bet?

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In a single shell ? Yes, as long as you keep matchmaking rules.
Maybe Yamato could cause it with a single shell on Umikaze, but with +/-2 tier, I doubt it.

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2 hours ago, LastButterfly said:

 

Most likely not a single shell. No BB in game is OP enough (yet) to inflict enough damage with a single shell to cause the sound effect of heavy damage even if it's a pen.

 

Except for when one shell pens, ricochets inside your ship and pens again. 

I once got hit for 26k or so by a single Yammy shell, had the detailed report to prove it too, lost it at some point though sadly so I can't post it. 

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26 minutes ago, nambr9 said:

Yes ... its BB AP penetrating a DD. A single salvo can wipe you out. Much fun and balance.

 

Big heavy things moving very quickly tend to damage objects they hit. You can test this at home by throwing a hammer at your window. Do not actually test this at home by throwing a hammer at your window.

 

Seriously, some of this hyperbole is getting ridiculous. Crying wolf over things like this is counterproductive to the effort to highlight actual issues both current and upcoming.

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A single shell can do damage in several ship sections. 

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26 minutes ago, rvfharrier said:

 

Big heavy things moving very quickly tend to damage objects they hit. You can test this at home by throwing a hammer at your window. Do not actually test this at home by throwing a hammer at your window.

 

Sneaky underwater warheads moving very quickly and exploding on an object tend not to be repairable by clicking a magic button. You can test this at home by launching a missile at your car and try to repair it by pushing the lightswitch afterwards. Do not actually try to fire a warhead towards your car. If you are inclined to do so, fire it at yourself.

 

Or maybe these guys just couldn't find the button?

St%20Louis%20bow%20damage%201943%20stron

 

(If not obvious: point being that if not all "realism" is implemented in the game, might some irrealistic features favour the non-masterrace as well?)

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3 hours ago, rvfharrier said:

 

Big heavy things moving very quickly tend to damage objects they hit. You can test this at home by throwing a hammer at your window. Do not actually test this at home by throwing a hammer at your window.

 

Seriously, some of this hyperbole is getting ridiculous. Crying wolf over things like this is counterproductive to the effort to highlight actual issues both current and upcoming.

 

Lmao.

 

So we should stop complaining about battleship AP wrecking destroyers... because large things tend to damage objects they hit which is friggin totally unrelated to the ffin game but because some BBaby meta lover thinks it's 'logical' it precedes class balance....... Yeah how about

giphy.gif

 

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I did some training room test with Khabarovsk and Yamato the other day. No matter the angle of the former, Yamato does very easily 15k AP salvoes in the belt. Khabarovsk just can't get hit by BB AP shells without losing half its HP.

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EDIT : forum bug.

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11 minutes ago, ShinGetsu said:

I did some training room test with Khabarovsk and Yamato the other day. No matter the angle of the former, Yamato does very easily 15k AP salvoes in the belt. Khabarovsk just can't get hit by BB AP shells without losing half its HP.

 

What were the testing conditions? I guess the Khaba was just standing there and you got close enough to hit it?

I don't really see that as a fitting test/ a test that says much about the DD's performance in randoms because usually Khabas are moving at 40+kn and maneuvring while staying at a comparably high distance to their target or enemies who want to shoot it which makes them very hard to hit effectively in the first place.

And wasn't the Khaba the DD which was prone to high AP damage the most anyway because of it's armour?

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12 minutes ago, ShinGetsu said:

I did some training room test with Khabarovsk and Yamato the other day. No matter the angle of the former, Yamato does very easily 15k AP salvoes in the belt. Khabarovsk just can't get hit by BB AP shells without losing half its HP.

 

Looking at the Khabarovsk it's probably the 50mm armor plate on the belt that does the trick, if the BB AP shell pens it underwater, you can get some pretty ridiculous AP salvos on his broadside. But a khaba that is actively dodging and doesn't get too close to a BB should not have much issues, but yes normal pen's will still happen from time to time.

The 50mm plate is a two edged sword on one hand you are protected from small caliber and even high caliber HE shells from cruisers and destroyers but on the other hand it is easier for BB's to get normal pen's.

 

By the way note that maybe in your testing you have been shooting at a stationary khaba from close range, in that case It's obvious that you get 15k salvos every time.

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4 minutes ago, Tungstonid said:

What were the testing conditions? I guess the Khaba was just standing there and you got close enough to hit it?

I don't really see that as a fitting test/ a test that says much about the DD's performance in randoms because usually Khabas are moving at 40+kn and maneuvring while staying at a comparably high distance to their target or enemies who want to shoot it which makes them very hard to hit effectively in the first place.

And wasn't the Khaba the DD which was prone to high AP damage the most anyway because of it's armour?

 

We are talking about PEN DAMAGE. To test PENETRATION DAMAGE you need to test PENETRATION DAMAGE. Not complain about 'yeah but you might not hit it if it.....' because it's 100% irrelevant to what is being tested. 

 

And yeah, 50mm armor plating helps in arming the BB shells. I would test with Gearing which is not as armored but also fat and known to take full pen damage. 

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1 minute ago, mtm78 said:

And yeah, 50mm armor plating helps in arming the BB shells. I would test with Gearing which is not as armored but also fat and known to take full pen damage. 

 

Gearing resembles the American people: Fat

No seriously that ship needs a serious diet

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16 minutes ago, mtm78 said:

To many Freedom Burgers 29e79962d8a9fa813787ec3e89329109--freedo

 

*Freedom fries, as they legitimately tried to rename them back in 2003  :Smile_teethhappy:

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3 hours ago, rvfharrier said:

 

Big heavy things moving very quickly tend to damage objects they hit. You can test this at home by throwing a hammer at your window. Do not actually test this at home by throwing a hammer at your window.

 

Seriously, some of this hyperbole is getting ridiculous. Crying wolf over things like this is counterproductive to the effort to highlight actual issues both current and upcoming.

Man re you serious? Really now are you actually serious?

The pen mechanics have been like this where a DD gets full pens for only a short while. This is a completely valid point as from what I remember from the first day of open beta whilst driving a BB and spotring a DD -> load HE I can count on one hand how many times I managed to delete a DD with AP from BBs up to maybe one month ago. Now you can just shoot AP and delete them as you might do cruisers.. That is wrong. And dont even start with crying wolf when absolutely all of the forum is flooded with BBabies crying wolf. Do you really want to bring out the BB bingo? :)

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34 minutes ago, mtm78 said:

 

We are talking about PEN DAMAGE. To test PENETRATION DAMAGE you need to test PENETRATION DAMAGE. Not complain about 'yeah but you might not hit it if it.....' because it's 100% irrelevant to what is being tested. 

 

And yeah, 50mm armor plating helps in arming the BB shells. I would test with Gearing which is not as armored but also fat and known to take full pen damage. 

What we were trying to test actually was if it was possible to makes a Yamato bounce on the 50mm belt with sufficient angle.

Guess what, we can't. No matter the angling, Khaba eat 15k everywhere.

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5 minutes ago, ShinGetsu said:

What we were trying to test actually was if it was possible to makes a Yamato bounce on the 50mm belt with sufficient angle.

Guess what, we can't. No matter the angling, Khaba eat 15k everywhere.

 

Yamato does not have the ability to overmatch 50mm, so it has to bounce if the angle is big enough.

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