Jaki_AJK Players 159 posts 14,967 battles Report post #1 Posted July 14, 2017 See these match-makings 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,111 battles Report post #2 Posted July 14, 2017 Bismarck=free dmg. So many bad players got it in event that it is almost sealcubing. Also in patch they gona get nerfed 2 Share this post Link to post Share on other sites
Jaki_AJK Players 159 posts 14,967 battles Report post #3 Posted July 14, 2017 1 minute ago, 15JG52Adler said: Bismarck=free dmg. So many bad players got it in event that it is almost sealcubing. Also in patch they gona get nerfed Yes but those guys tend to end up on my side... All the screenshots show that my team has Bismarcks and enemy has Tirpitzs and i tend to lose even tho i play well. Thats my gripe. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,111 battles Report post #4 Posted July 14, 2017 2 minutes ago, Jaki_AJK said: Yes but those guys tend to end up on my side... All the screenshots show that my team has Bismarcks and enemy has Tirpitzs and i tend to lose even tho i play well. Thats my gripe. Yeah. Know the feeling. But it can happens in all tiers. No help there. Only playing in division. P.s. KM BBs hit in superstructure. They can eat 15-20 k salvos from Amagi or NC Share this post Link to post Share on other sites
Jaki_AJK Players 159 posts 14,967 battles Report post #5 Posted July 14, 2017 Just now, 15JG52Adler said: Yeah. Know the feeling. But it can happens in all tiers. No help there. Only playing in division. P.s. KM BBs hit in superstructure. They can eat 15-20 k salvos from Amagi or NC I agree but dispersion doesnt always favour one. I mostly get overpens than pens on bside when aiming at belt. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,111 battles Report post #6 Posted July 14, 2017 1 minute ago, Jaki_AJK said: I agree but dispersion doesnt always favour one. I mostly get overpens than pens on bside when aiming at belt. Don't aime belt on KMs. Dispersion ah.....pray to rng gods:) Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #7 Posted July 14, 2017 1 hour ago, 15JG52Adler said: Also in patch they gona get nerfed You call this a nerf? German BB's 7-10 are affected; Gneis/Scharn: 5.0km -> 5.3km Bismarck/Tirp: 7.0km -> 7.5km F. Der Grosse: 7.0km -> 7.6km G. Kurfurst: 7.0km -> 7.7km The upgrade, skill, and signal compound to a value of 1.512; Gneis/Scharn: 7.6km -> 8km Bismarck/Tirp: 10.6km -> 11.3km F. Der Grosse: 10.6km -> 11.5km G. Kurfurst: 10.6km -> 11.6km 3 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #8 Posted July 14, 2017 1 hour ago, 15JG52Adler said: Also in patch they gona get nerfed You're behind on facts, last iteration actually BUFFED the secondary range on German BB's Still lost some HE dmg and fire chance iirc though :) edit: damn, well screenshot say more, nice ninja :D 1 Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #9 Posted July 14, 2017 1 hour ago, _DeathWing_ said: You call this a nerf? German BB's 7-10 are affected; Gneis/Scharn: 5.0km -> 5.3km Bismarck/Tirp: 7.0km -> 7.5km F. Der Grosse: 7.0km -> 7.6km G. Kurfurst: 7.0km -> 7.7km The upgrade, skill, and signal compound to a value of 1.512; Gneis/Scharn: 7.6km -> 8km Bismarck/Tirp: 10.6km -> 11.3km F. Der Grosse: 10.6km -> 11.5km G. Kurfurst: 10.6km -> 11.6km Wait what the hell? The nerf to the damage is going to be pretty negated by being able to shell everything 1.5 km further away... On topic, the Bismarcks and Tirpitzes are not all that bad. You can't really citadel them but regular penetrations hurt them badly, their big superstructures are easy to hit and set on fire and while they reload quickly 380 mm guns have awkward dispersion and don't hit super hard. And as said before most Bismarcks and Tirpitzes attract the worst BB players this game has to offer. I've seen more of these ships with the HP perk than DD's, they torp from 15 km away, fire nothing but HE and they tend to snipe much more. The ships are good but thanks to the playerbase all I see is free damage the more of them there are. Share this post Link to post Share on other sites
[COOOP] Shirakami_Kon Players 2,624 posts 12,776 battles Report post #10 Posted July 14, 2017 1 hour ago, mtm78 said: You're behind on facts, last iteration actually BUFFED the secondary range on German BB's 1 hour ago, _DeathWing_ said: German BB's 7-10 are affected; Gneis/Scharn: 5.0km -> 5.3km Bismarck/Tirp: 7.0km -> 7.5km F. Der Grosse: 7.0km -> 7.6km G. Kurfurst: 7.0km -> 7.7km The upgrade, skill, and signal compound to a value of 1.512; Gneis/Scharn: 7.6km -> 8km Bismarck/Tirp: 10.6km -> 11.3km F. Der Grosse: 10.6km -> 11.5km G. Kurfurst: 10.6km -> 11.6km What. Ok then, I'm still so glad I retrained my 19 German captain to the full secondary build. I'm so gonna enjoy this nerf. Share this post Link to post Share on other sites
Corvi Beta Tester, In AlfaTesters 1,147 posts 16,279 battles Report post #11 Posted July 14, 2017 1. Buy Enterprise 2. ... 3. Profit ! 2 Share this post Link to post Share on other sites
[TSSHI] Kazomir Players 1,566 posts Report post #12 Posted July 14, 2017 Buff to german BBs? Like this line needed buffs, top kek. 2 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #13 Posted July 14, 2017 *laughs in AP bombs* 2 Share this post Link to post Share on other sites
[UTW] ShinGetsu Weekend Tester, In AlfaTesters 8,985 posts 7,359 battles Report post #14 Posted July 14, 2017 And then, there's Izumo. WG seems to have forgotten the only bad high tier BB ingame... Share this post Link to post Share on other sites
Corvi Beta Tester, In AlfaTesters 1,147 posts 16,279 battles Report post #15 Posted July 14, 2017 21 minutes ago, ShinGetsu said: And then, there's Izumo. WG seems to have forgotten the only bad high tier BB ingame... Id take Izumo over any other T9 BB any time of the day. That thing is a monster of a BB. Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #16 Posted July 14, 2017 I love Bismarcks and Tirpizzas when sailing around in my Gneisenau. They tend to forget, that good old Gneisi can deliver a nice punch. 1 Share this post Link to post Share on other sites
KaLeuWillenbrock Players 2,632 posts 3,455 battles Report post #17 Posted July 14, 2017 a free hipper would have been better. enough BBs in the matches. 1 Share this post Link to post Share on other sites
[EIRE] Viktor_Lima Players 181 posts 14,343 battles Report post #18 Posted July 14, 2017 Not present on these screenshots is the Enterprise that they all dread to see. A very strange way to go about fixing the meta, but Big E sends them to the dry dock or ocean floor really, really quickly. Only in this game is Enterprise, which should excel at killing IJN CVs the cure to German battleships. Share this post Link to post Share on other sites
[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #19 Posted July 14, 2017 5 hours ago, 15JG52Adler said: Bismarck=free dmg. So many bad players got it in event that it is almost sealcubing. Also in patch they gona get nerfed yes because a Secondary Range buff is a nerf 1 Share this post Link to post Share on other sites
[NWP] Mr_Tayto Players 1,099 posts 10,119 battles Report post #20 Posted July 14, 2017 3 hours ago, Deckeru_Maiku said: I love Bismarcks and Tirpizzas when sailing around in my Gneisenau. They tend to forget, that good old Gneisi can deliver a nice punch. Gneis is my favourite ship, just squeaking past Hood. It's the cruiserest of BCs (aside from Scharn, but she's a prem), without the rage-inducing cruiser perks. Share this post Link to post Share on other sites
[WGP2W] Namolis Players 751 posts 18,410 battles Report post #21 Posted July 14, 2017 3 hours ago, Kaseko said: yes because a Secondary Range buff is a nerf It will be interesting to see how this plays out. For GK, it's a straight up buff (both range and RoF), although only to one that matters if one is secondary specced - and per now I strongly advice against a secondary build on the GK. I'm still not sure if it will change my recommendation to shy away from a secondary build, but it looks like it could. I think this is good news both because it brings the secondaries more in line with historical values and because people (like I did) bring up a secondary captain from FdG and Bis, only to find him built wrongly for his new ship - but then again, I'm hardly impartial in this (as GK is my favorite ship). For FdG and Bismarck, I like how they handled this. The nerf seems to be mostly based on correcting legacy values to get them in line with other similar shells, and not on lowering their combat capabilities. On the one hand, the only true selling point of these ships are their abilities in CQB, and when their secondary DPM take a hit, so will their percieved value. On the other hand, range is often valued over DPM on secondaries, simply because you need to have range to get them in the fight. At 11.6km the hit percentage on DDs and even CAs will be fairly low (though the psychological effect will certainly still be there), while vs BBs, the extra damage output comes earlier, but scales less dramatically close in. Part of what made the T8 and T9 secondary KM BB so scary to fight at (semi) close range, was the large fire change with high RoF, making it very likely that you would be on fire in at least two places for most of the fight. The direct damage was more of a nuciance. That fire chance will take a considerable hit now. I think it's likely that more people will spec into secondaries with this, but I'm not convinced the total damage from secondaries/fires will end up being all that different. If any, I would expect them to be slightly lower on average, but feel less situational and more useful. In short, Bismarck, Tirpitz and FdG will all continue to be strong brawling ships. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #22 Posted July 15, 2017 10 minutes ago, Namolis said: It will be interesting to see how this plays out. Regardless, these ships don't deserve a buff of any kind. Share this post Link to post Share on other sites
[SCRUB] ClappingLollies Players 1,953 posts Report post #23 Posted July 15, 2017 7 hours ago, _DeathWing_ said: You call this a nerf? German BB's 7-10 are affected; Gneis/Scharn: 5.0km -> 5.3km Bismarck/Tirp: 7.0km -> 7.5km F. Der Grosse: 7.0km -> 7.6km G. Kurfurst: 7.0km -> 7.7km The upgrade, skill, and signal compound to a value of 1.512; Gneis/Scharn: 7.6km -> 8km Bismarck/Tirp: 10.6km -> 11.3km F. Der Grosse: 10.6km -> 11.5km G. Kurfurst: 10.6km -> 11.6km I dont even.......... WG WTF!! Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,111 battles Report post #24 Posted July 15, 2017 13 hours ago, _DeathWing_ said: You call this a nerf? German BB's 7-10 are affected; Gneis/Scharn: 5.0km -> 5.3km Bismarck/Tirp: 7.0km -> 7.5km F. Der Grosse: 7.0km -> 7.6km G. Kurfurst: 7.0km -> 7.7km The upgrade, skill, and signal compound to a value of 1.512; Gneis/Scharn: 7.6km -> 8km Bismarck/Tirp: 10.6km -> 11.3km F. Der Grosse: 10.6km -> 11.5km G. Kurfurst: 10.6km -> 11.6km Nerfing firechance from 7 to 3 is a significant nerf because most dmg was fire dmg 2 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #25 Posted July 15, 2017 4 minutes ago, 15JG52Adler said: Nerfing firechance from 7 to 3 is a significant nerf because most dmg was fire dmg Only to BB's, the direct damage is what killed many of my DD's being cornered by a hydro running untouchable German BB. Share this post Link to post Share on other sites