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Ambiorix1032

Escorting capital ships ?

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Beta Tester
624 posts
389 battles

Hi all !

 

I made this topic because I was thinking about the fact the US cruisers are great escort vessels for BB's and CV's.

I know that there are a lot WoT players who take of and die and leave the BB's and CV's at the mercy of torpedo bombers, dive bombers and CA's + DD's .

 

I actually escort BB's and CV's and it gives me great results.

 

So I wanted to know what my fellow captains think of this concept?

 

Thanks for reading :honoring:

 

Ps: I want a decent discussion and no neg rep i

pss: trolls will be reported

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Alpha Tester
1,049 posts
2,334 battles

I try to be in the vicinity of friendly capital ships, they could use the support against hostile cruisers and destroyers and they usually make for a juicer target leaving you unmolested.

 

Not to mention the added AA capability is always good.

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Beta Tester
624 posts
389 battles

I try to be in the vicinity of friendly capital ships, they could use the support against hostile cruisers and destroyers and they usually make for a juicer target leaving you unmolested.

 

Not to mention the added AA capability is always good.

 

I excatly my thoughts about it but it's to soon in the game that players realise this?

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[UN]
Beta Tester
189 posts
9,098 battles

If I got ships with strong AA capabilities I usually stay close to the battleships and with aircraft carriers I usually send my fighters out to guard important ships

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[GAMUS]
Weekend Tester
233 posts

Could be useful an option to automatically escort another ship?

 

From own ship, one could select another one, right click, for instance, Escort, and there could be 4 possible escort positions, in front, in back, and in both sides that once selected will keep own ship in the same relative position with respect to the escorted ship. Thus it will be easy to make line ahead and line astern formations.

 

There could be also positions for echelon formations. Or even a anti aircraft ring formation, with cruisers and DDs distributed around a carrier. That could be over the top.

 

And continuing with over the top options, an option available only in a designated leader ship for automatically fall 90º one way or another, then launch torpedoes would be nice for CW, for instance, but would make DD a bit OP

 

 

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Beta Tester
624 posts
389 battles

Could be useful an option to automatically escort another ship?

 

From own ship, one could select another one, right click, for instance, Escort, and there could be 4 possible escort positions, in front, in back, and in both sides that once selected will keep own ship in the same relative position with respect to the escorted ship. Thus it will be easy to make line ahead and line astern formations.

 

There could be also positions for echelon formations. Or even a anti aircraft ring formation, with cruisers and DDs distributed around a carrier. That could be over the top.

 

And continuing with over the top options, an option available only in a designated leader ship for automatically fall 90º one way or another, then launch torpedoes would be nice for CW, for instance, but would make DD a bit OP

 

 

 

Yeah I know mate but I'm talking soley about defensive escorting AA and such

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Weekend Tester
1,244 posts

I've bought the Albany t2 cruiser and have great success in escorting BBs in it: it's got no view range and low range for the main guns so it's useless on it's own but it's perfect for tagging along with larger, slower ships to provide close range support.

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[WAFU]
Weekend Tester
185 posts
1,285 battles

The best matches iv had is when everyone escorted everyone and carriers where in the middle. Think we won that 12:3 best game yet.

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Alpha Tester
176 posts
1,602 battles

I've been trying the whole escorting lark since watching ichase's video on US Cruisers:

 

 

While I've had great success in protecting my BBs and CVs from aircraft. It's not quite the same story vs ships, particularly enemy BBs.

I'm finding the Cleaveland's guns tricky to adapt to, with the shells having a very long flight time at the kind of ranges that you need to engage at.

It's not that I'm not getting hits, most games I walk away with 150-200 hits but I'm struggling to damage BBs at 13km range with all the rubber-banding.

 

Anything closer is a cakewalk with that fire rate though.

 

So yes, I'm having great success escorting my fellow ships, but I'm not necessarily  making much XP from it unless the enemy decide to get close.

 

What I am hoping to see is BBs becoming more aggressive if the realize that they have anti-DD, AA and CA support, because at the moment almost all BB engagements happen at absolute max range.

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Beta Tester
2 posts
772 battles

I've been trying the whole escorting lark since watching ichase's video on US Cruisers:

 

 

While I've had great success in protecting my BBs and CVs from aircraft. It's not quite the same story vs ships, particularly enemy BBs.

I'm finding the Cleaveland's guns tricky to adapt to, with the shells having a very long flight time at the kind of ranges that you need to engage at.

It's not that I'm not getting hits, most games I walk away with 150-200 hits but I'm struggling to damage BBs at 13km range with all the rubber-banding.

 

Anything closer is a cakewalk with that fire rate though.

 

So yes, I'm having great success escorting my fellow ships, but I'm not necessarily  making much XP from it unless the enemy decide to get close.

 

What I am hoping to see is BBs becoming more aggressive if the realize that they have anti-DD, AA and CA support, because at the moment almost all BB engagements happen at absolute max range.

 

Precisely my experience when playing in my Cleveland. Usually BBs pick one side of the map and then zone each other at max range and fire away doing mostly nothing.  And then there is me twiddling my thumbs and hoping someone brakes the zone of fire so i can have something to shoot at while i wait for that next air raid so i can feel useful .  Al tho decapping is usually fun even when its  mostly suicidal.  

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[EON]
Beta Tester
11 posts
2,337 battles

lemming train is the problem and u get alot of bb players the charge straight at the enemy and just get ripped to shreds in seconds but its nice when u get a good team and people protect each other ive had a few good CV escorting me with planes as i use my self as a shield for them and a few CA and DD work well as a hit and run squad its more trying to get people to understand the way there ships work

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Weekend Tester
8 posts
14 battles

i usualy like to wait and see which side  peple go less   and often go help out there  usualy with the cruisers or  dds i  usualy  ail  bbs

so totality agree

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Beta Tester
129 posts
126 battles

Atm i havn't reached  any good AA cruisers yet, im still in Tier V with all classes since i want to test them all, but the incentive to do this is the lower tiers is non-existent witch i think is a real shame. Sure i can escort a BB, but there isnt that much note worthy AA on my ship to protect with, sure the AA adds up if you are in large groups but them again those large groups tend to make a lemming corner camps most of the time and you end up getting capped and no fast boats left to decap in time. (Omaha for example has 21 points in Torpedoes, 46 in Artillery while only 7 in AA guns fully upgraded that is, AA is the lowest stat on the Omaha and proll every cruiser below that is the same, that's looking at the stats bars to the right in port).

 

In the lower tiers i tend to play like a short range BB, or a long range DD, i tend to scout cap areas for domination games, and spam torp when and where ever i can simply because its rewarded at the end of the match. Escorting despite having some AA is not relevant enough to be bothered with (yet), so i can see why in the tiers above people tend to do the same with ships that do have that potential.

Edited by Private_Bufu

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[RUHR]
Beta Tester
70 posts
6,640 battles

I found it not very rewarding to escort the BBs, XP-wise. I will do it, because you win battles with teamwork and the idea gives me warm feelings, but...

Good example from yesterday. A group of three BBs duking it out with enemy BBs. I position myself to intercept planes and DDs engaging them. The BBs do a good job.

I scare away a DD. After killing 6 bombers from his first wave I seem to have the undivided attention of the enemies Saipan (Thou shall not pass!) and spend a lot of time dodging torpedos and DBs. In the endgame I manage to land a few shots on a Fuso. We win. Did my part. BBs were left unmolested. Job done. Reward? Second-last in form of XP (394). Highest outcome? Own Fuso I "cared" for. 1407.
Now imagine our BBs failing and losing the game.

On the other hand. I go solo with the Cleveland, not caring for team. We lose. 500XP. We win. Above 1000.

Which playstyle is more rewarding? In this game escorting seems to be quite "passive" when it's actually not.

Sadly I do not have a solution for this.

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[SCRUB]
[SCRUB]
Beta Tester
1,245 posts
10,164 battles

Well I try to cover BBs with my Cruisers, but most battleship players start firing at 20km (which is fine) and then start turning around hugging the sides of the map. My cruiser can't fire at that range... also, it does become a rng fest at that range. I don't understand why they don't close the distance? That's what I do with battleships. Get into about 10 km and I can actually hit targets. My cruiser buddies can also engage easily at that range.

 

But the most problems  I get is when the battleships in my team just camp in the back when its domination mode...

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[BKC]
Beta Tester
465 posts
2,926 battles

Escorting and shooting down planes just isnt rewarding enough. Currently as a CL/CA with AA power you have 2 choices, stick with your BBs and enjoy the 17+km gunshow, hoping some planes come along or a daring DD to give you something to do and maybe win a game with 200-500xp OR bugger off, do your thing and shoot some stuff, die early, loose the game and still get around 1+k xp that way.

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[RUHR]
Beta Tester
70 posts
6,640 battles

Hmm... Thought about it while having lunch. I wonder if they could introduce something like WoT's reward for spotting damage. In this case for being near to the BB that actually does damage.

You are in a radius of 2km around and the game can assume you are an escort. Something like that. This would also work in the BBs favour. BB attracts DDs and planes, CA gets to shot it, BB gets a little reward.

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Beta Tester
45 posts
1,868 battles

That is my experience either (only at tier IV atm): Almost every BB my tier level (starting with Kongo) has more AA capability than my Phoenix and CA´s main artillery usually only can provide fire below their average range...

So the point here is to stick with BBs for a crappy (or even no) reward or to roam around somewhere and try to sink someone - which is a sad thing to do if you picked the USN CA line for teamplay reasons.

Edited by ElAtaque

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[EON]
Beta Tester
11 posts
2,337 battles

didnt mean to hug them just ment a few games ive had all the DD and CA rush into the enemy all one side get wiped out in the first 3 to 5 mins of the game when i say escorting i dont mean but hugging them i mean stay nearish to provide support not just AA but to help against other CA and DD

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Beta Tester
624 posts
389 battles

I've been trying the whole escorting lark since watching ichase's video on US Cruisers:

 

 

While I've had great success in protecting my BBs and CVs from aircraft. It's not quite the same story vs ships, particularly enemy BBs.

I'm finding the Cleaveland's guns tricky to adapt to, with the shells having a very long flight time at the kind of ranges that you need to engage at.

It's not that I'm not getting hits, most games I walk away with 150-200 hits but I'm struggling to damage BBs at 13km range with all the rubber-banding.

 

Anything closer is a cakewalk with that fire rate though.

 

So yes, I'm having great success escorting my fellow ships, but I'm not necessarily  making much XP from it unless the enemy decide to get close.

 

What I am hoping to see is BBs becoming more aggressive if the realize that they have anti-DD, AA and CA support, because at the moment almost all BB engagements happen at absolute max range.

 

That's the main problem the BB's ( I caught myselft doing it also ) stay at 10+ distance to avoid the DD's and thus leaving escorting cruiser well not escorting them and run of and die. And you're absolutly right we BB's should be more agressive but then you have the problem of cruiser players who rush of and die anyway and whine why "you stupid BB didn't help me there " .

 

So yeah it's a double edge knife unfortunally

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Beta Tester
20 posts
111 battles

The problem about escorting BBs as cruiser, is that BBs can take alot more damage than cruisers. If you stick to a friendly BB as a cruiser, you're going to get butthurt by enemy BBs and cruisers in short order. 

 

BBs tactics tend to revolve around staying in open ocean so as to avoid destroyers/cruisers sneaking out from behind corners and torping them. As a cruiser staying out in open oceans is one of the worst things to do and you'll die pretty fast in most games, if you stick to escorting friendly BBs that way.

 

Also I play japanese cruisers mostly, and if you're stuck on escort duty for BBs, you're wasting one of the huge advantages to jap cruisers, their torps. Jap cruisers should be close to land, trying to sneak their way up to enemy ships to torp them, shooting from behind cover and being close to land means there is a quick escape.

Edited by exbuzzz

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[TTTX]
Weekend Tester
17 posts
7,271 battles

I have been doing the same as well. AA seems to balanced towards having at least a couple of strong AA ships together. Hopefully people will start realizing this, resulting in people working together more because of the AA advantage it gives.

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