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WGs Broken promisses concerning CVs.....

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[BLOBS]
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Once upon a Time CV ccomented "We will not bring any new CV line or prem CV till CV rework is done"

Now they throwing out one prem CV in the high prem Price Segment one after another?

Nobster comented that WG Thinks the 1st part of CV revamp is done?

Lets Take a look of what they did.

They put in a cople of prem CVs that messes with Techtree CVs in one way or another big time

They rebond some keys and called it an "alternativ" controll.

They took out any skill out of low Tir CVs by removing base gamecontrolls.

 

 

They did not:

Give new Players any way to get tinto CV gameplay

Really worked over and unresposive UI that make Dune battle for Arakis looking like a holo 2020 game......

Worked on the fact that CV dont work if they are Butom Tir...............

 

Sorry to say even if you call it whining enogh is enogh........IF WG has no Vision on the matter they shoud cmunicate it and stop developing CVs,

This Treatment year after year is just an Insult to the comunity  Instead of Fixing the root  Problem they throw one prem afer another?

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I think someone from WG clarified that the CV rework is not a 1 patch fix all thing but rather in phases/ part/ overtime.

 

So the rework is not yet fully completed.

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AP bombs for whole USA line will change thing. AS play will be viable. 

 

Only thing left is UI and some tweak to decks/reload of usa. 

 

Things are moving

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How is AS spec being viable be a good thing?

The most boring specc in the game for the player and the opponent (and the one loosing games for its team ...) should be removed from the game not be promoted.

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[AWG]
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Just add it to the list of broken promises from Wargaming....but make sure to put it after the "Unified Account" promise

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[YARRR]
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3 hours ago, return33 said:

How is AS spec being viable be a good thing?

 

No worries, even with AP bombs AS will not be viable as it'll remain the easiest setup to outplay.

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On 7/17/2017 at 2:45 PM, return33 said:

How is AS spec being viable be a good thing?

The most boring specc in the game for the player and the opponent (and the one loosing games for its team ...) should be removed from the game not be promoted.

As has problem of patetic dmg. If AP bombs really come to whole USA line than AS will not have patetic dmg anymore. 

 

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22 hours ago, El2aZeR said:

 

No worries, even with AP bombs AS will not be viable as it'll remain the easiest setup to outplay.

2-1-1 lex (old lex) is not agreeing with you. Or 2-2 Saipan (which is Basicly AS watiant with 6 torps) 

 

When last say Lex will have 2 fighters to cover and + 30-50 k dmg potential (bigger bombs than Big E) to BSs it will be much harder to outplay and to outdmg him

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22 hours ago, El2aZeR said:

 

No worries, even with AP bombs AS will not be viable as it'll remain the easiest setup to outplay.


completely not true mate, sry but a good AS player will lock out any strike, any... The problem with AS decks is low dmg output and ergo not beeing able to influence games like strike can, AP bombs will change that alot for USN cvs, you will have air superiority and still be able to deal dmg, so yes AS decks will be viable, its a matter of preference if you will find it preferable (not viable).

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22 minutes ago, SexyCroat said:

completely not true mate, sry but a good AS player will lock out any strike, any...

 

The thing is you can also lock out an AS player, which means he will either have to sacrifice fighters to get a strike through or let his bombers be massacred. So the best an AS player can hope for is parity with the other CV, regardless of his skill level. Get a free strike in and he falls behind completely in terms of influence. While the same will apply to you when USN CVs get AP bombs, the targets he will be able to strike with good effect are limited and most of the time you can predict which one he will go for. You on the other hand are far more independent in your target selection.

AP bombs also completely demolish a USN AS CV's scouting potential as it makes your bombers actually viable, thus you cannot afford to pull them off to scouting duty for extended periods of time. Scouting with your fighters will still mean losing either air superiority or leaving your team open. IJN CVs on the other hand will still be able to scout freely using their DBs while maintaining good strike potential with their TBs.

 

Thus USN AS will stay vastly inferior to IJN strike, AP bombs or not.

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48 minutes ago, El2aZeR said:

 

The thing is you can also lock out an AS player, which means he will either have to sacrifice fighters to get a strike through or let his bombers be massacred. So the best an AS player can hope for is parity with the other CV, regardless of his skill level. Get a free strike in and he falls behind completely in terms of influence. While the same will apply to you when USN CVs get AP bombs, the targets he will be able to strike with good effect are limited and most of the time you can predict which one he will go for. You on the other hand are far more independent in your target selection.

AP bombs also completely demolish a USN AS CV's scouting potential as it makes your bombers actually viable, thus you cannot afford to pull them off to scouting duty for extended periods of time. Scouting with your fighters will still mean losing either air superiority or leaving your team open. IJN CVs on the other hand will still be able to scout freely using their DBs while maintaining good strike potential with their TBs.

 

Thus USN AS will stay vastly inferior to IJN strike, AP bombs or not.

You can not lock him. If he is not potato he will win fighters fight. Defend dds that are now free food for IJN and hunt BS. 

 

He will not own ijn but will not bee usless. 

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13 minutes ago, 15JG52Adler said:

You can not lock him.

 

Oh, but you can. Bombers alone cannot stand up to fighters. Fighter escorts on the other hand will get shredded by friendly AA and, even if not, will give you a free run at his team.

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26 minutes ago, El2aZeR said:

 

Oh, but you can. Bombers alone cannot stand up to fighters. Fighter escorts on the other hand will get shredded by friendly AA and, even if not, will give you a free run at his team.

I ment usa fighters will win fighters war in AS setup and strike will free pickup targets. Offc cruisers can denie strike but not CV. It is 14 vs 10 fighters and if it is same skill applied usa can not lose this fight. 

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He cannot win air superiority if you don't give him the opportunity to do it. Just cover your own teammates in the meantime and wait for an opening. He will either have to sacrifice fighters or bombers to get a strike through. Meanwhile you're free to scout with your own DBs.

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9 minutes ago, El2aZeR said:

He cannot win air superiority if you don't give him the opportunity to do it. Just cover your own teammates in the meantime and wait for an opening. He will either have to sacrifice fighters or bombers to get a strike through. Meanwhile you're free to scout with your own DBs.

Same aplly on other side. Cover from TB strike his Bombers can not hurt much. 

 

In competitive play ijn will still be dominant due to 6 vs 4 squad. But in random with AP USA will have better chance to do something. 

 

Right now AS is ussles due to patetic dmg. And in strike you lose fighters war with 0 or 1 squad vs 2 squads. And on t 10 You need to play balanced and lose strike potential. 

 

Midway with AP bombs and 2 fighters and TB will be monster. 

 

BUT with all the whining i bet AP will stay only on Big E

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30 minutes ago, 15JG52Adler said:

Same aplly on other side. Cover from TB strike his Bombers can not hurt much. 

 

That still means you have more impact because your DBs can scout freely. If he pulls fighters to deny that scout, he's giving you a free run at his team.

On the other hand if he scouts with DBs you can deny his scout all you want because he will not have anything to exploit such an opening.

Either way you win.

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12 minutes ago, El2aZeR said:

 

That still means you have more impact because your DBs can scout freely. If he pulls fighters to deny that scout, he's giving you a free run at his team.

On the other hand if he scouts with DBs you can deny his scout all you want because he will not have anything to exploit such an opening.

Either way you win.

Yes in competitive. In random scouting is much less teamhealping because team don't exist :) and raw power of dmg is needed. And if AP hits usa it will be better option than full strike where you are in mercy of other cv. 

 

Sure that squad rework for usa and ijn is needed to balance ijn dominance but i would settle for AP just for now :)

 

 

If we watch strike setup it was ment to:

- Ijn have stronger strike BUT weaker fighters

- USA to have stronger fighters and weaker strike. 

 

And what we have is that IJN has stronger strike and stronger fighters in strike setup. 

 

AS is ussles right now and balance has less squads.....

 

AP can give some power to AS in USA and give fighting chance 

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Your weaker IJN fighters do not matter if you engage over friendly AA. And your enemy will need to engage if he wants to deal damage.

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12 minutes ago, El2aZeR said:

Your weaker IJN fighters do not matter if you engage over friendly AA. And your enemy will need to engage if he wants to deal damage.

Thats outplaying your oponent :)

 

Nobody fights over enemie aaa no meter "strenght" because AAA dominates all :)

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Precisely, but if your opponent doesn't engage you have more influence based on spotting. Even if both sides get no strikes through, AS remains fundamentally incapable of denying your DB scouting, thus far inferior to IJN strike.

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[-BT-]
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Maybe I'm missing something, I don't see how it is wrong, that AS has less damage output than strike ? If this rule is broken, then AS becomes the standard and strike becomes unviable and there's not really any AS anymore.

 

And while this rule isn't broken, the best an AS setup can hope for is status quo. El2aZeR talk about locking him out, but actually with having only 2 strike squads he locks himself out pretty hard already since it won't get trough most high tier AA anyway. And of course, you stay defending with your fighters, so he doesn't have a single plane reaching target anyway, while you're mostly hanging around, waiting and waiting again for him to leave you an opportunity, which he probably won't if he is good at what he is doing. Fun, engaging, and challenging gameplay, for sure.

 

They should just give balanced setups only to every CV because there's not any intresting dynamic possible between AS and strike.

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