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Ranked Battles Season 7 - General Feedback

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Beta Tester
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Just not anywhere near as fun as last season at tier 7, tier 6 is just too low. Won't be participating anymore this season.

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Im not enjoying this season either and i will not proceed past rank 10 what ever happens. It is just way too frustrating.

Suggestions : Put another irrevocable level between 10 and 5 and make it so the losing team don't lose a star if in top 3. Maybe the criteria for gaining a star should be done on base xp on both teams?

I just get the feeling good players are penalized often through no fault of their own.

 

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Beta Tester
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I agree. With so many muppets around its mostly a coin toss if you get a win or a defeat. Most defeats you can save a star but not always. Example: i have been playing for the most part of today and i am still at the exact star rank than when i started. Win rate around 40%. IF i crawl my way to rank 1 to get the Flint i will most likely NEVER play this infruriating game mode again. And yes its the same thing in every season. Though this and the last have been the worst so far.

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2 hours ago, battle_ensign said:

Im not enjoying this season either and i will not proceed past rank 10 what ever happens. It is just way too frustrating.

Suggestions : Put another irrevocable level between 10 and 5 and make it so the losing team don't lose a star if in top 3. Maybe the criteria for gaining a star should be done on base xp on both teams?

I just get the feeling good players are penalized often through no fault of their own.

 

I disagree we dont need more safe rank, in fact, i would remove current ones but make some changes in earning stars for example if you carry team to victory and get top score you earn extra star and if you slacking in bottom you dont earn star or lose 2 stars depending on win/defeat

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3 hours ago, dusan1001 said:

I disagree we dont need more safe rank, in fact, i would remove current ones but make some changes in earning stars for example if you carry team to victory and get top score you earn extra star and if you slacking in bottom you dont earn star or lose 2 stars depending on win/defeat

I spend a LOT of money with WG and I expect value for it, the current ranked system sucks. If they want people like me to continue to pay and or even play they need to change ranked or better still scrap the whole thing. I can't tell you how many times I've gone from top of rank 11 all the way back to bottom of 12 this time and that is NOT FUN OR ENGAGING GAME PLAY.  I generally agree with you though, why should players on the winning team earn a star when some on the losing team score more base XP. I was trying to point out that it is far too frustrating as it stands. Several players I know have earned Krakens and been on the losing side.

I'm retired, play most days and enjoy the normal game play. Take it from someone with 45 years of work experience up to MD level who does know how to keep customers that this game mode is, for the want of a better word F&*K"D.

 

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16 hours ago, battle_ensign said:

I spend a LOT of money with WG and I expect value for it, the current ranked system sucks. If they want people like me to continue to pay and or even play they need to change ranked or better still scrap the whole thing. I can't tell you how many times I've gone from top of rank 11 all the way back to bottom of 12 this time and that is NOT FUN OR ENGAGING GAME PLAY.  I generally agree with you though, why should players on the winning team earn a star when some on the losing team score more base XP. I was trying to point out that it is far too frustrating as it stands. Several players I know have earned Krakens and been on the losing side.

I'm retired, play most days and enjoy the normal game play. Take it from someone with 45 years of work experience up to MD level who does know how to keep customers that this game mode is, for the want of a better word F&*K"D.

 

 

1. You already payed, nobody cares if you leave.

2. Good players just go to rank 1, they don't need safe ranks. #WinrateIsLuck

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15 minutes ago, Ze_Reckless said:

 

1. You already payed, nobody cares if you leave.

2. Good players just go to rank 1, they don't need safe ranks. #WinrateIsLuck

Quite honestly, that reply is unhelpful.

My "complaint", I'd call it an observation, is not about getting to particular rank but enjoyment of the game. And enjoyment is the reason 90% of the players play. And ranked is simply not enjoyable for a vast proportion

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@battle_ensign

WG doesn't care about individual players. As long as the numbers are right they are good.

Do you have proof for your 'vast proportion' claim? Little hint: This is the seventh season ...

All that irrevocable ranks do is allow bots to reach rank 1 faster. Just like the top xp guy keeps his star thing. (Last season one player got to rank 1 in 1035 battles with 45.41% winrate ...)

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I think this season's ranked is better in terms of ship balance i.e. no belfasts. Saying that I am a dd and a cruiser player and there isn't a single ship that allows you to have a good game. DD game play is nowadays totally ruined as there is little chance of torping from stealth and bb's seem to have the manouverability of a speed boat. The only game play left for a dd is just to smoke for your bb's, who then get annoyed if somehow it is not in the place or time they expect it. The only other option is to play selfish and just smoke yourself but that's not really good for the game. Either way, not sufficient to be able to have an impact on the game

It is an even worse situation for cruisers. I have tried all of them - some moderate success with a cleveland as long as I hide and hide and hide. Other than that they are just fodder for the first Fuso or New Mexico that spots you. 

No doubt there will be a lot of comments about not being a good player and so on, but you only have to look at what is happening in the game. 3 to 4 bb's pretty much in every game. I wonder what will happen at ranks 5 upwards where the game play is really tough and some good cv players in the mix as well. Wows - please take note. Stop favouring bb play. History has shown us that bbs became obsolete to be replaced by smaller, nimbler and more adaptable ships. Wows is going the opposite way - making bbs OP relative to other ships.

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We don't need more failsafe ranks.

We don't need more ways to prevent losing a star as it would allow even more <50% WR players to climb the ranks.

I am already proof that everyone with 50% winrate can climb to the top.

*Of course DD has an advantage as they often get more XP for capping so are less likely to lose a star*

 

 

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[XBGX]
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...Boring..boring..Edited...

with 2 words Epic Fail

T6 is not for competitive formats like ranked + u have only one tier that feels balanced and adequate and its not 6

Quote

WG PLS SAY THAT THERE IS A BUG/ERROR or no matter what and after hot fix with 0.6.7.1 we get tier VIIIs for ranks 10-2

no versatility

no "toools" like:

-Picka a radar CA

-pick a smoker lol

-pick a "demolisher"

for every taste like@tier8

same as BBs u can pick a preferred play style

DDs@T8 again u can pick what u want, like or need corresponding to current league&meta blahblah

On 6/30/2017 at 11:23 PM, dusan1001 said:

Yea tier 7 is so fun and not broken at all with OPfast

wrong real op ship was free for all, after they give us all leanders+30%camos near no grind was need to take the FIJI far superior than Belfast maneuverable, torps.....

On 7/2/2017 at 11:43 AM, battle_ensign said:

Im not enjoying this season either and i will not proceed past rank 10 what ever happens. It is just way too frustrating.

Suggestions : Put another irrevocable level between 10 and 5 and make it so the losing team don't lose a star if in top 3. Maybe the criteria for gaining a star should be done on base xp on both teams?

I just get the feeling good players are penalized often through no fault of their own.

 

WG even should consider removing Rank12 as irrevocable and left last such rank15, its called RANKED not free for all xD and its competitive format

 

This post has been edited by the moderation team due to inappropriate remarks. 

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[S_W]
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I am a below average player, best i could in last rank season was rank 13, dont have premiums ships, and my most advanced ship is at tier 8.Playing Tier 8 means machmaking put u most of the time vs IX and X ships.Even if i play good, we loose  and even i play bad we win, so i dont count much.But in this ranked season, maybe becose  i have ships full upgraded and at least captain level 10, i had no issue to reach rank 10.Even one -two guys play bad, the games so far was close, and at least for me much more fun than random battles.Sure, time to time, is one guy who like  to spam chat with curses and moaning  when not even one ship died and is still a lot  of things can hapen ( like i got a detonation  in my full HP BB from 1 torp).I dont think i can advance more, but i will keep play for the fun part.

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[-MMI-]
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As they are structured today are really painful open at level 6 allow to participate to those who have no idea how to play in the team, also the chance not to lose the star makes players even less inclined to play in the team just think to get the star The rewards of the team are ridiculous !!!!

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MM - no issue/queue-time maybe

 

Balance - it might be less fun but T6 seems like equal playing level/no truly OP ships, nice mix of maps and spawns

 

TI - lots of disconnects

 

 

my 2cents/general - maybe freeze the karma rating(whole/drop/prior to R1/something) in ranked - it's toxic out there
                              - make star gain for top 7xp earned, star loss for bottom 7xp earned//with less xp win bonus (or 7gain-1hold-6lose//6/2/6) - I think it will improve game play/fun in grinding/remove toxicity a lot

 

 

(yes, i get pink sometimes - even deserve a drop now&then, in general you can't do good, hardly get recommended (if deserved) and win or lose you're bound to piss off someone but that doesn't seem to matter it's just delayed or slow flying shells/fishes for no apparent reason other then being salty)

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[LTTCT]
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On 2-7-2017 at 0:51 PM, Kevros said:

I agree. With so many muppets around its mostly a coin toss if you get a win or a defeat. Most defeats you can save a star but not always. Example: i have been playing for the most part of today and i am still at the exact star rank than when i started. Win rate around 40%. IF i crawl my way to rank 1 to get the Flint i will most likely NEVER play this infruriating game mode again. And yes its the same thing in every season. Though this and the last have been the worst so far.

Couldnt have said it better myself

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[BOLD]
Beta Tester
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reached rank 9, then in one hour back to 12, now I am struggling for 4 days between 11 and 10.. feedback? lol

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Can we just remove CV's from ranked? They have too much impact.:cap_popcorn:

A skilled CV can just shut down DD's by parking a fighter squad overhead while farming damage after killing all hostile fighters in the first few minutes.
I got almost as many plane kills in a Fubuki as our own CV managed to get (and our CV was alive the entire match.)

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[SYTHE]
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T6 doesn't have the "OP ship" problem that T7 had - e.g. Belfasts or Saipans.

This season seems to have a lot more really bad play. Whether this is down to it being T6, or school holidays, or recent WG marketing pushes, or what, I don't know.

Last week I watched two T6 battleships sitting side-on to each other at close range and both shooting HE at each other with their main guns. That's what one has to deal with in this season.

 

The thing that's really pissing me off, though, is that when a match starts going downhill, many players stop trying to win and switch to desperately trying to farm damage to get themselves at the top of the XP-board and avoid losing their star. Which of course makes them - and everybody else on the team - more likely to lose the game. I never agreed with the "highest-scoring loser keeps their star" thing for exactly this reason and, while I'm sometimes glad to have it for selfish reasons, I still believe that we'd be better without it.

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[GEEZ]
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Hello there!

 

In my case current season is basically dull and rewards for reaching certain ranks are except flags,not really worth whole hasle.

 

Also, why to restrict rankeds to one tier only?

Shouldn`t be better and definately more fun IF rankeds would be splited into lest say 3 leagues- bronze(tier 6),silver(tier 8) and gold(tier 10) with different rewards for reaching ranks in them?

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[-FC-]
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Just had a really frustrating few games of ranked.  Seems like there is too much random / no-brain gameplay by teammates.  Is it because they are bored?  Not having much fun this season. 

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170 games later, after reaching rank 2 and now dropping like a lead balloon down to rank 5, i have to say I am as disappointed as always with ranked. I play dd's only in ranked and the level of abuse from other players is incredible. Unlike last season, I managed to climb the ranks a lot quicker. I adjusted my play style significantly where my dd (farragut) is pretty much only supporting bb's. Not fun game play but for the good of the team - keep out of range, spot and smoke and occasionally take on another dd in a knuckle fight - no hope of stealth torping or firing as everyone hides in your smoke. The result is that between ranks 10 to 5, I sailed through them but pretty much always at the bottom of damage/xp earned. Very rarely do I lose a game and not lose a star, simply because I am too busy smoking for others while they play their own game. 

At the later stages, the game play has now become harder. The same few players beating each other as rng mixes us up as it pleases and everyone getting frustrated. The only ones enjoying it are WOWS developers as they are making us play more games and in turn use more consumables, flags, camo's and doubloons - Kaching! In the meantime, players getting upset with each other and calling each other names - all for a game. Everyone seems to think they are the good players when they win, and the rest of the team bad when they lose. 

I still think this game has gone too heavily in favour of bbs - not just in terms of ability to annihilate - but in terms of reward/effort balance. I can understand why dd players ignore their teams in random - it just is not worth it winning the game by giving up on your stats and damage for the sake of others. And if they die - they have a go at you! 

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[ROBOT]
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Unfortunately this season of ranked was just dull, too many slow BB's, maybe there should be a limit on numbers per class in future or just go to a higher tier where BB's are faster. I found season 6 to be far more enjoyable at least there was a counter to smoke in that tier ( radar ) although reading through the posts regarding ranked ( any season ) and they all seem to be a bit of a whinge session so I very much doubt you'll ever make some of the posters happy. I do agree that there should be a further irrevocable stage between 10 and 1 and that maybe the rewards post tier 10 should be looked at as they weren't enough of an incentive to carry on being frustrated by terrible players ( they seemed on the whole worse this season but that's probably a function of the lower tier where players have less experience and awareness ). For myself I got to rank 10 and stopped, I don't play this game to get wound up and the rewards from 10 up just weren't enough to encourage me to put up with the general standard of gameplay.

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This season is by far the least enjoyable of those I've taken part in. Tier 6 meta leads to dull games of camping, shooting HE at each other to whittle down HP. Battleships are slow and plodding, and limited in their ability to manoeuvre as they take massive damage if not angled. The campy games mean that all it takes for the game to be lost is one person to make a blunder, and it's irretrievable. I think most games are won or lost for that single reason, rather than better play by one team or the other. 

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