[POI--] dasCKD Quality Poster 2,376 posts 19,148 battles Report post #1 Posted June 14, 2017 Many people are complaining about the Enterprise, so I thought that I might as well pitch in. Currently, the Enterprise's status makes her a tad rubbish to put it lightly. She is known for her status as the unsinkable ship however, I therefore think that the Enterprise should be given the high tiered British cruiser heal ability. This is obviously the only thing that could possibly fix the Enterprise and therefore this should be added to her immediately before it's too late! On a more serious note, the Enterprise as she is right now is quite frankly a tad rubbish. In my opinion, she falls behind even the balanced Lexington, which makes it so that she is basically incapable of possibly competing with the Shokaku, the ship that was her Japanese contemporary in the war as well. There are various ways that the Enterprise could be fixed in order to make her an appealing carrier for players. Option 1 - Tier 8 1/2/1 Apart from the fighters, each single plane in the American roster outperforms their Japanese counterparts. A 1,2,1 setup with 5 planes per squad and tier 8 would make the Enterprise incredibly powerful as a tier 8 carrier, but it won't make her straight up better than her competition. At least if they took away the idiotic drop pattern the premium carriers are getting. The Shokaku can still win air fights and outperforms her as a balanced carrier, but the Enterprise would at least be able to outstrike a Shokaku whilst still having the ability to defend her own strikes. Whilst she can't juggle fighters like she could right now, she would at least be able to do more damage. She'll struggle to win a damage race with a Lexington, but her more numerous planes would give her more options. Option 2 - Tier 9 2/2/3 The Enterprise is an insanely famous ship, both to history nerds and people who watch Star Trek. It's therefore surprising that War Gaming hasn't tried to milk more money out of her. A tier 9 carrier with an incredible credit coefficient would be something I, for one, would personally be very interested in. With a plane squad size of 4 planes per squad, she'd be similar to a Taiho with her strike focused around the dive bombers. She'll have a balanced loadout to contest AS carriers. She'll be able to crossdrop slippery ships if she needs to. She'll also have a very nice dive bomber strike squad in order to make her extremely effective against battleships. Whilst 92 planes are quite low for a tier 9 carrier, and this would make the Enterprise the only unprotected carrier at that tier, I still believe that this would make her a powerful tier 9 contender. The fact that she is a tier 9 would also mean that she would have little risk of breaking the competitive scene or ranked battles. Give her a fictional 40 mm deck armor upgrade if carriers of this tier really had to be protected. Option 3 - Tier 8 gimmicky Her drop currently makes it nearly impossible to drop an enemy ship effectively. With the Saipan, War Gaming has made it clear that they are willing to break their own game if it's a premium ship. The concept is relatively simple: have the Enterprise's bombers ignore the dispersion effect caused by fighters and defensive fire. This would make her effective at sniping enemy carriers. Whilst carrier sniping is quite frankly a scumbag tactic, it never stopped War Gaming before. Option 4 - FIX THE DROP! What is it with these new carriers and their stupid drops? Is it too hard to just give them a normal drop pattern? I didn't even buy the Kaga because of her drop pattern, and that thing's torpedoes looks like it had been fed crack! The Enterprise already has to contend with weaker planes, ridiculous AA of tier 8, and Shokakus! Is it too much to ask for one straight line drop pattern with torpedoes that can actually be used to hit enemy ships? FFS. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #2 Posted June 14, 2017 Currently, the Enterprise's status makes her a tad rubbish Disagree. US CV player always wanted to have Fighter and Torpedobomber without having their mirror having a 2:1 advantage. Enterprise fits that quite well without being totally imbalanced in one sector like Kaga. The only real problem are her reserves being too Fighter focused. Share this post Link to post Share on other sites
[BLOBS] StuntMan0369 Beta Tester 923 posts 4,848 battles Report post #3 Posted June 14, 2017 Well, there's always option 5; Give her AP bombs.... Oh wait, I think they just did; Share this post Link to post Share on other sites
[POI--] dasCKD Quality Poster 2,376 posts 19,148 battles Report post #4 Posted June 14, 2017 Well, there's always option 5; Give her AP bombs.... Oh wait, I think they just did; Seriously? AP bombs is just about the worst thing they could give ANY carrier. Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #5 Posted June 14, 2017 I thought Enterprise always looked like a bad Shokaku for players too stubborn to grind IJN... Share this post Link to post Share on other sites
[TORAZ] Earl_of_Northesk Players 2,447 posts 14,711 battles Report post #6 Posted June 14, 2017 Many people are complaining about the Enterprise, so I thought that I might as well pitch in. Currently, the Enterprise's status makes her a tad rubbish to put it lightly. She is known for her status as the unsinkable ship however, I therefore think that the Enterprise should be given the high tiered British cruiser heal ability. This is obviously the only thing that could possibly fix the Enterprise and therefore this should be added to her immediately before it's too late! On a more serious note, the Enterprise as she is right now is quite frankly a tad rubbish. In my opinion, she falls behind even the balanced Lexington, which makes it so that she is basically incapable of possibly competing with the Shokaku, the ship that was her Japanese contemporary in the war as well. There are various ways that the Enterprise could be fixed in order to make her an appealing carrier for players. Option 1 - Tier 8 1/2/1 Apart from the fighters, each single plane in the American roster outperforms their Japanese counterparts. A 1,2,1 setup with 5 planes per squad and tier 8 would make the Enterprise incredibly powerful as a tier 8 carrier, but it won't make her straight up better than her competition. At least if they took away the idiotic drop pattern the premium carriers are getting. The Shokaku can still win air fights and outperforms her as a balanced carrier, but the Enterprise would at least be able to outstrike a Shokaku whilst still having the ability to defend her own strikes. Whilst she can't juggle fighters like she could right now, she would at least be able to do more damage. She'll struggle to win a damage race with a Lexington, but her more numerous planes would give her more options. Option 2 - Tier 9 2/2/3 The Enterprise is an insanely famous ship, both to history nerds and people who watch Star Trek. It's therefore surprising that War Gaming hasn't tried to milk more money out of her. A tier 9 carrier with an incredible credit coefficient would be something I, for one, would personally be very interested in. With a plane squad size of 4 planes per squad, she'd be similar to a Taiho with her strike focused around the dive bombers. She'll have a balanced loadout to contest AS carriers. She'll be able to crossdrop slippery ships if she needs to. She'll also have a very nice dive bomber strike squad in order to make her extremely effective against battleships. Whilst 92 planes are quite low for a tier 9 carrier, and this would make the Enterprise the only unprotected carrier at that tier, I still believe that this would make her a powerful tier 9 contender. The fact that she is a tier 9 would also mean that she would have little risk of breaking the competitive scene or ranked battles. Give her a fictional 40 mm deck armor upgrade if carriers of this tier really had to be protected. Option 3 - Tier 8 gimmicky Her drop currently makes it nearly impossible to drop an enemy ship effectively. With the Saipan, War Gaming has made it clear that they are willing to break their own game if it's a premium ship. The concept is relatively simple: have the Enterprise's bombers ignore the dispersion effect caused by fighters and defensive fire. This would make her effective at sniping enemy carriers. Whilst carrier sniping is quite frankly a scumbag tactic, it never stopped War Gaming before. Option 4 - FIX THE DROP! What is it with these new carriers and their stupid drops? Is it too hard to just give them a normal drop pattern? I didn't even buy the Kaga because of her drop pattern, and that thing's torpedoes looks like it had been fed crack! The Enterprise already has to contend with weaker planes, ridiculous AA of tier 8, and Shokakus! Is it too much to ask for one straight line drop pattern with torpedoes that can actually be used to hit enemy ships? FFS. Thank you for your opinion based on hours of playing her! Share this post Link to post Share on other sites
[POI--] dasCKD Quality Poster 2,376 posts 19,148 battles Report post #7 Posted June 14, 2017 Thank you for your opinion based on hours of playing her! I would also like you to thank you for your oh so creative and intelligent response that adds so much to the conversation! Share this post Link to post Share on other sites
pra3y Players 3,021 posts 11,390 battles Report post #8 Posted June 14, 2017 Thank you for your opinion based on hours of playing her! Why so triggered? No harm talking about it right? Share this post Link to post Share on other sites
LastButterfly Beta Tester 5,519 posts 2,939 battles Report post #9 Posted June 14, 2017 (edited) Option 1 is meh.Option 2 is straight up no. Enterprise is an AMERICAN carrier. Yes, she should be competitive. But NO, making competitive doesn't mean giving a IJN-like gameplay. I'd prefer playing a meh carrier with an american personnality rather than a great carrier playing like a japanese one. Cause if I want a japanese carrier I don't buy Enterprise. Option 3 starts off good but breaks down when you think about it. It'd give her a flavor but you just can't have a CV "break" an element of gameplay just because. It's like Saipan not loosing a fighter she straffs out of a fighter duel. It comes from a good idea but it's just plain stupid in the end. Yes. That's a radar with an awefully specific use. Trust me when I roam on the forum it's active all the time. Edited June 15, 2017 by Jbnn Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #10 Posted June 14, 2017 Waaaaaah, waaah, we need another P2W prem ship. Waaaaaah, waaaaaah, make my CV even more OP, waaaaaah. Problem is a T8 Prem ship is very expensive, no matter how much you may earn for a living/how rich your parents are () Remember how WG had to speed buff Alabama? They said they had no plans to change the high citadel then changed it in days. Whereas they took months changing Monty and Iowa citadels. Basically money talks. Hood got continually buffed prior to release too. I can see Enterprise getting stronger as WG staff have sales targets I imagine OP chill out, WG will deliver as they want your CC this month. Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #11 Posted June 14, 2017 Seriously? AP bombs is just about the worst thing they could give ANY carrier. Why? With the current detonation thresholds, they will overpenetrate everything except battleships/carriers with armoured decks. Share this post Link to post Share on other sites
[POI--] dasCKD Quality Poster 2,376 posts 19,148 battles Report post #12 Posted June 14, 2017 Why? With the current detonation thresholds, they will overpenetrate everything except battleships/carriers with armoured decks. Because unlike torpedoes, dive bombers are inherently a mechanic that breaks the game if it can be used primarily as anything but a DoT mechanic. Share this post Link to post Share on other sites
[HU-SD] Prospect_b Players 2,655 posts 14,214 battles Report post #13 Posted June 14, 2017 Because unlike torpedoes, dive bombers are inherently a mechanic that breaks the game if it can be used primarily as anything but a DoT mechanic. why? If what if kartoffelmos is saying is right and it can only really hurt bbs (/cvs) I am very very fine with that. Share this post Link to post Share on other sites
[TORAZ] Earl_of_Northesk Players 2,447 posts 14,711 battles Report post #14 Posted June 14, 2017 Option 1 is meh. Option 2 is straight up no. Enterprise is an AMERICAN carrier. Yes, she should be competitive. But NO, making competitive doesn't mean giving a IJN-like gameplay. I'd prefer playing a meh carrier with an american personnality rather than a great carrier playing like a japanese one. Cause if I want a japanese carrier I don't buy Enterprise. Option 3 starts off good but breaks down when you think about it. It'd give her a flavor but you just can't have a CV "break" an element of gameplay just because. It's like Saipan not loosing a fighter she straffs out of a fighter duel. It comes from a good idea but it's just plain stupid in the end. My radar specifically made to detect crybabies who don't know how to play and whine about everything that kills them without questionning their own abilities is strangely excited today. Yes. That's a radar with an awefully specific use. Trust me when I roam on the forum it's active all the time. His stats tell me your radar is malfunctioning. Share this post Link to post Share on other sites
[CLADS] olmedreca Players 226 posts 5,719 battles Report post #15 Posted June 14, 2017 Should put it in T7 to contain all the "special" carriers in one holding area. Share this post Link to post Share on other sites
LastButterfly Beta Tester 5,519 posts 2,939 battles Report post #16 Posted June 14, 2017 His stats tell me your radar is malfunctioning. Crybabies can be good players and good players also die~ You don't neex to be bad to whine when you die. Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #17 Posted June 14, 2017 Thank you for your opinion based on hours of playing her! No need to be rude, Northesk. Personally I appreciate that the community is trying to come up with their own ideas, even if they haven't played the ships. Keep on making your threads, CKD. Some extra input never hurts as long as its presented and expressed correctly. I doubt the Russian developers are reading them, though. Share this post Link to post Share on other sites
[TORAZ] Earl_of_Northesk Players 2,447 posts 14,711 battles Report post #18 Posted June 14, 2017 No need to be rude, Northesk. Personally I appreciate that the community is trying to come up with their own ideas, even if they haven't played the ships. Keep on making your threads, CKD. Some extra input never hurts as long as its presented and expressed correctly. I doubt the Russian developers are reading them, though. It's not rude, it's just stating that he proposes solutions to problems he doesn't know about or which may not even exist in the first place. Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #19 Posted June 14, 2017 Crybabies can be good players and good players also die~ You don't neex to be bad to whine when you die. Wait what, first it is my abilites and now after someone points out that I am massively better than you, it is suddenly the fact that I´m a crybaby? Lululul, sounds like some weirdo is triggered. Share this post Link to post Share on other sites
LastButterfly Beta Tester 5,519 posts 2,939 battles Report post #20 Posted June 14, 2017 Wait what, first it is my abilites and now after someone points out that I am massively better than you, it is suddenly the fact that I´m a crybaby? Lululul, sounds like some weirdo is triggered. I don't think the insult of crybaby is that sudden. I am pretty sure I had already included it in my first post~ Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #21 Posted June 14, 2017 Thank you for your opinion based on hours of playing her! Remember how the ST team made the Saipan and Belfast not entirely broken? Not me either. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #22 Posted June 14, 2017 It's not rude, it's just stating that he proposes solutions to problems he doesn't know about or which may not even exist in the first place. Yeah, it's not like anyone who even remotely plays CVs at a reasonable level can tell immediately what is wrong with E by judging her from the gameplay that was uploaded by various people. Waaaaaah, waaah, I'm the embodiment of ignorance. Waaaaaah, waaaaaah, let me continue to be a solo sailing scrub, waaaaaah. Fify. Share this post Link to post Share on other sites
[TORAZ] Earl_of_Northesk Players 2,447 posts 14,711 battles Report post #23 Posted June 14, 2017 Yeah, it's not like anyone who even remotely plays CVs at a reasonable level can tell immediately what is wrong with E by judging her from the gameplay that was uploaded by various people. Fify. Assuming those are the only opinions, those opinions being uniform, and the people making those videos are all equally competent at playing CV? Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #24 Posted June 14, 2017 Remember how the ST team made the Saipan and Belfast not entirely broken? Not me either. It's almost like you're always an entirely dishonest CV hater. Oh wait, that "almost" is giving you too much credit. Of course you'd be in this thread to spew your usual tripe. Because the STs ultimately decide in the end what kind of stats ships recieve. King of ad hominems doing his daily job, lovely as always. Edit: Am I also part of the dishonest media that produces fake news? Yeah, it's not like anyone who even remotely plays CVs at a reasonable level can tell immediately what is wrong with E by judging her from the gameplay that was uploaded by various people. Fify. How do I outcarry a equally skilled Hakuryu player in randoms? I am certain my teammates will suddenly become good players when I tell them not to let themselves be farmed. I know all you want is your fav class to be even more OP, unfortunately this isnt good balance. Share this post Link to post Share on other sites
[R-D] SexyCroat Players 734 posts 18,675 battles Report post #25 Posted June 14, 2017 Assuming those are the only opinions, those opinions being uniform, and the people making those videos are all equally competent at playing CV? man if you as a supertester cant see whats wrong with Enterprise wows ST is not doing its job at all... Share this post Link to post Share on other sites