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La Galissonière bad joke

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[FRF]
[FRF]
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I am surprised the community is pretty silent about this ship even more since WG released the premium version De Grasse.

WG intentionally nerfed this ship as they were about to release a premium sister ship (then uped it as I guess it was too obvious, referring to the initial 10sec gun reload...) 

 

In my opinion, what is lacking on this ship is : 

 

Better rate of fire : make it at least like the De Grasse with 8.1s reload

FIGHTER PLANE CATAPULT : It HISTORICALLY Existed damn WG 

La_Galissonniere_06.jpg

Also a I find silly the speed boost, they need to compensate the slow historical max speed with something else    (cf the historical 33.5 kts on the De Grasse), even bigger turn radius if they want or just make her un historically faster.

 

Just fyi

 

Have a look at the differences between Galissonière and De Grasse :

Or to sum' it up : De Grasse fires faster-further, moves faster, launches more torpedoes, has better secondaries, has better AA (despite the lower rating) and launches planes.

 

Galissonière
Surv. (37)
HP : 27300 

13-105mm armor

torp reduction : 13%

 


Arti (51): 
3*x3 152 mm 9s reloading, 15.9 km range.
secondaries :  4*2 90mm 4s, 4.7 km (4 guns cover side)

 

torps (13):
2x2 550mm (9km, 60kts, 60sec reload)

 

AA (38):
16x 20mm 2km range
6x4 40mm 3.5km range
4x2 90mm 4 km range


Man. (62)
Speed max : 31 kts

 

Concealment (52):
13.3/7.2
turning: 650

NO PLANE.


De Grasse 

Survi. (41): 31200 HP
armor : 13-100mm
torp reduction : 10%

 

Arti (52): 
3x 152mm 8.1s reload
range : 16.2 km

2ndaries :
3x2 100mm 5km range (4 guns cover a side)


AA Value (33) : 14x 37mm 3km rge(x8) and 13.2mm(x6)
3x2 100mm 5km range
3x3 152mm 5km range

 

Torp. (15)
2x3 550mm (9km, 60kts, 90sec reload)
14833 dm 1.3 km detect

 

+ PLANE catapult


Maneuv. (66)
Speed : 33.5
Turning 690


Concealment : 13.3/7.7
 

 

Bravo WG !

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Agreed. De Grasse is what the La Galisoniere should have been. I mean, yeah 15% speed boost - to achieve the same normal speed as other T6 cruisers. I'd maybe buff base speed a little and change the x2 torp tubes to x3, but then we are getting dangerously close to De Grasse territory.

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[FRF]
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Agreed. De Grasse is what the La Galisoniere should have been. I mean, yeah 15% speed boost - to achieve the same normal speed as other T6 cruisers. I'd maybe buff base speed a little and change the x2 torp tubes to x3, but then we are getting dangerously close to De Grasse territory.

 

 

The problem is here that the De Grasse is the same ship but an upgraded version. Historically De Grasse's armament consisted of 8 double 127mm guns.

 145.jpg

 

 degrasse-croiseur4461.jpg

It would have made sense to make this version a premium one as it offered  a different gameplay and insensitive to buy it but for some reason WG decided to clone the Galissonière and upgrade it at the same Tiers. Screwing the Galissonière at the same time.

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Thing is, I feel even after the ROF buff La Galissonierre is still weak compared to other T6 cruisers, mostly in the maneuverability department. Considering that is meant to be the quirk of the French cruiser line, it doesn't really make sense, I think maybe they were cautious of taking it too far and making a T6 cruiser that with French speed boost and SM flag could break 40kts. It also doesn't turn as well as it needs to to be able to make use of it's speed.

 

So the real life De Grasse was essentially a French Atlanta? That turret setup does look mean, maybe if they made it a little less squishy and removed radar (even though one is clearly visible in the photo, I assume most ships in game have some kind of radar hence proximity detection, just the ones with the consumable are more powerful) it could be a great smoke charger and bow tanker vs other cruisers.

 

Either way, De Grasse is fun to play IMO (and Algerie, probably the best free XP I've ever spent), whereas La Galisonierre for me simply was not.

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The problem is here that the De Grasse is the same ship but an upgraded version. Historically De Grasse's armament consisted of 8 double 127mm guns.

 145.jpg

 

 degrasse-croiseur4461.jpg

It would have made sense to make this version a premium one as it offered  a different gameplay and insensitive to buy it but for some reason WG decided to clone the Galissonière and upgrade it at the same Tiers. Screwing the Galissonière at the same time.

 

Thing is, I feel even after the ROF buff La Galissonierre is still weak compared to other T6 cruisers, mostly in the maneuverability department. Considering that is meant to be the quirk of the French cruiser line, it doesn't really make sense, I think maybe they were cautious of taking it too far and making a T6 cruiser that with French speed boost and SM flag could break 40kts. It also doesn't turn as well as it needs to to be able to make use of it's speed.

 

So the real life De Grasse was essentially a French Atlanta? That turret setup does look mean, maybe if they made it a little less squishy and removed radar (even though one is clearly visible in the photo, I assume most ships in game have some kind of radar hence proximity detection, just the ones with the consumable are more powerful) it could be a great smoke charger and bow tanker vs other cruisers.

 

Either way, De Grasse is fun to play IMO (and Algerie, probably the best free XP I've ever spent), whereas La Galisonierre for me simply was not.

 

The ship ingame is the 1938 design of the De Grasse-class, an improved version of the La Galissoniere-class. That ship was never finished as the WW2 disrupted the construction. The ship that was built was a different design, with 16x 127mm guns and no torpedoes and airplane. If put in the game it would have been a T9 Atlanta-type cruiser. To be perfectly honest the De Grasse we have now is maybe not the best choice but better than the 1956 version.

 

Getting back to the Galisoniere, the RoF buff did not adress the fact that the ship is not only slow without speed boost but also incredibly lumbering. This is not because the rudder shift time or turning circle, which are ok compared to other T6 ships, but because the ship bleeds a lot of speed while turning.

 

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[FRF]
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The ship ingame is the 1938 design of the De Grasse-class, an improved version of the La Galissoniere-class. That ship was never finished as the WW2 disrupted the construction. The ship that was built was a different design, with 16x 127mm guns and no torpedoes and airplane. If put in the game it would have been a T9 Atlanta-type cruiser. To be perfectly honest the De Grasse we have now is maybe not the best choice but better than the 1956 version.

 

Getting back to the Galisoniere, the RoF buff did not adress the fact that the ship is not only slow without speed boost but also incredibly lumbering. This is not because the rudder shift time or turning circle, which are ok compared to other T6 ships, but because the ship bleeds a lot of speed while turning.

 

 

I really don't see the point for WG to use this design as premium (unfinished at WW2), as it is just an impoved La Galissonière with similar gameplay at same tiers. It just shadows the regular tiers 6.

They should have used the later version which was an anti aircraft ship with those 16 127mm guns and would have offered a different gameplay (tiers 7 ?)

I really have no fun playing the Galissonnière and it's just a damn grind for the Algérie (and knowing that giving $$ to WG would have offered me a superior ship is the cherry on the cake).

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I really don't see the point for WG to use this design as premium (unfinished at WW2), as it is just an impoved La Galissonière with similar gameplay at same tiers. It just shadows the regular tiers 6.

 

I've seen speculation that DG was meant to be the tree T7, but wasn't up to snuff, thus Algerie to T7, Martel in at 8 and voila.

 

Thus WG had a spare hull floating around they wanted to monetize.

 

Kind of makes sense. De Grasse fails most of the traditional premium checks -

 

Unique design that doesn't fit the tech tree? Nope - DG is LG only slightly better and would have been fine in-tree

Interesting history? Nope - not even built in the presented form

Useful captain trainer? Not really - Needs IFHE to really shine but the rest of the FR line is 8in cruisers...

 

 

The fact that DG is significantly better than LG while being premium is a bit of a joke too, there doesn't seem to be much of an attempt at balance between them, though at least the ROF gap isn't as yawning as it once was... it is a bit of a joke.

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The fact that DG is significantly better than LG while being premium is a bit of a joke too, there doesn't seem to be much of an attempt at balance between them, though at least the ROF gap isn't as yawning as it once was... it is a bit of a joke.

 

And also the speed and the fighter plane... and the torpedoes, and the HP (minor differences yes, but they add up)

I am quite bitter that they chose to nerf the Galissonière pre-release just to make room for the De Grasse, while the original Galissonière had similar stats to the Budyonny... which they don't consider OP at all.

 

And we have no hope they will buff Gali to make it more in line with the other Tier VI, or the De Grasse becomes pointless.

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Yeah, Budyonny>La Galissonniere being so overt as they're so readily comparable is perplexing.

 

Atlanta might be better than Pensacola (dubious) but at least's it's very different in playstyle.

 

I also didn't like the 'Kutuzov with 12x guns, 12% fire chance and a smoke screen is fine, but can't give RN CL HE and smoke despite their 9% fire chance...' approach.

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Yeah, Budyonny>La Galissonniere being so overt as they're so readily comparable is perplexing.

 

Atlanta might be better than Pensacola (dubious) but at least's it's very different in playstyle.

 

I also didn't like the 'Kutuzov with 12x guns, 12% fire chance and a smoke screen is fine, but can't give RN CL HE and smoke despite their 9% fire chance...' approach.

 

Buddy is hands down better than the Galissoniere. Got the 10p Russian captain as a reward from Aegis Op, rebought the Buddy, was surprised how much raw damage it can put out with IFHE. Compared to it Galissoniere looks like a T5 failboat.

 

Atlanta and Pepsicola require two different playstyles, so they can't compare with each other. Love them both though as they can deal massive damage within their ranges.

 

Kutuzov - bussian rias comrade.

 

 

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Beta Tester
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OP,

 

this is called the "Prinz Eugen Equation"

 

Silver > Premium = No Sale

Silver = Premium =  No to Average Sales

Silver ≠ Premium = Average to Good Sales

Silver < Premium = Profits

 :coin:

 

CQFD/QED !

Thanks me later.

 

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Gali is already a Budyonny worse in about every way possible, yet they dont dare to buff it to normal silver standards... This is the reason I dont want to play the french line, the complete [edited]stunted RoF on Emile and Le Gali... then to punch us in the face they release De Grasse to show that they actually know Le Gali is underpowered, but they keep it that way only to be able to sell for profit.... my god how they messed up again

 

Its also for this reason I dont buy De Grasse even though tier 6 cruisers are just up my alley. Untill they make Le Gali at least somewhat comparable to Cleve or Budyonny I wont buy De Grasse despite me wanting it.

Edited by Affeks
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Yeah, Budyonny>La Galissonniere being so overt as they're so readily comparable is perplexing.

 

Atlanta might be better than Pensacola (dubious) but at least's it's very different in playstyle.

 

I also didn't like the 'Kutuzov with 12x guns, 12% fire chance and a smoke screen is fine, but can't give RN CL HE and smoke despite their 9% fire chance...' approach.

 

For the RN CL, it's more like "Kutuzov is unique so that's ok, but a whole line of RN CL spamming HE from smokes kill gameplay."

And anyway, Edinburgh is crazy strong at its tier. Kutuzov is just a bit of bussian rias that cost 50€. (And one of my clan mate just got once in a supercontainer, that lucker :angry: )

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This is the reason I dont want to play the french line, the complete [edited]stunted RoF on Emile and Le Gali... 

 

Well at least Emile (which i've started to play recently) goes 39 knots, so you have the ability to position yourself at your leisure and pounce (you're faster than the DDs!). The torps really work at tier V with generally smaller maps with more clusters of islands and less skilled enemies. And the ship has so little armour that you mostly take overpens from BBs when they manage to hit you. I was dreading the grind through this ship, but it might prove decent in the end.

 

I'm afraid Gali will not feel like an upgrade at all (even if it was a tier V), with severely decreased speed and agility while being bigger and having just enough armour to take normal penetration damage instead of overpens.

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Well at least Emile (which i've started to play recently) goes 39 knots, so you have the ability to position yourself at your leisure and pounce (you're faster than the DDs!). The torps really work at tier V with generally smaller maps with more clusters of islands and less skilled enemies. And the ship has so little armour that you mostly take overpens from BBs when they manage to hit you. I was dreading the grind through this ship, but it might prove decent in the end.

 

I'm afraid Gali will not feel like an upgrade at all (even if it was a tier V), with severely decreased speed and agility while being bigger and having just enough armour to take normal penetration damage instead of overpens.

 

My experience with both ships:

The Emile has the speed and maneuverability to feel like a speedboat, it has good ballistics to become a DDs worst nightmare and enough fire chance to grill BBs, it even has good AA as it combines good guns with a fighter.

It is the only ship at T5 that I have kept and I have a dedicated captain only for it. And also the ship uptiers pretty well thanks to the troll armor which is so thin everything overpens most of the time.

 

The Galissoniere is the opposite of the Emile, the good RoF is offset by a lack of speed (even the boost doesn't help), horrible turning (bleeds speed like a pig in tar), the torps are a joke, and DDs can citadel you.

The Galissoniere has little staying power and has to camp behind cover to survive. Someone dropped the ball with this ship and I will be very happy when I unlock the Algerie.

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[PKTZS]
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La Galissonniere as it is currently should be a tier 5. I have better stats with Emile Bertin in almost any relevant field: win rate, damage per game, hit ratio, XP per game, survival... Only one which is better in the tier 6 is planes shot down

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I find the La Gallissonniere to be kind of meh. Its lack of any outstanding feature is kind of disappointing.  Its AA ok but not great. Its speed is average. Its armour is not great, just ok. The guns are average.

After the Emile Bertin the speed feels disappointing. The ship just loses a lot of speed in thew turns.

The speed boost is just silly. I want a catapult fighter, even if only as an option. More vision would help to keep me out of trouble, better than a speed boost would get me out of it.

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On 15/06/2017 at 3:05 PM, Aragathor said:

 

 

The ship ingame is the 1938 design of the De Grasse-class, an improved version of the La Galissoniere-class.

 

No nn , no
deGrasse & la Galissonnière are differant

la Galissonnière was a 7500 tons " treaty cruiser " , de Grasse was  a 8000 tons  cuirser designed for replace Dugay trouin who get " old " for the next 40's

de Grasse was bigger , faster  & have  differant turret design ( whive AA capacity )
13509125_10205176440769440_5457366936065

The C5 program was also designed for replace Duquesne é Suffren heavy cruiser

the FACT
French Design Bureau was property of the " the  navy "  (  ministère de la marine & des colonies  )

All French cruiser folow the same way since the 30's  and share the same technology of Engine , Wheaponery  & Armor

Algerie - Emile Bertin - la Galissonière - de Grasse -C5

Older ship folowed a differant way who from the WW1 and was quite similar to Dugay trouin
it's obvious ( Ok Duquesne was enlarged dugay-trouin whive more speed& 203 artilery )


primauguet.gif

duquesne.gif

colbert.gif
The Algerie was the last of  these "older design"  ,
algerie.gif
 

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I'm sorry but your post is quite incoherent to me. The ship ingame is an improvement on the Galissonniere design, which the 1938 version was. But that ship's a paper design.

While both Galissonniere and De Grasse are different classes they all follow the design development started by the Emile Bertin, which lead to the Galissonniere which lead to the De Grasse 1938 design. Hell, the 1938 design has almost the same dimensions as the Galissonniere.

What the ship was designed to do, doesn't matter and is of little interest to me, as it is not important what ships were planned to be replaced by the De Grasse-class. The game as is, has the Galissonniere and the De Grasse at tier 6, and the Galissonniere is outclassed by the De Grasse. That's the point of this discussion.

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I did find Galissonniere a bit slow compared to Emile but never really had any issues using it.

 

You're up against higher tier ships so IFHE skill is VERY valuable. It makes your hits much more painful. Makes more of a difference compared to Emile (even though it helps there as well)

I also found the boost more important as a tool to improve your acceleration (start/stop seemed a lot better) rather then the pure end speed improvement.

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So when are they buffing the Gali? Its still just worse compared to the other tier 6s...

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9 hours ago, Affeks said:

So when are they buffing the Gali? Its still just worse compared to the other tier 6s...

 

When they buff Yorck AP to penetrate normally beyond 10km. :Smile_trollface:

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On 06/08/2017 at 3:03 AM, Aragathor said:

 

When they buff Yorck AP to penetrate normally beyond 10km. :Smile_trollface:

Don't think the penetration power is as much of a problem as is the fact that the shells are so slow they either miss or come in at a stupid angle and bounce.

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