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anonym_yHbO7kUt9ZH4

That 'teamwork'...

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Right, i have to get this out of my system..

 

What the (F-word) is wrong with reading the chat and looking at the mini map once every few seconds. Really, the amount of 'players' that are just dumb is beyond me, and it's getting worse with every other week. What's with that, how on earth is it possible to get such incompetence in such a large quantity in one single battle every single day. I'm not asking for everyone to be excellent at this game, but come on! reading a chat and looking at the mini map with even 2 braincells at the 'on' position can't be that hard. And in case that's difficult to understand/follow for some, whenever i explain in advance what's going to happen if people are persistent at their 'not so smart actions', still people don't do anything with it. I'm at the point where i just give up after the first try and just derp around playing my own single player battle, i give this game a month max. if it stays like this, and WG keeps screwing things up with their 'buy me!! i'm better then regular ships!!' policy, i'm off.. it's going the same route as WoT, and that's saying something....

"end of rant"

 

Well, thanks for reading this far, and I wish you all a nice day regardless.

 

Bye

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[SCRUB]
Players
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*edited*

 

*edited*

 

 

 

I totally get where OP is coming from though. Yesterday ... the horror, the horror, the horror ...

Edited by Jbnn
off-topic

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[PP-PP]
Players
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WoWs will never be a good gaming experience because its populated with the rejects from other games.

Edited by KHETTIFER

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[HU-SD]
Players
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I understand completely. Hope the venting helps... Just now had a game where the enemy bbs (t10) all ran to the border while their dds & cruisers (zao & moskva) tried at least to play the game (capping and details like that). Told them "I'm sorry about your bbs reds", and I meant it.

Having that cr4p on your team is so painful.

 

Earlier a north cal (our only top bb) went completely alone to a cap. All the shouting of our full team did not impress.  Part of the fun & engaging play I guess... :sceptic:

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[DC_DK]
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Think it would help a lot if WG provided some sort of a game manual for new players. To guide people in the right direction tactic and team play wise. and explaining various features like the cross hair what the different marks mean and how to lead the shots correctly.. Its easier to learn if you can find easy info on a given subject.. It would certainly have helped me rather than finding out the hard way.   

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Supertest Coordinator
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A manual would be nice. Even though all this can be found out on YouTube. 

 

In fact why not just suggest to players to go on YouTube to seek advice in game... links to CCTs or something. 


Until then try to forget the players are human and consider them all bots with dodgy AI. Play your game the best you can and be satisfied you did your bit.

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Players
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99% plus of the idiots that have their first battle in a Tier 7+ premium ship and ask "How do I reload?" will never read the forum, or watch a basic tutorial, or look for advice.

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[THESO]
[THESO]
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After playing a long time in WOT, (and at least the half of it spent by raging!)

I decided to give another try to WOWs, (my first try doesnt count actually, given I had only 3 battles.. anyway)

 

I am having a lot of fun when you compare it to the WOT, but I believe that is mostly because I still dont know shite about the game..

I am playing mostly tier 4 and 5 and having fun.. even If I do nada in the battles..

at least I am learning.. I can say.. "Ok this was a massive foch up from my side! Self-Note: dont go there again!"

on the other hand, I am watching videos on youtube a lot.. trying to learn the tactics and mechanics..

After 300+ battles.. I can say that clearly, the player profile doesnt change a bit from WOT,

and I am afraid, after I learn this game a little, a lot of rage and UNfun times awaits for me.

 

I still cant understand a lot of players..

for example, this is a scenario I often see,

we are in advantage 7 vs 3.. enemy caps..

and all the ships in our team sails away from our cap,

BBs chasing CVs while the enemy caps,

fast ships, 4 of them, trying to hunt down the last DD on the team, while 1 cruiser capping our base..

 

people sailing alone on a flank, and complain "Noob team! Why no support!"

People giving broadside to the enemy cruisers in BBs.. why? "Because I is Battleship! I is invincible!!" then you him them hard with AP, then you get accused of being a haxxor!!

 

People going into cap, smoking.. then sitting still.. and asking why they got torped while they are unseen!

 

People sailing straight lines.. over the torpedo range..

you calculate.. you fire.. it will be a very very thin chance to hit them..

If only they sail in a straight line for another 2 kms...

and boom! hit.. enemy sunk...

 

people firing torpedos behind the first line, sometimes second line.

Prople firing torpedos in a ship which has 6km range, while the nearest enemy is on 10km..

 

I believe, the average intelligence of the players are the same with WOT..

by this I mean, have no idea about the game mechanics, and no intention to learn them..

actually I believe they have no idea about the concept of the "Mechanics"

 

I am not having fun in WOT for the last couple months..

I am having great fun in WOWs..

 

Please tell me, when this fun goes, after which tier, after what amount of battles.?

 

I really think there must be mandatory tutorials for this game.. for the beginners.. to teach them the mechanics..

long, explaining tutorials..

when they try to fire torpedos out for range, the tutorial stops.. and tells them.. "The enemy you are targeting, out of reach for your torpedos!"

Something like that..

Tutorials which is explaining it like explaining to the first grades..

slow, and simple..

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Players
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Lol, I am taking my first baby steps on the "other side." Having learned from wow's I did the training run around 10 times in wot in order to get a grasp of the steering/ shooting so I at least know what to do when driving and shooting in a 3D environment. Now I'm busy playing the coop mission in order to get some rudimentary idea of tactics and which is and isn't a good idea.

My advice would be to make mandatory training sessions in which a new player can earn some reward and combined getting slightly familiar with how to aim, how to TV and zoom out, how to maneuvre, which are the vital parts of a ship and things like that. After that the coop battles and having played around say 25 of them release them into the Psych ward (where we are dwelling in). IMO it'll be more fun for everybody if more players at least a little bit know what they're doing. All the finer tactics (straightlining f.e.) can only be learned the hard way. (Or could anyone teach me please? I frakking still sometimes fall for this!!!).

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[THESO]
[THESO]
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Lol, I am taking my first baby steps on the "other side." Having learned from wow's I did the training run around 10 times in wot in order to get a grasp of the steering/ shooting so I at least know what to do when driving and shooting in a 3D environment. Now I'm busy playing the coop mission in order to get some rudimentary idea of tactics and which is and isn't a good idea.

My advice would be to make mandatory training sessions in which a new player can earn some reward and combined getting slightly familiar with how to aim, how to TV and zoom out, how to maneuvre, which are the vital parts of a ship and things like that. After that the coop battles and having played around say 25 of them release them into the Psych ward (where we are dwelling in). IMO it'll be more fun for everybody if more players at least a little bit know what they're doing. All the finer tactics (straightlining f.e.) can only be learned the hard way. (Or could anyone teach me please? I frakking still sometimes fall for this!!!).

 

I can teach you WOT.. you can teach me WOWs.. :)

how about this?

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Players
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Some people just play for fun and aren't looking to do tutorials and other boring crap they don't enjoy just to get better so YOU can have a better gaming experience.

 

This is an age old discussion that keeps happening in every game.

The games I personally play all have this problem.

In killing Floor 2 yesterday I was doing a suicidal game with a firebug who kept flaming fleshpounds and scrakes. If you look at the firebug guide on the forum, first thing it says is never to engage scrakes or fp's (they enrage and become difficult to kill with clean headshots). The guy doesn't know, and doesn't care. He just wants to burn stuff.

In League Of Legends (ye ye I know...) this weekend I was with a support who kept initiating impossible battles, blaming me for not following up.

In Wows again  yesterday, I did 3 losses where I had nearly double the XP of the second of my team.

I could go on...

 

Some people are out to just have some mindless fun, and not to actually become good at a computer game. You can't blame them tbh. It's just a diffirent mindset.

 

edit: My point is that you shouldn't solve this by forcing players in a certain direction (git good) but to arrange matchmaking so good players can play together and bad players can have fun against equally bad players =)

Edited by Isalani

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Players
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Tutorials which is explaining it like explaining to the first grades..

 

Thing is, for some it would still be a bit too complicated. And since there are first graders in this game, I'm not entirely sure if they'd care even if they got what were being told...

 

 

Please tell me, when this fun goes, after which tier, after what amount of battles.?

 

This one is easy. Fun goes away once you start caring too much.

The moment you learn how game works and how to win battles is the one, that let's you notice all the stupid that happens.

And amount of stupid - if you care - will raise your blood temperature enough to give you 1st degree burns. Unless it turns into steam and blows you up. :trollface:

No fun after that point.

 

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Players
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Happens a lot. Really, a massive amount of lots. Had a game yesterday where by the time I got to the battle my team had comitted mass suicide. I ended up with a huge 348xp and still came 3rd on the team. Think I have won 5 games in the last 3 days. not fun not fun at all.

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[THESO]
[THESO]
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Thing is, for some it would still be a bit too complicated. And since there are first graders in this game, I'm not entirely sure if they'd care even if they got what were being told...

 

 

 

This one is easy. Fun goes away once you start caring too much.

The moment you learn how game works and how to win battles is the one, that let's you notice all the stupid that happens.

And amount of stupid - if you care - will raise your blood temperature enough to give you 1st degree burns. Unless it turns into steam and blows you up. :trollface:

No fun after that point.

 

 

So it is same as wot..

when you start to realize the idiocracy in the game.. you start being frustrated..

oh hell.. I hate WG...

 

I already started it...

there is a map.. (most of the maps I still cant match the names and images together still)

a very narrow strait at the center..

I usually stay at the enterance in my DD with a friend on the other side..

every match.. someone with a BB or CA comes through it after the blind salvo of their DDs fired..

everymatch... an idiot comes from there.. I just wonder why?? why in the hell why?

 

and everymatch there is an idiot in our team.. goes through there at the start.. in a CA or even better in a BB..

and asks DDs to go forward infront of him.. to show him what is coming from there..

 

How dense can you be?

 

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[HU-SD]
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All the finer tactics (straightlining f.e.) can only be learned the hard way. (Or could anyone teach me please? I frakking still sometimes fall for this!!!).

 

Take a floating citadel, preferably one that gets uptiered all the time (konigs- or nurnberg, pepsi, schors,omahaclass ...). Play it a gazillion times. Straightlining will disappear.

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Players
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I don't always have time to follow chat.

If I read chat and join in the conversation my performance definately drops.

 

And if someone in chat at start mentions which 2 caps they want to go that's fine and half the time I will listen but in other cases I think I know better and just do what I feel is best (for me and/or the team). Once other people pay me for my time they can tell me what to do and expect obedience.

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[SCRUB]
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Take a floating citadel, preferably one that gets uptiered all the time (konigs- or nurnberg, pepsi, schors,omahaclass ...). Play it a gazillion times. Straightlining will disappear.

 

It won't.

 

Plenty enough people who still think reversing broadside on to half the enemy fleet is a viable tactic in tier X.

 

 

edit://

Also:

 

LAWL for the moderator removing my "cheese for the whine" part.

Edited by Aotearas

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Players
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I'm quite ssure I have seen this estimate.......

a year ago :hiding:

 

Wel, let me tell you this then. I'm quitting this game for good right now. Not sure where or how to, but i'm trying to even get my account deleted. I see the real money I put in to this game as a mistake i made, isn't the first, won't be the last i'm sure. but I'm not going to install the game again and give it a try. i'm done.

 

Edit, the typo's i did spot ;)

Edited by anonym_yHbO7kUt9ZH4

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Beta Tester
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Wel, let me tell you this then. I'm quitting this game for good right now.

 

Can I haz Ur stuff, plz?

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[CS-N]
Players
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Hmmm, maybe if all players to reach next tier/level should pass some "performance test" (aka officer exam)? But ... while this could make the game more enjoyable, it will make WG sad, since requesting a harder work and higher IQ from players will reduce the number of their customers significantly :D

 

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[WGB]
Players
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With WG and any business, it's all about making money.

Selling ships to unskilled players is a disaster, not only for the team but also for that player.

Incentive for a BB to push and help his team is poor, why would he push when he can do as much damage from 20km then a DD or cruiser can in 20 minutes.

change the reward system for each game for each line of ships.

Incentive is the real need for change for all lines of ships.

WG can only fix this, players will do what they always do.

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Players
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I often get told to shut up in chat LOL. I don't take it personally. Last night I was doing my usual, right guys I'm going to lay smoke for you across here and then go to B etc 

 

I got told to STFU by several players, all in BBs all at least 15km behind me 

 

I capped A, won the knife fight, Turned the only BB, no more ships A is ours for game. I told them this and headed to B. They ALL carried on into A instead of turning right and pushing B.

 

We lost, of course..

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[HAWKS]
[HAWKS]
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The biggest problem is game has no xp punishment for being bad at you class, so iff a cruiser even though he does everything wrong gets loads off xp becourse he gets kills and survives game encouarages bad play.

Only way to avoid that is to put in penalties for bad team play f.eks if cruiser fires on BB while cruiser or DD is in range he gets xp deduction.

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