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Drunken_Jedi

Wargaming, stop screwing high tier CV economy.

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So, since I returned to tier VIII in my CVs I've noticed that my XP earning potential is pretty... well... terrible. I just had a game in my strike setup Lexington. Full tier X MM against a 2/2/2 Shokaku who actually knew how to cover the map and his team with his fighter squadrons. Despite this, I still managed just over 150k damage and secured the win for the team. For all my work I only netted 200k credits, 1.6k base XP (2.4k with modifiers) with 3 kills. Doesn't this seem pretty damned low? I killed the Yamato, Missouri and Amagi and still managed to earn less XP than I could have with a decidedly average performance in any other ship with nowhere near as much effort.

 

I know in the past you gutted the high tier CV economy because you thought people were earning too much from it, but this is frankly taking the piss a little bit. If 150k tier X games are only going to net me 2k XP and 90k credits after resupply and repair it's going to take a god damn age to get to the Essex. Given the way things are, you were wondering why people were playing the lower tier CVs over the high tier ones? If you perhaps didn't shaft players for putting out a good effort they wouldn't feel the need to club so much?

 

Is it just me? I swear the same performance in any other class would earn me about 4-5k even without the daily bonus.

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150k damage to BBs is not much relative damage, so don't expect great rewards for it. Non-CVs have the same "problem". 

 

 

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Considering that a Lexington does 40% more average damage than an Udaloi, 1600 base XP appears to be a rather generous compensation for your efforts.

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Indeed. Do it to all tiers of CV's. I'm getting a bit tired of those game breakers to be frankly. Never too shy to killsteal a enemy in which I've been putting so much effort to give it the mercy blow or ruining an otherwise wonderful game by sending 10 million planes to my location without taking any risk of their own. I'm really starting to wonder the use of those abominations in this otherwise wonderful game. Too bad I only have 7 reports to give away to them. IF they even wake up at all... Scouting?? That's about the biggest taboo for those horrors. No, as long as they can finish off crippled ships which are no threat anymore they think they're doing a great job. Only to whine here about their income. I'd suggest 500k service cost at the T4 CV's, doubling that with every tier.

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[ALONE]
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Play Air-superiority, be the first to scout the enemy. Shoot down some planes. Will give you much more XP + credits.

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Indeed. Do it to all tiers of CV's. I'm getting a bit tired of those game breakers to be frankly. Never too shy to killsteal a enemy in which I've been putting so much effort to give it the mercy blow or ruining an otherwise wonderful game by sending 10 million planes to my location without taking any risk of their own. I'm really starting to wonder the use of those abominations in this otherwise wonderful game. Too bad I only have 7 reports to give away to them. IF they even wake up at all... Scouting?? That's about the biggest taboo for those horrors. No, as long as they can finish off crippled ships which are no threat anymore they think they're doing a great job. Only to whine here about their income. I'd suggest 500k service cost at the T4 CV's, doubling that with every tier.

 

Wow, could you be any more of an unconstructive [edited]? Seriously, I'm sick of getting flamed in every game by some holier than thou rage potato because he gets annoyed by the class for whatever reason... sometimes no reason at all. People like you are part of the biggest problem in this game. You abuse the report system because you "dislike" a class and want to punish someone simply for playing it regardless of how they might carry your team to victory to make up for your own failings.

 

I scout in every game I play, one fighter squadron for each flank when playing IJN to spot enemy DD's and determine the enemy teams cap strategy. I focus destroyers before battleships and cruisers (unless a better opportunity should present itself). I defend the friendly "blob" while flanking my own squadrons around to strike vulnerable enemy ships. I do my part for the TEAM... there is a reason why I tend to do well in CVs and it's not just because "they're a noob indirect damage class" like most would think. It's a harsh world out there for high tier CV play at the moment... if only some of you would come out of your ivory towers and get a taste of reality before starting a flame war.

 

150k damage to BBs is not much relative damage, so don't expect great rewards for it. Non-CVs have the same "problem". 

 

 

KPs5ffs.jpg

EHeSjwe.jpg

alBq65r.jpg

iOzfrwI.jpg

SkIxV0Q.jpg

 

 

Considering that a Lexington does 40% more average damage than an Udaloi, 1600 base XP appears to be a rather generous compensation for your efforts.

 

I agree to a point, HOWEVER... do any of the other classes with high average damage get their XP and credit earning potential nerfed? Battleships at top tiers can do silly amounts of damage and they earn quite a favourable amount of XP and credits for their efforts. I think you underestimate how challenging it can be to filter a strike package on a Lexington when you're up against tier X match making, no fly zones everywhere and a enemy CV with two fighter squadrons easily able to cover both flanks at the same time and utterly decimate a strike package before it can drop.

 

 

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Air superiority doesn't work by the way. Scouting counts for little when a Shokakau (who has the same number of fighters to scout I might add) can also field a powerful strike package. Once my fighters RTB for ammo they can do whatever they want for several minutes making any AS attempt completel invalid.

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[RONIN]
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The CV fanboys have to understand that the other 11 players in your own team are not happy to be just the escort for a carrier, even if it became the most important ship towards the end of WW2 (debatable with the sub/destroyer pair). Not to mention the other 11 players in the enemy team.

Also, WG realised that the most numerous paying customers are not the 1% CV players, but all the others. Dont expect an increased role for CVs in the future.

CVs golden age was right at the launch of the game, until WG realised they were ruining the fun for all other classes and chasing away customers.

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They were hardly driving away people, beta testing comes with the "subject to change" banner. They could have tweaked it instead of gutting the entire class. Also, since when does the rest of the team have to be an escort for me? I sail alone doing my own thing trying to win the game and people just get pissy at you for it.

 

I wouldn't even consider myself a "fanboy" of CVs, I just have a passion for the history of aviation and CVs are a part of that. Should we label and flame everyone who enjoys playing a particular class of ship?

 

After another 100k+ damage loss today I think I'm done for the night... *Edited

Edited by Nohe21
*This post has been edited by the moderation team due to Off-Topic content
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[TORAZ]
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The CV fanboys have to understand that the other 11 players in your own team are not happy to be just the escort for a carrier

 

Which they do not have to be, they have to escort each other, because this is a team game.

Spouting bs as usual. You sure you're not the court jester in disguise? *Edited

 

Play Air-superiority, be the first to scout the enemy. Shoot down some planes. Will give you much more XP + credits.

 

Won't net you more exp and credits since you need 30 planes to get the equivalent of killing a full health ship. AS is also by far the easiest setup to shut down, no matter what CV or who plays it, as it cannot perform any role other than air cover (no, you cannot scout with AS. Scouting automatically means you're leaving your team open for a strike) and is always in the position of choosing the lesser evil.

 

-snip-

 

*Edited

Why do you care about kills anyway? Exp & credits income is calculated mostly by percentage of HP. A kill barely gives you anything. Besides, a CV securing a kill also means that you can focus your attention on something else much faster. Just be glad there's one less enemy on the field (unless the CV is ignoring key targets just to killsteal, then you can rage all you want). If you think you're low on the scoreboard just because a CV stole all your kills, yeah, then I have some bad news for you.

Sending 10 million planes? That also runs the risk of losing 10 million planes.

Scouting is taboo? Well, seems like tanking is taboo for BBs, too. Low average player skill is an issue with every class, not just CVs.

Whine about income? How would feel if you pull incredible numbers in the class of your choice and do not even break even? Though to be fair it has gotten a lot better since they've adjusted things a bit.

 

 @OP: Forget BBs. If you want some income in high tier CVs it's a necessity to strike DDs.

Edited by Nohe21
*This post has been edited by the moderation team due to Off-Topic content
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[RONIN]
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They were hardly driving away people, beta testing comes with the "subject to change" banner. They could have tweaked it instead of gutting the entire class.

 

I wouldn't even consider myself a "fanboy" of CVs, I just have a passion for the history of aviation and CVs are a part of that. Should we label and flame everyone who enjoys playing a particular class of ship?

 

I guess you did not played the game from the start, to notice how broken the CVs were then.

 

May I suggest you WoWp? :playing:

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its a ww2 based game therefore you have to have cvs otherwise you have world of jutland.

 

recon, air superiority and strike ... the three roles for the cv (other than being a big target). WG needs to balance those activities/economy but they seem to be struggling to get ideas.

so just how does WG represent cvs, recompense them for activities in game and what their effect is on the game and other ships? ... well thats on them but cvs and their naval aviators have to be in the game.

 

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Wow, could you be any more of an unconstructive [edited]? Seriously, I'm sick of getting flamed in every game by some holier than thou rage potato because he gets annoyed by the class for whatever reason... sometimes no reason at all. People like you are part of the biggest problem in this game. You abuse the report system because you "dislike" a class and want to punish someone simply for playing it regardless of how they might carry your team to victory to make up for your own failings.

 

Granted DJ. I was being too generalistic here. My apologizes. I must admit I had some awesome games in which the friendly CV saved my *Edited really well. I must humbly admit I got wrecked by a fool CV after having an awesome clash with a RN boat. You know it actually set me on fire?! I extinguished it. But after that came the *Edited to drop 50 bombs on me and set me on fire again. Now I wasn't the main absolute strategic priority target at all. Credits to credits deserve: that RN (he/ she) cruiser player didn't let take me down without a fight. He kicked me back to 25% health in the process. Me Algerie, he/ she Fiji, both in 90-ish % health. it was a hell of a brawl. And I got lucky this time: it was 2 micrometers from eating it's torp spread... My point is: the absolute anti climax of the air *horrible disease* in which they throw enough *Edited to the wall ans some of it will stick to ruin my games over and over. While he/ she could be of vastly more value to keep me spotted and save his bombers for our dd's....

My point is: everybody's complaining about the noob BB players while the vast majority are actually noob CV players! Calling back their air *horrible disease* in a straight line, nicely revealing the location of their DD's by the following fighters, sending their planes over the map border to nothing. And that is IF they ever awake in the first place. Now I don't mind (neither like of course) if a BB oneshots/ 95% me in a cruiser. But at least I know that player is taking a risk of getting 3 or 4 fires started. But you're right. 1 out of 1000 CV players is knowing what he's (she) doing. So I should have been more nuanced in my words. Thank you for the feedback.

Edited by Nohe21
*This post has been edited by the moderation team due to inappropriate remarks.

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I guess you did not played the game from the start, to notice how broken the CVs were then.

 

May I suggest you WoWp? :playing:

 

I was part of the closed beta testing from the very beginning, there's a reason why I have an Akasnas Beta and the CBT flag in my port. I saw how powerful they were, and I would totally agree that they needed a nerf. However, Wargaming went to the extreme. There were many things that needed balancing like BB go kart style turning circles and insane 20km Shima walls.

 

 

 

Granted DJ. I was being too generalistic here. My apologizes. I must admit I had some awesome games in which the friendly CV saved my *Edited really well. I must humbly admit I got wrecked by a fool CV after having an awesome clash with a RN boat. You know it actually set me on fire?! I extinguished it. But after that came the *Edited to drop 50 bombs on me and set me on fire again. Now I wasn't the main absolute strategic priority target at all. Credits to credits deserve: that RN (he/ she) cruiser player didn't let take me down without a fight. He kicked me back to 25% health in the process. Me Algerie, he/ she Fiji, both in 90-ish % health. it was a hell of a brawl. And I got lucky this time: it was 2 micrometers from eating it's torp spread... My point is: the absolute anti climax of the air *horrible disease* in which they throw enough *Edited to the wall ans some of it will stick to ruin my games over and over. While he/ she could be of vastly more value to keep me spotted and save his bombers for our dd's....

My point is: everybody's complaining about the noob BB players while the vast majority are actually noob CV players! Calling back their air *horrible disease* in a straight line, nicely revealing the location of their DD's by the following fighters, sending their planes over the map border to nothing. And that is IF they ever awake in the first place. Now I don't mind (neither like of course) if a BB oneshots/ 95% me in a cruiser. But at least I know that player is taking a risk of getting 3 or 4 fires started. But you're right. 1 out of 1000 CV players is knowing what he's (she) doing. So I should have been more nuanced in my words. Thank you for the feedback.

 

Apology accepted. In all fairness the same could be said for BBs... they lob salvos from 20km away and eventually one of them hits your cruiser and takes 1/3 or more of your hp in a single shot. The difference being for them they have a 30 second reload, us CV players have the travel time to and from the front lines plus the squadron rearm cycle.
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The CV fanboys have to understand that the other 11 players in your own team are not happy to be just the escort for a carrier, even if it became the most important ship towards the end of WW2 (debatable with the sub/destroyer pair). Not to mention the other 11 players in the enemy team.

Also, WG realised that the most numerous paying customers are not the 1% CV players, but all the others. Dont expect an increased role for CVs in the future.

CVs golden age was right at the launch of the game, until WG realised they were ruining the fun for all other classes and chasing away customers.

 

​Just for my understanding? the OP wants his Impact on the game to be rewarded. Were did you see any indication that he asked his Team to basically only Play escort for him? the only unconstuctiv Posts are from clear CV haters. And 5 BBs every battle are much more disruptiv to the fun for non BBs than 1 CV........

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For DDs, it's much better to face multiple radar ships than a single CV. You have a concealment, speed and maneuverability advantage over all radar ships (except balanced Black, obviously), so you can avoid them and do your thing elsewhere. 

 

And then there's Soviet DDs which couldn't care less about radar in general. 

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Apology accepted.

 

Thank you DJ. You're opinion is meaning a lot to me. I know: in all classes their are absolute noobs. I feel humility privileged I've never been accused of camping in my BB, except for very specific situations in which I was dodging torps more than I could be tanking forwards... Because of no spotting by CV's, DD's etc, bla bla bla...

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I can understand the frustrations of DD players permanently spotted by CV aircraft. My only suggestion would to fall back towards other ships with superior AA auras. Had a guy on my team earlier... (a pink TK'er who spent most of the game raging in chat I might add) complaining because the enemy 3/1/2 Shokaku had all 3 of his fighters loitering overhead. The insane thing was he had a North Cal and a Bismarck only 7km behind him which could have swatted them all out of the sky allowing him to disengage and reposition.

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DDs would disagree...

 

You have Problems in a BB with DDs? outside runing into a Fujin/Kamikaze/Kharba? plus if there are that many BBs and few DDs it means your forced to cap telegraphing your Position....

Drunken_Jedi the Problem is high AA ships cant go near caps they die horible to BB Shells :playing: , DDs cant totaly ignore caps either because early cap disadvantage loses the game and gets People geting back to port abandoning the game...

Edited by Spellfire40

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You have Problems in a BB with DDs?

 

WTF? You may want to read your own previous post again.

For a DD, BBs are food. DDs may not be as effective at killing BBs as they should be for the sake of game balance, but it's certainly more fun for DD players to be the hunter (of BBs) rather than the hunted (by planes). 

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[TORAZ]
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My point is: everybody's complaining about the noob BB players while the vast majority are actually noob CV players!

 

While not exactly wrong, this is a problem with every ship class. In fact, there are numerically a lot more bad players in other classes simply because other classes get played more often (though perhaps the percentage is roughly the same). You just notice a bad CV player a lot more since the actions of a CV are the most telegraphed in the game.

Edited by El2aZeR

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High tier CV economy is busted. We all know this and have come to peace with it.

 

These threads always boils down to the same arguments. DD players hating CV players because they get spotted. BB players hating CV players because they can land a torp whilst solo. Never see any die hard cruiser players complain about CVs do we?

 

Can we all jump out of our tunnel vision boxes and look at it from the other side?

 

Im not much of a dd player to be honest, but if I get spotted by aircraft as I'm rushing well ahead trying to cap then of course I expect to be spotted. Its the risk I take and the decision I made, the carrier is doing his job. I'm cool with that. The planes he is using to spot me means that the enemy CV has one less fighter group to worry about.

 

How can any Fletcher, Gearing, Russian dds ect, tell me they have problems with CVs? Only mainly IJN ones that do it seems. I'm only at the Man but I'm fine with CVs, I just gotta choose when to go cowboy.

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I actually avoid capping early game in my DDs for the most part... to a point. I always try to ensure the CVs attention will be elsewhere before committing to cap. Preferably when our CVs planes have gone overhead to spot the enemy fleet thus keeping me safe for a while at least.

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[TORAZ]
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Never see any die hard cruiser players complain about CVs do we?

 

Seen one, but his complaints are actually reasonable considering on most tiers BBs get better AA than cruisers as well as general AA progression clusterf***.

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