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IceyJones

We seriously need a SKILL BARRIER for T8+ matches

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hi all

 

i cannot stand the incompetence of the majority of players any much longer

i have the feeling the higher the tier, the more *Edited players are found

 

when i see T10 players in yamatos that have 35k average damage and 35% winrate, that sit at 26km range and or flee from a T8 cruiser, when i see T10 CVs that are unable to spot or defend teammates, when i see DDs that not smoke teammates, that dont engage other DDs even they are in the gunboats, when i see cruisers that drive broadside to 3 BBs and get deleted, when i get cheat accusations from T10 DDs that dont know that a missouri has radar......

 

seriously.....im so sick of such players. sad thing is, these players get more and more and crowd high tiers by a rising %age

 

not only this pisses off better players but also the midiocre ones. these above mentioned players are able to RUIN the match singlehanded by their *Edited!

so PLEASE WG! introduce a QUALIFICATION for all this REALLY bad players to enter T8 and above

 

 

Edited by Nohe21
*This post has been edited by the moderation team due to inappropriate remarks.
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Players
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We seriously need a SKILL BARRIER for T8+ matches

 

We used to have one, it was called the Minekaze.

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Beta Tester
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Well there is still the kamikaze, that boat is just too mutch fun, and a remnant from the good'ol days that said im sure noone would mind having the mine revamped to her glorydays. 

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Beta Tester
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Well there is still the kamikaze, that boat is just too mutch fun, and a remnant from the good'ol days that said im sure noone would mind having the mine revamped to her glorydays. 

 

this prevents such potatos not from proceeding

they just die up to T10

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[RUMR]
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This game has been out for long enough now that even poor players have managed through sheer bloody mindedness to grind through to the higher tiers. They are still potatoes and useless to their team and still cannot grasp the fundamentals of the game,,,,so sad but thats what we have. Asking WG to stop this idiocy is a non starter, they want players to buy high tier premiums and gold to swap for free XP so that WG can make more money. Personally i would support competency based tests before playing in high tiers, other games do it succesfully. my example would be Gran Turismo, players must prove their driving skills before moving on,  so why not WOWS ? I would happily do them now to PROVE my rightful place in high tier but it will NEVER happen i'm afraid, shame but that's life !

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[DC_DK]
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Waste of time posting here as this tread magical disappear tomorrow as soon as the mods sees it

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I have noticed the last ranked battle ratings appearing in the game results. I'm sure many have.

 

Could this be WG checking for ways to include skill levels in MM?

 

Probably not but nice thought though.

 

Maybe MM should be just skill level then we can play all the ships without all the noob toxic bickering

 

Edited by Albert_Poop_Decker

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[H_FAN]
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I have noticed the last ranked battle ratings appearing in the game results. I'm sure many have.

 

Could this be WG checking for ways to include skill levels in MM?

 

Probably not but nice thought though.

 

Maybe MM should be just skill level then we can play all the ships without all the noob toxic bickering

 

 

If players like me, who are not interested in ranked and only play a handful of games to get the rewards the numbers are of less significance. Besides the game meta in ranked is entirely different, you probaly also play with a handful of ships you are very good in or suits that particular meta. Personally I have great fluctuations at higher tiers depending on ship, some I perform acceptable in and others not so much, as a collector I also previously started with fresh captains which are reflected in my personal stats. The more I play at higher tiers the better it goes trendwise.

 

Accept that you can not be good without practising to play in higher tiers. I spend plenty of times studying youtubevideos over any new ship, combined with playing of course. I also grind broadly which perhaps is bad for stats but it is also more fun with the variation, combined with favourite ships. 

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[2DQT]
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LEL the OP rage....

 

Thing is you have to look at it like this:

 

Your Unicum ratings have been farmed by a lot of these low skilled players so take the rough with the smooth.

 

Maybe it's time to join a clan and partake in clan battles, or do what I do and wind down a little...

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If players like me, who are not interested in ranked and only play a handful of games to get the rewards the numbers are of less significance. Besides the game meta in ranked is entirely different, you probaly also play with a handful of ships you are very good in or suits that particular meta. Personally I have great fluctuations at higher tiers depending on ship, some I perform acceptable in and others not so much, as a collector I also previously started with fresh captains which are reflected in my personal stats. The more I play at higher tiers the better it goes trendwise.

 

Accept that you can not be good without practising to play in higher tiers. I spend plenty of times studying youtubevideos over any new ship, combined with playing of course. I also grind broadly which perhaps is bad for stats but it is also more fun with the variation, combined with favourite ships. 

 

No, what I mean is that they may be taking the requests for skill levels in MM seriously. Post was meant to tongue-in-cheek.

 

I have 57 ships, I think, at this time. I like to play lots of them and I do. That is why my stats are crap. They change by 0.01% approx each win or lose.

 

Win rate only means a team statistic to me. I also seem to do better at higher tiers it seems but I feel guilty playing them.

 

I like the idea that teams are multi-capability. Why people get so upset over a video game I cannot understand. They are the people who spoil things for me.

 

I thought if we were sorted in skill level and not tiers then we wouldn't have to put up with them. We could play what ships we like.

 

As regards stats, I'm only interested in damage as thet tells me if I'm improving or not. My results don't change much between tiers. Errors like target fixation and expecting the support to follow me when pushing or capping and many other tactical mistakes I make, I have trouble in overcoming.

 

So I did not mean to sound like I was a good player and everyone should play ranked to let split into teams by skill-set.  I meant MM to make the teams according to skills and I dont mean using the stats. we have at the moment.

 

It crossed my mind that experementing with the ranked battle results, which are individual, some sort of feasibility might be ascertained for using these results to see how they compare in random mode. That said. I'm virtualy bonkers and thought I would share this might raise a slight grin amongst our shipmates:)

 

Edited by Albert_Poop_Decker

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Weekend Tester
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LEL the OP rage....

 

Thing is you have to look at it like this:

 

Your Unicum ratings have been farmed by a lot of these low skilled players so take the rough with the smooth.

 

Maybe it's time to join a clan and partake in clan battles, or do what I do and wind down a little...

 

Unicum stats are scant consolation for imbalanced, unsatisfying and frustrating battles. They're a symptom of an utterly failing system to provide close, evenly matched games with players of equal skill levels - fun games which everyone should strive for over some dumb coloured numbers on a website.
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[2DQT]
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Unicum stats are scant consolation for imbalanced, unsatisfying and frustrating battles. They're a symptom of an utterly failing system to provide close, evenly matched games with players of equal skill levels - fun games which everyone should strive for over some dumb coloured numbers on a website.

 

Well I personally think (I will get abuse from the pro scene now) that Ships is not a hugely skilled online game. There's an upper limit to the skills you can display in game because of RNG and it's slower pace.

 

Although the lack of pace and twitch reactions is probably what attracts players to this game... 

 

Thing is what do you do once you can farm the common potato and have nothing left to grind for? 

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[NWP]
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Unicum stats are scant consolation for imbalanced, unsatisfying and frustrating battles. They're a symptom of an utterly failing system to provide close, evenly matched games with players of equal skill levels - fun games which everyone should strive for over some dumb coloured numbers on a website.

 

But then what do you propose? How should WG implement skills based matches, which should be the statistics that they should use to say "said person is highly skilled, this one is ok, that one is sub par".

WR? Guess what, put all super unicums together and their WR will drop again to 50% (this putting them in the okish group)

damage? We all know some ships do more dmg than others

...

Honestly, I don't see a mechanic they can reliably use to divide people into skillclasses. So, genuine question, can you enlighten me?

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Beta Tester
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I completely agree but I don't think WG will do anything about it, this has been asked multiple times now. Earlier today I "took action" myself when I recognized our Taiho's name & just went back to port... 

 

among other things op also wrote about you ...

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hi all

 

i cannot stand the incompetence of the majority of players any much longer

i have the feeling the higher the tier, the more useless, braindead and missing testicles players are found

 

when i see T10 players in yamatos that have 35k average damage and 35% winrate, that sit at 26km range and or flee from a T8 cruiser, when i see T10 CVs that are unable to spot or defend teammates, when i see DDs that not smoke teammates, that dont engage other DDs even they are in the gunboats, when i see cruisers that drive broadside to 3 BBs and get deleted, when i get cheat accusations from T10 DDs that dont know that a missouri has radar......

 

seriously.....im so sick of such players. sad thing is, these players get more and more and crowd high tiers by a rising %age

 

not only this pisses off better players but also the midiocre ones. these above mentioned players are able to RUIN the match singlehanded by their stupidity!

so PLEASE WG! introduce a QUALIFICATION for all this REALLY bad players to enter T8 and above

 

 

 

problem with noob BBs?

-> introduce campaign so every noob can get a Bismarck

 

*WG logic*

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People say its a mission thing and that it will wear off.

I start to believe it wont....

 

I am no GEM of a player, but if I play a game actively (and this is the only game I play), I tend to do my best. Team cooperation, objective focused ... 

I watch videos, I absorb and learn. Even the ships I do now own, because I always am looking for weak spots to exploit.

 

The current BB meta (yes I know, it extends to all classes, but BBs are so obvious) is playing none of the above. 

No cooperation, no activity in chat, no objectives ... they just sit at max range and shoot. In the first sign of trouble they flee until the border stops them. And even then, they just slide along the border to infinity...

 

As IceyJones put it ... players (specially BB) are missing BALLS. I dont get it why are they so afraid to tank damage. I love tanking damage in my few BBs that I own. If I play a game without secondaries blasting I feel that I did something wrong.

 

But then again ... the problem are players and not the game.

How could WG fix that? Economy? Test? Skill limit? I dont know...

 

 

Edited by nambr9

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[HU-SD]
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among other things op also wrote about you ...

 

Excuse me? That Taiho I was talking about has 30% wr with worse than abysmal dmg & I was playing Fletcher. Besides the games OP is talking about which are frustrating enough, I can at least avoid the one I am sure will be hell - I am not going there while being permaspotted by enemy carrier, who also can strike everywhere unopposed.

When my other battle was done, the result for that one I left came in: Enemy team had 15 kills, ours had 1 (one of the enemy yamato's which was second place in their team). Their Taiho had a ***load of planekills & 2 kills with third place in their teamscore, ours was just above me with seven plane kills (my guess would be his ship's AA).

 

Unless you want to blame just me for that (which would be flattering), I for one did not feel any need whatsoever to be part of that. Which doesn't mean I'm proud of it, but having played with that guy before, I knew well enough what was going to happen. If WG refuses to do anything about that kind of *, I don't have to sit through that horror. (I even made a topic about it a while ago, but yeah...)

 

btw, that was the first time I ever did that, and mostly because I already was so furiated by some of the previous teams (for reasons this post is about)

Edited by PzychoPanzer

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As IceyJones put it ... players (specially BB) are missing BALLS BRAINS.

 

ftfy

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Players
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Lack of brain is a clever strategy of evolution. BB players will be the only ones to survive the zomBBie apocalypse.

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Beta Tester
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Anyone who have less than 70k average damage in t10 BB is a mongoloid/braindead/weekend player/bot...you pick.

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Beta Tester
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*snip*

If I play a game without secondaries blasting I feel that I did something wrong.

*snip*

 

 

Did you ever play the Myogi? Or the South Carolina? :trollface:

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Players
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Elitist crap

 

When you constantly have to carry players at tier 10 to get a victory, you'll know what OP means. 

 

 

 

 

 

 

 

 

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