[ASEET] Luujaba Players 6 posts 14,310 battles Report post #1 Posted May 29, 2017 Hello Wargaming, You really need to start thinking about BB Players. BB sit in spawn shooting the whole map and even if the Dispersion is RNG, but Why are they rewarded when they get a lucky Citadel here and there even if u dodge the rng dispersion makes u grab your ankles and wave with your butt. This is by no means what Wargaming intended, I hope. This happens in low tier matches and in high tier and I would say this is starting to affect Players who wants to play and have fun. But Where is the fun in where BB's don't move more than 5 km max from their spawn? BB's should be tanking, Taking dmg and healing it up. Now BB's hope that Cruisers go in and let em get spots and to get sunk after all cruisers and DD's have sunk. Now they can start to fight amongst the King of the Sea Title who is the Bigger ship. I really hope either teach the BB Players how to play better or atleast don't reward BB's for sitting in spawn Point. Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #2 Posted May 29, 2017 The great CV rework was the alternative mouse controls. How do you think are the chances WG is going to adress the BB meta or actually teach any of those BBabies how to play? Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #3 Posted May 29, 2017 WG will intensify the meta because it makes them money. Thus making this game for casual potatoes where the skilled wander off to do other things 1 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #4 Posted May 29, 2017 WG will intensify the meta because it makes them money. Thus making this game for casual potatoes where the skilled wander off to do other things Nope. In a recent Q&A WG said that there are only very few new players. The situation doesn't seem to be as easy as it might appear. Share this post Link to post Share on other sites
kill_me_and_u_win_50euro Beta Tester 12 posts Report post #5 Posted May 29, 2017 Was just in a queue for a game 200 bbs, 7 cruisers, 4 dds and zero cvs wtf Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #6 Posted May 29, 2017 Nope. In a recent Q&A WG said that there are only very few new players. The situation doesn't seem to be as easy as it might appear. Oh... That's WG's own fault too then If there are few new players and current ones are disgruntled/find it stagnating then that doesn't bode well. Tanks is far far healthier and it's a lot older plus has some sort of P2W firestorm overcoming it at the moment... Share this post Link to post Share on other sites
[COMFY] ImperialAdmiral [COMFY] Players 1,649 posts 9,828 battles Report post #7 Posted May 29, 2017 As a person that plays mostly cruisers I don't really mind. Sure it could be more balanced. Like max 4 battleships per team. But hey same issues is when there are 5 DDs per team and personally I find this more annoying than having more bbs. 2 Share this post Link to post Share on other sites
EmilyFara Players 1,091 posts 2,423 battles Report post #8 Posted May 29, 2017 1CV, 3BB, 3DD and rest cruisers. If too many BBs are trying to queue throw them all in a match with 22 BBs (and 1CV or 1 IJN/KM DD. Give the CV and DD players a nice farm) Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #9 Posted May 29, 2017 As a person that plays mostly cruisers I don't really mind. Sure it could be more balanced. Like max 4 battleships per team. But hey same issues is when there are 5 DDs per team and personally I find this more annoying than having more bbs. That's odd. Since we have more then one TYPE of DD's. 5 DD's in a team means you can have 2 gunboats, one hybrid and 2 torpedo boats. A lot more diverse then 5 BB's, since there is far less difference between those. Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #10 Posted May 29, 2017 That's odd. Since we have more then one TYPE of DD's. 5 DD's in a team means you can have 2 gunboats, one hybrid and 2 torpedo boats. A lot more diverse then 5 BB's, since there is far less difference between those. Wait... Aren't there different BB types as well? Gunboat BBs, Torp BBs, Battlecruisers, soon Guided Missile BBs ,.... 1 Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #11 Posted May 29, 2017 BB's don't move more than 5 km max from their spawn? Unfortunately they move more than that... Away from enemy to hide in rear. Like three out of five BBs (Fuso, Gneisenau&Colorado) in last match today before getting totally pissed off to team saboteurs. There should be clear penalty for BBs hiding at max range while team is dying. Maybe bottom tier BB could get some slack, but not for others. If there are few new players and current ones are disgruntled/find it stagnating then that doesn't bode well. Well, sure can't much recommend game in its current state of "team play"... 1 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #12 Posted May 29, 2017 RU BB's might be hybrids, I expect smoke + radar and dfaa but no hydro. The radar will run on Vodka though and also spot torps No but seriously, it would be a bigger issue if you had 5 DD's when they were all torp spammers or all gunboats. But as long as they are decently mixed it's far less important. Share this post Link to post Share on other sites
[-5D-] HotshotJimmy [-5D-] Players 498 posts 5,250 battles Report post #13 Posted May 29, 2017 Having more BBs just means more XP and credits for us cruiser/dd players. Shhhh don't give the secret away Share this post Link to post Share on other sites
[D_R_M] steviln Players 911 posts 18,566 battles Report post #14 Posted May 29, 2017 Tanks is far far healthier and it's a lot older plus has some sort of P2W firestorm overcoming it at the moment... Could be an interesting question why? Why are tanks so much more popular than planes and ships? You do after all have two healthy tank games and another one that struggle along. While it seems that only one ship and plane game can be successful at the same time? Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #15 Posted May 29, 2017 Could be an interesting question why? Why are tanks so much more popular than planes and ships? You do after all have two healthy tank games and another one that struggle along. While it seems that only one ship and plane game can be successful at the same time? The disparity is huge, Tanks has over 100k+ at peak times where as ships manages about 1/4 of that... Tanks even needs two servers on the EU due to the demand. Tanks has been around longer anyway so it's had a chance to build up a player base. I've only just started playing it and I can see it's appeal as it retains some of the twitch reaction that a lot of online gamers want to see. Ships can be played on high ping as there's essentially no reflex actions in it. Also Tank games are far shorter, even if properly thought out they seldom go beyond 10 mins, barely 5 a lot at mid tiers. I like both anyway although I think the pro scene in both is pretty un-exciting. I watched the Grand Finals last night and really wasn't impressed although that might be as it was really one sided, one good clutch moment on Mines however. Don't worry anyway, WG are doing their best to mess up Tanks right now. Lots of anger flying around P2W T8 tanks and Gold ammo. Share this post Link to post Share on other sites
Ryuuteimaru Players 503 posts 4,703 battles Report post #16 Posted May 29, 2017 World of tanks had 300k players online peak hours at it's height of it's popularity. Share this post Link to post Share on other sites
[D_R_M] steviln Players 911 posts 18,566 battles Report post #17 Posted May 29, 2017 The disparity is huge, Tanks has over 100k+ at peak times where as ships manages about 1/4 of that... Tanks even needs two servers on the EU due to the demand. I was thinking as a theme and not specific games. If you add the players online for WoT, WT grouns force and Armored Warfare, and compare that to te total of WOWS and Steel Ocean, the difference become much more extreme. Share this post Link to post Share on other sites
[SLAPP] lameoll Players 1,792 posts 10,834 battles Report post #18 Posted May 29, 2017 Gunboat BBs, Torp BBs, Battlecruisers, soon Guided Missile BBs ,.... victory class star destroyers Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #19 Posted May 29, 2017 Well first of all if there is such a overpopulation of BB's then why are their predators not showing up to cull them ? I think wargaming should consider giving a bonus in xp and credits to the rarer ship classes on a as needed basis, say a snapshot with an half hour interval and if cv's are nowhere to be found they get the maximum credit boost and xp boost. If players get to see the bonus and its significant enough then they might be tempted to play that class instead and provided its not a tier x this will help them get further on the line and up to the higher tiers where they are needed most faster. That said i agree with ImperialAdmiral on rather seeing more bb's then a lot of DD's in a game because the torpedo soup was no fun for anyone. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #20 Posted May 29, 2017 But hey same issues is when there are 5 DDs per team and personally I find this more annoying than having more bbs. with the slight diference that said DDs conter each other 1st while BBs conter anything halfway across the map...... Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #21 Posted May 29, 2017 Well first of all if there is such a overpopulation of BB's then why are their predators not showing up to cull them ? Maybe because BBs are so much more surer for hitting enemy. In DD only torps have strong punch but using them needs getting close and then target has lots of time to avoid them. And with current mechanics gunboats have to either smoke or be very fast to have decent freedom in when to start slowly scratching enemy BB. While any slightest mistake will be usually punished very fast by major damage/sinking. Share this post Link to post Share on other sites
[CAIN] G01ngToxicCommand0 Beta Tester 2,177 posts 23,318 battles Report post #22 Posted May 29, 2017 (edited) Remember that the problem with camping is only an issue because the maps have a predefined and limited size, had it been a true naval game with open sea and maps like in Silent Hunter there would be no problem with campers because it would be necessary to keep sailing in order to obtain favourable positions over the enemy and there would quickly be nothing to shoot at if sailing very slowly or even when stationary. It is easy to blame players for camping and a passive playstyle but the reality is that the game rewards some players more for doing that than it does for aggressive play. Assign the blame to where it really belongs: the game design and its mechanics which really doesn't suit naval warfare even in an arcade style game. Edited May 29, 2017 by atomskytten Share this post Link to post Share on other sites
[CAIN] G01ngToxicCommand0 Beta Tester 2,177 posts 23,318 battles Report post #23 Posted May 29, 2017 Also I forgot. This is why people play battleships: It is not to play german battleships but to play a class that are power incarnate, I mean; seriously, look at the Bismarck when she fires both the main and secondary batteries and the shell splashes from the PoW and tell me that is not reason enough to play battleships? Unfortunately the game doesn't translate that kind of power successfully to the game experience as the ships still looks and handles like toy ships in a bathtub. Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #24 Posted May 29, 2017 Nope. In a recent Q&A WG said that there are only very few new players. The situation doesn't seem to be as easy as it might appear. Oh... That's WG's own fault too then If there are few new players and current ones are disgruntled/find it stagnating then that doesn't bode well. Tanks is far far healthier and it's a lot older plus has some sort of P2W firestorm overcoming it at the moment... > Implying most WoWs prem ships are not P2W. Actually, if you compare the amount of non-P2W-prem vehicles to P2W-prem ones, WoT looks far far better. This is how false rumors start, because one guy cant manage to read 1 sentence properly. "The first versions of the tech trees aren't perfect, craphappens. Changes of the trees, as happened with VMF and IJN DDs are a lot of work that few people need - those who finished them already don't tend to re-play it, and there aren't many new players - so the only planned change to existing branches is the USN cruisers fix." The WG guy was talking about split lines, not WoWs in general. Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #25 Posted May 29, 2017 So basicly, this thread is filled by people who whined their hearts out at the "DD meta" and "CV meta" that somehow can find any and all excuse for BBs approaching 50% popularity somehow being "ok". 2 Share this post Link to post Share on other sites