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Lotara_Sarrin

How Long Does It Take To Reach The Carolina?

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Sorry to bother people on here, but I just want to ask how long it generally takes in terms of games or hours to reach the first tier III battleship on the American tech tree.

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There is not really a definitive answer to that.

 

Several factors need to be taken into account.

1. Your in-game performance (aka your score)

2. Is it on a premium account

3. How much time do you spend on the game on a daily basis

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Beta Tester
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not long enough :P

I think it really depends on what you use. PvE will take you a few days as the reward is understandably pitiful (you'll only be getting a few hundred XP a game even with a good game.)  PvP will be considerably quicker. you need what? around 10k XP to go erie&hull>chester&hull>Saint-louis&Hull&gun>SouCal?

 

to give a time scale is difficult as no two battles really go the same way but I think 8 hours sounds generous enough to take into account poor games

Edited by Mymeara

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Fair enough, apologies for that. Assuming that I am losing every game I am in - perhaps earning about three to four hundred exp per game - failing to kill even a single ship, lack a premium account, and typically being one-shotted by battleships; is this the sort of thing which will take months to grind out? Apologies, I only ask as cruisers and destroyers are proving to be no fun at all so far.

Edited by Lotara_Sarrin

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Not too long, I'd say an evening or two depending on how much time you have to play. In a just a handful of games you'll get through Erie and Chester. Then it's a bit longer to gain those 3120 XP for the South Carolina. This is assuming you play "Random" games against humans -- in co-op the XP gains are slower.

 

You can speed things up by playing smart:

 

- You'll normally get +50% XP for your first win of the day, for each ship. On weekends this is doubled to +100%. So doing those daily bonuses can quicken the grind.

- On Erie and Chester, skip those Fire-control upgrades. They are not needed to proceed to the next ship, so don't use XP there.

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South Carolina is abysmally bad too you know. Tier 3 and 4 battleships are mostly a huge pain in the rear to grind.

 

Don't just give up on cruisers this easily. You are not even at tier 5, and most tech trees are starting to becomes pretty serious at that tier.

I recommend trying japanese cruisers. Kuma is fun, and Furutaka is very good when fully upgraded.

 

Also, IJN BBs. Kawachi and Myogi aren't interesting at all, but Kongo is really fun.

 

Also you have 0 battle in destroyers if my eyes aren't deceiving me ?

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South Carolina is abysmally bad too you know. Tier 3 and 4 battleships are mostly a huge pain in the rear to grind.

 

Don't just give up on cruisers this easily. You are not even at tier 5, and most tech trees are starting to becomes pretty serious at that tier.

I recommend trying japanese cruisers. Kuma is fun, and Furutaka is very good when fully upgraded.

 

Also, IJN BBs. Kawachi and Myogi aren't interesting at all, but Kongo is really fun.

 

Perhaps, but given the sheer volume of times they keep killing me in a single volley from outside my range, the fact I have tried the British line of cruisers up to tier IV with little to no enjoyment, and the fact I cannot aim torpedoes for the life of me while actually hitting with cannons, they seem to be a much more entertaining option. Plus, no offense, the Chester has such a high profile on the water and such poor firepower that I would take any ship over it at the moment.

 

Still, thank you for the suggestion nevertheless.

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Perhaps, but given the sheer volume of times they keep killing me in a single volley from outside my range, the fact I have tried the British line of cruisers up to tier IV with little to no enjoyment, and the fact I cannot aim torpedoes for the life of me while actually hitting with cannons, they seem to be a much more entertaining option. Plus, no offense, the Chester has such a high profile on the water and such poor firepower that I would take any ship over it at the moment.

 

Still, thank you for the suggestion nevertheless.

 

It's the cruiser life. You will always eat citadels, no matter which tier you're at. The only thing you can do is to improve your gameplay and avoid offering an attractive target to enemy battleships. Between a cruiser giving broadside at 10km and a cruiser at 7km running away the target at 10km is the one to shoot for. At low tier, as others said, battleships are awful. If you want to grind a battleship line, the German one is faring better than the American one now.

The british line you've tried is the hardest one to play with among all the other cruiser lines. They require a good amount of experience to shine. The easiest one is probably the IJN line like ShinGetsu said. Kuma is a lot of fun, Furutaka has the biggest guns at the tier when it comes to cruisers. :)

Edited by Live85

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It's the cruiser life. You will always eat citadels, no matter which tier you're at. The only thing you can do is to improve your gameplay and avoid offering an attractive target to enemy battleships. Between a cruiser giving broadside at 10km and a cruiser at 7km running away the target at 10km is the one to shoot for. At low tier, as others said, battleships are awful. If you want to grind a battleship line, the German one is faring better than the American one now.

The british line you've tried is the hardest one to play with among all the other cruiser lines. They require a good amount of experience to shine. The easiest one is probably the IJN line like ShinGetsu said. Kuma is a lot of fun, Furutaka has the biggest guns at the tier when it comes to cruisers. :)

 

Well, if that is the case then, no offense, I am most definitely not using cruisers from here on. Sorry, no offense but I tend to be stuck in slugging matches no matter what I do due to the team refusing to take points, advance forwards or simply because I cannot get out of range in time. To each their own of course, if you can make it work then fair enough, but it honestly doesn't seem like something I will be any good at in the long run. Still, thank you for the suggestion, I might take a look into the Japanese ships once I have a couple of battleships and see how they handle.

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Well, if that is the case then, no offense, I am most definitely not using cruisers from here on. Sorry, no offense but I tend to be stuck in slugging matches no matter what I do due to the team refusing to take points, advance forwards or simply because I cannot get out of range in time. To each their own of course, if you can make it work then fair enough, but it honestly doesn't seem like something I will be any good at in the long run. Still, thank you for the suggestion, I might take a look into the Japanese ships once I have a couple of battleships and see how they handle.

 

Don't worry, I can understand your point of view. Still, don't start playing battleships thinking that they're invincible. Especially when it comes to low tiers, they're pretty inaccurate, have slow speed and bad maneuverability. Try out the German line, it's the most forgiving one for new players. Good luck :)

Edit, another advice: please, don't rush the lines. When you get to a tier IV-V battleship, start another battleship line and grind it until you reach the same tier. At some point, probably around when you've got multiple tier VI battleships, you should be able to make them work. It's useless to get to tier VI-VII-VIII when you don't have the experience to handle the ships. It's the most common error you see new players doing, and it ends up with them not being able to help the team.

Edited by Live85

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Well, if that is the case then, no offense, I am most definitely not using cruisers from here on. Sorry, no offense but I tend to be stuck in slugging matches no matter what I do due to the team refusing to take points, advance forwards or simply because I cannot get out of range in time. To each their own of course, if you can make it work then fair enough, but it honestly doesn't seem like something I will be any good at in the long run. Still, thank you for the suggestion, I might take a look into the Japanese ships once I have a couple of battleships and see how they handle.

 

Problem is that battleships especially US are so slow and fire only each 30 sec, cruisers how much you depise them are in fact quite good in learning aiming and firing in and also have the speed to go around the map better. IJN Chikuma is very good in learning how to angle yourself and decent guns.
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Problem is that battleships especially US are so slow and fire only each 30 sec, cruisers how much you depise them are in fact quite good in learning aiming and firing in and also have the speed to go around the map better. IJN Chikuma is very good in learning how to angle yourself and decent guns.

 

Well, yes, but that's part of the problem. Apologies but with the cruisers I can be hitting an enemy vessel with over a dozen shots, set them on fire or even take out their engines, but it will barely dent their armour, while one volley from theirs will take out a third of my health or cause me to immediately explode. Combined with the longer range, and the aforementioned problem of hitting anything with torpedoes - assuming the cruiser actually has them - the battleship just looks like  much more viable option.

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Try out the German line, it's the most forgiving one for new players.

 

Don't advise a player to try the german line when they're both :

 

- A very BAD idea for learning. You can't learn when the ship does the job in your stead. Too forgiving isn't a good thing.

- Overflowing the server to the point Bismarck is the most played tier 8 ship.

 

IJN cruisers and BBs are the best to learn the game. They're fast from tier 4 and onward in case of the battleships. They have mostly good guns. The armor is pretty good when angled (which is good for learning, since you discover very quickly that angling improves a lot your survivability, unlike german BB that can yolo around for a while...), and overall they have both strenghts and weaknesses making them pretty balanced.

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Edited.
 

Edited by Asklepi0s
This post has been edited by the moderation team due to irrelevant remarks

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Don't advise a player to try the german line when they're both :

 

- A very BAD idea for learning. You can't learn when the ship does the job in your stead. Too forgiving isn't a good thing.

- Overflowing the server to the point Bismarck is the most played tier 8 ship.

 

IJN cruisers and BBs are the best to learn the game. They're fast from tier 4 and onward in case of the battleships. They have mostly good guns. The armor is pretty good when angled (which is good for learning, since you discover very quickly that angling improves a lot your survivability, unlike german BB that can yolo around for a while...), and overall they have both strenghts and weaknesses making them pretty balanced.

 

That's why I also told him to grind the other battleship lines. :) I'm well aware that playing only the German line can teach players bad ship handling. Since he's also got only one hundred of games played he's not getting the Bismarck any time soon.

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Perhaps, but given the sheer volume of times they keep killing me in a single volley from outside my range, the fact I have tried the British line of cruisers up to tier IV with little to no enjoyment, and the fact I cannot aim torpedoes for the life of me while actually hitting with cannons, they seem to be a much more entertaining option. Plus, no offense, the Chester has such a high profile on the water and such poor firepower that I would take any ship over it at the moment.

 

Still, thank you for the suggestion nevertheless.

 

Battleships are slow, their guns take half a minute to load and the salvos are much more inaccurate than those of cruisers. But yes, when you get a good salvo you can delete cruisers with 1-3 salvos. Hit for full alpha damage needs you to hit the citadel, though. South Carolina isn't generally a well-liked ship, but personally I enjoyed her when I was at that stage of the game. I played Japanese BBs to tier 5 before starting US line, though, so I wasn't completely new to BBs with South Carolina, which is part of the reason that I did better with her than the early Japanese BBs.

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To answer the question, US cruiser are pretty fun. Just play them and you'll unlock South Carolina pretty naturally. US cruisers are also easier to play than the ultra-squishy Brits. The US T3 cruiser, St. Louis is particularly powerful.

 

As for British cruisers, it starts to get easier at tier 6. British low tiers are pretty rough.

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So you got deleted by a South Carolina? And now you want to have one?

 

Bad news: It's not the ship, it's the player. There is no 'I-win-ship'. Especially not the South Carolina. If you want to be a good player you need to learn the game mechanics. And it's even better to play every ship class. Know your enemy.

You are a beginner, there will be lots of situations where you make mistakes and get punished for that. As long as you learn from that you'll be fine.

 

Every ship class is capable of deleting enemies, depending on the situation. All you need to do is to learn how to play each ship to its strengths.

As others said, it's not advisable to tier up too fast. The higher you go, the more experience the other players have. You only saw low tiers, you have no idea what experienced players are capable of.

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South Carolina is abysmally bad too you know.

 

What!?! South Carolina is the best ship in the game, makes the Nikolai look like garbage.

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Fair enough, apologies for that. Assuming that I am losing every game I am in - perhaps earning about three to four hundred exp per game - failing to kill even a single ship, lack a premium account, and typically being one-shotted by battleships; is this the sort of thing which will take months to grind out? Apologies, I only ask as cruisers and destroyers are proving to be no fun at all so far.

 

SouthCal is 3120XP to research. It requires St. Louis+ B-Hull, which cost 3400XP together. With an average of 300XP earned this is circa 22 games. Average gametime iirc was around 9,x minutes for lowtier-games.

 

So lets assume it is ~9,5minutes x ~22 games = ~209 minutes or roughly 3,5 hours if you go straight for the BB without reaearching additional modules on the cruisers.

 

Mind you that SoCal is a pretty terrible ship (Im certain Captain_Placeholders post is sarcasm). It gets much much better at Wyoming which is another ~5h grind @300xp average.

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Mind you that SoCal is a pretty terrible ship (Im certain Captain_Placeholders post is sarcasm). It doesn't get much better at Wyoming which is another ~5h grind @300xp average.

 

Fixed that for you.

Wyoming is terrible as well given how slow it is (20 point someting knots when fulled). It's the main issue of the USN BB line... until you get the North Carolina you're forced to see your ship crawl at 20-21 knots with the FULL configuration. Stock they're even slower, at around 16-18 knots. It's painful, and you realize the full extent of it only when you hit tier V-VI and the maps become bigger. If you decide for a flank and the enemy decided for the other you won't get damage, since the game will be over by the time you reposition your ship.

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When you have a super narrow view and speed is the one and only parameter that matters to you, then all US BBs up to Colorado suck, yes.

 

Still, Im interested why you would be concerned with a 20kn limit in the super tiny low-tier maps Wyoming is limited to. You can reach 3/4 of the map even without moving at all. With some exaggeration you could say, even 5kn would be sufficient.


 

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Well, you dont seem to have the "skillset" or strength to play WoWs.

My advice would be to uninstall and find something more casual, like pacman...

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Well, you dont seem to have the "skillset" or strength to play WoWs.

My advice would be to uninstall and find something more casual, like pacman...

 

Man, Pacman can be pretty harsh when you've never played before.
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