[LXT] x16___zoom Players 52 posts 7,359 battles Report post #1 Posted May 27, 2017 If you watch +2 MM for tier 5 & 6 DDs, BBs it's not super hard to play but for CAs is super hard and super challenging I'm not talking about broadside cruiser (let it be tier 6) vs. tier 8 BB, talking about 45 degree angled cruiser just been deleted with single salvo If you want to survive you need to play perfect or to snipe from max range (not really fun) WG can you change this stupid ''fun and engaging'' mechanics or give tier 5 & 6 cruisers +1 MM ? Thx and sorry for my bad English Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #2 Posted May 27, 2017 +1/-1 MM for all! 11 Share this post Link to post Share on other sites
Talladega_Night Beta Tester, Players 497 posts 5,412 battles Report post #3 Posted May 27, 2017 either -+1 for all classes or none at all. 3 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #4 Posted May 28, 2017 I have been moaning for ages that +-2 is a stupid thing. There are some ships that can handle it, but most of the CL can not. Hence that is one of the major reasons that CLs are not played as much as BBs in this game. 2 Share this post Link to post Share on other sites
CaptainThunderWalker Players 357 posts 3,178 battles Report post #5 Posted May 28, 2017 And then there's World of Tanks, where tanks two tiers higher have twice the HP and you can often not even damage them, whereas my Nürnberg can torch a Bismarck just fine. Hell, in World of Warships the difference between Tier III and Tier X is smaller than the gap between Tier VI and VIII in WoT. I'd rather face Yamato in a Tenryu than I'd face an Objekt 252U (alias Objekt Cyka Blyat) in a Chi-To. 3 Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #6 Posted May 28, 2017 (edited) And then there's World of Tanks, where tanks two tiers higher have twice the HP and you can often not even damage them, whereas my Nürnberg can torch a Bismarck just fine. Hell, in World of Warships the difference between Tier III and Tier X is smaller than the gap between Tier VI and VIII in WoT. I'd rather face Yamato in a Tenryu than I'd face an Objekt 252U (alias Objekt Cyka Blyat) in a Chi-To. You're exaggerating... but not that much. I don't really feel +/- 2 MM in WoWs is a big problem. Maybe for CVs due to the way AA scales (-2 ships are helpless save for AA consumable, +2 non-DD ships are a terror to anything that flies) but other ships? And especially when it comes to light cruisers and BBs: light cruisers are just as dead when citadelled by equal-tier and higher-tier BB. And can get overpenned just as easily by both. Also your guns still can deal damage and set fires. Edited May 28, 2017 by eliastion 1 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #7 Posted May 28, 2017 (edited) I don't really feel +/- 2 MM in WoWs is a big problem. PS: Perhaps start playing cruisers (specially T5, T6 and T8) and then come back to this thread. Edited May 28, 2017 by nambr9 Share this post Link to post Share on other sites
[NORKS] prj1865 Players 19 posts 4,266 battles Report post #8 Posted May 28, 2017 It probably depends on the cruiser. The Emerald at T5 could do with some help but the Leander at T6 is fine. Share this post Link to post Share on other sites
waxx25 Players 1,296 posts 11,488 battles Report post #9 Posted May 28, 2017 PS: Perhaps start playing cruisers (specially T5, T6 and T8) and then come back to this thread. ok done,.......aaaand I don't really feel +/- 2 MM in WoWs is a big problem. 11 Share this post Link to post Share on other sites
[BOTES] ShuggieHamster [BOTES] Players 807 posts 13,196 battles Report post #10 Posted May 28, 2017 Its pretty hard in a t6 cv trying to drop say an Alabama but it can be done. 10 bbs every game? .. its killing the game stone dead. Cruisers are getting wiped out in the first 5 mins of every game - they cant cover every angle shots might come in from so they end up giving broadside to someone and 1 shell is all it takes to finish their contribution. The mm is a pain sure but the plague of bbs is the real problem .. and i say that from the position of currently being one of the bb problem simply because the bismark missions are mainly best done with a bb (cv as a reserve). Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #11 Posted May 28, 2017 We don't need "protected cruisers". They would be out of time at those tiers. https://en.wikipedia.org/wiki/Protected_cruiser 1 Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #12 Posted May 28, 2017 PS: Perhaps start playing cruisers (specially T5, T6 and T8) and then come back to this thread. I do play them. No problem at all. But then again, i can usually recognize when i'm sunk because of RNG/luck or because of enemy was good or because i failed. Share this post Link to post Share on other sites
[LXT] x16___zoom Players 52 posts 7,359 battles Report post #13 Posted May 28, 2017 I do play them. No problem at all. But then again, i can usually recognize when i'm sunk because of RNG/luck or because of enemy was good or because i failed. If my cruiser is broadside (I failed) and get deleted - no problem, but if I have time to turn and create some ''resonable'' angle I don't expect to get oneshoted... I expect massive dmg but not insta- deleting Its bad mechanics and looks like arty oneshots in WoT before latest patch With this ''fun'' mechanics WG learning new players to play passive (camping and long range sniping) After this WG expect no camping style in tier 9 and 10 battles - really? This is salt 1 Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #14 Posted May 28, 2017 I have said it before and I will say it again, the problem IMO is not the +-2 MM, that is fine, the problem is when you get constantly thrown into higher tier games all the time. Lately though I have found myself in more same tier games at tier 6 mainly, even with the ridicilous numbers of Bismarcks lately. Share this post Link to post Share on other sites
CaptainThunderWalker Players 357 posts 3,178 battles Report post #15 Posted May 28, 2017 You're exaggerating... but not that much. I don't really feel +/- 2 MM in WoWs is a big problem. Maybe for CVs due to the way AA scales (-2 ships are helpless save for AA consumable, +2 non-DD ships are a terror to anything that flies) but other ships? And especially when it comes to light cruisers and BBs: light cruisers are just as dead when citadelled by equal-tier and higher-tier BB. And can get overpenned just as easily by both. Also your guns still can deal damage and set fires. The new premiums on Tier VIII in WoT are pretty damn broken. I agree with AA scaling quite badly, though. That's definately a problem for both CVs and their targets alike, so reducing the difference between the tiers and plane HP would definately help. Most Tier Vs were ships surviving throughout World War II, and they often have less AA than they had historically (blatantly obvious with Japanese ships). Difference between Tier V and IV is very significant though - except for the French cruisers and the Myogi, they all look and feel like ships from a different era in which AA was not relevant, which will be awkward and literally all Tier IVs would need a lot of fictional AA buffing. Oh, and cruisers can get wrecked by -2 BBs just fine as well if it comes to MM. I lost count of how many Tier VII cruisers I wrecked in one of my ARP Kongo-class boats. Share this post Link to post Share on other sites
EmilyFara Players 1,091 posts 2,423 battles Report post #16 Posted May 28, 2017 I would say to give tier 5 protected mm but not tier 6. On tier 6 even the cruisers are becoming better. And can stand up against the tier 8 ones. On top of that I think this would be advantageous to the tier 8 matchmaking. Since the spread would be 6-8 and 8-10. In stead of 5-7 and 8-10 which forces tier 8 mostly in tier 10 matches. Share this post Link to post Share on other sites
Kaput_Mundi Players 55 posts 5,066 battles Report post #17 Posted May 28, 2017 (edited) I definitely think that a +1/-1 MM would be the best choice for all tiers. The powering up scaling, as the tiers go up, can become quite seriuos, especially for BB mains. The problem lies in the ability of the ship to actually do damage and influence the game, providing good tactics and not yolo rushing like an idiot. Whereas a Nurnberg can take on a much bigger cruiser, due to fast rate of fire and better manuverability, or burn a BB +2 tier just as well a T6 BB, BBs have the problem that they are quite like their bigger brothers counterparts, except they are smaller, less armoured and with less powerful guns. And they are supposed to fight them, tank them: basically like a welter-weight fighting a heavy-weight. You can punch your opponent, your are certainly faster, but you wouldn't bet on the 70 kg boxeur against a 100 kg heavyweight of same skill. This was only an example, but i'm experiencing this myself. Altough i can work around it, changing my playstyle accordingly, some games are just plain boring this way. Edited May 28, 2017 by Kaput_Mundi 1 Share this post Link to post Share on other sites
waxx25 Players 1,296 posts 11,488 battles Report post #18 Posted May 28, 2017 (edited) I definitely think that a +1/-1 MM would be the best choice for all tiers. The powering up scaling, as the tiers go up, can become seriuos, especially for BB mains. The problem lies in the ability of the ship to actually do damage and influence the game, providing good tactics and not yolo rushing like an idiot. Whereas a Nurnberg can take on a much bigger cruiser, due to fast rate of fire and better manuverability, or burn a BB +2 tier just as well a T6 BB, BBs have the problem that they are quite like their bigger brothers counterparts, except they are smaller, less armoured and with less powerful guns. And they are supposed to fight them, tank them: basically like a welter-weight fighting a heavy-weight. You can punch your opponent, your are certainly faster, but you wouldn't bet on the 70 kg boxeur against a 100 kg heavyweight of same skill. This was only an example, but i'm experiencing this myself. Altough i can work around it, changing my playstyle accordingly, some games are just plainj boring this way. If that ever happens I look forward to smashing your tier 5 in my tier 6 and your tier 6 in my tier 7. I also look forward to demolishing your tier 6 in my tier 5 and your tier 7 in my tier 6. Edited May 28, 2017 by waxx25 Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,972 battles Report post #19 Posted May 28, 2017 CVs might be the only class that would make everybody benefit from a +/-1 spread. You'd not end up having to fight off CVs two tiers higher than you and at the same time, CVs wouldn't have to deal with the AA of ships two tiers higher than them. 1 Share this post Link to post Share on other sites
[LXT] x16___zoom Players 52 posts 7,359 battles Report post #20 Posted May 28, 2017 This discussion going really wide so I will try to focus you on: BB's (lower, same or higher tier) brutally deleting/oneshoting majority of tier 5/6 crusers, eaven if you try to use your skill and make some angling This is game killer and WG trying to do some strange things in high tier battles to stop people camping Real problem is here Protect all cruisers from insta-deleting with some mechanics changes Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #21 Posted May 28, 2017 If that ever happens I look forward to smashing your tier 5 in my tier 6 and your tier 6 in my tier 7. I also look forward to demolishing your tier 6 in my tier 5 and your tier 7 in my tier 6. and how is that different from you smashing his t5 in your t7 and demolishing his t6 in your t8? Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #22 Posted May 28, 2017 You're exaggerating... but not that much. I don't really feel +/- 2 MM in WoWs is a big problem. Maybe for CVs due to the way AA scales (-2 ships are helpless save for AA consumable, +2 non-DD ships are a terror to anything that flies) but other ships? And especially when it comes to light cruisers and BBs: light cruisers are just as dead when citadelled by equal-tier and higher-tier BB. And can get overpenned just as easily by both. Also your guns still can deal damage and set fires. You're not alone, all these cry babies just want Unreal tournament on the water where everyone is equal and tactics and teamwork aren't as important. Share this post Link to post Share on other sites
[SCRUB] Live85 Weekend Tester 453 posts Report post #23 Posted May 28, 2017 There's also another thing to account for: the fact that playing with a cruiser as bottom tier will also give you the chance to earn *a lot* more experience that you would normally get. It's not like you're there only to fill the numbers, you can still give your contribution and be rewarded for it. But to do that you need to learn how to change your play style according to your relative tier in the match. Everything else is the usual weakness of cruisers against battleships and how some cruisers are worse than others imho. Share this post Link to post Share on other sites
waxx25 Players 1,296 posts 11,488 battles Report post #24 Posted May 28, 2017 and how is that different from you smashing his t5 in your t7 and demolishing his t6 in your t8? thats the point mate. People think that +1/-1 MM will somehow improve their win rates......it wont, they will still lose in the same way they always have. Share this post Link to post Share on other sites
[BRITS] fallenkezef [BRITS] Players 1,788 posts 1,954 battles Report post #25 Posted May 28, 2017 EEmerald was screwed against T5 let alone T7 but I never felt Leander could not perform whstever the mm. British CLs from T6 have sll the tools, mileage depends on how mych a player csn learn from mistakes. Share this post Link to post Share on other sites