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Detonation by Torpedo...

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No doubt something people have moaned about before, but I just got detonated on Warspite by a single torpedo to my torpedo bulge. 53,000 hp to 0.

 

I get how it would happen via a shell. If a North Carolina penetrates my belt armour with a 16" super heavy, straight into the magazine, fair play, but a torpedo straight into my torpedo bulge? How in any universe does that cause a magazine detonation?

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[-SBG-]
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Mechanicswise: Torpedos do area damage and a magazine was in the blast area and you had bad luck with the detonation roll

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[POI--]
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Torpedoes are explosives. The explosion affects the area beneath the armor. Once the hitbox is 'hit' by the explosion front, the ammunition detonates.

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No. The torpedo bulge reduces damage --> reducing the damage to the ammunition hitbox --> reducing the chance of detonation

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[TTTX]
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Great, so explosives ignore spaced armour? Not like DDs don't hard counter BBs anyway.

 

guess what. they don't, unless the BB is completely incompetent.

but that's a different discussion...

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Beta Tester
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guess what. they don't, unless the BB is completely incompetent.

but that's a different discussion...

 

How do you work that out?

 

1 on 1 if a BB pushes within detection range of a DD then it can just smoke and torp? If the DD isn't incompetent, as you say, they'll land their torps.

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Beta Tester
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No. The torpedo bulge reduces damage --> reducing the damage to the ammunition hitbox --> reducing the chance of detonation

 

I see.

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How do you work that out?

 

1 on 1 if a BB pushes within detection range of a DD then it can just smoke and torp? If the DD isn't incompetent, as you say, they'll land their torps.

 

If you are a DD, and a BB is charging you, how do you expect to hit the BB charging at you with more than 1 or 2 torps? He's already at his slimmest shape since he's charging.

On the other hand, when you are running away from a BB in a DD and he hits you in the [edited]it will be a full penetration and not an overpen.

 

A BB charging me in smoke is one of the most terrifying things to see (especially KM BBs since they have the secondaries and sonar to counter me completely).

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[TOXIC]
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How do you work that out?

 

1 on 1 if a BB pushes within detection range of a DD then it can just smoke and torp? If the DD isn't incompetent, as you say, they'll land their torps.

 

1 on 1 if BB retreats, the match isn't long enough for the DD to overtake the BB and torps from the side. 1 on 1 situations are largely meaningless, you see - because the game is all about objectives and the other 22 players sailing around and shooting things. And while we're talking detonations - a BB can literally detonate a DD without even looking at him: it's possible to go boom from secondaries. And it is, in fact, probably more common than getting detonated by a torp. Not to mention that torps already deal lots of damage and like to travel in big swarms. When you're getting hit by a non-aerial torpedo on your torpedo belt, you're quite likely to be eating much more than just that one...

 

Long story short: this thread is a whine about BBs being - to a VERY limited extent - subject to a mechanic that kills DDs pretty often. I see 1-2 DDs detonated per day of playing and BBs? I don't remember when I saw one die this way, really. This really isn't a good thread to bring up the OP DDs countering BBs so hard. They are a counter, mid you, DDs certainly have an advantage over BBs. But unless you insist on sailing in straight lines, this advantage is pretty small, especially on high tiers. BBs are a much stronger counter to cruisers, for example. DDs counter BBs to about the extent a Radar cruiser or a gunboat DD counters DDs: sure, the advantage is pretty obvious, but a mistake can still cost you your life. Which is certainly a counter - but hardly a hard one.

 

Although, if we're talking counter Mohs scale: the only one TRULY hard counter in this game is a good AA cruiser vs a CV.

Edited by eliastion
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[POI--]
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Great, so explosives ignore spaced armour?

 

Let me put it this way. A bullet doesn't ignore bulletproof armor. That doesn't mean that you would survive getting shot in the chest with an anti-material rifle even if you are wearing a bulletproof vest. Same with gigantic explosives like torpedoes and spaced armor.
Edited by dasCKD

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[2DQT]
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Whilst I fully understand the torpedo detonation mechanic, it is a bit lame as you can elect to take a torp in the bow or stern to not detonate and get flooded. Or risk taking it on the belt and detonating completely randomly :sceptic:

 

Edited by Negativvv

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from in-game loading screen tips

"torpedo hit under your main armanent turret has a chance to detonate your ship!"

 

but yeah no one reads these ;)

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[POMF]
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Whilst I fully understand the torpedo detonation mechanic, it is a bit lame as you can elect to take a torp in the bow or stern to not detonate and get flooded. Or risk taking it on the belt and detonating completely randomly :sceptic:

 

To be fair that is still more involved and engaging than detonation because of regular shells.

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Great, so explosives ignore spaced armour? Not like DDs don't hard counter BBs anyway.

 

Actually torps are a problem in that they don't sink BB's enough, many times have hit BB broadside with 4 or 5 torps at once and BB just presses magic "I heal all flooding and all fire" magic button followed by magic heal. BB's should get critical damage and sink when hit by many torps at once.

 

This week put 7 torps into broadside of Yam in 1 salvo from Z-46, all low rolled for around 50K total damage. No ship should survive so many torps at once  

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[WAFU]
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Actually torps are a problem in that they don't sink BB's enough, many times have hit BB broadside with 4 or 5 torps at once and BB just presses magic "I heal all flooding and all fire" magic button followed by magic heal. BB's should get critical damage and sink when hit by many torps at once.

 

This week put 7 torps into broadside of Yam in 1 salvo from Z-46, all low rolled for around 50K total damage. No ship should survive so many torps at once  

 

In that situation I'd choose to ignore the number of hits, rage at RNGesus not blessing me with higher damage roles and blame it on some of the torps being duds.

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[HALON]
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No doubt something people have moaned about before, but I just got detonated on Warspite by a single torpedo to my torpedo bulge. 53,000 hp to 0.

 

I get how it would happen via a shell. If a North Carolina penetrates my belt armour with a 16" super heavy, straight into the magazine, fair play, but a torpedo straight into my torpedo bulge? How in any universe does that cause a magazine detonation?

 

while it's normal that something like that happens given the game mechanics, it's one of the things in game that has absolutely no sense.

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Actually torps are a problem in that they don't sink BB's enough, many times have hit BB broadside with 4 or 5 torps at once and BB just presses magic "I heal all flooding and all fire" magic button followed by magic heal. BB's should get critical damage and sink when hit by many torps at once.

 

This week put 7 torps into broadside of Yam in 1 salvo from Z-46, all low rolled for around 50K total damage. No ship should survive so many torps at once  

 

Yamato ... Z-46 Torps, yep, that's perfectly normal mate. 

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Beta Tester
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Long story short: this thread is a whine about BBs being - to a VERY limited extent - subject to a mechanic that kills DDs pretty often.

 

Pretty sure if you read the original post it was framed as a question... I acknowledged the fairness of the mechanic, and asked only how it was triggered by torpedos? Guess that classes as a whine - even made satirical reference to it being a topic others have probably 'moaned' about before. But fair enough.

 

 

If you are a DD, and a BB is charging you, how do you expect to hit the BB charging at you with more than 1 or 2 torps? He's already at his slimmest shape since he's charging.

On the other hand, when you are running away from a BB in a DD and he hits you in the [edited]it will be a full penetration and not an overpen.

 

A BB charging me in smoke is one of the most terrifying things to see (especially KM BBs since they have the secondaries and sonar to counter me completely).

 

Mate, I was in Warspite, I can do 23 knots. If you can't stay out of detection range there's something seriously wrong.

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[...]

 

Mate, I was in Warspite, I can do 23 knots. If you can't stay out of detection range there's something seriously wrong.

You did not specify the BB. You just said 'BB charging DD'. So I answered in general.

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[POPPY]
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Dunno what OP is complaining about being detonated by a torpedo in the Warspite... yesterday my full HP Bismarck was detonated from 1 torpedo that clipped the stern :angry:

 

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No doubt something people have moaned about before, but I just got detonated on Warspite by a single torpedo to my torpedo bulge. 53,000 hp to 0.

 

On the bright side, this unlucky predicament entitles you to 1 extra salty thread each month! Congrats! :)

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My full Missoury just went boom because of one torpedo never had anything like that before on any ship so figure they added some pepper in them since last patch? Anyway rediculous.

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Beta Tester
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On the bright side, this unlucky predicament entitles you to 1 extra salty thread each month! Congrats! :)

 

Doesn't sound like I can go into business on one a month :(

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