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bamupa

Problems with destroyers and portations against battleships

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[IMPRP]
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Hello good night, I would like to tell you a few things about your game of world of warships, I do not know if it will be something that I write to you, I hope, since both I and many people have spent a lot of time with you, since you took out world of tanks and then World of warships ...

You should look at the planes launched from the aircraft carrier and also look at the capacity and damage of the torpedoes launched from a destroyer ... it is not normal for a carrier to release practically three squadrons of aircraft, two torpedoes and a bomber, Three destroy more than 70% of a battleship of more than 50,000 points, it is not normal for a destroyer to release you 8 or 10 torpedoes that also end with a battleship so heavy and armored supposedly, it is not normal to destroy battleships as if they were paper Or battleships should be more protected against torpedoes or destroyers and aircraft carriers should be less powerful or launch fewer aircraft in the case of the aircraft carrier and less torpedoes from a destroyer

I own a Spanish community of players in which when you started on this we were more than 50 people...

You are a phenomenal team and you have made an extraordinary game both in graphics and in gameplay, congratulations but you should fix certain things, small things that would make the game much more enjoyable and that many people would thank you, especially those who always take battleships and suffer Daily differences such abysmal between our ship and a carrier or destroyer

 

Edited by bamupa
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[-SBG-]
Players
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If it is normal for you, you should work on your battleship skills. Other peoples BBs do not sink that easily.

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Alpha Tester
19,378 posts
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it is not normal to destroy battleships as if they were paper

 

 

aircraft carriers should be less powerful or launch fewer aircraft in the case of the aircraft carrier and less torpedoes from a destroyer

 

C5o65ZU.gif

 

How about you l2p?

 

 

 

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[TORAZ]
Beta Tester
15,786 posts
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Agreed.

 

A single torpedo should be enough to sink a battleship, as was often the case in real life.

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Alpha Tester
19,378 posts
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Or maybe play in divisions?   Oh, my god, don't division up!! :nerv_fish:

 

I don't think it matters in his case... at least I have only a 3% difference in solo and division play :P

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[UNICS]
Beta Tester
4,870 posts
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We should have a name for these topics that are always one of the first posts by someone bad and/or new to the game, and unquestionably claims that something is wrong with the game and not their own playstyle.

 

What do you think we should call these? 

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Weekend Tester
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454 battles, 43% WR, 77% of battles with BBs, 3 battles with DDs  (all lost) with the average damage equal to one torpedo hit.

 

Yup, 10/10 credibility on balance.

It's totally the game that's keeping BBs down, not the fact that he's new.

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Players
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Agreed.

 

A single torpedo should be enough to sink a battleship, as was often the case in real life.

 

IDK, the New Orleans took a torpedo and it blew off the forward part of the ship completely off (the front most turret and everything in front of it was gone) and it didnt sink. :medal:
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[UNICS]
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I don't think it matters in his case... at least I have only a 3% difference in solo and division play :P

There seems to be 10% difference in WR between solo and 3 man div in his case. I didn't think of this as an issue before, only when superunicums division up to crush the opposition. This might be worse though.

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Beta Tester
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Agreed.

 

A single torpedo should be enough to sink a battleship, as was often the case in real life.

 

Yes, and DDs should survive 5+ torpedo hits like they do in the game, right?

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[TOXIC]
Alpha Tester
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Yes, and DDs should survive 5+ torpedo hits like they do in the game, right?

 

Please post a replay of yourself taking 5+ torpedoes and surviving while sailing a destroyer and I won't consider your argument as utter garbage.

 

As for the actual topic, please make battleships immune to citadel damage as well. Having a battleship sink because of only 4-5 AP shells is preposterous!   

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[TORAZ]
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Please post a replay of yourself taking 5+ torpedoes and surviving while sailing a destroyer and I won't consider your argument as utter garbage.

 

1mALf7F.gif

 

#justDamageSaturationthings :trollface:

Though to be fair the same works for all ships.

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[TOXIC]
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1mALf7F.gif

 

#justDamageSaturationthings :trollface:

Though to be fair the same works for all ships.

 

He explicitly asked for a reply with Azalgor himself seeing something like this happen. And for a good reason - because while this CAN happen and there are nice YT videos showing that (the famous immortal Błyskawica, for example), it's anything but common. I myself must say that - while I have a couple thousand DD games under my belt - I've seen exactly two "record" instances:

 - me in jap. DD eating 3 torps right on the nose and surviving

 - enemy US DD eating 3 torps (not sure on what since he disappeared in smoke before this happened) from my Kamikaze R and surviving

That's it. Not once have I seen a DD surviving more than 3 torps (even aerial ones) and living. And plenty times have I died to a single torp to mid-ship when getting caught with my pants down by some spread, even on very high health.

Edited by eliastion

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Alpha Tester
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I've had it 4 times, 2 times in Blys one in Ognevoi ( old one ) and one in Shima. It's uncommon but not that rare if you take into account the number of players. 

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Beta Tester
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Yes, there's indeed problem in battleships.

There are anything from four to ten times as many of them in queue as destroyers or cruisers...

 

EDIT:

Last queu in Gremy

2 CVs

90 BBs

9 CAs/CLs

7 DDs

Edited by EsaTuunanen

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[HU-SD]
Players
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Yes, there's indeed problem in battleships.

There are anything from four to ten times as many of them in queue as destroyers or cruisers...

 

EDIT:

Last queu in Gremy

2 CVs

90 BBs

9 CAs/CLs

7 DDs

 

Like you would really want less bbs :P

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Players
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Well, most of these replies are more poking fun than really adress the issue. The main reason for this is that these things you are highlighting have been talked about a lot and they come back basically weekly. Most are fed up. But since the tone in your opening post was more polite rather than angry I will make a long reply in return.

 

The 'problem' with battleships at the moment is not that they are too weak or anything like that, on the contrary, they are too strong. At the moment about 43% of all matches played are played in battleships. Carriers are only played about 3% and the rest is a toss up between cruisers and destroyers. And generally speaking the higher you go in the tiers the less cruisers there will be and the more BBs.

There might be multiple reasons for this overpopulation. But we can't say that they are overpopulated because they are weak. You can make a point of them being 'iconic' and thus played a lot. But that doesn't really add up, the numbers are skewed too much.

It is my guess that you made your thread from the point of view of realism. However, you have to remember, this is just a game. In real life 1 single torpedo could blow the entire bow of a heavy cruiser completely off. In real life some ships randomly exploded (even in port). And in real life a lucky dive bomber could take out an entire battleship just by hitting it through one of the funnels. On top of that, the amount of planes the carriers launch in the game isn't realistic in the sense that they don't launch enough.

The point is that the game isn't a simulator. It is more like an arcade. This is the reason why you don't see 1 or 2 BBs escorted by 4 cruisers and 20 destroyers. While destroyers WERE in theory weaker than a BB, there were a lot more of them because they were easier to build. And then there are also the problems of accuracy, real life RADAR, all ships using smoke, electrictic plant (that can fail) and a LOT of other things.

 

In short, have fun with the game as it is and don't expect it to be a simulator in any way shape or form (apart from realistic ship models)

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Beta Tester
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Like you would really want less bbs :P

BBs make nice damage farming targets...

In case of TIV High Calibers

 

Next match queue was:

2 CVs

129 BBs

7 CA/CLs

4 DDs

Looks like WG is getting to their wanted game balance...

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Beta Tester
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OP doesn't really have any experience in DD's, relatively few battles in BB's, and CL's as well... and is not doing very well.

 

OP, now is the time to learn how to play, believe me, we've all been there :B

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Weekend Tester
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Well, most of these replies are more poking fun than really adress the issue. 

 

 

When someone with extremely limited experience and only plays two classes (including one class played just to get to the only one he really plays *cough*) comes on the forums and tells everyone that balance is wrong, and that his favorite class is too weak, it's perfectly normal to poke fun rather than help.

 

 

As always, anyone asking for help will be met with helpful answers.

Anyone trying to impose his inexperience and ridiculously biased views on balance will be met with ridicule.

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