Kandly Players 408 posts 651 battles Report post #1 Posted May 25, 2017 Captains, Please post all bugs using the following template here: 1. Description Clear and substantial description containing all necessary details.Example: the cruiser Aoba: scout is inoperable. 2. Reproduction steps A sequence of the player's actions which triggered the bug.Example: 1. Select the cruiser Aoba 2. Enter the battle (Training or Random Battle). 3. Try to launch the scout. 3. Result In-game experience resulting from the bug.Example: When you press the scout activation button, you can hear the sound, but nothing actually happens. The aircraft stands still on the catapult. 4. Expected result In-game experience which should have occurred if no bug is present.Example: The scout has to be launched by the catapult. 5. Technical detailsExample: Bug time: about 19:30 (UTC).Replay (attempt at 01:00), python.log, DxDiag. If you encounter this error, please zip your ~\crashes\ folder, upload it to any online file storage and add the link to your report. Cheers, Kandly Share this post Link to post Share on other sites
[HAVEN] Spkr4theDead Players 44 posts 9,595 battles Report post #2 Posted May 25, 2017 First battle, had this at the end of it. Share this post Link to post Share on other sites
DeKaktus Alpha Tester 17 posts Report post #3 Posted May 25, 2017 Same Here Newport now has the Rescue the Raptor Operation Results. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #4 Posted May 25, 2017 Enemy shiptags not disappearing after they died: Share this post Link to post Share on other sites
AlwaysBadLuckWithTeams Weekend Tester 1,469 posts 37,910 battles Report post #5 Posted May 25, 2017 1. DescriptionIncoming storm warning started playing random sounds (loud!!!) in a loop (coop battle) 2. Reproduction stepsone time bug so far, will update if it happens again nope, so far not repeatable dammit, just had it again and now I had the sounds during the count down, right after loading, with no storm warning 3. Resultheart attack Dammit, those sounds in an endless loop are annoying as eff if it starts at the beginning of a match 4. Expected resultnot to wake up my neighbours 5. Technical detailspass 1 Share this post Link to post Share on other sites
[-RON-] Silver_Leviathan Players 155 posts 42,414 battles Report post #6 Posted May 27, 2017 1. DescriptionSound for "killing" an enemy ship, is played back late. 2. Reproduction stepsI sink an enemy ship.I get the flag for the "kill". 3. Result Only after 2 seconds the sound for the sinking is played, followed by the voice confirmation. 4. Expected resultThe sound for sinking, followed by voice confirmation, reproduced at the same time (or almost) at the sinking of the ship. 5. Technical detailsTest in Low, High and Ultra Sound Quality. Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #7 Posted May 27, 2017 Same Here Newport now has the Rescue the Raptor Operation Results. A similar issue with me, but I got it even funnier - our division WON the Newport - and learned that we failed the Raptor. Well, probably we did, we were too busy defending Newport to go and rescue some carrier on another map Notice the "victory" report in the background: 1 Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #8 Posted May 27, 2017 (edited) Another unrelated problem that might or might not be a symptom of a more serious bug: for the PT mission 1. DescriptionNot all victories in Scenarios are counted for missions 2. Reproduction stepsPlay a scenario, win 3. ResultThe victory-counting mission sometimes does and sometimes doesn't get updated with +1 victory 4. Expected resultEvery victory in Scenarios should add +1 to the victory counter in appropriate missions 5. Technical detailsN/A It could be a problem with the mission, in which case it's not very important. OR it might be a symptom of something bigger with the missions themselves. Edited May 27, 2017 by eliastion Share this post Link to post Share on other sites
Gremorian Beta Tester 57 posts 18,228 battles Report post #9 Posted May 27, 2017 (edited) 1. DescriptionCritical Error Occurred - Game Client Crash2. Reproduction stepsPlay a game in Division Scenario3. ResultJust pushed a key to start a smokescreen in zoomed up view4. Expected resultObviously the Game Client should have not crashed5. Technical details takes 2 hours to upload the crash file to google drive, so no can do Edited May 27, 2017 by Gremorian Share this post Link to post Share on other sites
Spunyarn Players 533 posts Report post #10 Posted May 27, 2017 (edited) 1. Description When viewing detailed results from battle list scenario overlay screen shows a loss and zero stars when a victory with some stars.2. Reproduction stepsManaging to win and then looking again at the detailed results. 3. ResultOverlay screen shows as a loss and zero stars, though some objectives are ticked. Normal results screen shows it as a victory. List of battles shows a victory with some stars. 4. Expected resultOverlay screen to match other information and display a win with some stars. 5. Technical details n/a Edit: Just had Operation Killer Whale. Overlay screen immediately post-battle displayed correctly as a victory with two stars, matching the entry in the Battle list, but going back in to look at detailed results gave the same problem of the overlay then being shown as a loss and zero stars. Edited above to reflect that was when going back into the detailed results and that not Aegis specific. Edited May 27, 2017 by Johmie Share this post Link to post Share on other sites
Spunyarn Players 533 posts Report post #11 Posted May 27, 2017 1. DescriptionChat-text box clears when ESC pressed to exit it. 2. Reproduction stepsTyping something and then quitting the chat-box to regain control of your ship 3. ResultStarted to type that I was beginning to feel sorry for the Furutaka that comes out from behind the island at the start of "Save Carrier Raptor", ESC from chat to steer, found the text had vanished like it used to do a patch or few ago. 4. Expected resultThat the text would remain in the box to be added to. 5. Technical details n/a Share this post Link to post Share on other sites
AlwaysBadLuckWithTeams Weekend Tester 1,469 posts 37,910 battles Report post #12 Posted May 27, 2017 (edited) 1. DescriptionOperation Aegis, the 3 bb that should spawn northern map border near and after the 2 cv did not trigger 2. Reproduction stepsno idea, it was our last attempt, as this bug helped us getting 5 stars 3. Result easy 5 stars 4. Expected resultsome serious *** kicking by that Amagi and the other 2 bb 5. Technical detailsEdit: as it happens, I have a replay available, which I am not allowed to attach Error You aren't permitted to upload this kind of file ***************************************************** 1. DescriptionOperations, short break in the port, players could not set their status to "ready" to continue playing selecting a different ship didn't work, relogging didn't help I had set my status to "ready" pretty quickly, but took it back after a few minutes, and was unable to re-apply it; other players had the same problem (with and without having been "ready" before) 2. Reproduction stepsthe other players said it had happened the evening before, too it was guessed that if the leader of a 7 man division goes afk for a few minutes, it might happen 3. Resultgroup disbanded, re-grouped, continued to play 4. Expected result7* "ready" and battle 5. Technical details--- P.S.: If you go into an operation with less than 7 players, should the rest be filled up with solo players ? Because sometimes it was, sometimes it wasn't. Oh, and sometimes you do see division tags, but most of the time you don't. Also, dynamic divisioning doesn't work ?! Edited May 28, 2017 by Caljostro Share this post Link to post Share on other sites
[DNKDK] FennekTheFox Players 13 posts 7,843 battles Report post #13 Posted May 28, 2017 1. DescriptionTried this with several ships. I die, then press SHIFT on keyboard, following game in free mode. When see all ships from behind as image attached, camera suddently turns 180 degrees. I'll try again and same thing happens, it can't stay where it is. 2. Reproduction stepsAllways happens in free camera mode. 3. ResultUsing mouse to look around. 4. Expected resultI should have been able to follow the rest of the game from an angle where I feel that the fight is best. 5. Technical detailsHave happened every game i play Share this post Link to post Share on other sites
[TROLL] Zlinga Players 18 posts 7,735 battles Report post #14 Posted May 28, 2017 1. DescriptionUnable to start new battle after finishing a PvE mission. (Was a few days ago, so might remember wrong, but the game might be asking me to select a suitable ship, and therefor not letting me select ready in my division and starting a new battle). 2. Reproduction steps1. Played a PvE scenario (weekly, carrier escort) in division with 1 friend. 2. We lost, and got into a new game, again same PvE weekly, carrier escort mission. It worked fine this time, but we lost again. 3. Get back into the main menu, select a new ship, but neither of us were able to select ready in the division menu. 4. Try another ship, still not able to select ready (both me and my friend). 5. Spend 20 dubloons to open same ship as last battle, but still not able to select ready with that ship. 6. Restart the game, still not able to select ready. 7. (I think we also tried switching to random battle and was still not able to select ready, but it was a few days ago, so I might remember this step incorrectly). 8. Go into the PvE mission menu and select a different mission and then back to what I think was the weekly mission and carrier escort again (I think I selected the weekly mission again (did it suddenly change? did this cause the bug?)). 9. Now we were able to select ready, and we started the mission. As I said, I thought I selected the weekly mission but we ended up playing a different scenario, the base defense, not carrier escort. 3. ResultWhen you finish a game, you come back to the main menu, but you are unable to start a new battle. Changing ships, spending dubloons to open last ship used, restarting game, nothing worked. 4. Expected resultYou should be able to start a new battle once you are done with your last one, and you have another ship (or opened current ship with dubloons) ready to go. 5. Technical detailsNIL Share this post Link to post Share on other sites
[RNG] Covenant_R Supertester, Players, Sailing Hamster 330 posts 14,548 battles Report post #15 Posted May 29, 2017 1. DescriptionWe were a group that ran through all the PvE Scenarious during the weekend. Game only counted XP for our last attempt on the Aegis map, and it also did not show us as a division for all but the last run. 2. Reproduction stepsJoin everyone up to a 7 man division. Start scenarios. 3. ResultFirst 4 scenarios did not show us in a division, no XP counted for any combat missions. 4. Expected resultAll PvE scenarios should count XP properly, as well as enable divisions properly. 5. Technical detailsSorry, this is a bit light on the technical side, since we did everything the same on the fifth run, and it worked fine then. I assume a temporary issue, since we couldn't enter a new Scenario with any ship either.See screenshots below. In order of screenshots.01. All Campaigns Completed. 02. Last Mission Team Panel. 3rd run on Aegis. 03. Campaign XP 04. Earlier Scenario Team Panel. No Division shown. No XP recorded. 05. Total runs after client restart: (6th run total). Client restarted after 1st run on Newport Base due to issues with readying up as reported in this thread above), which is why only 5 is shown in the list. Share this post Link to post Share on other sites
[RNG] Covenant_R Supertester, Players, Sailing Hamster 330 posts 14,548 battles Report post #16 Posted May 29, 2017 1. Description Unable to invite more then 2 people directly from friends list to scenario division. (invites from actual division panel works as usual) 2. Reproduction stepsSet game mode to Scenarios. Invite 2 people to division directly from + on friendslist. Try to invite further people from friendslist. (no + shown) Go to division panel, click invite, then friends. ( works) 3. Result+ on friendslist for division invite is not show. 4. Expected resultWhen in scenario mode, + on friends in friendslist should be shown for up to 6 persons. 5. Technical detailsSee Screenshots. Normal invite panel Invite panel after first 2 people have been invited Invites through the division panels still works fine. Share this post Link to post Share on other sites
FINpaavo28 Players 2 posts 283 battles Report post #17 Posted May 31, 2017 why still connecting error after update? Share this post Link to post Share on other sites
[BOOF] Blackeon [BOOF] Players 139 posts 10,410 battles Report post #18 Posted May 31, 2017 1. Description Run the launcher and get critical error like that is the image in OP 2. Reproduction steps just run the launcher 3. Result Started to type that I was beginning to feel sorry for the Furutaka that comes out from behind the island at the start of "Save Carrier Raptor", ESC from chat to steer, found the text had vanished like it used to do a patch or few ago.crash out4. Expected result ? 5. Technical details no idea how to upload and link, sorry Share this post Link to post Share on other sites
[YKING] Polyneikes81 Alpha Tester 18 posts 1,777 battles Report post #19 Posted May 31, 2017 1. DescriptionExperience does not seem to count correctly for Reward on Main Account #3 2. Reproduction stepsGeneral issue, I played 7 battles on scenarios so far: 3. Result Mutsuki 17:38 Defeat Raptor Rescue, 130 Base XPNew York 17:56 Defeat Killer Whale, 91 Base XP Farragut 18:14 Victory Killer Whale, 907 Base XP New Mexico 18:42 Victory Killer Whale 884 Base XP Omaha 19:07 Defeat Defense of Naval Station Newport 107 Base XP New Mexico 19:26 Victory Defense of Naval Station Newport 1223 Base XP Cleveland 19:55 Victory Defense of Naval Station Newport 897 Base XP Current Progress on the Mission: 247/8000XP 4. Expected resultCurrent Progress on the Mission: 4239/8000XP 5. Technical details 1 Share this post Link to post Share on other sites
[YKING] Polyneikes81 Alpha Tester 18 posts 1,777 battles Report post #20 Posted May 31, 2017 1. DescriptionVictories do not seem to count correctly for Reward on Main Account #2 2. Reproduction stepsGeneral issue, I played 7 battles on scenarios so far: 3. Result Mutsuki 17:38 Defeat Raptor Rescue, 130 Base XP New York 17:56 Defeat Killer Whale, 91 Base XP Farragut 18:14 Victory Killer Whale, 907 Base XP New Mexico 18:42 Victory Killer Whale 884 Base XP Omaha 19:07 Defeat Defense of Naval Station Newport 107 Base XP New Mexico 19:26 Victory Defense of Naval Station Newport 1223 Base XP Cleveland 19:55 Victory Defense of Naval Station Newport 897 Base XP Current Progress on the Mission: Not displayed 4. Expected result Current Progress on the Mission: 4/10 5. Technical details 1 Share this post Link to post Share on other sites
Taeyeon_SNSD Players 1 post 30,827 battles Report post #21 Posted May 31, 2017 (edited) After battle all is hiding (menus , my other ships, captain ) Need to close the game & run again Edited May 31, 2017 by chiki_riki Share this post Link to post Share on other sites
[OLEUM] nextoops Players 43 posts 31,826 battles Report post #22 Posted May 31, 2017 (edited) 1. Description Victories do not seem to count correctly for Reward on Main Account #2 or Main Account #3 2. Reproduction steps Played in Division Newport Operation... 31.05.2017 start time 21.56... No Mission updates at the end even though it was a 5 star victory... no xp added or number of victories added...???? ****21.56 Aegis, 5 star win in leander 1409 Base XP Defence of Naval Station Newport Scenarios... no Rewards...**** 3. Result 31.05.2017 18.11 Defense of Naval Station Newport 87 Base XP (loss in leander) 18.26 Raptor Rescue, 994 Base XP 2 star win in Cleveland ... Victory page said Labyrinth Scenarios ???... and all Rewards were updated Took a break 19.29 Aegis, 4 star win in Fuso 1058 Base XP Mountain Range Scenarios... no Rewards... 19.55 Aegis failed... , Base 154 XP Mountain Range Scenarios... no Rewards... 20.25 Aegis, 3 star win in Bayern 709 Base XP Mountain Range Scenarios... Rewards OK... 20.45 a number of small games.. some with Rewards and some with no Rewards... then game above... 4. Expected result 5. Technical details ... Have had 5/6 wins and only 2 have counted... Server has been overcrowded.. difficult for Divisions to join... Edited May 31, 2017 by nextoops Share this post Link to post Share on other sites
[T-W-D] King_Khazi Beta Tester 96 posts 13,650 battles Report post #23 Posted May 31, 2017 Test client downloaded & installed today but it will not start the game: Link to crash folder https://drive.google.com/open?id=0B3zrV57EoPqIMkpuWVFFbXhSMGc Share this post Link to post Share on other sites
[NLD] John435i Players 15 posts 28,004 battles Report post #24 Posted June 1, 2017 (edited) Accidentally hit an enemy bot in PvE with torps launched almost 30 seconds earlier (he sailed in from very far). Got pink for next 7 games. 6 PvE games later and not doing any damage to friendlies whatsoever, I am still pink for next 7 matches. Seems like a bug to me... Next I played 1 Random game and teamkiller status was removed..... Edited June 1, 2017 by John435i Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,286 battles Report post #25 Posted June 1, 2017 1. DescriptionTeam listings in game disappear and are unable to re aquire, happens fairly randomly . 2. Reproduction stepsRandom 3. ResultNo idea team layout 4. Expected resultList of friendly team ships 5. Technical detailsNo idea 1. DescriptionNew wave ships spawning in closer than their detection range would be 2. Reproduction stepsHappens quite a few times (feel free to look at the stream videos) 3. ResultSurprise when all of a sudden enemy ship appears withing torpedo range( cruiser) or DD just appears 3.1 KM behind you. 4. Expected resultFor the ingame spotting mechanic to be at work and not over ridden by the re spawn mechanic.... either respawn at max detection range or come in from maps edge. 5. Technical detailsNope 1. DescriptionAiming lead times 2. Reproduction stepsShoot your guns 3. ResultSalvoes that should/would hit are not or are falling in front or behind of target even at very short ranges. (using Dynamic CH BTW) 4. Expected resultFor the shots to at least be on target when fired correctly. 5. Technical detailsNope . Share this post Link to post Share on other sites