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cro_pwr

How to tackle BB overpopulation

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Release 20 missions that can be completed only by playing BBs.

 

:trollface:

 

#JustWGthings

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Something you won't expect, I had a lot of fun in a very strange match yesterday:

teamscore.png

11BBs +1 Midway per Team. For some unknown reason my team also has shown some great Teamplay and didn't yolorush or camp in the back.

Time to make this a gamemode!

teamscore.png

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Something you won't expect, I had a lot of fun in a very strange match yesterday:

teamscore.png

11BBs +1 Midway per Team. For some unknown reason my team also has shown some great Teamplay and didn't yolorush or camp in the back.

Time to make this a gamemode!

 

Have to fill the slots with something that no hated DDs can join the battle i guess.

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Beta Tester
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All these ships are hunting the Bismarck. :D.

 

WMYtAYh.jpg

 

wow:ohmy:

Edited by ItachiZero

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All these ships are hunting the Bismarck. :D.

 

WMYtAYh.jpg

 

 

  Seems like it's time to take out my Shima :trollface:

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  Seems like it's time to take out my Shima :trollface:

 

nah, those matches are reserved for BB vs BB only (Sadly :( )
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Hm was thinking about taking out the Zao, but the prospect of either getting shít on by 10-11 other BBs or/and to top it off a carrier of any tier is a pretty damning prospect ......

Edited by havaduck

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Wow.... things weren't that bad even during the Tirpitz launch where the world and their dog were queueing in them. Wargaming are going to have to do something pretty drastic to change the class populations at this rate. As much as I want to see the Royal Navy BB's I have to say we need to have a few more DD or CA lines before that to try and get people playing something other than BB's. 

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Wow.... things weren't that bad even during the Tirpitz launch where the world and their dog were queueing in them. Wargaming are going to have to do something pretty drastic to change the class populations at this rate. As much as I want to see the Royal Navy BB's I have to say we need to have a few more DD or CA lines before that to try and get people playing something other than BB's. 

 

Not even that would help, people will keep playing the existing BB's. 

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Un-nerf IJN DDs. And throw 2 in all-BB games (1 on each side). Have them have the farm of their life

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Well the reasons should be obvious. Things that can counter BBs gets continually nerfed while BBs gets buffs to make them very capable of countering the ships that were supposed to be able to counter them. Thus BBs are now universally usable in nearly any circumstance while so many other ships are hardcountered in many circumstances.

 

Just look at how "special" BBs get treated. Where CAs and DDs have to pay hefty opportunity costs for getting extra abilities (like using repair on high tier russian DDs, or radar on RN CLs or similar), BBs just gets them extra (like KM BB sonar) or at a very neglible cost (missy losing catapult planes to get radar). If BBs had to lose something actually valuable these additions could be balanced, but they don't have to.

 

BBs were plenty popular (always at the top end of ship types played) even before nerfs and before there were a wider selection of BBs to play, so it's no wonder they keep getting even more popular.

 

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  Seems like it's time to take out my Shima :trollface:

 

Against Bismarcks and a T9 CV? Good luck getting any torpedoes hits.

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300+bb's in cue, lool, oh how i would love to have the old fubuki right about now, (10+bbs-1cv x 1shima = :playing:) cant wait to finish work, grab the helm and :izmena:

 

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The amount of Hoods WG has sold at £90 means we are well and truly screwed...

 

The BB Apocalypse has arrived and now there's only pockets of DD and Cruiser resistance.

 

Although what I can see happening is this will ruin the game as the casual wallet warriors will get bored and the experienced players become disillusioned by WGs awful balance and management.

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As I mentioned in another threat just a while ago, there needs to be a hard cap on the number of BB's in the game alongside worthwhile and viable improvements to CA/CL survivability in order to help draw people to other classes. 

 

One thing to me is clear, people cried and whined until the maps were so full of tears and salt that sea levels rose and we had nothing but the "Ocean" map because all the islands were submerged because CV's were "cancerous" or "OP". You take away the main counter to large BB's and this is what you get, BB's operating smacking every other class down with near impunity in the hands of even an average player... Nerf BB AA into the ground, make them vulnerable and make people realise that sometimes it's better to play a cruiser with good AA than a big floating torpedo magnet which historically couldn't protect itself against anything but other BB's.

 

Then WG in their wisdom gave them Hydro and Radar for the lols... because hey why bother with support vessels to spot and screen for you.

Edited by Drunken_Jedi

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I don't actually think Cruisers need any more buffs at all. Cruisers perform as they should when MM is sensible.

 

Just a reduction in BBs is needed...

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This is actually a good development. We all know by now that WG are unwilling to do anything about it, so the only thing that can force their hand is BBs going to throttle the life out of the game. Let's make it easy for them, let's all get into BBs exclusively. I have been saying this month ago already, I seriously think I was on the right track there. It's completely useless to make helpful suggestions on mechanics, MM and whatnot, when the issue isn't perceived as actually being one by the relevant people. Which, among other things, means to them it's not severe enough to warrant any action. Therefor the only rational course of action, if you strongly disagree, is to escalate the issue until it's impossible to overlook any longer. When I look at today's MM we've made some big steps ahead in that regard, so keep pushing. (You know, that thing BBs seem completely incapable of doing before a battle is already lost...) 

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[...]

Then WG in their wisdom gave them Hydro and Radar for the lols... because hey why bother with support vessels to spot and screen for you.

You forgot that they also strapped 2 Gearings to their sides.

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I don't actually think Cruisers need any more buffs at all. Cruisers perform as they should when MM is sensible.

 

Just a reduction in BBs is needed...

 

However to draw people away from BB's they most likely need to feel like their ship isn't going to get deleted in a single salvo, having a heal might go someway... even if it's more psychological than it actually is in game. Otherwise, people will continue to play nothing but BB's and even with the caps the queue times will just get longer and the overall percentage of people playing BB's will stay the same. There has to be a reason for them to play the other classes.

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I don't have problems with class balance, just class distribution. Tier 8 CA's perhaps need a heal, you see avg damage increase dip there while it spikes for BB's. Overall though, CA's are fine. BB's are also fine in general, there are just way to many. You can't balance this with buff's and nerfs, WG has tried and failed. What they should do is just impose a limit on numbers just like CV's. 

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I don't have problems with class balance, just class distribution. Tier 8 CA's perhaps need a heal, you see avg damage increase dip there while it spikes for BB's. Overall though, CA's are fine. BB's are also fine in general, there are just way to many. You can't balance this with buff's and nerfs, WG has tried and failed. What they should do is just impose a limit on numbers just like CV's. 

 

Yes, agreed. And posted something along the same lines for months. And more and different ideas on how to approach the overpopulation. But that's really missing the point, isn't it? It's blatantly obvious that something needs to be done, just not to WG's devs. So what we really need to debate is how to change that. 

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