[N-L-L] peoplescavalry Players 531 posts 13,011 battles Report post #1 Posted May 16, 2017 Apparently on the next update the turret traverse is going from 72 secs to 54, woohoo! 3 Share this post Link to post Share on other sites
SBS Alpha Tester, In AlfaTesters 2,556 posts 1,924 battles Report post #2 Posted May 16, 2017 I think it is about time. Now I do not know much about historical data on the ship, but I assume it's turret traverse was not that much worse than others of the time. And the ship is not that good that it really needs a penalty in that category. 2 Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #3 Posted May 16, 2017 so we go from a ship that had three unique features to make her gameplay interesting (largest guns at T6, slow turret traverse, crazy good turning circle) to two (when Bayern and then Mutsu show up and take the gun size cake), and now down to one, and that's a good thing? if you say so... its not like Warspite was doing so badly she desperately needed that buff... Share this post Link to post Share on other sites
[ARRSE] cracktrackflak Weekend Tester 947 posts Report post #4 Posted May 16, 2017 My Warspite sees nothing but back-to-back tier 8 games, so she does need some sort of buff. 2 Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #5 Posted May 16, 2017 Oh look, more BB buffs. Hadn't had that in a while ... 6 Share this post Link to post Share on other sites
rvfharrier Weekend Tester 805 posts 4,630 battles Report post #6 Posted May 16, 2017 Personally I'm disappointed, it was what made the Warspite... well, the Warspite. Feels like the ship is losing its identity . Share this post Link to post Share on other sites
[HABIT] Tungstonid Beta Tester 1,568 posts Report post #7 Posted May 16, 2017 Sometimes there is no way to satisfy customers. Share this post Link to post Share on other sites
Corvi Beta Tester, In AlfaTesters 1,147 posts 16,279 battles Report post #8 Posted May 16, 2017 Badly needed, Warspite is a disgustingly bad ship 1 Share this post Link to post Share on other sites
TheCinC Quality Poster 1,695 posts 9,500 battles Report post #9 Posted May 16, 2017 Would have rather seen a range buff. But for me HMS Warspite is a lucky ship. Difficult to play, but overperforming compared to what I expect of her. So while a buff was not strictly necessary, it is nice, may mean I will play her a bit more. 2 Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #10 Posted May 16, 2017 Sometimes there is no way to satisfy customers. I'd say not introducing a ludicrous powercreep and continually raising the customers' expectatio bars goes a long way. Warspite was pretty powerful back when she was the only 381mm caliber BB at its tier and that combined with its accuracy and the ship's amazing manouverability balanced out the superiour punch she had over her peers. Also the MM was different and the Warspite didn't see tier VIII games with such regularity back when her battle tier still included tier IV ships, making for a more even average battle tiering. 1 Share this post Link to post Share on other sites
[LEWD] Coldini [LEWD] Players 12 posts 10,510 battles Report post #11 Posted May 16, 2017 so we go from a ship that had three unique features to make her gameplay interesting (largest guns at T6, slow turret traverse, crazy good turning circle) to two (when Bayern and then Mutsu show up and take the gun size cake), and now down to one, and that's a good thing? if you say so... its not like Warspite was doing so badly she desperately needed that buff... eh, its not like the buff will radically change it either, make a few more shots easier without turning the ship to turn the guns. Admittedly, I rarely play the warspite after 860 battles in her, once a month usually. She gets superstructure pens and fires upto the eyeballs with IFHE nowadays but yeah she does fine majority of the time in comparison to the other tier 6s, though I would say bayern and fuso beat her overall. Share this post Link to post Share on other sites
lezantas26 Beta Tester 360 posts 2,492 battles Report post #12 Posted May 16, 2017 i have long time to play her, but i am certain its one of my better performing ships... not that this buff matters much for her playstyle, if anything it might nerf the performance of players. my reasoning is many players will throw her in less ideal situations, baited by the better traverse Share this post Link to post Share on other sites
TheCinC Quality Poster 1,695 posts 9,500 battles Report post #13 Posted May 16, 2017 i have long time to play her, but i am certain its one of my better performing ships... not that this buff matters much for her playstyle, if anything it might nerf the performance of players. my reasoning is many players will throw her in less ideal situations, baited by the better traverse I find that you don't have any choice in the matter, don't get to choose to throw her into anything. She's slow. You have trouble keeping up with your allies, never mind getting near any enemies that don't want to be near you. Add in the short range and the slow turret traverse and you are lucky if you get any enemies in range at all. That said, when you do get enemy ships in range, they take some citadels and sink rather quickly. The only thing really actually good about her, apart from her manoeuvrability, is her firepower. HMS Warspite is especially suited for taking out broadsiding enemy cruisers. For a description of a more or less typical match, see here: http://forum.worldofwarships.eu/index.php?/topic/9009-what-were-your-greatest-gaming-achievements-today/page__st__4520__pid__1774145#entry1774145 By all accounts, HMS Warspite should not be able to do things like that, especially not in the hands of someone so thoroughly mediocre a player as yours truly.. Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #14 Posted May 16, 2017 A repost... 14 Share this post Link to post Share on other sites
Venatacia Beta Tester 872 posts 5,885 battles Report post #15 Posted May 16, 2017 (edited) Venatacia Plays a mix of cruisers (excellent) and destroyers (excellent) Deals an above average amount of damage Extremely often finishes damaged enemies Extremely often uses torpedoes (when in ships that have them) Key vehicle - Warspite. Since coming back to WoW a number of weeks ago I found the above funny since I only played the Warspite roughly twice. She is god when top tier but when bottom tier she is not very good since everyone out ranges you and just spams HE at you. To me the faster gun turret will make her even more OP when top tier. Bottom tier she will remain the same as you can't reach the enemy. Edited May 16, 2017 by Venatacia Share this post Link to post Share on other sites
tenacious_torps ∞ Players 1,373 posts Report post #16 Posted May 16, 2017 Just fix the MM. Releasing a whole flotilla of mid tier premiums and tinkering with the old ones doesn't change the fact that no sane person wants to play a single match at tier 5 and 6 that isn't absolutely necessary for some grind. Instead of protecting new players you've created an endurance test for new customers. How's it working out, WG? Judging by the number of players I see in port: extremely badly. Stagnation, if we're generous. Of course, that somewhat explains the compulsive need to try to milk the existing customer base at every opportunity... Geez, get your act together. As for the Warspite: doesn't make her any more suitable for permanent low tier status, but at least people can dodge a bit easier without forsaking any thought of dealing damage, so it's better than nothing, I guess. 2 Share this post Link to post Share on other sites
[COOOP] Shirakami_Kon Players 2,624 posts 12,776 battles Report post #17 Posted May 16, 2017 Does Warspite need that buff IMO? Well, no. It was a different ship, a bit harder than usual but well, back in the the day most of the premiums were that. However I agree that with the new additions to the game Warspite lost some of it's "identity", German BBs arrived with equal caliber guns, later on even Mutsu. So the guns are still acurate but that's the only good thing that's still good, the caliber is not special anymore and while probably historically accurate, the curret traverse in for the standards of this game is outright bad and again the caliber is not special anymore to have the excuse of Warspite being a tier 6 mini-Yamato in terms of guns. So, necessary buff IMO? No. Still a buff so I'll take it? Yes. I mean, it's a buff, we even complain about buffs to things now? Share this post Link to post Share on other sites
[CUPID] AndyTheCupid Community Contributor 310 posts 31,986 battles Report post #18 Posted May 16, 2017 Just fix the MM. Releasing a whole flotilla of mid tier premiums and tinkering with the old ones doesn't change the fact that no sane person wants to play a single match at tier 5 and 6 that isn't absolutely necessary for some grind. This. If Warspite saw T8 30-50% of the time things would be fine, as it stands now T6 ships seem to get T8 MM about 80-90% of the time. Faster turning turrets aren't going to make much of a difference to her competitiveness. Share this post Link to post Share on other sites
TheCinC Quality Poster 1,695 posts 9,500 battles Report post #19 Posted May 16, 2017 Just fix the MM. Releasing a whole flotilla of mid tier premiums and tinkering with the old ones doesn't change the fact that no sane person wants to play a single match at tier 5 and 6 that isn't absolutely necessary for some grind. For me it is the opposite. I often play tier VIII-X to grind some mission or campaign, or several at the same time. I love some of the mid tier ships and mid tier is a bit more forgiving of my many mistakes than top tier play. Although I have to say Shima has been a bit better for me lately, even if it has been hit and miss. But Belfast, Dunkerque, HMS Warspite are all mid-tier and I'd love to play them more, but when I have to choose between grinding a mission and just playing a random ship, I often choose the first, because missions don't last forever. Share this post Link to post Share on other sites
TheCinC Quality Poster 1,695 posts 9,500 battles Report post #20 Posted May 16, 2017 A repost... Funny! But this is really weird though. HMS Warspite + WD40 = Queen Elizabeth II? And why is Her Majesty grinning like that? The Queen Elizabeth class was not named for her, by the way, it was named for her predecessor. At the time the name ship of the class was launched, she hadn't even been born yet. Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #21 Posted May 16, 2017 Faster turning turrets aren't going to make much of a difference to her competitiveness. Indeed, but that's tremendous quality of life change. That is always good and the whiners can just add few seconds beween the shots if that's bothering them that much. Share this post Link to post Share on other sites
lezantas26 Beta Tester 360 posts 2,492 battles Report post #22 Posted May 16, 2017 so... played warspite after months. tier8. win. second best player.. best part is, i find her guns quite deadly already and got skills and modules for secondaries, which is pretty subpar way to play this ship, yet i have 15/20 victories yea yea, too small sample, but this ship is certainly not underperforming in any way ps. did they change sierra mike flags to +5% instead of +5 or i always read it wrong? i probably need to choose other flag, cause it gives only 1.2 knots to warspite Share this post Link to post Share on other sites
Flid_Merchant Players 341 posts 6,911 battles Report post #23 Posted May 17, 2017 It has always been +5% IIRC. I also agree Warspite isn't underperforming, it can outbrawl many tier 7 BBs and even surprise some T8s if you catch them off guard. Share this post Link to post Share on other sites
[V888] Shagulon Beta Tester 413 posts 32,694 battles Report post #24 Posted May 17, 2017 Any Tier 6 BB can surpise any tier 8 BB if it catches it off guard... Small buff for a ship that slightly underperformed. Move along... Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #25 Posted May 17, 2017 (edited) Just fix the MM. Releasing a whole flotilla of mid tier premiums and tinkering with the old ones doesn't change the fact that no sane person wants to play a single match at tier 5 and 6 that isn't absolutely necessary for some grind. Instead of protecting new players you've created an endurance test for new customers. Mutsu, Graf, Duca, Okhotnik, new UK DD or French premium cruiser, all these midtiers premium ships recently launched, why buy them, why buy a premium ship which will be almost never top tier?! Best you ll get will be +1 games. I m starting to think either WG takes us for stupids, or they want to somehow make up the reduced numbers of tier 5,6 regular ships being played. Worst is that this MM is starting to screw up tier 8s too. Now you have to play only tier 7 and 9 for a decent MM (10 having always best MM). So at this point, only tier 7 premiums are worth to buy, really. Warspite saved? In Warspite, you should be happy when you get a tier 7 game. Warspite was famous for his secondary build... How can Warspite get close to tier 7,8 ships which are faster, have longer range secondaries or can even torp you from bigger distance?1 I m seriously thinking to sell all my various tiers regular ships, and buy instead tier 3,4,7 and 9 ships, because only on these tiers you get balanced MM (attention, not better, just balanced ). Edited May 17, 2017 by 22cm 2 Share this post Link to post Share on other sites